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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PINK_ACTOR_H
#define PINK_ACTOR_H
#include "common/rect.h"
#include "pink/utils.h"
namespace Pink {
class Page;
class Action;
class Sequencer;
class Director;
class CursorMgr;
class InventoryItem;
class InventoryMgr;
class Actor : public NamedObject {
public:
Actor();
~Actor();
void deserialize(Archive &archive) override;
void loadState(Archive &archive);
void saveState(Archive &archive);
virtual void init(bool paused);
bool initPalette(Director *director);
void toConsole() override;
bool isPlaying() { return !_isActionEnded; }
virtual void pause(bool paused);
void endAction() { _isActionEnded = true; }
virtual bool isSupporting() { return false; }
virtual bool isCursor() { return false; }
virtual bool isLeftClickHandlers() { return false; }
virtual bool isUseClickHandlers(InventoryItem *item) { return false; }
virtual void onMouseOver(const Common::Point point, CursorMgr *mgr);
virtual void onMouseOverWithItem(const Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr);
virtual void onTimerMessage() {}
virtual void onLeftClickMessage() {}
virtual void onUseClickMessage(InventoryItem *item, InventoryMgr *mgr) {}
Action *findAction(const Common::String &name);
Action *getAction() const { return _action; }
Page *getPage() const { return _page; }
InventoryMgr *getInventoryMgr() const;
virtual const Common::String &getPDALink() const;
virtual const Common::String &getLocation() const;
void setAction(const Common::String &name) { setAction(findAction(name)); }
void setAction(Action *newAction);
void setAction(Action *newAction, bool loadingSave);
void setPage(Page *page) { _page = page;}
protected:
Page *_page;
Action *_action;
Array<Action *> _actions;
bool _isActionEnded;
};
} // End of namespace Pink
#endif
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