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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pink/constants.h"
#include "pink/cursor_mgr.h"
#include "pink/pink.h"
#include "pink/objects/pages/page.h"
#include "pink/objects/actors/pda_button_actor.h"
namespace Pink {
void PDAButtonActor::deserialize(Archive &archive) {
Actor::deserialize(archive);
_x = archive.readDWORD();
_y = archive.readDWORD();
_hideOnStop = (bool) archive.readDWORD();
_opaque = (bool) archive.readDWORD();
int type = archive.readDWORD();
assert(type != 0);
_command.type = (Command::CommandType) type;
_command.arg = archive.readString();
}
void PDAButtonActor::toConsole() {
debug("PDAButtonActor: _name = %s, _x = %u _y = %u _hideOnStop = %u, _opaque = %u, _commandType = %u, _arg = %s",
_name.c_str(), _x, _y, _hideOnStop, _opaque, (int) _command.type, _command.arg.c_str());
}
void PDAButtonActor::onClick() {
if (isActive()) {
_page->getGame()->getPdaMgr().execute(_command);
}
}
void PDAButtonActor::onMouseOver(Common::Point point, CursorMgr *mgr) {
if (_command.type == Command::Unk || !isActive())
mgr->setCursor(kPDADefaultCursor, point, Common::String());
else
mgr->setCursor(kPDAClickableFirstFrameCursor, point, Common::String());
}
bool PDAButtonActor::isActive() {
return _name != "Inactive";
}
} // End of namespace Pink
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