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path: root/engines/pink/objects/actors/audio_info_pda_button.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "pink/objects/actors/audio_info_pda_button.h"
#include "pink/objects/actors/lead_actor.h"
#include "pink/objects/pages/page.h"

namespace Pink {

void AudioInfoPDAButton::toConsole()  {
	debug("AudioInfoPDAButton: _name = %s", _name.c_str());
	for (uint i = 0; i < _actions.size(); ++i) {
		_actions[i]->toConsole();
	}
}

void AudioInfoPDAButton::onMouseOver(const Common::Point point, CursorMgr *mgr)  {
	mgr->setCursor(kClickableFirstFrameCursor, point, Common::String());
}

void AudioInfoPDAButton::onMouseOverWithItem(const Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) {
	onMouseOver(point, cursorMgr);
}

void AudioInfoPDAButton::onLeftClickMessage() {
	AudioInfoMgr *audioInfoMgr = _page->getLeadActor()->getAudioInfoMgr();
	audioInfoMgr->onLeftClick();
}

} // End of namespace Pink