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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <video/flic_decoder.h>
#include <common/substream.h>
#include <graphics/surface.h>
#include "resource_mgr.h"
#include "file.h"
#include "pink.h"
#include "sound.h"
#include "engines/pink/objects/pages/game_page.h"
namespace Pink {
ResourceMgr::ResourceMgr()
: _game(nullptr), _resDescTable(nullptr),
_resCount(0) {}
ResourceMgr::~ResourceMgr() {
delete[] _resDescTable;
}
void ResourceMgr::init(PinkEngine *game, GamePage *page) {
OrbFile *orb = game->getOrb();
_game = game;
ObjectDescription *objDesc = orb->getObjDesc(page->getName().c_str());
_resCount = objDesc->resourcesCount;
orb->loadObject(page, objDesc);
_resDescTable = orb->getResDescTable(objDesc);
}
Sound *ResourceMgr::loadSound(Common::String &name) {
return new Sound(_game->_mixer, getResourceStream(name));
}
Common::SeekableReadStream *ResourceMgr::getResourceStream(Common::String &name) {
Common::SeekableReadStream *stream;
uint i;
for (i = 0; i < _resCount; ++i) {
if (name.compareToIgnoreCase(_resDescTable[i].name) == 0){
break;
}
}
assert(i < _resDescTable[i].size);
if (_resDescTable[i].inBro)
stream = _game->getBro();
else stream = _game->getOrb();
stream->seek(_resDescTable[i].offset);
return new Common::SeekableSubReadStream(stream, _resDescTable[i].offset,
_resDescTable[i].offset + _resDescTable[i].size);
}
PinkEngine *ResourceMgr::getGame() const {
return _game;
}
} // End of namespace Pink
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