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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "graphics/cursorman.h"
#include "graphics/video/avi_decoder.h"
#include "graphics/surface.h"
#include "sci/sci.h"
#include "sci/debug.h" // for g_debug_sleeptime_factor
#include "sci/resource.h"
#include "sci/video/seq_decoder.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/kernel.h"
#include "sci/graphics/gui.h"
#include "sci/graphics/gui32.h"
#include "sci/graphics/animate.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/controls.h"
#include "sci/graphics/cursor.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/paint16.h"
#include "sci/graphics/ports.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/view.h"
namespace Sci {
void _k_dirloop(reg_t object, uint16 angle, EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = GET_SEL32V(s->_segMan, object, SELECTOR(view));
uint16 signal = GET_SEL32V(s->_segMan, object, SELECTOR(signal));
int16 loopNo;
int16 maxLoops;
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
if (signal & kSignalDoesntTurn)
return;
angle %= 360;
if (!oldScriptHeader) {
if (angle < 45)
loopNo = 3;
else if (angle < 136)
loopNo = 0;
else if (angle < 225)
loopNo = 2;
else if (angle < 316)
loopNo = 1;
else
loopNo = 3;
} else {
if (angle >= 330 || angle <= 30)
loopNo = 3;
else if (angle <= 150)
loopNo = 0;
else if (angle <= 210)
loopNo = 2;
else if (angle < 330)
loopNo = 1;
else loopNo = -1;
}
maxLoops = s->_gfxCache->kernelViewGetLoopCount(viewId);
if ((loopNo > 1) && (maxLoops < 4))
return;
PUT_SEL32V(s->_segMan, object, SELECTOR(loop), loopNo);
}
static reg_t kSetCursorSci0(EngineState *s, int argc, reg_t *argv) {
Common::Point pos;
GuiResourceId cursorId = argv[0].toSint16();
// Set pointer position, if requested
if (argc >= 4) {
pos.y = argv[3].toSint16();
pos.x = argv[2].toSint16();
s->_gfxCursor->kernelSetPos(pos);
}
if ((argc >= 2) && (argv[1].toSint16() == 0)) {
cursorId = -1;
}
s->_gfxCursor->kernelSetShape(cursorId);
return s->r_acc;
}
static reg_t kSetCursorSci11(EngineState *s, int argc, reg_t *argv) {
Common::Point pos;
Common::Point *hotspot = NULL;
switch (argc) {
case 1:
switch (argv[0].toSint16()) {
case 0:
s->_gfxCursor->kernelHide();
break;
case -1:
// TODO: Special case at least in kq6, check disassembly
break;
case -2:
// TODO: Special case at least in kq6, check disassembly
break;
default:
s->_gfxCursor->kernelShow();
break;
}
case 2:
pos.y = argv[1].toSint16();
pos.x = argv[0].toSint16();
s->_gfxCursor->kernelSetPos(pos);
break;
case 4: {
int16 top = argv[0].toSint16();
int16 left = argv[1].toSint16();
int16 bottom = argv[2].toSint16();
int16 right = argv[3].toSint16();
if ((right >= left) && (bottom >= top)) {
Common::Rect rect = Common::Rect(left, top, right, bottom);
s->_gfxCursor->kernelSetMoveZone(rect);
} else {
warning("kSetCursor: Ignoring invalid mouse zone (%i, %i)-(%i, %i)", left, top, right, bottom);
}
break;
}
case 5:
case 9:
hotspot = new Common::Point(argv[3].toSint16(), argv[4].toSint16());
// Fallthrough
case 3:
s->_gfxCursor->kernelSetView(argv[0].toUint16(), argv[1].toUint16(), argv[2].toUint16(), hotspot);
break;
default :
warning("kSetCursor: Unhandled case: %d arguments given", argc);
break;
}
return s->r_acc;
}
reg_t kSetCursor(EngineState *s, int argc, reg_t *argv) {
switch (s->_features->detectSetCursorType()) {
case SCI_VERSION_0_EARLY:
return kSetCursorSci0(s, argc, argv);
case SCI_VERSION_1_1:
return kSetCursorSci11(s, argc, argv);
default:
warning("Unknown SetCursor type");
return NULL_REG;
}
}
reg_t kMoveCursor(EngineState *s, int argc, reg_t *argv) {
Common::Point pos;
if (argc == 2) {
pos.y = argv[1].toSint16();
pos.x = argv[0].toSint16();
s->_gfxCursor->kernelSetPos(pos);
}
return s->r_acc;
}
reg_t kPicNotValid(EngineState *s, int argc, reg_t *argv) {
int16 newPicNotValid = (argc > 0) ? argv[0].toUint16() : -1;
return make_reg(0, s->_gfxScreen->kernelPicNotValid(newPicNotValid));
}
Common::Rect kGraphCreateRect(int16 x, int16 y, int16 x1, int16 y1) {
if (x > x1) SWAP(x, x1);
if (y > y1) SWAP(y, y1);
return Common::Rect(x, y, x1, y1);
}
// Graph subfunctions
enum {
K_GRAPH_GET_COLORS_NR = 2,
// 3 - SET PALETTE VIA RESOURCE
K_GRAPH_DRAW_LINE = 4,
// 5 - NOP
// 6 - DRAW PATTERN
K_GRAPH_SAVE_BOX = 7,
K_GRAPH_RESTORE_BOX = 8,
K_GRAPH_FILL_BOX_BACKGROUND = 9,
K_GRAPH_FILL_BOX_FOREGROUND = 10,
K_GRAPH_FILL_BOX_ANY = 11,
K_GRAPH_UPDATE_BOX = 12,
K_GRAPH_REDRAW_BOX = 13,
K_GRAPH_ADJUST_PRIORITY = 14,
K_GRAPH_SAVE_UPSCALEDHIRES_BOX = 15 // KQ6CD Windows version
};
reg_t kGraph(EngineState *s, int argc, reg_t *argv) {
int16 x = 0, y = 0, x1 = 0, y1 = 0;
uint16 screenMask;
int16 priority, control, color, colorMask;
Common::Rect rect;
if (argc >= 5) {
x = argv[2].toSint16();
y = argv[1].toSint16();
x1 = argv[4].toSint16();
y1 = argv[3].toSint16();
}
switch (argv[0].toSint16()) {
case K_GRAPH_GET_COLORS_NR:
if (s->resMan->isAmiga32color())
return make_reg(0, 32);
return make_reg(0, !s->resMan->isVGA() ? 16 : 256);
break;
case K_GRAPH_DRAW_LINE:
priority = (argc > 6) ? argv[6].toSint16() : -1;
control = (argc > 7) ? argv[7].toSint16() : -1;
color = argv[5].toSint16();
// TODO: Find out why we get >15 for color in EGA
if (!s->resMan->isVGA() && !s->resMan->isAmiga32color())
color &= 0x0F;
s->_gfxPaint16->kernelGraphDrawLine(Common::Point(x, y), Common::Point(x1, y1), color, priority, control);
break;
case K_GRAPH_SAVE_BOX:
rect = kGraphCreateRect(x, y, x1, y1);
screenMask = (argc > 5) ? argv[5].toUint16() : 0;
return s->_gfxPaint16->kernelGraphSaveBox(rect, screenMask);
case K_GRAPH_RESTORE_BOX:
// This may be called with a memoryhandle from SAVE_BOX or SAVE_UPSCALEDHIRES_BOX
s->_gfxPaint16->kernelGraphRestoreBox(argv[1]);
break;
case K_GRAPH_FILL_BOX_BACKGROUND:
rect = kGraphCreateRect(x, y, x1, y1);
s->_gfxPaint16->kernelGraphFillBoxBackground(rect);
break;
case K_GRAPH_FILL_BOX_FOREGROUND:
rect = kGraphCreateRect(x, y, x1, y1);
s->_gfxPaint16->kernelGraphFillBoxForeground(rect);
break;
case K_GRAPH_FILL_BOX_ANY:
priority = (argc > 7) ? argv[7].toSint16() : -1;
control = (argc > 8) ? argv[8].toSint16() : -1;
color = argv[6].toSint16();
colorMask = argv[5].toUint16();
rect = kGraphCreateRect(x, y, x1, y1);
s->_gfxPaint16->kernelGraphFillBox(rect, colorMask, color, priority, control);
break;
case K_GRAPH_UPDATE_BOX: {
rect = kGraphCreateRect(x, y, x1, y1);
bool hiresMode = (argc > 6) ? true : false;
// argc == 7 on upscaled hires
s->_gfxPaint16->kernelGraphUpdateBox(rect, hiresMode);
break;
}
case K_GRAPH_REDRAW_BOX:
rect = kGraphCreateRect(x, y, x1, y1);
s->_gfxPaint16->kernelGraphRedrawBox(rect);
break;
case K_GRAPH_ADJUST_PRIORITY:
// Seems to be only implemented for SCI0/SCI01 games
debugC(2, kDebugLevelGraphics, "adjust_priority(%d, %d)", argv[1].toUint16(), argv[2].toUint16());
s->_gfxPorts->kernelGraphAdjustPriority(argv[1].toUint16(), argv[2].toUint16());
break;
case K_GRAPH_SAVE_UPSCALEDHIRES_BOX:
rect = kGraphCreateRect(x, y, x1, y1);
return s->_gfxPaint16->kernelGraphSaveUpscaledHiresBox(rect);
default:
warning("Unsupported kGraph() operation %04x", argv[0].toSint16());
}
return s->r_acc;
}
reg_t kTextSize(EngineState *s, int argc, reg_t *argv) {
int16 textWidth, textHeight;
Common::String text = s->_segMan->getString(argv[1]);
reg_t *dest = s->_segMan->derefRegPtr(argv[0], 4);
int maxwidth = (argc > 3) ? argv[3].toUint16() : 0;
int font_nr = argv[2].toUint16();
Common::String sep_str;
const char *sep = NULL;
if ((argc > 4) && (argv[4].segment)) {
sep_str = s->_segMan->getString(argv[4]);
sep = sep_str.c_str();
}
dest[0] = dest[1] = NULL_REG;
if (text.empty() || !dest) { // Empty text
dest[2] = dest[3] = make_reg(0, 0);
debugC(2, kDebugLevelStrings, "GetTextSize: Empty string");
return s->r_acc;
}
textWidth = dest[3].toUint16(); textHeight = dest[2].toUint16();
#ifdef ENABLE_SCI32
if (s->_gui32)
s->_gui32->textSize(s->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight);
else
#endif
s->_gui->textSize(s->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight);
debugC(2, kDebugLevelStrings, "GetTextSize '%s' -> %dx%d", text.c_str(), textWidth, textHeight);
dest[2] = make_reg(0, textHeight);
dest[3] = make_reg(0, textWidth);
return s->r_acc;
}
reg_t kWait(EngineState *s, int argc, reg_t *argv) {
int sleep_time = argv[0].toUint16();
#if 0
uint32 time;
time = g_system->getMillis();
s->r_acc = make_reg(0, ((long)time - (long)s->last_wait_time) * 60 / 1000);
s->last_wait_time = time;
sleep_time *= g_debug_sleeptime_factor;
gfxop_sleep(s->gfx_state, sleep_time * 1000 / 60);
#endif
// FIXME: we should not be asking from the GUI to wait. The kernel sounds
// like a better place
s->_gui->wait(sleep_time);
return s->r_acc;
}
reg_t kCoordPri(EngineState *s, int argc, reg_t *argv) {
int16 y = argv[0].toSint16();
if ((argc < 2) || (y != 1)) {
return make_reg(0, s->_gfxPorts->kernelCoordinateToPriority(y));
} else {
int16 priority = argv[1].toSint16();
return make_reg(0, s->_gfxPorts->kernelPriorityToCoordinate(priority));
}
}
reg_t kPriCoord(EngineState *s, int argc, reg_t *argv) {
int16 priority = argv[0].toSint16();
return make_reg(0, s->_gfxPorts->kernelPriorityToCoordinate(priority));
}
reg_t kDirLoop(EngineState *s, int argc, reg_t *argv) {
_k_dirloop(argv[0], argv[1].toUint16(), s, argc, argv);
return s->r_acc;
}
reg_t kCanBeHere(EngineState *s, int argc, reg_t *argv) {
reg_t curObject = argv[0];
reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
bool canBeHere = s->_gfxCompare->kernelCanBeHere(curObject, listReference);
return make_reg(0, canBeHere);
}
// kCantBeHere does the same thing as kCanBeHere, except that it returns the opposite result.
reg_t kCantBeHere(EngineState *s, int argc, reg_t *argv) {
reg_t curObject = argv[0];
reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
bool canBeHere = s->_gfxCompare->kernelCanBeHere(curObject, listReference);
return make_reg(0, !canBeHere);
}
reg_t kIsItSkip(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = argv[0].toSint16();
int16 loopNo = argv[1].toSint16();
int16 celNo = argv[2].toSint16();
Common::Point position(argv[4].toUint16(), argv[3].toUint16());
bool result = s->_gfxCompare->kernelIsItSkip(viewId, loopNo, celNo, position);
return make_reg(0, result);
}
reg_t kCelHigh(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = argv[0].toSint16();
if (viewId == -1) // Happens in SCI32
return NULL_REG;
int16 loopNo = argv[1].toSint16();
int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0;
int16 celHeight;
celHeight = s->_gfxCache->kernelViewGetCelHeight(viewId, loopNo, celNo);
return make_reg(0, celHeight);
}
reg_t kCelWide(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = argv[0].toSint16();
if (viewId == -1) // Happens in SCI32
return NULL_REG;
int16 loopNo = argv[1].toSint16();
int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0;
int16 celWidth;
celWidth = s->_gfxCache->kernelViewGetCelWidth(viewId, loopNo, celNo);
return make_reg(0, celWidth);
}
reg_t kNumLoops(EngineState *s, int argc, reg_t *argv) {
reg_t object = argv[0];
GuiResourceId viewId = GET_SEL32V(s->_segMan, object, SELECTOR(view));
int16 loopCount;
loopCount = s->_gfxCache->kernelViewGetLoopCount(viewId);
debugC(2, kDebugLevelGraphics, "NumLoops(view.%d) = %d", viewId, loopCount);
return make_reg(0, loopCount);
}
reg_t kNumCels(EngineState *s, int argc, reg_t *argv) {
reg_t object = argv[0];
GuiResourceId viewId = GET_SEL32V(s->_segMan, object, SELECTOR(view));
int16 loopNo = GET_SEL32V(s->_segMan, object, SELECTOR(loop));
int16 celCount;
celCount = s->_gfxCache->kernelViewGetCelCount(viewId, loopNo);
debugC(2, kDebugLevelGraphics, "NumCels(view.%d, %d) = %d", viewId, loopNo, celCount);
return make_reg(0, celCount);
}
reg_t kOnControl(EngineState *s, int argc, reg_t *argv) {
Common::Rect rect;
byte screenMask;
int argBase = 0;
if ((argc == 2) || (argc == 4)) {
screenMask = SCI_SCREEN_MASK_CONTROL;
} else {
screenMask = argv[0].toUint16();
argBase = 1;
}
rect.left = argv[argBase].toSint16();
rect.top = argv[argBase + 1].toSint16();
if (argc > 3) {
rect.right = argv[argBase + 2].toSint16();
rect.bottom = argv[argBase + 3].toSint16();
} else {
rect.right = rect.left + 1;
rect.bottom = rect.top + 1;
}
uint16 result = s->_gfxCompare->kernelOnControl(screenMask, rect);
return make_reg(0, result);
}
#define K_DRAWPIC_FLAGS_MIRRORED (1 << 14)
#define K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT (1 << 15)
reg_t kDrawPic(EngineState *s, int argc, reg_t *argv) {
GuiResourceId pictureId = argv[0].toUint16();
uint16 flags = 0;
int16 animationNr = -1;
bool animationBlackoutFlag = false;
bool mirroredFlag = false;
bool addToFlag = false;
int16 EGApaletteNo = 0; // default needs to be 0
if (argc >= 2) {
flags = argv[1].toUint16();
if (flags & K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT)
animationBlackoutFlag = true;
animationNr = flags & 0xFF;
if (flags & K_DRAWPIC_FLAGS_MIRRORED)
mirroredFlag = true;
}
if (argc >= 3) {
if (!argv[2].isNull())
addToFlag = true;
if (!s->_features->usesOldGfxFunctions())
addToFlag = !addToFlag;
}
if (argc >= 4)
EGApaletteNo = argv[3].toUint16();
s->_gfxPaint16->kernelDrawPicture(pictureId, animationNr, animationBlackoutFlag, mirroredFlag, addToFlag, EGApaletteNo);
return s->r_acc;
}
reg_t kBaseSetter(EngineState *s, int argc, reg_t *argv) {
reg_t object = argv[0];
s->_gfxCompare->kernelBaseSetter(object);
// WORKAROUND for a problem in LSL1VGA. This allows the casino door to be opened,
// till the actual problem is found
if (s->_gameId == "lsl1sci" && s->currentRoomNumber() == 300) {
int top = GET_SEL32V(s->_segMan, object, SELECTOR(brTop));
PUT_SEL32V(s->_segMan, object, SELECTOR(brTop), top + 2);
}
return s->r_acc;
}
reg_t kSetNowSeen(EngineState *s, int argc, reg_t *argv) {
s->_gfxCompare->kernelSetNowSeen(argv[0]);
return s->r_acc;
}
reg_t kPalette(EngineState *s, int argc, reg_t *argv) {
// we are called on EGA/amiga games as well, this doesnt make sense.
// doing this would actually break the system EGA/amiga palette
if (!s->resMan->isVGA())
return s->r_acc;
switch (argv[0].toUint16()) {
case 1: // Set resource palette
if (argc==3) {
GuiResourceId resourceId = argv[1].toUint16();
bool force = argv[2].toUint16() == 2 ? true : false;
s->_gfxPalette->kernelSetFromResource(resourceId, force);
}
break;
case 2: { // Set palette-flag(s)
uint16 fromColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
uint16 toColor = CLIP<uint16>(argv[2].toUint16(), 1, 255);
uint16 flags = argv[3].toUint16();
s->_gfxPalette->kernelSetFlag(fromColor, toColor, flags);
break;
}
case 3: { // Remove palette-flag(s)
uint16 fromColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
uint16 toColor = CLIP<uint16>(argv[2].toUint16(), 1, 255);
uint16 flags = argv[3].toUint16();
s->_gfxPalette->kernelUnsetFlag(fromColor, toColor, flags);
break;
}
case 4: { // Set palette intensity
switch (argc) {
case 4:
case 5: {
uint16 fromColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
uint16 toColor = CLIP<uint16>(argv[2].toUint16(), 1, 255);
uint16 intensity = argv[3].toUint16();
bool setPalette = (argc < 5) ? true : (argv[4].isNull()) ? true : false;
s->_gfxPalette->kernelSetIntensity(fromColor, toColor, intensity, setPalette);
break;
}
default:
warning("kPalette(4) called with %d parameters", argc);
}
break;
}
case 5: { // Find closest color
uint16 r = argv[1].toUint16();
uint16 g = argv[2].toUint16();
uint16 b = argv[3].toUint16();
return make_reg(0, s->_gfxPalette->kernelFindColor(r, g, b));
}
case 6: { // Animate
int16 argNr;
bool paletteChanged = false;
for (argNr = 1; argNr < argc; argNr += 3) {
uint16 fromColor = argv[argNr].toUint16();
uint16 toColor = argv[argNr + 1].toUint16();
int16 speed = argv[argNr + 2].toSint16();
if (s->_gfxPalette->kernelAnimate(fromColor, toColor, speed))
paletteChanged = true;
}
if (paletteChanged)
s->_gfxPalette->kernelAnimateSet();
break;
}
case 7: { // Save palette to heap
warning("kPalette(7), save palette to heap STUB");
break;
}
case 8: { // Restore palette from heap
warning("kPalette(8), set stored palette STUB");
break;
}
default:
warning("kPalette(%d), not implemented", argv[0].toUint16());
}
return s->r_acc;
}
// This here is needed to make Pharkas work
reg_t kPalVary(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
if (!s->_gui)
return s->r_acc;
switch (operation) {
case 0: { // Init
GuiResourceId paletteId;
uint16 time;
if (argc == 3) {
paletteId = argv[1].toUint16();
time = argv[2].toUint16();
s->_gfxPalette->startPalVary(paletteId, time);
} else {
warning("kPalVary(init) called with unsupported argc %d", argc);
}
break;
}
case 3: { // DeInit
if (argc == 1) {
s->_gfxPalette->stopPalVary();
} else {
warning("kPalVary(deinit) called with unsupported argc %d", argc);
}
break;
}
case 6: { // Pause
bool pauseState;
if (argc == 2) {
pauseState = argv[1].isNull() ? false : true;
s->_gfxPalette->togglePalVary(pauseState);
} else {
warning("kPalVary(pause) called with unsupported argc %d", argc);
}
break;
}
default:
warning("kPalVary(%d), not implemented (argc = %d)", operation, argc);
}
return NULL_REG;
}
reg_t kAssertPalette(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = argv[1].toUint16();
// TODO: implement this
warning("kAssertPalette() called with viewId = %d", viewId);
return s->r_acc;
}
// Used to show hires character portraits in the Windows CD version of KQ6
reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
switch (operation) {
case 0: { // load
if (argc == 2) {
Common::String resourceName = s->_segMan->getString(argv[1]);
s->r_acc = s->_gui->portraitLoad(resourceName);
} else {
warning("kPortrait(loadResource) called with unsupported argc %d", argc);
}
break;
}
case 1: { // show
if (argc == 10) {
Common::String resourceName = s->_segMan->getString(argv[1]);
Common::Point position = Common::Point(argv[2].toUint16(), argv[3].toUint16());
uint resourceNum = argv[4].toUint16();
uint noun = argv[5].toUint16() & 0xff;
uint verb = argv[6].toUint16() & 0xff;
uint cond = argv[7].toUint16() & 0xff;
uint seq = argv[8].toUint16() & 0xff;
// argv[9] is usually 0??!!
s->_gui->portraitShow(resourceName, position, resourceNum, noun, verb, cond, seq);
return SIGNAL_REG;
} else {
warning("kPortrait(show) called with unsupported argc %d", argc);
}
break;
}
case 2: { // unload
if (argc == 2) {
uint16 portraitId = argv[1].toUint16();
s->_gui->portraitUnload(portraitId);
} else {
warning("kPortrait(unload) called with unsupported argc %d", argc);
}
break;
}
default:
warning("kPortrait(%d), not implemented (argc = %d)", operation, argc);
}
return s->r_acc;
}
// Original top-left must stay on kControl rects, we adjust accordingly because sierra sci actually wont draw rects that
// are upside down (example: jones, when challenging jones - one button is a duplicate and also has lower-right which is 0, 0)
Common::Rect kControlCreateRect(int16 x, int16 y, int16 x1, int16 y1) {
if (x > x1) x1 = x;
if (y > y1) y1 = y;
return Common::Rect(x, y, x1, y1);
}
void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) {
int16 type = GET_SEL32V(s->_segMan, controlObject, SELECTOR(type));
int16 style = GET_SEL32V(s->_segMan, controlObject, SELECTOR(state));
int16 x = GET_SEL32V(s->_segMan, controlObject, SELECTOR(nsLeft));
int16 y = GET_SEL32V(s->_segMan, controlObject, SELECTOR(nsTop));
GuiResourceId fontId = GET_SEL32V(s->_segMan, controlObject, SELECTOR(font));
reg_t textReference = GET_SEL32(s->_segMan, controlObject, SELECTOR(text));
Common::String text;
Common::Rect rect;
TextAlignment alignment;
int16 mode, maxChars, cursorPos, upperPos, listCount, i;
int16 upperOffset, cursorOffset;
GuiResourceId viewId;
int16 loopNo;
int16 celNo;
int16 priority;
reg_t listSeeker;
Common::String *listStrings = NULL;
const char **listEntries = NULL;
bool isAlias = false;
rect = kControlCreateRect(x, y,
GET_SEL32V(s->_segMan, controlObject, SELECTOR(nsRight)),
GET_SEL32V(s->_segMan, controlObject, SELECTOR(nsBottom)));
if (!textReference.isNull())
text = s->_segMan->getString(textReference);
switch (type) {
case SCI_CONTROLS_TYPE_BUTTON:
debugC(2, kDebugLevelGraphics, "drawing button %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y);
s->_gfxControls->kernelDrawButton(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, style, hilite);
return;
case SCI_CONTROLS_TYPE_TEXT:
alignment = GET_SEL32V(s->_segMan, controlObject, SELECTOR(mode));
debugC(2, kDebugLevelGraphics, "drawing text %04x:%04x ('%s') to %d,%d, mode=%d", PRINT_REG(controlObject), text.c_str(), x, y, alignment);
s->_gfxControls->kernelDrawText(rect, controlObject, s->strSplit(text.c_str()).c_str(), fontId, alignment, style, hilite);
return;
case SCI_CONTROLS_TYPE_TEXTEDIT:
mode = GET_SEL32V(s->_segMan, controlObject, SELECTOR(mode));
maxChars = GET_SEL32V(s->_segMan, controlObject, SELECTOR(max));
cursorPos = GET_SEL32V(s->_segMan, controlObject, SELECTOR(cursor));
debugC(2, kDebugLevelGraphics, "drawing edit control %04x:%04x (text %04x:%04x, '%s') to %d,%d", PRINT_REG(controlObject), PRINT_REG(textReference), text.c_str(), x, y);
s->_gfxControls->kernelDrawTextEdit(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, mode, style, cursorPos, maxChars, hilite);
return;
case SCI_CONTROLS_TYPE_ICON:
viewId = GET_SEL32V(s->_segMan, controlObject, SELECTOR(view));
{
int l = GET_SEL32V(s->_segMan, controlObject, SELECTOR(loop));
loopNo = (l & 0x80) ? l - 256 : l;
int c = GET_SEL32V(s->_segMan, controlObject, SELECTOR(cel));
celNo = (c & 0x80) ? c - 256 : c;
// Game-specific: *ONLY* the jones EGA/VGA sierra interpreter contain code using priority selector
// ALL other games use a hardcoded -1 (madness!)
// We are detecting jones/talkie as "jones" as well, but the sierra interpreter of talkie doesnt have this
// "hack". Hopefully it wont cause regressions (the code causes regressions if used against kq5/floppy)
if (s->_gameId == "jones")
priority = GET_SEL32V(s->_segMan, controlObject, SELECTOR(priority));
else
priority = -1;
}
debugC(2, kDebugLevelGraphics, "drawing icon control %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y - 1);
s->_gfxControls->kernelDrawIcon(rect, controlObject, viewId, loopNo, celNo, priority, style, hilite);
return;
case SCI_CONTROLS_TYPE_LIST:
case SCI_CONTROLS_TYPE_LIST_ALIAS:
if (type == SCI_CONTROLS_TYPE_LIST_ALIAS)
isAlias = true;
maxChars = GET_SEL32V(s->_segMan, controlObject, SELECTOR(x)); // max chars per entry
cursorOffset = GET_SEL32V(s->_segMan, controlObject, SELECTOR(cursor));
if (s->_kernel->_selectorCache.topString != -1) {
// Games from early SCI1 onwards use topString
upperOffset = GET_SEL32V(s->_segMan, controlObject, SELECTOR(topString));
} else {
// Earlier games use lsTop or brTop
if (lookup_selector(s->_segMan, controlObject, s->_kernel->_selectorCache.brTop, NULL, NULL) == kSelectorVariable)
upperOffset = GET_SEL32V(s->_segMan, controlObject, SELECTOR(brTop));
else
upperOffset = GET_SEL32V(s->_segMan, controlObject, SELECTOR(lsTop));
}
// Count string entries in NULL terminated string list
listCount = 0; listSeeker = textReference;
while (s->_segMan->strlen(listSeeker) > 0) {
listCount++;
listSeeker.offset += maxChars;
}
// TODO: This is rather convoluted... It would be a lot cleaner
// if sciw_new_list_control would take a list of Common::String
cursorPos = 0; upperPos = 0;
if (listCount) {
// We create a pointer-list to the different strings, we also find out whats upper and cursor position
listSeeker = textReference;
listEntries = (const char**)malloc(sizeof(char *) * listCount);
listStrings = new Common::String[listCount];
for (i = 0; i < listCount; i++) {
listStrings[i] = s->_segMan->getString(listSeeker);
listEntries[i] = listStrings[i].c_str();
if (listSeeker.offset == upperOffset)
upperPos = i;
if (listSeeker.offset == cursorOffset)
cursorPos = i;
listSeeker.offset += maxChars;
}
}
debugC(2, kDebugLevelGraphics, "drawing list control %04x:%04x to %d,%d, diff %d", PRINT_REG(controlObject), x, y, SCI_MAX_SAVENAME_LENGTH);
s->_gfxControls->kernelDrawList(rect, controlObject, maxChars, listCount, listEntries, fontId, style, upperPos, cursorPos, isAlias, hilite);
free(listEntries);
delete[] listStrings;
return;
case SCI_CONTROLS_TYPE_DUMMY:
// Actually this here does nothing at all, its required by at least QfG1/EGA that we accept this type
return;
default:
error("unsupported control type %d", type);
}
}
reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
reg_t controlObject = argv[0];
Common::String objName = s->_segMan->getObjectName(controlObject);
// Disable the "Change Directory" button, as we don't allow the game engine to
// change the directory where saved games are placed
if (objName == "changeDirI") {
int state = GET_SEL32V(s->_segMan, controlObject, SELECTOR(state));
PUT_SEL32V(s->_segMan, controlObject, SELECTOR(state), (state | kControlStateDisabled) & ~kControlStateEnabled);
}
_k_GenericDrawControl(s, controlObject, false);
return NULL_REG;
}
reg_t kHiliteControl(EngineState *s, int argc, reg_t *argv) {
reg_t controlObject = argv[0];
_k_GenericDrawControl(s, controlObject, true);
return s->r_acc;
}
reg_t kEditControl(EngineState *s, int argc, reg_t *argv) {
reg_t controlObject = argv[0];
reg_t eventObject = argv[1];
if (!controlObject.isNull()) {
int16 controlType = GET_SEL32V(s->_segMan, controlObject, SELECTOR(type));
switch (controlType) {
case SCI_CONTROLS_TYPE_TEXTEDIT:
// Only process textedit controls in here
s->_gfxControls->kernelTexteditChange(controlObject, eventObject);
}
}
return s->r_acc;
}
reg_t kAddToPic(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId;
int16 loopNo;
int16 celNo;
int16 leftPos, topPos, priority, control;
switch (argc) {
// Is this ever really gets called with 0 parameters, we need to set _picNotValid!!
//case 0:
// break;
case 1:
if (argv[0].isNull())
return s->r_acc;
s->_gfxAnimate->kernelAddToPicList(argv[0], argc, argv);
break;
case 7:
viewId = argv[0].toUint16();
loopNo = argv[1].toSint16();
celNo = argv[2].toSint16();
leftPos = argv[3].toSint16();
topPos = argv[4].toSint16();
priority = argv[5].toSint16();
control = argv[6].toSint16();
s->_gfxAnimate->kernelAddToPicView(viewId, loopNo, celNo, leftPos, topPos, priority, control);
break;
default:
error("kAddToPic with unsupported parameter count %d", argc);
}
return s->r_acc;
}
reg_t kGetPort(EngineState *s, int argc, reg_t *argv) {
return s->_gfxPorts->kernelGetActive();
}
reg_t kSetPort(EngineState *s, int argc, reg_t *argv) {
uint16 portId;
Common::Rect picRect;
int16 picTop, picLeft;
bool initPriorityBandsFlag = false;
switch (argc) {
case 1:
portId = argv[0].toSint16();
s->_gfxPorts->kernelSetActive(portId);
break;
case 7:
initPriorityBandsFlag = true;
case 4:
case 6:
picRect.top = argv[0].toSint16();
picRect.left = argv[1].toSint16();
picRect.bottom = argv[2].toSint16();
picRect.right = argv[3].toSint16();
picTop = (argc >= 6) ? argv[4].toSint16() : 0;
picLeft = (argc >= 6) ? argv[5].toSint16() : 0;
s->_gfxPorts->kernelSetPicWindow(picRect, picTop, picLeft, initPriorityBandsFlag);
break;
default:
error("SetPort was called with %d parameters", argc);
break;
}
return NULL_REG;
}
reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) {
GuiResourceId viewId = argv[0].toSint16();
int16 loopNo = argv[1].toSint16();
int16 celNo = argv[2].toSint16();
uint16 x = argv[3].toUint16();
uint16 y = argv[4].toUint16();
int16 priority = (argc > 5) ? argv[5].toSint16() : -1;
uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0;
bool hiresMode = (argc > 7) ? true : false;
reg_t upscaledHiresHandle = (argc > 7) ? argv[7] : NULL_REG;
if ((s->_gameId == "freddypharkas") || (s->_gameId == "freddypharkas-demo")) {
// WORKAROUND
// Script 24 contains code that draws the game menu on screen. It uses a temp variable for setting priority that
// is not set. in Sierra sci this happens to be 8250h. In our sci temporary variables are initialized thus we would
// get 0 here resulting in broken menus.
if ((viewId == 995) && (loopNo == 0) && (celNo == 0) && (priority == 0)) // game menu
priority = 15;
if ((viewId == 992) && (loopNo == 0) && (celNo == 0) && (priority == 0)) // quit game
priority = 15;
}
if (s->_gameId == "laurabow2") {
// WORKAROUND
// see the one above
if ((viewId == 995) && (priority == 0))
priority = 15;
}
s->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, hiresMode, upscaledHiresHandle);
return s->r_acc;
}
reg_t kDisposeWindow(EngineState *s, int argc, reg_t *argv) {
int windowId = argv[0].toSint16();
bool reanimate = false;
if ((argc != 2) || (argv[1].isNull()))
reanimate = true;
s->_gfxPorts->kernelDisposeWindow(windowId, reanimate);
return s->r_acc;
}
reg_t kNewWindow(EngineState *s, int argc, reg_t *argv) {
Common::Rect rect1 (argv[1].toSint16(), argv[0].toSint16(), argv[3].toSint16(), argv[2].toSint16());
Common::Rect rect2;
int argextra = argc >= 13 ? 4 : 0; // Triggers in PQ3 and SCI1.1 games, argc 13 for DOS argc 15 for mac
int style = argv[5 + argextra].toSint16();
int priority = (argc > 6 + argextra) ? argv[6 + argextra].toSint16() : -1;
int colorPen = (argc > 7 + argextra) ? argv[7 + argextra].toSint16() : 0;
int colorBack = (argc > 8 + argextra) ? argv[8 + argextra].toSint16() : 255;
// const char *title = argv[4 + argextra].segment ? kernel_dereference_char_pointer(s, argv[4 + argextra], 0) : NULL;
if (argc>=13) {
rect2 = Common::Rect (argv[5].toSint16(), argv[4].toSint16(), argv[7].toSint16(), argv[6].toSint16());
}
Common::String title;
if (argv[4 + argextra].segment) {
title = s->_segMan->getString(argv[4 + argextra]);
title = s->strSplit(title.c_str(), NULL);
}
return s->_gfxPorts->kernelNewWindow(rect1, rect2, style, priority, colorPen, colorBack, title.c_str());
}
reg_t kAnimate(EngineState *s, int argc, reg_t *argv) {
reg_t castListReference = (argc > 0) ? argv[0] : NULL_REG;
bool cycle = (argc > 1) ? ((argv[1].toUint16()) ? true : false) : false;
#ifdef USE_OLD_MUSIC_FUNCTIONS
// Take care of incoming events (kAnimate is called semi-regularly)
process_sound_events(s);
#endif
s->_gfxAnimate->kernelAnimate(castListReference, cycle, argc, argv);
return s->r_acc;
}
reg_t kShakeScreen(EngineState *s, int argc, reg_t *argv) {
int16 shakeCount = (argc > 0) ? argv[0].toUint16() : 1;
int16 directions = (argc > 1) ? argv[1].toUint16() : 1;
#ifdef ENABLE_SCI32
if (s->_gui32)
s->_gui32->shakeScreen(shakeCount, directions);
else
#endif
s->_gui->shakeScreen(shakeCount, directions);
return s->r_acc;
}
reg_t kDisplay(EngineState *s, int argc, reg_t *argv) {
reg_t textp = argv[0];
int index = (argc > 1) ? argv[1].toUint16() : 0;
Common::String text;
if (textp.segment) {
argc--; argv++;
text = s->_segMan->getString(textp);
} else {
argc--; argc--; argv++; argv++;
text = kernel_lookup_text(s, textp, index);
}
return s->_gfxPaint16->kernelDisplay(s->strSplit(text.c_str()).c_str(), argc, argv);
}
reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
bool playedVideo = false;
// Hide the cursor if it's showing and then show it again if it was
// previously visible.
bool reshowCursor;
reshowCursor = s->_gfxCursor->isVisible();
if (reshowCursor)
s->_gfxCursor->kernelHide();
if (argv[0].segment != 0) {
// DOS SEQ
// SEQ's are called with no subops, just the string and delay
Common::String filename = s->_segMan->getString(argv[0]);
int delay = argv[1].toUint16(); // Time between frames in ticks
SeqDecoder *seqDecoder = new SeqDecoder();
Graphics::VideoPlayer *player = new Graphics::VideoPlayer(seqDecoder);
if (seqDecoder->loadFile(filename.c_str(), delay)) {
player->playVideo();
playedVideo = true;
} else {
warning("Failed to open movie file %s", filename.c_str());
}
seqDecoder->closeFile();
delete player;
delete seqDecoder;
} else {
// Windows AVI (Macintosh QuickTime? Need to check KQ6 Macintosh)
// TODO: This appears to be some sort of subop. case 0 contains the string
// for the video, so we'll just play it from there for now.
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2_1) {
// SCI2.1 always has argv[0] as 1, the rest of the arguments seem to
// follow SCI1.1/2.
if (argv[0].toUint16() != 1)
error("SCI2.1 kShowMovie argv[0] not 1");
argv++;
argc--;
}
#endif
switch (argv[0].toUint16()) {
case 0: {
Common::String filename = s->_segMan->getString(argv[1]);
Graphics::AviDecoder *aviDecoder = new Graphics::AviDecoder(g_system->getMixer());
Graphics::VideoPlayer *player = new Graphics::VideoPlayer(aviDecoder);
if (aviDecoder->loadFile(filename.c_str())) {
player->playVideo();
playedVideo = true;
} else {
warning("Failed to open movie file %s", filename.c_str());
}
aviDecoder->closeFile();
delete player;
delete aviDecoder;
break;
}
default:
warning("Unhandled SCI kShowMovie subop %d", argv[1].toUint16());
}
}
if (playedVideo)
s->_gfxScreen->kernelSyncWithFramebuffer();
if (reshowCursor)
s->_gfxCursor->kernelShow();
return s->r_acc;
}
#ifdef ENABLE_SCI32
reg_t kRobot(EngineState *s, int argc, reg_t *argv) {
int16 subop = argv[0].toUint16();
switch (subop) {
case 0: { // init
int id = argv[1].toUint16();
reg_t obj = argv[2];
int16 flag = argv[3].toSint16();
int16 x = argv[4].toUint16();
int16 y = argv[5].toUint16();
warning("kRobot(init), id %d, obj %04x:%04x, flag %d, x=%d, y=%d", id, PRINT_REG(obj), flag, x, y);
}
break;
case 4: { // start
int id = argv[1].toUint16();
warning("kRobot(start), id %d", id);
}
break;
case 8: // sync
//warning("kRobot(sync), obj %04x:%04x", PRINT_REG(argv[1]));
break;
default:
warning("kRobot(%d)", subop);
break;
}
return s->r_acc;
}
#endif
reg_t kSetVideoMode(EngineState *s, int argc, reg_t *argv) {
// This call is used for KQ6's intro. It has one parameter, which is
// 1 when the intro begins, and 0 when it ends. It is suspected that
// this is actually a flag to enable video planar memory access, as
// the video decoder in KQ6 is specifically written for the planar
// memory model. Planar memory mode access was used for VGA "Mode X"
// (320x240 resolution, although the intro in KQ6 is 320x200).
// Refer to http://en.wikipedia.org/wiki/Mode_X
//warning("STUB: SetVideoMode %d", argv[0].toUint16());
return s->r_acc;
}
// New calls for SCI11. Using those is only needed when using text-codes so that one is able to change
// font and/or color multiple times during kDisplay and kDrawControl
reg_t kTextFonts(EngineState *s, int argc, reg_t *argv) {
s->_gui->textFonts(argc, argv);
return s->r_acc;
}
reg_t kTextColors(EngineState *s, int argc, reg_t *argv) {
s->_gui->textColors(argc, argv);
return s->r_acc;
}
} // End of namespace Sci
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