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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

// Interface widget display information

#ifndef SAGA_DISPLAYINFO_H
#define SAGA_DISPLAYINFO_H

namespace Saga {

struct PanelButton {
	PanelButtonType type;
	int xOffset;
	int yOffset;
	int width;
	int height;
	int id;
	uint16 ascii;
	int state;
	int upSpriteNumber;
	int downSpriteNumber;
	int overSpriteNumber;
};

struct GameDisplayInfo {
	int width;
	int height;

	int pathStartY;
	int sceneHeight;

	int statusXOffset;
	int statusYOffset;
	int statusWidth;
	int statusHeight;
	int statusTextY;
	int statusTextColor;
	int statusBGColor;

	int saveReminderXOffset;
	int saveReminderYOffset;
	int saveReminderWidth;
	int saveReminderHeight;
	int saveReminderFirstSpriteNumber;
	int saveReminderNumSprites;

	int leftPortraitXOffset;
	int leftPortraitYOffset;
	int rightPortraitXOffset;
	int rightPortraitYOffset;

	int inventoryUpButtonIndex;
	int inventoryDownButtonIndex;
	int inventoryRows;
	int inventoryColumns;

	int mainPanelXOffset;
	int mainPanelYOffset;
	int mainPanelButtonsCount;
	PanelButton *mainPanelButtons;

	int converseMaxTextWidth;
	int converseTextHeight;
	int converseTextLines;
	int converseUpButtonIndex;
	int converseDownButtonIndex;

	int conversePanelXOffset;
	int conversePanelYOffset;
	int conversePanelButtonsCount;
	PanelButton *conversePanelButtons;

	int optionSaveFilePanelIndex;
	int optionSaveFileSliderIndex;
	uint32 optionSaveFileVisible;

	int optionPanelXOffset;
	int optionPanelYOffset;
	int optionPanelButtonsCount;
	PanelButton *optionPanelButtons;

	int quitPanelXOffset;
	int quitPanelYOffset;
	int quitPanelWidth;
	int quitPanelHeight;
	int quitPanelButtonsCount;
	PanelButton *quitPanelButtons;

	int loadPanelXOffset;
	int loadPanelYOffset;
	int loadPanelWidth;
	int loadPanelHeight;
	int loadPanelButtonsCount;
	PanelButton *loadPanelButtons;

	int saveEditIndex;
	int savePanelXOffset;
	int savePanelYOffset;
	int savePanelWidth;
	int savePanelHeight;
	int savePanelButtonsCount;
	PanelButton *savePanelButtons;

	int protectEditIndex;
	int protectPanelXOffset;
	int protectPanelYOffset;
	int protectPanelWidth;
	int protectPanelHeight;
	int protectPanelButtonsCount;
	PanelButton *protectPanelButtons;
};

#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
#define ITE_CONVERSE_TEXT_HEIGHT        10
#define ITE_CONVERSE_TEXT_LINES     4

// ITE section
static PanelButton ITE_MainPanelButtons[] = {
	{kPanelButtonVerb,		52,4,	57,10,	kVerbITEWalkTo,'w',0,	0,1,0},
	{kPanelButtonVerb,		52,15,	57,10,	kVerbITELookAt,'l',0,	2,3,0},
	{kPanelButtonVerb,		52,26,	57,10,	kVerbITEPickUp,'p',0,	4,5,0},
	{kPanelButtonVerb,		52,37,	57,10,	kVerbITETalkTo,'t',0,	0,1,0},
	{kPanelButtonVerb,		110,4,	56,10,	kVerbITEOpen,'o',0,	6,7,0},
	{kPanelButtonVerb,		110,15,	56,10,	kVerbITEClose,'c',0,	8,9,0},
	{kPanelButtonVerb,		110,26,	56,10,	kVerbITEUse,'u',0,		10,11,0},
	{kPanelButtonVerb,		110,37,	56,10,	kVerbITEGive,'g',0,	12,13,0},
	{kPanelButtonArrow,		306,6,	8,5,	-1,'U',0,			0,4,2},
	{kPanelButtonArrow,		306,41,	8,5,	1,'D',0,			1,5,3},

	{kPanelButtonInventory,	181 + 32*0,6,	27,18,	0,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*1,6,	27,18,	1,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*2,6,	27,18,	2,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*3,6,	27,18,	3,'-',0,	0,0,0},

	{kPanelButtonInventory,	181 + 32*0,27,	27,18,	4,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*1,27,	27,18,	5,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*2,27,	27,18,	6,'-',0,	0,0,0},
	{kPanelButtonInventory,	181 + 32*3,27,	27,18,	7,'-',0,	0,0,0}
};

static PanelButton ITE_ConversePanelButtons[] = {
	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	0,'1',0,	0,0,0},
	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	1,'2',0,	0,0,0},
	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	2,'3',0,	0,0,0},
	{kPanelButtonConverseText,	52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT,	3,'4',0,	0,0,0},
	{kPanelButtonArrow,			257,6,	9,6,	-1,'u',0,	0,4,2},
	{kPanelButtonArrow,			257,41,	9,6,	1,'d',0,	1,5,3},
};

static PanelButton ITE_OptionPanelButtons[] = {
	{kPanelButtonOptionSlider,	284,19, 13,75,	0,'-',0,	0,0,0}, //slider-scroller
	{kPanelButtonOption,	113,18, 45,17,	kTextReadingSpeed,'r',0,	0,0,0}, //read speed
	{kPanelButtonOption,	113,37, 45,17,	kTextMusic,'m',0,	0,0,0}, //music
	{kPanelButtonOption,	113,56, 45,17,	kTextSound,'n',0,	0,0,0}, //sound-noise
	{kPanelButtonOption,	13,79, 135,17,	kTextQuitGame,'q',0,	0,0,0}, //quit
	{kPanelButtonOption,	13,98, 135,17,	kTextContinuePlaying,'c',0,	0,0,0}, //continue
	{kPanelButtonOption,	164,98, 57,17,	kTextLoad,'l',0,	0,0,0}, //load
	{kPanelButtonOption,	241,98, 57,17,	kTextSave,'s',0,	0,0,0},	//save
	{kPanelButtonOptionSaveFiles,	166,20, 112,74,	0,'-',0,	0,0,0},	//savefiles

	{kPanelButtonOptionText,106,4, 0,0,	kTextGameOptions,'-',0,	0,0,0},	// text: game options
	{kPanelButtonOptionText,11,22, 0,0,	kTextReadingSpeed,'-',0, 0,0,0},	// text: read speed
	{kPanelButtonOptionText,28,22, 0,0,	kTextShowDialog,'-',0, 0,0,0},	// text: read speed
	{kPanelButtonOptionText,73,41, 0,0,	kTextMusic,'-',0, 0,0,0},	// text: music
	{kPanelButtonOptionText,69,60, 0,0,	kTextSound,'-',0, 0,0,0},	// text: noise
};

static PanelButton ITE_QuitPanelButtons[] = {
	{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
	{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
	{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
};

static PanelButton ITE_LoadPanelButtons[] = {
	{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
	{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
};

static PanelButton ITE_SavePanelButtons[] = {
	{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
	{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
	{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
	{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
};

static PanelButton ITE_ProtectPanelButtons[] = {
	{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
	{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
};

/*
static PanelButton ITE_ProtectionPanelButtons[] = {
	{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
};*/

static const GameDisplayInfo ITE_DisplayInfo = {
	320, 200,		// logical width&height

	35,				// scene path y offset
	137,			// scene height

	0,				// status x offset
	137,			// status y offset
	320,			// status width
	11,				// status height
	2,				// status text y offset
	186,			// status text color
	15,				// status BG color
	308,137,		// save reminder pos
	12,12,			// save reminder w & h
	6,				// save reminder first sprite number
	2,				// number of save reminder sprites

	5, 4,			// left portrait x, y offset
	274, 4,			// right portrait x, y offset

	8, 9,			// inventory Up & Down button indexes
	2, 4,			// inventory rows, columns

	0, 148,			// main panel offsets
	ARRAYSIZE(ITE_MainPanelButtons),
	ITE_MainPanelButtons,

	ITE_CONVERSE_MAX_TEXT_WIDTH,
	ITE_CONVERSE_TEXT_HEIGHT,
	ITE_CONVERSE_TEXT_LINES,
	4, 5,			// converse Up & Down button indexes
	0, 148,			// converse panel offsets
	ARRAYSIZE(ITE_ConversePanelButtons),
	ITE_ConversePanelButtons,

	8, 0,			// save file index
	8,				// optionSaveFileVisible
	8, 8,			// option panel offsets
	ARRAYSIZE(ITE_OptionPanelButtons),
	ITE_OptionPanelButtons,

	64,54,			// quit panel offsets
	192,38,			// quit panel width & height
	ARRAYSIZE(ITE_QuitPanelButtons),
	ITE_QuitPanelButtons,

	74, 53,			// load panel offsets
	172, 40,		// load panel width & height
	ARRAYSIZE(ITE_LoadPanelButtons),
	ITE_LoadPanelButtons,

	2,				// save edit index
	74, 44,			// save panel offsets
	172, 58,		// save panel width & height
	ARRAYSIZE(ITE_SavePanelButtons),
	ITE_SavePanelButtons,

	0,				// protect edit index
	74, 44,			// protect panel offsets
	172, 58,		// protect panel width & height
	ARRAYSIZE(ITE_ProtectPanelButtons),
	ITE_ProtectPanelButtons
};


#if defined(ENABLE_IHNM) || defined(ENABLE_SAGA2)

// IHNM
#define IHNM_CONVERSE_MAX_TEXT_WIDTH (485 - 8)
#define IHNM_CONVERSE_TEXT_HEIGHT       10
#define IHNM_CONVERSE_TEXT_LINES        11

static PanelButton IHNM_MainPanelButtons[] = {
	{kPanelButtonVerb,		106,12,		114,30,	kVerbIHNMWalk,'w',0,	0,1,0},
	{kPanelButtonVerb,		106,44,		114,30,	kVerbIHNMLookAt,'l',0,	2,3,0},
	{kPanelButtonVerb,		106,76,		114,30, kVerbIHNMTake,'k',0,	4,5,0},
	{kPanelButtonVerb,		106,108,	114,30, kVerbIHNMUse,'u',0,		6,7,0},
	{kPanelButtonVerb,		223,12,		114,30, kVerbIHNMTalkTo,'t',0,	8,9,0},
	{kPanelButtonVerb,		223,44,		114,30, kVerbIHNMSwallow,'s',0,	10,11,0},
	{kPanelButtonVerb,		223,76,		114,30, kVerbIHNMGive,'g',0,	12,13,0},
	{kPanelButtonVerb,		223,108,	114,30, kVerbIHNMPush,'p',0,	14,15,0},
	{kPanelButtonArrow,		606,22,		20,25,	-1,'[',0,			2,3,4},	// TODO: IHNM needs more states hre
	{kPanelButtonArrow,		606,108,	20,25,	1,']',0,			6,7,8},

	{kPanelButtonInventory,	357 + 64*0,18,	54,54,	0,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*1,18,	54,54,	1,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*2,18,	54,54,	2,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*3,18,	54,54,	3,'-',0,	0,0,0},

	{kPanelButtonInventory,	357 + 64*0,80,	54,54,	4,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*1,80,	54,54,	5,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*2,80,	54,54,	6,'-',0,	0,0,0},
	{kPanelButtonInventory,	357 + 64*3,80,	54,54,	7,'-',0,	0,0,0}
};

static PanelButton IHNM_ConversePanelButtons[] = {
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		0,'1',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		1,'2',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		2,'3',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		3,'4',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 4, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		4,'5',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 5, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		5,'6',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 6, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		6,'7',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 7, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		7,'8',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 8, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		8,'9',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 9, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,		9,'10',0,	0,0,0},
	{kPanelButtonConverseText,	117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 10, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT,	10,'11',0,	0,0,0},
	{kPanelButtonArrow,			606,22,		20,25,	-1,'[',0,			2,3,4},	// TODO: IHNM needs more states hre
	{kPanelButtonArrow,			606,108,	20,25,	1,']',0,			6,7,8},
};

static PanelButton IHNM_OptionPanelButtons[] = {
	{kPanelButtonOptionSlider,	421,16, 16,138,	0,'-',0,	0,0,0},				//slider-scroller
	{kPanelButtonOptionText,28,36,	0,0,	kTextReadingSpeed,'-',0, 0,0,0},	// text: read speed
	{kPanelButtonOptionText,60,61,	0,0,	kTextMusic,'-',0, 0,0,0},			// text: music
	{kPanelButtonOptionText,60,86,	0,0,	kTextSound,'-',0, 0,0,0},			// text: noise
	{kPanelButtonOptionText,56,111,	0,0,	kTextVoices,'-',0, 0,0,0},			// text: voices
	{kPanelButtonOption,	154,30, 79,23,	kTextReadingSpeed,'r',0,	0,0,0},	//read speed
	{kPanelButtonOption,	154,55, 79,23,	kTextMusic,'m',0,	0,0,0},			//music
	{kPanelButtonOption,	154,80, 79,23,	kTextSound,'n',0,	0,0,0},			//sound-noise
	{kPanelButtonOption,	154,105,79,23,	kTextVoices,'v',0,	0,0,0},			//voices
	{kPanelButtonOption,	20,150,	200,25,	kTextQuitGame,'q',0,	0,0,0},		//quit
	{kPanelButtonOption,	20,178,	200,25,	kTextContinuePlaying,'c',0,	0,0,0}, //continue
	{kPanelButtonOptionSaveFiles,	244,18, 170,138,	0,'-',0,	0,0,0},		//savefiles
	{kPanelButtonOption,	243,163, 79,23,	kTextLoad,'l',0,	0,0,0},			//load
	{kPanelButtonOption,	334,163, 79,23,	kTextSave,'s',0,	0,0,0},			//save
};

static PanelButton IHNM_QuitPanelButtons[] = {
	{kPanelButtonQuit,		26,80,	80,25,	kTextQuit,'q',0, 0,0,0},
	{kPanelButtonQuit,		156,80,	80,25,	kTextCancel,'c',0, 0,0,0},
	{kPanelButtonQuitText,	-1,30,	0,0,	kTextQuitTheGameQuestion,'-',0, 0,0,0},
};

static PanelButton IHNM_LoadPanelButtons[] = {
	{kPanelButtonLoad,		26,80,	80,25,	kTextOK,'o',0, 0,0,0},
	{kPanelButtonLoad,		156,80,	80,25,	kTextCancel,'c',0, 0,0,0},
	{kPanelButtonLoadText,	-1,30,	0,0,	kTextLoadSavedGame,'-',0, 0,0,0},
};

static PanelButton IHNM_SavePanelButtons[] = {
	{kPanelButtonSave, 25,79, 80,25, kTextSave,'s',0, 0,0,0},
	{kPanelButtonSave, 155,79, 80,25, kTextCancel,'c',0, 0,0,0},
	{kPanelButtonSaveEdit, 22,56, 216,17, 0,'-',0, 0,0,0},
	{kPanelButtonSaveText, -1,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
};

#endif

#ifdef ENABLE_IHNM

static const GameDisplayInfo IHNM_DisplayInfo = {
	640, 480,	// logical width&height

	0,			// scene path y offset
	304,		// scene height

	0,			// status x offset
	304,		// status y offset
	616,		// status width
	24,			// status height
	8,			// status text y offset
	253,		// status text color
	250,		// status BG color
	616, 304,	// save reminder pos
	24, 24,		// save reminder w&h
	0,			// save reminder first sprite number
	16,			// number of save reminder sprites

	11, 12,		// left portrait x, y offset
	-1, -1,		// right portrait x, y offset

	8, 9,		// inventory Up & Down button indexes
	2, 4,		// inventory rows, columns

	0, 328,		// main panel offsets
	ARRAYSIZE(IHNM_MainPanelButtons),
	IHNM_MainPanelButtons,

	IHNM_CONVERSE_MAX_TEXT_WIDTH,
	IHNM_CONVERSE_TEXT_HEIGHT,
	IHNM_CONVERSE_TEXT_LINES,
	11, 12,		// converse Up & Down button indexes
	0, 328,		// converse panel offsets
	ARRAYSIZE(IHNM_ConversePanelButtons),
	IHNM_ConversePanelButtons,

	11, 0,		// save file index
	15,			// optionSaveFileVisible
	92, 46,		// option panel offsets
	ARRAYSIZE(IHNM_OptionPanelButtons),
	IHNM_OptionPanelButtons,

	190,94,			// quit panel offsets
	260,115,		// quit panel width & height
	ARRAYSIZE(IHNM_QuitPanelButtons),
	IHNM_QuitPanelButtons,

	190, 94,		// load panel offsets
	260, 115,		// load panel width & height
	ARRAYSIZE(IHNM_LoadPanelButtons),
	IHNM_LoadPanelButtons,

	2,				// save edit index
	190, 94,		// save panel offsets
	260, 115,		// save panel width & height
	ARRAYSIZE(IHNM_SavePanelButtons),
	IHNM_SavePanelButtons,

	// No protection panel in IHNM
	-1,				// protect edit index
	0, 0,			// protect panel offsets
	0, 0,			// protect panel width & height
	ARRAYSIZE(IHNM_SavePanelButtons),
	IHNM_SavePanelButtons
};
#endif

#ifdef ENABLE_SAGA2
// TODO: Fill in missing bits, currently contains IHNM_DisplayInfo
static const GameDisplayInfo FTA2_DisplayInfo = {
	640, 480,	// logical width&height

	0,			// scene path y offset
	304,		// scene height

	0,			// status x offset
	304,		// status y offset
	616,		// status width
	24,			// status height
	8,			// status text y offset
	253,		// status text color
	250,		// status BG color
	616, 304,	// save reminder pos
	24, 24,		// save reminder w&h
	0,			// save reminder first sprite number
	16,			// number of save reminder sprites

	11, 12,		// left portrait x, y offset
	-1, -1,		// right portrait x, y offset

	8, 9,		// inventory Up & Down button indexes
	2, 4,		// inventory rows, columns

	0, 328,		// main panel offsets
	ARRAYSIZE(IHNM_MainPanelButtons),
	IHNM_MainPanelButtons,

	IHNM_CONVERSE_MAX_TEXT_WIDTH,
	IHNM_CONVERSE_TEXT_HEIGHT,
	IHNM_CONVERSE_TEXT_LINES,
	11, 12,		// converse Up & Down button indexes
	0, 328,		// converse panel offsets
	ARRAYSIZE(IHNM_ConversePanelButtons),
	IHNM_ConversePanelButtons,

	11, 0,		// save file index
	15,			// optionSaveFileVisible
	92, 46,		// option panel offsets
	ARRAYSIZE(IHNM_OptionPanelButtons),
	IHNM_OptionPanelButtons,

	190,94,			// quit panel offsets
	260,115,		// quit panel width & height
	ARRAYSIZE(IHNM_QuitPanelButtons),
	IHNM_QuitPanelButtons,

	190, 94,		// load panel offsets
	260, 115,		// load panel width & height
	ARRAYSIZE(IHNM_LoadPanelButtons),
	IHNM_LoadPanelButtons,

	2,				// save edit index
	190, 94,		// save panel offsets
	260, 115,		// save panel width & height
	ARRAYSIZE(IHNM_SavePanelButtons),
	IHNM_SavePanelButtons,

	// No protection panel in IHNM
	-1,				// protect edit index
	0, 0,			// protect panel offsets
	0, 0,			// protect panel width & height
	ARRAYSIZE(IHNM_SavePanelButtons),
	IHNM_SavePanelButtons
};
#endif

} // End of namespace Saga

#endif