1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_SAGA2
// "Dinotopia" and "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures
#include "saga/saga.h"
#include "saga/scene.h"
#include "saga/gfx.h"
#include "common/events.h"
#include "common/keyboard.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "video/smk_decoder.h"
namespace Saga {
int Scene::DinoStartProc() {
_vm->_gfx->showCursor(false);
playMovie("testvid.smk");
return SUCCESS;
}
int Scene::FTA2StartProc() {
_vm->_gfx->showCursor(false);
playMovie("trimark.smk");
playMovie("intro.smk");
return SUCCESS;
}
int Scene::FTA2EndProc(FTA2Endings whichEnding) {
char videoName[20];
switch (whichEnding) {
case kFta2BadEndingLaw:
strcpy(videoName, "end_1.smk");
break;
case kFta2BadEndingChaos:
strcpy(videoName, "end_2.smk");
break;
case kFta2GoodEnding1:
strcpy(videoName, "end_3a.smk");
break;
case kFta2GoodEnding2:
strcpy(videoName, "end_3b.smk");
break;
case kFta2BadEndingDeath:
strcpy(videoName, "end_4.smk");
break;
default:
error("Unknown FTA2 ending");
}
_vm->_gfx->showCursor(false);
// Play ending
playMovie(videoName);
return SUCCESS;
}
void Scene::playMovie(const char *filename) {
Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder();
if (!smkDecoder->loadFile(filename))
return;
uint16 x = (g_system->getWidth() - smkDecoder->getWidth()) / 2;
uint16 y = (g_system->getHeight() - smkDecoder->getHeight()) / 2;
bool skipVideo = false;
smkDecoder->start();
while (!_vm->shouldQuit() && !smkDecoder->endOfVideo() && !skipVideo) {
if (smkDecoder->needsUpdate()) {
const Graphics::Surface *frame = smkDecoder->decodeNextFrame();
if (frame) {
_vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
if (smkDecoder->hasDirtyPalette())
_vm->_system->getPaletteManager()->setPalette(smkDecoder->getPalette(), 0, 256);
_vm->_system->updateScreen();
}
}
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {
if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP)
skipVideo = true;
}
_vm->_system->delayMillis(10);
}
}
} // End of namespace Saga
#endif
|