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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_DEBUG_H
#define SCI_DEBUG_H
namespace Sci {
// Various global variables used for debugging are declared here
extern int g_stop_on_event;
extern int g_debugstate_valid;
extern int g_debug_seeking;
extern int g_debug_step_running;
extern int g_debug_sleeptime_factor;
extern int g_debug_simulated_key;
extern bool g_debug_track_mouse_clicks;
extern bool g_debug_weak_validations;
// Script related variables
extern int g_debug_seeking;
extern int g_debug_seek_special;
extern int g_debug_seek_level;
} // End of namespace Sci
#endif
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