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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "queen/sound.h"
#include "queen/input.h"
#include "queen/music.h"
#include "queen/queen.h"
#include "queen/resource.h"
#include "sound/flac.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#define SB_HEADER_SIZE_V104 110
#define SB_HEADER_SIZE_V110 122
#define STOP_MUSIC -1
namespace Queen {
class SilentSound : public Sound {
public:
SilentSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}
protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
// Do nothing
}
};
class SBSound : public Sound {
public:
SBSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}
protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle);
};
#ifdef USE_MAD
class MP3Sound : public Sound {
public:
MP3Sound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}
protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeMP3Stream(f, size));
}
};
#endif
#ifdef USE_VORBIS
class OGGSound : public Sound {
public:
OGGSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {}
protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeVorbisStream(f, size));
}
};
#endif
#ifdef USE_FLAC
class FLACSound : public Sound {
public:
FLACSound(Audio::Mixer *mixer, QueenEngine *vm) : Sound(mixer, vm) {};
protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeFlacStream(f, size));
}
};
#endif // #ifdef USE_FLAC
Sound::Sound(Audio::Mixer *mixer, QueenEngine *vm) :
_mixer(mixer), _vm(vm), _sfxToggle(true), _speechToggle(true), _musicToggle(true), _lastOverride(0) {
#ifdef ENABLE_AMIGA_MUSIC
_lastModuleOverride = -1;
#endif
}
Sound *Sound::makeSoundInstance(Audio::Mixer *mixer, QueenEngine *vm, uint8 compression) {
if (!mixer->isReady())
return new SilentSound(mixer, vm);
switch (compression) {
case COMPRESSION_NONE:
return new SBSound(mixer, vm);
case COMPRESSION_MP3:
#ifndef USE_MAD
warning("Using MP3 compressed datafile, but MP3 support not compiled in");
return new SilentSound(mixer, vm);
#else
return new MP3Sound(mixer, vm);
#endif
case COMPRESSION_OGG:
#ifndef USE_VORBIS
warning("Using OGG compressed datafile, but OGG support not compiled in");
return new SilentSound(mixer, vm);
#else
return new OGGSound(mixer, vm);
#endif
case COMPRESSION_FLAC:
#ifndef USE_FLAC
warning("Using FLAC compressed datafile, but FLAC support not compiled in");
return new SilentSound(mixer, vm);
#else
return new FLACSound(mixer, vm);
#endif
default:
warning("Unknown compression type");
return new SilentSound(mixer, vm);
}
}
void Sound::waitFinished(bool isSpeech) {
while (_mixer->isSoundHandleActive(isSpeech ? _speechHandle : _sfxHandle))
_vm->input()->delay(10);
}
void Sound::playSfx(uint16 sfx) {
if (sfxOn() && sfx != 0) {
#ifndef PALMOS_68K
playSound(_sfxName[sfx - 1], false);
#else
playSound(_sfxName + 10 * (sfx - 1), false); // saved as 8char + /0/0
#endif
}
}
void Sound::playSpeech(const char *base) {
if (speechOn()) {
playSound(base, true);
}
}
void Sound::playSound(const char *base, bool isSpeech) {
char name[13];
strcpy(name, base);
// alter filename to add zeros and append ".SB"
for (int i = 0; i < 8; i++) {
if (name[i] == ' ')
name[i] = '0';
}
strcat(name, ".SB");
waitFinished(isSpeech);
uint32 size;
Common::File *f = _vm->resource()->findSound(name, &size);
if (f) {
playSoundData(f, size, isSpeech ? &_speechHandle : &_sfxHandle);
_speechSfxExists = isSpeech;
} else {
_speechSfxExists = false;
}
}
#ifdef ENABLE_AMIGA_MUSIC
static struct {
const char *name;
uint8 songNum;
uint8 remapSongNumTable[6];
} amigaMusicData[] = {
{ "HOTEL", 1, { 1, 2, 39, 0 } },
{ "HOTEL", 2, { 20, 30, 34, 0 } },
{ "HOTEL", 3, { 19, 0 } },
{ "HOTEL", 4, { 29, 35, 36, 0 } },
{ "JUNG", 1, { 40, 0 } },
{ "JUNG", 2, { 3, 38, 89, 0 } },
{ "TEMPLE", 1, { 54, 0 } },
{ "TEMPLE", 2, { 12, 0 } },
{ "TEMPLE", 3, { 7, 9, 10, 11, 0 } },
{ "TEMPLE", 4, { 31, 0 } },
{ "FLODA", 1, { 16, 0 } },
{ "FLODA", 2, { 17, 0 } },
{ "FLODA", 3, { 13, 0 } },
{ "FLODA", 4, { 41, 0 } },
{ "FLODA", 5, { 30, 43, 0 } },
{ "TITLE", 1, { 67, 88, 203, 0 } },
{ "AWESTRUK", 1, { 37, 52, 90, 196, 0 } },
{ "'JUNGLE'", 1, { 91, 0 } },
{ "FRANK", 1, { 46, 0 } },
{ "BOB", 1, { 6, 0 } },
{ "AZURA", 1, { 44, 53, 204, 0 } },
{ "FORT", 1, { 21, 0 } },
{ "ROCKET", 1, { 32, 194, 195, 0 } },
{ "ROBOT", 1, { 92, 0 } }
};
void Sound::playSong(int16 songNum) {
debug(2, "Sound::playSong %d override %d/%d", songNum, _lastModuleOverride, _lastOverride);
const char *moduleName = 0;
for (int i = 0; i < ARRAYSIZE(amigaMusicData) && !moduleName; ++i) {
for (int j = 0; amigaMusicData[i].remapSongNumTable[j] != 0; ++j) {
if (amigaMusicData[i].remapSongNumTable[j] == songNum) {
moduleName = amigaMusicData[i].name;
songNum = amigaMusicData[i].songNum;
if (_lastModuleOverride == i && _lastOverride == songNum)
return;
_lastModuleOverride = i;
_lastOverride = songNum;
break;
}
}
}
if (!moduleName)
return;
_mixer->stopHandle(_musicHandle);
debug(1, "playAmigaSong name '%s' subsong %d", moduleName, songNum);
char buf[16];
sprintf(buf, "%s.SNG", moduleName);
Common::File fsng;
if (!fsng.open(buf))
return;
sprintf(buf, "%s.INS", moduleName);
Common::File fins;
if (!fins.open(buf))
return;
Audio::AudioStream *rjp1Stream = Audio::makeRjp1Stream(&fsng, &fins, songNum);
if (rjp1Stream) {
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, rjp1Stream);
}
}
#else
void Sound::playSong(int16 songNum) {
if (songNum <= 0) {
_vm->music()->stopSong();
return;
}
int16 newTune;
if (_vm->resource()->isDemo()) {
if (songNum == 17) {
_vm->music()->stopSong();
return;
}
newTune = _songDemo[songNum - 1].tuneList[0] - 1;
} else {
newTune = _song[songNum - 1].tuneList[0] - 1;
}
if (_tune[newTune].sfx[0]) {
playSfx(_tune[newTune].sfx[0]);
return;
}
if (!musicOn())
return;
int override = (_vm->resource()->isDemo()) ? _songDemo[songNum - 1].override : _song[songNum - 1].override;
switch (override) {
// Override all songs
case 1:
break;
// Alter song settings (such as volume) and exit
case 2:
_vm->music()->toggleVChange();
default:
return;
}
_lastOverride = songNum;
_vm->music()->queueTuneList(newTune);
_vm->music()->playMusic();
}
#endif // ENABLE_AMIGA_MUSIC
void Sound::saveState(byte *&ptr) {
WRITE_BE_UINT16(ptr, _lastOverride); ptr += 2;
}
void Sound::loadState(uint32 ver, byte *&ptr) {
_lastOverride = (int16)READ_BE_INT16(ptr); ptr += 2;
}
void SBSound::playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
int headerSize;
f->seek(2, SEEK_CUR);
uint16 version = f->readUint16LE();
switch (version) {
case 104:
headerSize = SB_HEADER_SIZE_V104;
break;
case 110:
headerSize = SB_HEADER_SIZE_V110;
break;
default:
warning("Unhandled SB file version %d, defaulting to 104\n", version);
headerSize = SB_HEADER_SIZE_V104;
break;
}
f->seek(headerSize - 4, SEEK_CUR);
size -= headerSize;
uint8 *sound = (uint8 *)malloc(size);
if (sound) {
f->read(sound, size);
byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE;
_mixer->playRaw(Audio::Mixer::kSFXSoundType, soundHandle, sound, size, 11025, flags);
}
}
} //End of namespace Queen
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