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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/sci.h"
#include "sci/engine/kernel.h"
#include "sci/event.h"
#include "sci/resource.h"
#include "sci/engine/features.h"
#include "sci/engine/kernel_tables.h"
#include "sci/engine/state.h"
#include "sci/engine/workarounds.h"
#include "common/system.h"
namespace Sci {
Kernel::Kernel(ResourceManager *resMan, SegManager *segMan) :
_resMan(resMan),
_segMan(segMan),
_invalid("<invalid>") {
loadSelectorNames();
mapSelectors();
}
Kernel::~Kernel() {
for (KernelFunctionArray::iterator it = _kernelFuncs.begin(); it != _kernelFuncs.end(); ++it) {
if (it->subFunctionCount) {
uint16 subFunctionNr = 0;
while (subFunctionNr < it->subFunctionCount) {
delete[] it->subFunctions[subFunctionNr].signature;
subFunctionNr++;
}
delete[] it->subFunctions;
}
delete[] it->signature;
}
}
uint Kernel::getSelectorNamesSize() const {
return _selectorNames.size();
}
const Common::String &Kernel::getSelectorName(uint selector) {
if (selector >= _selectorNames.size()) {
// This should only occur in games w/o a selector-table
// We need this for proper workaround tables
// TODO: maybe check, if there is a fixed selector-table and error() out in that case
for (uint loopSelector = _selectorNames.size(); loopSelector <= selector; ++loopSelector)
_selectorNames.push_back(Common::String::format("<noname%d>", loopSelector));
}
// Ensure that the selector has a name
if (_selectorNames[selector].empty())
_selectorNames[selector] = Common::String::format("<noname%d>", selector);
return _selectorNames[selector];
}
uint Kernel::getKernelNamesSize() const {
return _kernelNames.size();
}
const Common::String &Kernel::getKernelName(uint number) const {
assert(number < _kernelFuncs.size());
return _kernelNames[number];
}
Common::String Kernel::getKernelName(uint number, uint subFunction) const {
assert(number < _kernelFuncs.size());
const KernelFunction &kernelCall = _kernelFuncs[number];
assert(subFunction < kernelCall.subFunctionCount);
return kernelCall.subFunctions[subFunction].name;
}
int Kernel::findKernelFuncPos(Common::String kernelFuncName) {
for (uint32 i = 0; i < _kernelNames.size(); i++)
if (_kernelNames[i] == kernelFuncName)
return i;
return -1;
}
int Kernel::findSelector(const char *selectorName) const {
for (uint pos = 0; pos < _selectorNames.size(); ++pos) {
if (_selectorNames[pos] == selectorName)
return pos;
}
debugC(kDebugLevelVM, "Could not map '%s' to any selector", selectorName);
return -1;
}
// used by Script patcher to figure out, if it's okay to initialize signature/patch-table
bool Kernel::selectorNamesAvailable() {
return !_selectorNames.empty();
}
void Kernel::loadSelectorNames() {
Resource *r = _resMan->findResource(ResourceId(kResourceTypeVocab, VOCAB_RESOURCE_SELECTORS), 0);
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
#ifdef ENABLE_SCI32_MAC
// Starting with KQ7, Mac versions have a BE name table. GK1 Mac and earlier (and all
// other platforms) always use LE.
const bool isBE = (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_2_1_EARLY
&& g_sci->getGameId() != GID_GK1);
#else
const bool isBE = false;
#endif
if (!r) { // No such resource?
// Check if we have a table for this game
// Some demos do not have a selector table
Common::StringArray staticSelectorTable = checkStaticSelectorNames();
if (staticSelectorTable.empty())
error("Kernel: Could not retrieve selector names");
else
warning("No selector vocabulary found, using a static one");
for (uint32 i = 0; i < staticSelectorTable.size(); i++) {
_selectorNames.push_back(staticSelectorTable[i]);
if (oldScriptHeader)
_selectorNames.push_back(staticSelectorTable[i]);
}
return;
}
int count = (isBE ? r->getUint16BEAt(0) : r->getUint16LEAt(0)) + 1; // Counter is slightly off
for (int i = 0; i < count; i++) {
int offset = isBE ? r->getUint16BEAt(2 + i * 2) : r->getUint16LEAt(2 + i * 2);
int len = isBE ? r->getUint16BEAt(offset) : r->getUint16LEAt(offset);
Common::String tmp = r->getStringAt(offset + 2, len);
_selectorNames.push_back(tmp);
//debug("%s", tmp.c_str());
// Early SCI versions used the LSB in the selector ID as a read/write
// toggle. To compensate for that, we add every selector name twice.
if (oldScriptHeader)
_selectorNames.push_back(tmp);
}
}
// this parses a written kernel signature into an internal memory format
// [io] -> either integer or object
// (io) -> optionally integer AND an object
// (i) -> optional integer
// . -> any type
// i* -> at least one integer, more integers may follow after that
// (i*) -> optional multiple integers
// .* -> at least one parameter of any type and more parameters of any type may follow
// (.*) -> any parameters afterwards (or none)
// * -> means "more of the last parameter may follow (or none at all)", must be at the end of a signature. Is not valid anywhere else.
static uint16 *parseKernelSignature(const char *kernelName, const char *writtenSig) {
const char *curPos;
char curChar;
uint16 *result = NULL;
uint16 *writePos = NULL;
int size = 0;
bool validType = false;
bool optionalType = false;
bool eitherOr = false;
bool optional = false;
bool hadOptional = false;
// No signature given? no signature out
if (!writtenSig)
return NULL;
// First, we check how many bytes the result will be
// we also check, if the written signature makes any sense
curPos = writtenSig;
while (*curPos) {
curChar = *curPos;
switch (curChar) {
case '[': // either or
if (eitherOr)
error("signature for k%s: '[' used within '[]'", kernelName);
eitherOr = true;
validType = false;
break;
case ']': // either or end
if (!eitherOr)
error("signature for k%s: ']' used without leading '['", kernelName);
if (!validType)
error("signature for k%s: '[]' does not surround valid type(s)", kernelName);
eitherOr = false;
validType = false;
size++;
break;
case '(': // optional
if (optional)
error("signature for k%s: '(' used within '()' brackets", kernelName);
if (eitherOr)
error("signature for k%s: '(' used within '[]' brackets", kernelName);
optional = true;
validType = false;
optionalType = false;
break;
case ')': // optional end
if (!optional)
error("signature for k%s: ')' used without leading '('", kernelName);
if (!optionalType)
error("signature for k%s: '()' does not to surround valid type(s)", kernelName);
optional = false;
validType = false;
hadOptional = true;
break;
case '0': // allowed types
case 'i':
case 'o':
case 'r':
case 'l':
case 'n':
case '.':
case '!':
if ((hadOptional) & (!optional))
error("signature for k%s: non-optional type may not follow optional type", kernelName);
validType = true;
if (optional)
optionalType = true;
if (!eitherOr)
size++;
break;
case '*': // accepts more of the same parameter (must be last char)
if (!validType) {
if ((writtenSig == curPos) || (*(curPos - 1) != ']'))
error("signature for k%s: a valid type must be in front of '*'", kernelName);
}
if (eitherOr)
error("signature for k%s: '*' may not be inside '[]'", kernelName);
if (optional) {
if ((*(curPos + 1) != ')') || (*(curPos + 2) != 0))
error("signature for k%s: '*' may only be used for last type", kernelName);
} else {
if (*(curPos + 1) != 0)
error("signature for k%s: '*' may only be used for last type", kernelName);
}
break;
default:
error("signature for k%s: '%c' unknown", kernelName, *curPos);
}
curPos++;
}
uint16 signature = 0;
// Now we allocate buffer with required size and fill it
result = new uint16[size + 1];
writePos = result;
curPos = writtenSig;
do {
curChar = *curPos;
if (!eitherOr) {
// not within either-or, check if next character forces output
switch (curChar) {
case 0:
case '[':
case '(':
case ')':
case 'i':
case 'o':
case 'r':
case 'l':
case 'n':
case '.':
case '!':
// and we also got some signature pending?
if (signature) {
if (!(signature & SIG_MAYBE_ANY))
error("signature for k%s: invalid ('!') may only get used in combination with a real type", kernelName);
if ((signature & SIG_IS_INVALID) && ((signature & SIG_MAYBE_ANY) == (SIG_TYPE_NULL | SIG_TYPE_INTEGER)))
error("signature for k%s: invalid ('!') should not be used on exclusive null/integer type", kernelName);
if (optional) {
signature |= SIG_IS_OPTIONAL;
if (curChar != ')')
signature |= SIG_NEEDS_MORE;
}
*writePos = signature;
writePos++;
signature = 0;
}
}
}
switch (curChar) {
case '[': // either or
eitherOr = true;
break;
case ']': // either or end
eitherOr = false;
break;
case '(': // optional
optional = true;
break;
case ')': // optional end
optional = false;
break;
case '0':
if (signature & SIG_TYPE_NULL)
error("signature for k%s: NULL ('0') specified more than once", kernelName);
signature |= SIG_TYPE_NULL;
break;
case 'i':
if (signature & SIG_TYPE_INTEGER)
error("signature for k%s: integer ('i') specified more than once", kernelName);
signature |= SIG_TYPE_INTEGER | SIG_TYPE_NULL;
break;
case 'o':
if (signature & SIG_TYPE_OBJECT)
error("signature for k%s: object ('o') specified more than once", kernelName);
signature |= SIG_TYPE_OBJECT;
break;
case 'r':
if (signature & SIG_TYPE_REFERENCE)
error("signature for k%s: reference ('r') specified more than once", kernelName);
signature |= SIG_TYPE_REFERENCE;
break;
case 'l':
if (signature & SIG_TYPE_LIST)
error("signature for k%s: list ('l') specified more than once", kernelName);
signature |= SIG_TYPE_LIST;
break;
case 'n':
if (signature & SIG_TYPE_NODE)
error("signature for k%s: node ('n') specified more than once", kernelName);
signature |= SIG_TYPE_NODE;
break;
case '.':
if (signature & SIG_MAYBE_ANY)
error("signature for k%s: maybe-any ('.') shouldn't get specified with other types in front of it", kernelName);
signature |= SIG_MAYBE_ANY;
break;
case '!':
if (signature & SIG_IS_INVALID)
error("signature for k%s: invalid ('!') specified more than once", kernelName);
signature |= SIG_IS_INVALID;
break;
case '*': // accepts more of the same parameter
signature |= SIG_MORE_MAY_FOLLOW;
break;
default:
break;
}
curPos++;
} while (curChar);
// Write terminator
*writePos = 0;
return result;
}
uint16 Kernel::findRegType(reg_t reg) {
// No segment? Must be integer
if (!reg.getSegment())
return SIG_TYPE_INTEGER | (reg.getOffset() ? 0 : SIG_TYPE_NULL);
if (reg.getSegment() == kUninitializedSegment)
return SIG_TYPE_UNINITIALIZED;
// Otherwise it's an object
SegmentObj *mobj = _segMan->getSegmentObj(reg.getSegment());
if (!mobj)
return SIG_TYPE_ERROR;
uint16 result = 0;
if (!mobj->isValidOffset(reg.getOffset()))
result |= SIG_IS_INVALID;
switch (mobj->getType()) {
case SEG_TYPE_SCRIPT:
if (reg.getOffset() <= (*(Script *)mobj).getBufSize() &&
reg.getOffset() >= (uint)-SCRIPT_OBJECT_MAGIC_OFFSET &&
(*(Script *)mobj).offsetIsObject(reg.getOffset())) {
result |= ((Script *)mobj)->getObject(reg.getOffset()) ? SIG_TYPE_OBJECT : SIG_TYPE_REFERENCE;
} else
result |= SIG_TYPE_REFERENCE;
break;
case SEG_TYPE_CLONES:
result |= SIG_TYPE_OBJECT;
break;
case SEG_TYPE_LOCALS:
case SEG_TYPE_STACK:
case SEG_TYPE_DYNMEM:
case SEG_TYPE_HUNK:
#ifdef ENABLE_SCI32
case SEG_TYPE_ARRAY:
case SEG_TYPE_BITMAP:
#endif
result |= SIG_TYPE_REFERENCE;
break;
case SEG_TYPE_LISTS:
result |= SIG_TYPE_LIST;
break;
case SEG_TYPE_NODES:
result |= SIG_TYPE_NODE;
break;
default:
return SIG_TYPE_ERROR;
}
return result;
}
struct SignatureDebugType {
uint16 typeCheck;
const char *text;
};
static const SignatureDebugType signatureDebugTypeList[] = {
{ SIG_TYPE_NULL, "null" },
{ SIG_TYPE_INTEGER, "integer" },
{ SIG_TYPE_UNINITIALIZED, "uninitialized" },
{ SIG_TYPE_OBJECT, "object" },
{ SIG_TYPE_REFERENCE, "reference" },
{ SIG_TYPE_LIST, "list" },
{ SIG_TYPE_NODE, "node" },
{ SIG_TYPE_ERROR, "error" },
{ SIG_IS_INVALID, "invalid" },
{ 0, NULL }
};
static void kernelSignatureDebugType(Common::String &signatureDetailsStr, const uint16 type) {
bool firstPrint = true;
const SignatureDebugType *list = signatureDebugTypeList;
while (list->typeCheck) {
if (type & list->typeCheck) {
if (!firstPrint)
// debugN(", ");
signatureDetailsStr += ", ";
// debugN("%s", list->text);
// signatureDetailsStr += signatureDetailsStr.format("%s", list->text);
signatureDetailsStr += list->text;
firstPrint = false;
}
list++;
}
}
// Create string, that holds the details of a kernel call signature and current arguments
// For debugging purposes
void Kernel::signatureDebug(Common::String &signatureDetailsStr, const uint16 *sig, int argc, const reg_t *argv) {
int argnr = 0;
// add ERROR: to debug output
debugN("ERROR:");
while (*sig || argc) {
// add leading spaces for additional parameters
signatureDetailsStr += signatureDetailsStr.format("parameter %d: ", argnr++);
if (argc) {
reg_t parameter = *argv;
signatureDetailsStr += signatureDetailsStr.format("%04x:%04x (", PRINT_REG(parameter));
int regType = findRegType(parameter);
if (regType)
kernelSignatureDebugType(signatureDetailsStr, regType);
else
signatureDetailsStr += signatureDetailsStr.format("unknown type of %04x:%04x", PRINT_REG(parameter));
signatureDetailsStr += ")";
argv++;
argc--;
} else {
signatureDetailsStr += "not passed";
}
if (*sig) {
const uint16 signature = *sig;
if ((signature & SIG_MAYBE_ANY) == SIG_MAYBE_ANY) {
signatureDetailsStr += ", may be any";
} else {
signatureDetailsStr += ", should be ";
kernelSignatureDebugType(signatureDetailsStr, signature);
}
if (signature & SIG_IS_OPTIONAL)
signatureDetailsStr += " (optional)";
if (signature & SIG_NEEDS_MORE)
signatureDetailsStr += " (needs more)";
if (signature & SIG_MORE_MAY_FOLLOW)
signatureDetailsStr += " (more may follow)";
sig++;
}
signatureDetailsStr += "\n";
}
}
bool Kernel::signatureMatch(const uint16 *sig, int argc, const reg_t *argv) {
uint16 nextSig = *sig;
uint16 curSig = nextSig;
while (nextSig && argc) {
curSig = nextSig;
int type = findRegType(*argv);
if ((type & SIG_IS_INVALID) && (!(curSig & SIG_IS_INVALID)))
return false; // pointer is invalid and signature doesn't allow that?
if (!((type & ~SIG_IS_INVALID) & curSig)) {
if ((type & ~SIG_IS_INVALID) == SIG_TYPE_ERROR && (curSig & SIG_IS_INVALID)) {
// Type is unknown (error - usually because of a deallocated object or
// stale pointer) and the signature allows invalid pointers. In this case,
// ignore the invalid pointer.
} else {
return false; // type mismatch
}
}
if (!(curSig & SIG_MORE_MAY_FOLLOW)) {
sig++;
nextSig = *sig;
} else {
nextSig |= SIG_IS_OPTIONAL; // more may follow -> assumes followers are optional
}
argv++;
argc--;
}
// Too many arguments?
if (argc)
return false;
// Signature end reached?
if (nextSig == 0)
return true;
// current parameter is optional?
if (curSig & SIG_IS_OPTIONAL) {
// yes, check if nothing more is required
if (!(curSig & SIG_NEEDS_MORE))
return true;
} else {
// no, check if next parameter is optional
if (nextSig & SIG_IS_OPTIONAL)
return true;
}
// Too few arguments or more optional arguments required
return false;
}
void Kernel::mapFunctions() {
int mapped = 0;
int ignored = 0;
uint functionCount = _kernelNames.size();
byte platformMask = 0;
SciVersion myVersion = getSciVersion();
switch (g_sci->getPlatform()) {
case Common::kPlatformDOS:
case Common::kPlatformFMTowns:
platformMask = SIGFOR_DOS;
break;
case Common::kPlatformPC98:
platformMask = SIGFOR_PC98;
break;
case Common::kPlatformWindows:
platformMask = SIGFOR_WIN;
break;
case Common::kPlatformMacintosh:
platformMask = SIGFOR_MAC;
break;
case Common::kPlatformAmiga:
platformMask = SIGFOR_AMIGA;
break;
case Common::kPlatformAtariST:
platformMask = SIGFOR_ATARI;
break;
default:
break;
}
_kernelFuncs.resize(functionCount);
for (uint id = 0; id < functionCount; id++) {
// First, get the name, if known, of the kernel function with number functnr
Common::String kernelName = _kernelNames[id];
// Reset the table entry
_kernelFuncs[id].function = NULL;
_kernelFuncs[id].signature = NULL;
_kernelFuncs[id].name = NULL;
_kernelFuncs[id].workarounds = NULL;
_kernelFuncs[id].subFunctions = NULL;
_kernelFuncs[id].subFunctionCount = 0;
if (kernelName.empty()) {
// No name was given -> must be an unknown opcode
warning("Kernel function %x unknown", id);
continue;
}
// Don't map dummy functions - they will never be called
if (kernelName == "Dummy") {
_kernelFuncs[id].function = kDummy;
continue;
}
#ifdef ENABLE_SCI32_MAC
// HACK: Phantasmagoria Mac uses a modified kDoSound (which *nothing*
// else seems to use)!
if (g_sci->getPlatform() == Common::kPlatformMacintosh && g_sci->getGameId() == GID_PHANTASMAGORIA && kernelName == "DoSound") {
_kernelFuncs[id].function = kDoSoundPhantasmagoriaMac;
_kernelFuncs[id].signature = parseKernelSignature("DoSoundPhantasmagoriaMac", "i.*");
_kernelFuncs[id].name = "DoSoundPhantasmagoriaMac";
continue;
}
#endif
// If the name is known, look it up in s_kernelMap. This table
// maps kernel func names to actual function (pointers).
SciKernelMapEntry *kernelMap = s_kernelMap;
bool nameMatch = false;
while (kernelMap->name) {
if (kernelName == kernelMap->name) {
if ((kernelMap->fromVersion == SCI_VERSION_NONE) || (kernelMap->fromVersion <= myVersion))
if ((kernelMap->toVersion == SCI_VERSION_NONE) || (kernelMap->toVersion >= myVersion))
if (platformMask & kernelMap->forPlatform)
break;
nameMatch = true;
}
kernelMap++;
}
if (kernelMap->name) {
// A match was found
_kernelFuncs[id].function = kernelMap->function;
_kernelFuncs[id].name = kernelMap->name;
_kernelFuncs[id].signature = parseKernelSignature(kernelMap->name, kernelMap->signature);
_kernelFuncs[id].workarounds = kernelMap->workarounds;
if (kernelMap->subFunctions) {
// Get version for subfunction identification
SciVersion mySubVersion = (SciVersion)kernelMap->function(NULL, 0, NULL).getOffset();
// Now check whats the highest subfunction-id for this version
const SciKernelMapSubEntry *kernelSubMap = kernelMap->subFunctions;
uint16 subFunctionCount = 0;
while (kernelSubMap->function) {
if ((kernelSubMap->fromVersion == SCI_VERSION_NONE) || (kernelSubMap->fromVersion <= mySubVersion))
if ((kernelSubMap->toVersion == SCI_VERSION_NONE) || (kernelSubMap->toVersion >= mySubVersion))
if (subFunctionCount <= kernelSubMap->id)
subFunctionCount = kernelSubMap->id + 1;
kernelSubMap++;
}
if (!subFunctionCount)
error("k%s[%x]: no subfunctions found for requested version %s", kernelName.c_str(), id, getSciVersionDesc(mySubVersion));
// Now allocate required memory and go through it again
_kernelFuncs[id].subFunctionCount = subFunctionCount;
KernelSubFunction *subFunctions = new KernelSubFunction[subFunctionCount];
_kernelFuncs[id].subFunctions = subFunctions;
memset(subFunctions, 0, sizeof(KernelSubFunction) * subFunctionCount);
// And fill this info out
kernelSubMap = kernelMap->subFunctions;
uint kernelSubNr = 0;
while (kernelSubMap->function) {
if ((kernelSubMap->fromVersion == SCI_VERSION_NONE) || (kernelSubMap->fromVersion <= mySubVersion))
if ((kernelSubMap->toVersion == SCI_VERSION_NONE) || (kernelSubMap->toVersion >= mySubVersion)) {
uint subId = kernelSubMap->id;
if (!subFunctions[subId].function) {
subFunctions[subId].function = kernelSubMap->function;
subFunctions[subId].name = kernelSubMap->name;
subFunctions[subId].workarounds = kernelSubMap->workarounds;
if (kernelSubMap->signature) {
subFunctions[subId].signature = parseKernelSignature(kernelSubMap->name, kernelSubMap->signature);
} else {
// we go back the submap to find the previous signature for that kernel call
const SciKernelMapSubEntry *kernelSubMapBack = kernelSubMap;
uint kernelSubLeft = kernelSubNr;
while (kernelSubLeft) {
kernelSubLeft--;
kernelSubMapBack--;
if (kernelSubMapBack->name == kernelSubMap->name) {
if (kernelSubMapBack->signature) {
subFunctions[subId].signature = parseKernelSignature(kernelSubMap->name, kernelSubMapBack->signature);
break;
}
}
}
if (!subFunctions[subId].signature)
error("k%s: no previous signatures", kernelSubMap->name);
}
}
}
kernelSubMap++;
kernelSubNr++;
}
}
++mapped;
} else {
if (nameMatch)
error("k%s[%x]: not found for this version/platform", kernelName.c_str(), id);
// No match but a name was given -> stub
warning("k%s[%x]: unmapped", kernelName.c_str(), id);
_kernelFuncs[id].function = kStub;
}
} // for all functions requesting to be mapped
debugC(kDebugLevelVM, "Handled %d/%d kernel functions, mapping %d and ignoring %d.",
mapped + ignored, _kernelNames.size(), mapped, ignored);
return;
}
#ifdef ENABLE_SCI32
enum {
kKernelEntriesSci2 = 0x8b,
kKernelEntriesGk2Demo = 0xa0,
kKernelEntriesSci21 = 0x9d,
kKernelEntriesSci3 = 0xa2
};
#endif
void Kernel::loadKernelNames(GameFeatures *features) {
_kernelNames.clear();
if (getSciVersion() <= SCI_VERSION_1_1) {
_kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
// Some (later) SCI versions replaced CanBeHere by CantBeHere
// If vocab.999 exists, the kernel function is still named CanBeHere
if (_selectorCache.cantBeHere != -1)
_kernelNames[0x4d] = "CantBeHere";
}
switch (getSciVersion()) {
case SCI_VERSION_0_EARLY:
case SCI_VERSION_0_LATE:
// Insert SCI0 file functions after SetCursor (0x28)
_kernelNames.insert_at(0x29, "FOpen");
_kernelNames.insert_at(0x2A, "FPuts");
_kernelNames.insert_at(0x2B, "FGets");
_kernelNames.insert_at(0x2C, "FClose");
// Function 0x55 is DoAvoider
_kernelNames[0x55] = "DoAvoider";
// Cut off unused functions
_kernelNames.resize(0x72);
break;
case SCI_VERSION_01:
// Multilingual SCI01 games have StrSplit as function 0x78
_kernelNames[0x78] = "StrSplit";
// Cut off unused functions
_kernelNames.resize(0x79);
break;
case SCI_VERSION_1_LATE:
_kernelNames[0x71] = "MoveCursor";
break;
case SCI_VERSION_1_1:
// In SCI1.1, kSetSynonyms is an empty function
_kernelNames[0x26] = "Empty";
if (g_sci->getGameId() == GID_KQ6) {
// In the Windows version of KQ6 CD, the empty kSetSynonyms
// function has been replaced with kPortrait. In KQ6 Mac,
// kPlayBack has been replaced by kShowMovie.
if ((g_sci->getPlatform() == Common::kPlatformWindows) || (g_sci->forceHiresGraphics()))
_kernelNames[0x26] = "Portrait";
else if (g_sci->getPlatform() == Common::kPlatformMacintosh)
_kernelNames[0x84] = "ShowMovie";
} else if (g_sci->getGameId() == GID_QFG4DEMO) {
_kernelNames[0x7b] = "RemapColors"; // QFG4 Demo has this SCI2 function instead of StrSplit
} else if (g_sci->getGameId() == GID_CATDATE) {
_kernelNames[0x7b] = "RemapColorsKawa";
_kernelNames[0x89] = "KawaHacks";
}
_kernelNames[0x71] = "PalVary";
// At least EcoQuest 1 demo uses kGetMessage instead of kMessage.
// Detect which function to use.
if (features->detectMessageFunctionType() == SCI_VERSION_1_1)
_kernelNames[0x7c] = "Message";
break;
#ifdef ENABLE_SCI32
case SCI_VERSION_2:
_kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
break;
case SCI_VERSION_2_1_EARLY:
case SCI_VERSION_2_1_MIDDLE:
case SCI_VERSION_2_1_LATE:
if (features->detectSci21KernelType() == SCI_VERSION_2) {
// Some early SCI2.1 games use a modified SCI2 kernel table instead of
// the SCI2.1 kernel table. We detect which version to use based on
// how kDoSound is called from Sound::play().
// Known games that use this:
// GK2 demo
// KQ7 1.4/1.51
// PQ:SWAT demo
// LSL6
// PQ4CD
// QFG4CD
// This is interesting because they all have the same interpreter
// version (2.100.002), yet they would not be compatible with other
// games of the same interpreter.
_kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
// OnMe is IsOnMe here, but they should be compatible
_kernelNames[0x23] = g_sci->getGameId() == GID_LSL6HIRES ? "Empty" : "Robot"; // Graph in SCI2
_kernelNames[0x2e] = "Priority"; // DisposeTextBitmap in SCI2
} else {
// Normal SCI2.1 kernel table
_kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci21);
}
break;
case SCI_VERSION_3:
_kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci3);
// In SCI3, some kernel functions have been removed, and others have been added
_kernelNames[0x18] = "Dummy"; // AddMagnify in SCI2.1
_kernelNames[0x19] = "Dummy"; // DeleteMagnify in SCI2.1
_kernelNames[0x30] = "Dummy"; // SetScroll in SCI2.1
_kernelNames[0x39] = "Dummy"; // ShowMovie in SCI2.1
_kernelNames[0x4c] = "Dummy"; // ScrollWindow in SCI2.1
_kernelNames[0x56] = "Dummy"; // VibrateMouse in SCI2.1 (only used in QFG4 floppy)
_kernelNames[0x66] = "Dummy"; // MergePoly in SCI2.1
_kernelNames[0x8d] = "MessageBox"; // Dummy in SCI2.1
_kernelNames[0x9b] = "Minimize"; // Dummy in SCI2.1
break;
#endif
default:
// Use default table for the other versions
break;
}
#ifdef ENABLE_SCI32
// Reserve a high range of kernel call IDs (0xe0 to 0xef) that can be used
// by ScummVM to improve integration and fix bugs in games that require
// more help than can be provided by a simple script patch (e.g. spinloops
// in Hoyle5).
// Using a new high range instead of just replacing dummied kernel calls in
// the normal kernel range is intended to avoid any conflicts with fangames
// that might try to add their own kernel calls in the same manner. It also
// helps to separate ScummVM interpreter's kernel calls from SSCI's standard
// kernel calls.
if (getSciVersion() >= SCI_VERSION_2) {
const uint kernelListSize = _kernelNames.size();
_kernelNames.resize(0xe2);
for (uint id = kernelListSize; id < 0xe0; ++id) {
_kernelNames[id] = "Dummy";
}
// Used by Hoyle5 script patches to remove CPU spinning on kGetTime
// (this repurposes the existing SCI16 kWait call that was removed in SCI32)
_kernelNames[kScummVMWaitId] = "Wait";
// Used by GuestAdditions to support integrated save/load dialogue
_kernelNames[kScummVMSaveLoadId] = "ScummVMSaveLoad";
}
#endif
mapFunctions();
}
Common::String Kernel::lookupText(reg_t address, int index) {
if (address.getSegment())
return _segMan->getString(address);
ResourceId resourceId = ResourceId(kResourceTypeText, address.getOffset());
if (g_sci->getGameId() == GID_HOYLE3 && g_sci->getPlatform() == Common::kPlatformAmiga) {
// WORKAROUND: In the Amiga version of Hoyle 3, texts are stored as
// either text, font or palette types. Seems like the resource type
// bits are used as part of the resource numbers. This is the same
// as the workaround used in GfxFontFromResource()
resourceId = ResourceId(kResourceTypeText, address.getOffset() & 0x7FF);
if (!_resMan->testResource(resourceId))
resourceId = ResourceId(kResourceTypeFont, address.getOffset() & 0x7FF);
if (!_resMan->testResource(resourceId))
resourceId = ResourceId(kResourceTypePalette, address.getOffset() & 0x7FF);
}
Resource *textres = _resMan->findResource(resourceId, false);
if (!textres) {
error("text.%03d not found", address.getOffset());
}
int textlen = textres->size();
const char *seeker = (const char *)textres->getUnsafeDataAt(0);
if (g_sci->getGameId() == GID_LONGBOW && address.getOffset() == 1535 && textlen == 2662) {
// WORKAROUND: Longbow 1.0's text resource 1535 is missing 8 texts for
// the pub. It appears that only the 5.25 floppy release was affected.
// This was fixed by Sierra's 1.0 patch.
if (index >= 41) {
// texts 41+ exist but with incorrect offsets
index -= 8;
} else if (index >= 33) {
// texts 33 through 40 are missing. they comprise two sequences of
// four messages. only one of the two can play, and only once in
// the specific circumstance that the player enters the pub as a
// merchant, changes beards, and re-enters.
return "** MISSING MESSAGE **";
}
}
int _index = index;
while (index--)
while (textlen-- && *seeker++)
;
if (textlen)
return seeker;
error("Index %d out of bounds in text.%03d", _index, address.getOffset());
}
// TODO: script_adjust_opcode_formats should probably be part of the
// constructor (?) of a VirtualMachine or a ScriptManager class.
void script_adjust_opcode_formats() {
g_sci->_opcode_formats = new opcode_format[128][4];
memcpy(g_sci->_opcode_formats, g_base_opcode_formats, 128*4*sizeof(opcode_format));
if (g_sci->_features->detectLofsType() != SCI_VERSION_0_EARLY) {
g_sci->_opcode_formats[op_lofsa][0] = Script_Offset;
g_sci->_opcode_formats[op_lofss][0] = Script_Offset;
}
#ifdef ENABLE_SCI32
// In SCI32, some arguments are now words instead of bytes
if (getSciVersion() >= SCI_VERSION_2) {
g_sci->_opcode_formats[op_calle][2] = Script_Word;
g_sci->_opcode_formats[op_callk][1] = Script_Word;
g_sci->_opcode_formats[op_super][1] = Script_Word;
g_sci->_opcode_formats[op_send][0] = Script_Word;
g_sci->_opcode_formats[op_self][0] = Script_Word;
g_sci->_opcode_formats[op_call][1] = Script_Word;
g_sci->_opcode_formats[op_callb][1] = Script_Word;
}
if (getSciVersion() >= SCI_VERSION_3) {
g_sci->_opcode_formats[op_info][0] = Script_None;
g_sci->_opcode_formats[op_superP][0] = Script_None;
}
#endif
}
} // End of namespace Sci
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