aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/console.h
blob: f330a05a77893b65ad40f5c5ab4c0fb736e6f5ab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

 // Console module header file

#ifndef SCI_CONSOLE_H
#define SCI_CONSOLE_H

#include "gui/debugger.h"
#include "sci/engine/vm.h"

namespace Sci {

class SciEngine;
struct List;

reg_t disassemble(EngineState *s, reg_t pos, int print_bw_tag, int print_bytecode);

class Console : public GUI::Debugger {
public:
	Console(SciEngine *vm);
	virtual ~Console();
	void preEnter();
	void postEnter();

	int printObject(reg_t pos);

private:
	// General
	bool cmdHelp(int argc, const char **argv);
	// Kernel
//	bool cmdClasses(int argc, const char **argv);	// TODO
	bool cmdOpcodes(int argc, const char **argv);
	bool cmdSelector(int argc, const char **argv);
	bool cmdSelectors(int argc, const char **argv);
	bool cmdKernelFunctions(int argc, const char **argv);
	bool cmdClassTable(int argc, const char **argv);
	// Parser
	bool cmdSuffixes(int argc, const char **argv);
	bool cmdParseGrammar(int argc, const char **argv);
	bool cmdParserNodes(int argc, const char **argv);
	bool cmdParserWords(int argc, const char **argv);	
	bool cmdSentenceFragments(int argc, const char **argv);
	bool cmdParse(int argc, const char **argv);
	bool cmdSetParseNodes(int argc, const char **argv);
	// Resources
	bool cmdHexDump(int argc, const char **argv);
	bool cmdResourceId(int argc, const char **argv);
	bool cmdResourceSize(int argc, const char **argv);
	bool cmdResourceTypes(int argc, const char **argv);
	bool cmdList(int argc, const char **argv);
	bool cmdHexgrep(int argc, const char **argv);
	// Game
	bool cmdSaveGame(int argc, const char **argv);
	bool cmdRestoreGame(int argc, const char **argv);
	bool cmdRestartGame(int argc, const char **argv);
	bool cmdGetVersion(int argc, const char **argv);
	bool cmdRoomNumber(int argc, const char **argv);
	bool cmdExit(int argc, const char **argv);
	// Screen
	bool cmdSci0Palette(int argc, const char **argv);
	bool cmdClearScreen(int argc, const char **argv);
	bool cmdRedrawScreen(int argc, const char **argv);
	bool cmdFillScreen(int argc, const char **argv);
	bool cmdShowMap(int argc, const char **argv);
	bool cmdUpdateZone(int argc, const char **argv);
	bool cmdPropagateZone(int argc, const char **argv);
	bool cmdPriorityBands(int argc, const char **argv);
	// Graphics
	bool cmdDrawPic(int argc, const char **argv);
	bool cmdDrawRect(int argc, const char **argv);
	bool cmdDrawCel(int argc, const char **argv);
	bool cmdViewInfo(int argc, const char **argv);
	// GUI
	bool cmdCurrentPort(int argc, const char **argv);
	bool cmdPrintPort(int argc, const char **argv);
	bool cmdVisualState(int argc, const char **argv);
	bool cmdFlushPorts(int argc, const char **argv);
	bool cmdDynamicViews(int argc, const char **argv);
	bool cmdDroppedViews(int argc, const char **argv);
	bool cmdStatusBarColors(int argc, const char **argv);
	bool cmdPrintWidget(int argc, const char **argv);
	// Segments
	bool cmdPrintSegmentTable(int argc, const char **argv);
	bool cmdSegmentInfo(int argc, const char **argv);
	bool cmdKillSegment(int argc, const char **argv);
	// Garbage collection
	bool cmdGCInvoke(int argc, const char **argv);
	bool cmdGCObjects(int argc, const char **argv);
	bool cmdGCShowReachable(int argc, const char **argv);
	bool cmdGCShowFreeable(int argc, const char **argv);
	bool cmdGCNormalize(int argc, const char **argv);
	// Music/SFX
	bool cmdSongLib(int argc, const char **argv);
	bool cmdIsSample(int argc, const char **argv);
	bool cmdSfx01Header(int argc, const char **argv);
	bool cmdSfx01Track(int argc, const char **argv);
	bool cmdStopSfx(int argc, const char **argv);
	// Script
	bool cmdAddresses(int argc, const char **argv);
	bool cmdRegisters(int argc, const char **argv);
	bool cmdDissectScript(int argc, const char **argv);
	bool cmdSetAccumulator(int argc, const char **argv);
	bool cmdBacktrace(int argc, const char **argv);
	bool cmdStep(int argc, const char **argv);
	bool cmdStepEvent(int argc, const char **argv);
	bool cmdStepRet(int argc, const char **argv);
	bool cmdStepGlobal(int argc, const char **argv);
	bool cmdStepCallk(int argc, const char **argv);
	bool cmdDisassemble(int argc, const char **argv);
	bool cmdDisassembleAddress(int argc, const char **argv);
	bool cmdSend(int argc, const char **argv);
	bool cmdGo(int argc, const char **argv);
	// Breakpoints
	bool cmdBreakpointList(int argc, const char **argv);
	bool cmdBreakpointDelete(int argc, const char **argv);
	bool cmdBreakpointExecMethod(int argc, const char **argv);
	bool cmdBreakpointExecFunction(int argc, const char **argv);
	// VM
	bool cmdScriptSteps(int argc, const char **argv);
	bool cmdVMVarlist(int argc, const char **argv);
	bool cmdVMVars(int argc, const char **argv);
	bool cmdStack(int argc, const char **argv);
	bool cmdValueType(int argc, const char **argv);
	bool cmdViewListNode(int argc, const char **argv);
	bool cmdViewReference(int argc, const char **argv);
	bool cmdViewObject(int argc, const char **argv);
	bool cmdViewActiveObject(int argc, const char **argv);
	bool cmdViewAccumulatorObject(int argc, const char **argv);

	bool segmentInfo(int nr);
	void printList(List *l);
	int printNode(reg_t addr);

private:
	SciEngine *_vm;
	bool _mouseVisible;
};

} // End of namespace Sci

#endif