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#include <engines/pink/archive.h>
#include <common/debug.h>
#include "side_effect_variable.h"
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "side_effect_module_variable.h"
#include "../actors/lead_actor.h"
#include "../page.h"
namespace Pink {
void SideEffectModuleVariable::deserialize(Archive &archive) {
SideEffectVariable::deserialize(archive);
debug("\tSideEffectModuleVariable: _name = %s _value = %s",
_name.c_str(), _value.c_str());
}
void SideEffectModuleVariable::init(LeadActor *actor) {
Common::StringMap &moduleMap = actor->getPage()->getModule()->getMap();
moduleMap[_name] = _value;
}
}
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