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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pink/archive.h"
#include "pink/pink.h"
#include "pink/objects/inventory.h"
#include "pink/objects/handlers/handler.h"
#include "pink/objects/handlers/handler_mgr.h"
namespace Pink {
void HandlerMgr::deserialize(Archive &archive) {
_leftClickHandlers.deserialize(archive);
_useClickHandlers.deserialize(archive);
_timerHandlers.deserialize(archive);
}
void HandlerMgr::toConsole() {
debugC(6, kPinkDebugLoadingObjects, "HandlerMgr:");
for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
_leftClickHandlers[i]->toConsole();
}
for (uint i = 0; i < _useClickHandlers.size(); ++i) {
_useClickHandlers[i]->toConsole();
}
for (uint i = 0; i < _timerHandlers.size(); ++i) {
_timerHandlers[i]->toConsole();
}
}
bool HandlerMgr::isLeftClickHandler(Actor *actor) {
for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
if (_leftClickHandlers[i]->isSuitable(actor))
return true;
}
return false;
}
bool HandlerMgr::isUseClickHandler(Actor *actor, const Common::String &itemName) {
for (uint i = 0; i < _useClickHandlers.size(); ++i) {
if (itemName == _useClickHandlers[i]->getInventoryItem() &&
_useClickHandlers[i]->isSuitable(actor))
return true;
}
return false;
}
void HandlerMgr::onTimerMessage(Actor *actor) {
Handler *handler = findSuitableHandlerTimer(actor);
if (handler)
handler->handle(actor);
}
void HandlerMgr::onLeftClickMessage(Actor *actor) {
Handler *handler = findSuitableHandlerLeftClick(actor);
assert(handler);
handler->handle(actor);
}
void HandlerMgr::onUseClickMessage(Actor *actor, InventoryItem *item, InventoryMgr *mgr) {
HandlerUseClick *handler = findSuitableHandlerUseClick(actor, item);
assert(handler);
if (!handler->getRecepient().empty())
mgr->setItemOwner(handler->getRecepient(), item);
handler->handle(actor);
}
Handler *HandlerMgr::findSuitableHandlerTimer(Actor *actor) {
for (uint i = 0; i < _timerHandlers.size(); ++i) {
if (_timerHandlers[i]->isSuitable(actor))
return _timerHandlers[i];
}
return nullptr;
}
HandlerLeftClick *HandlerMgr::findSuitableHandlerLeftClick(Actor *actor) {
for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
if (_leftClickHandlers[i]->isSuitable(actor))
return _leftClickHandlers[i];
}
return nullptr;
}
HandlerUseClick *HandlerMgr::findSuitableHandlerUseClick(Actor *actor, InventoryItem *item) {
for (uint i = 0; i < _useClickHandlers.size(); ++i) {
if (item->getName() == _useClickHandlers[i]->getInventoryItem() && _useClickHandlers[i]->isSuitable(actor))
return _useClickHandlers[i];
}
return nullptr;
}
HandlerMgr::~HandlerMgr() {
for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
delete _leftClickHandlers[i];
}
for (uint j = 0; j < _useClickHandlers.size(); ++j) {
delete _useClickHandlers[j];
}
for (uint k = 0; k < _timerHandlers.size(); ++k) {
delete _timerHandlers[k];
}
}
} // End of namespace Pink
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