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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/surface.h"
#include "gui/message.h"
#include "sci/sci.h"
#include "sci/event.h"
#include "sci/resource.h"
#include "sci/engine/features.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/kernel.h"
#include "sci/graphics/animate.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/controls16.h"
#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/cursor.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/paint16.h"
#include "sci/graphics/picture.h"
#include "sci/graphics/ports.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/text16.h"
#include "sci/graphics/view.h"
#ifdef ENABLE_SCI32
#include "sci/graphics/celobj32.h"
#include "sci/graphics/controls32.h"
#include "sci/graphics/font.h" // TODO: remove once kBitmap is moved in a separate class
#include "sci/graphics/frameout.h"
#include "sci/graphics/palette32.h"
#include "sci/graphics/text32.h"
#endif
namespace Sci {
#ifdef ENABLE_SCI32
extern void showScummVMDialog(const Common::String &message);
reg_t kIsHiRes(EngineState *s, int argc, reg_t *argv) {
// Returns 0 if the screen width or height is less than 640 or 400,
// respectively.
if (g_system->getWidth() < 640 || g_system->getHeight() < 400)
return make_reg(0, 0);
return make_reg(0, 1);
}
// SCI32 variant, can't work like sci16 variants
reg_t kCantBeHere32(EngineState *s, int argc, reg_t *argv) {
// TODO
// reg_t curObject = argv[0];
// reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
return NULL_REG;
}
reg_t kAddScreenItem(EngineState *s, int argc, reg_t *argv) {
debugC(6, kDebugLevelGraphics, "kAddScreenItem %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelAddScreenItem(argv[0]);
return NULL_REG;
}
reg_t kUpdateScreenItem(EngineState *s, int argc, reg_t *argv) {
debugC(7, kDebugLevelGraphics, "kUpdateScreenItem %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelUpdateScreenItem(argv[0]);
return NULL_REG;
}
reg_t kDeleteScreenItem(EngineState *s, int argc, reg_t *argv) {
debugC(6, kDebugLevelGraphics, "kDeleteScreenItem %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelDeleteScreenItem(argv[0]);
return NULL_REG;
}
reg_t kAddPlane(EngineState *s, int argc, reg_t *argv) {
debugC(6, kDebugLevelGraphics, "kAddPlane %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelAddPlane(argv[0]);
return s->r_acc;
}
reg_t kUpdatePlane(EngineState *s, int argc, reg_t *argv) {
debugC(7, kDebugLevelGraphics, "kUpdatePlane %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelUpdatePlane(argv[0]);
return s->r_acc;
}
reg_t kDeletePlane(EngineState *s, int argc, reg_t *argv) {
debugC(6, kDebugLevelGraphics, "kDeletePlane %x:%x (%s)", argv[0].getSegment(), argv[0].getOffset(), g_sci->getEngineState()->_segMan->getObjectName(argv[0]));
g_sci->_gfxFrameout->kernelDeletePlane(argv[0]);
return s->r_acc;
}
reg_t kAddPicAt(EngineState *s, int argc, reg_t *argv) {
reg_t planeObj = argv[0];
GuiResourceId pictureId = argv[1].toUint16();
int16 x = argv[2].toSint16();
int16 y = argv[3].toSint16();
bool mirrorX = argc > 4 ? argv[4].toSint16() : false;
g_sci->_gfxFrameout->kernelAddPicAt(planeObj, pictureId, x, y, mirrorX);
return NULL_REG;
}
reg_t kGetHighPlanePri(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, g_sci->_gfxFrameout->kernelGetHighPlanePri());
}
reg_t kFrameOut(EngineState *s, int argc, reg_t *argv) {
bool showBits = argc > 0 ? argv[0].toUint16() : true;
g_sci->_gfxFrameout->kernelFrameOut(showBits);
s->speedThrottler(16);
s->_throttleTrigger = true;
return NULL_REG;
}
reg_t kSetPalStyleRange(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxFrameout->kernelSetPalStyleRange(argv[0].toUint16(), argv[1].toUint16());
return NULL_REG;
}
reg_t kObjectIntersect(EngineState *s, int argc, reg_t *argv) {
Common::Rect objRect1 = g_sci->_gfxCompare->getNSRect(argv[0]);
Common::Rect objRect2 = g_sci->_gfxCompare->getNSRect(argv[1]);
return make_reg(0, objRect1.intersects(objRect2));
}
// Tests if the coordinate is on the passed object
reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) {
uint16 x = argv[0].toUint16();
uint16 y = argv[1].toUint16();
reg_t targetObject = argv[2];
uint16 checkPixels = argv[3].getOffset();
return make_reg(0, g_sci->_gfxFrameout->kernelIsOnMe(x, y, checkPixels, targetObject));
}
reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
SegManager *segMan = s->_segMan;
int16 subop = argv[0].toUint16();
int16 width = 0;
int16 height = 0;
reg_t object;
if (subop == 0) {
width = argv[1].toUint16();
height = argv[2].toUint16();
object = argv[3];
} else if (subop == 1) {
object = argv[1];
} else {
warning("Invalid kCreateTextBitmap subop %d", subop);
return NULL_REG;
}
Common::String text = segMan->getString(readSelector(segMan, object, SELECTOR(text)));
int16 foreColor = readSelectorValue(segMan, object, SELECTOR(fore));
int16 backColor = readSelectorValue(segMan, object, SELECTOR(back));
int16 skipColor = readSelectorValue(segMan, object, SELECTOR(skip));
GuiResourceId fontId = (GuiResourceId)readSelectorValue(segMan, object, SELECTOR(font));
int16 borderColor = readSelectorValue(segMan, object, SELECTOR(borderColor));
int16 dimmed = readSelectorValue(segMan, object, SELECTOR(dimmed));
Common::Rect rect(
readSelectorValue(segMan, object, SELECTOR(textLeft)),
readSelectorValue(segMan, object, SELECTOR(textTop)),
readSelectorValue(segMan, object, SELECTOR(textRight)) + 1,
readSelectorValue(segMan, object, SELECTOR(textBottom)) + 1
);
if (subop == 0) {
TextAlign alignment = (TextAlign)readSelectorValue(segMan, object, SELECTOR(mode));
reg_t out;
return g_sci->_gfxText32->createFontBitmap(width, height, rect, text, foreColor, backColor, skipColor, fontId, alignment, borderColor, dimmed, true, &out);
} else {
CelInfo32 celInfo;
celInfo.type = kCelTypeView;
celInfo.resourceId = readSelectorValue(segMan, object, SELECTOR(view));
celInfo.loopNo = readSelectorValue(segMan, object, SELECTOR(loop));
celInfo.celNo = readSelectorValue(segMan, object, SELECTOR(cel));
reg_t out;
return g_sci->_gfxText32->createFontBitmap(celInfo, rect, text, foreColor, backColor, fontId, skipColor, borderColor, dimmed, &out);
}
}
reg_t kText(EngineState *s, int argc, reg_t *argv) {
if (!s)
return make_reg(0, getSciVersion());
error("not supposed to call this");
}
reg_t kTextSize32(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxText32->setFont(argv[2].toUint16());
reg_t *rect = s->_segMan->derefRegPtr(argv[0], 4);
Common::String text = s->_segMan->getString(argv[1]);
int16 maxWidth = argc > 3 ? argv[3].toSint16() : 0;
bool doScaling = argc > 4 ? argv[4].toSint16() : true;
Common::Rect textRect = g_sci->_gfxText32->getTextSize(text, maxWidth, doScaling);
rect[0] = make_reg(0, textRect.left);
rect[1] = make_reg(0, textRect.top);
rect[2] = make_reg(0, textRect.right - 1);
rect[3] = make_reg(0, textRect.bottom - 1);
return NULL_REG;
}
reg_t kTextWidth(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxText32->setFont(argv[1].toUint16());
Common::String text = s->_segMan->getString(argv[0]);
return make_reg(0, g_sci->_gfxText32->getStringWidth(text));
}
reg_t kWinHelp(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case 1:
// Load a help file
// Maybe in the future we can implement this, but for now this message should suffice
showScummVMDialog("Please use an external viewer to open the game's help file: " + s->_segMan->getString(argv[1]));
break;
case 2:
// Looks like some init function
break;
default:
warning("Unknown kWinHelp subop %d", argv[0].toUint16());
}
return s->r_acc;
}
/**
* Causes an immediate plane transition with an optional transition
* effect
*/
reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
ShowStyleType type = (ShowStyleType)argv[0].toUint16();
reg_t planeObj = argv[1];
int16 seconds = argv[2].toSint16();
// NOTE: This value seems to indicate whether the transition is an
// “exit” transition (0) or an “enter” transition (-1) for fade
// transitions. For other types of transitions, it indicates a palette
// index value to use when filling the screen.
int16 back = argv[3].toSint16();
int16 priority = argv[4].toSint16();
int16 animate = argv[5].toSint16();
// TODO: Rename to frameOutNow?
int16 refFrame = argv[6].toSint16();
int16 blackScreen;
reg_t pFadeArray;
int16 divisions;
// SCI 2–2.1early
if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
blackScreen = 0;
pFadeArray = NULL_REG;
divisions = argc > 7 ? argv[7].toSint16() : -1;
}
// SCI 2.1mid–2.1late
else if (getSciVersion() < SCI_VERSION_3) {
blackScreen = 0;
pFadeArray = argc > 7 ? argv[7] : NULL_REG;
divisions = argc > 8 ? argv[8].toSint16() : -1;
}
// SCI 3
else {
blackScreen = argv[7].toSint16();
pFadeArray = argc > 8 ? argv[8] : NULL_REG;
divisions = argc > 9 ? argv[9].toSint16() : -1;
}
// TODO: Reuse later for SCI2 and SCI3 implementation and then discard
// warning("kSetShowStyle: effect %d, plane: %04x:%04x (%s), sec: %d, "
// "dir: %d, prio: %d, animate: %d, ref frame: %d, black screen: %d, "
// "pFadeArray: %04x:%04x (%s), divisions: %d",
// type, PRINT_REG(planeObj), s->_segMan->getObjectName(planeObj), seconds,
// back, priority, animate, refFrame, blackScreen,
// PRINT_REG(pFadeArray), s->_segMan->getObjectName(pFadeArray), divisions);
// NOTE: The order of planeObj and showStyle are reversed
// because this is how SCI3 called the corresponding method
// on the KernelMgr
g_sci->_gfxFrameout->kernelSetShowStyle(argc, planeObj, type, seconds, back, priority, animate, refFrame, pFadeArray, divisions, blackScreen);
return NULL_REG;
}
reg_t kCelInfo(EngineState *s, int argc, reg_t *argv) {
// Used by Shivers 1, room 23601 to determine what blocks on the red door puzzle board
// are occupied by pieces already
switch (argv[0].toUint16()) { // subops 0 - 4
// 0 - return the view
// 1 - return the loop
// 2, 3 - nop
case 4: {
GuiResourceId viewId = argv[1].toSint16();
int16 loopNo = argv[2].toSint16();
int16 celNo = argv[3].toSint16();
int16 x = argv[4].toUint16();
int16 y = argv[5].toUint16();
byte color = g_sci->_gfxCache->kernelViewGetColorAtCoordinate(viewId, loopNo, celNo, x, y);
return make_reg(0, color);
}
default: {
kStub(s, argc, argv);
return s->r_acc;
}
}
}
reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
if (!s)
return make_reg(0, getSciVersion());
error("not supposed to call this");
}
reg_t kScrollWindowCreate(EngineState *s, int argc, reg_t *argv) {
debug("kScrollWindowCreate");
kStub(s, argc, argv);
return argv[0];
}
reg_t kScrollWindowAdd(EngineState *s, int argc, reg_t *argv) {
debug("kScrollWindowAdd");
return kStubNull(s, argc, argv);
}
reg_t kScrollWindowWhere(EngineState *s, int argc, reg_t *argv) {
debug("kScrollWindowWhere");
return kStubNull(s, argc, argv);
}
reg_t kScrollWindowShow(EngineState *s, int argc, reg_t *argv) {
debug("kScrollWindowShow");
return kStubNull(s, argc, argv);
}
reg_t kScrollWindowDestroy(EngineState *s, int argc, reg_t *argv) {
debug("kScrollWindowDestroy");
return kStubNull(s, argc, argv);
}
#if 0
reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
// Used by SQ6 and LSL6 hires for the text area in the bottom of the
// screen. The relevant scripts also exist in Phantasmagoria 1, but they're
// unused. This is always called by scripts 64906 (ScrollerWindow) and
// 64907 (ScrollableWindow).
reg_t kWindow = argv[1];
uint16 op = argv[0].toUint16();
switch (op) {
case 0: // Init
// TODO: Init reads the nsLeft, nsTop, nsRight, nsBottom,
// borderColor, fore, back, mode, font, plane selectors
// from the window in argv[1].
g_sci->_gfxFrameout->initScrollText(argv[2].toUint16()); // maxItems
g_sci->_gfxFrameout->clearScrollTexts();
return argv[1]; // kWindow
case 1: // Show message, called by ScrollableWindow::addString
case 14: // Modify message, called by ScrollableWindow::modifyString
// TODO: The parameters in Modify are shifted by one: the first
// argument is the handle of the text to modify. The others
// are as Add.
{
Common::String text = s->_segMan->getString(argv[2]);
uint16 x = 0;
uint16 y = 0;
// TODO: argv[3] is font
// TODO: argv[4] is color
// TODO: argv[5] is alignment (0 = left, 1 = center, 2 = right)
// font,color,alignment may also be -1. (Maybe same as previous?)
// TODO: argv[6] is an optional bool, defaulting to true if not present.
// If true, the old contents are scrolled out of view.
// TODO: Return a handle of the inserted text. (Used for modify/insert)
// This handle looks like it should also be usable by kString.
g_sci->_gfxFrameout->addScrollTextEntry(text, kWindow, x, y, (op == 14));
}
break;
case 2: // Clear, called by ScrollableWindow::erase
g_sci->_gfxFrameout->clearScrollTexts();
break;
case 3: // Page up, called by ScrollableWindow::scrollTo
// TODO
kStub(s, argc, argv);
break;
case 4: // Page down, called by ScrollableWindow::scrollTo
// TODO
kStub(s, argc, argv);
break;
case 5: // Up arrow, called by ScrollableWindow::scrollTo
g_sci->_gfxFrameout->prevScrollText();
break;
case 6: // Down arrow, called by ScrollableWindow::scrollTo
g_sci->_gfxFrameout->nextScrollText();
break;
case 7: // Home, called by ScrollableWindow::scrollTo
g_sci->_gfxFrameout->firstScrollText();
break;
case 8: // End, called by ScrollableWindow::scrollTo
g_sci->_gfxFrameout->lastScrollText();
break;
case 9: // Resize, called by ScrollableWindow::resize and ScrollerWindow::resize
// TODO: This reads the nsLeft, nsTop, nsRight, nsBottom
// selectors from the SCI object passed in argv[2].
kStub(s, argc, argv);
break;
case 10: // Where, called by ScrollableWindow::where
// TODO:
// Gives the current relative scroll location as a fraction
// with argv[2] as the denominator. (Return value is the numerator.)
// Silenced the warnings because of the high amount of console spam
//kStub(s, argc, argv);
break;
case 11: // Go, called by ScrollableWindow::scrollTo
// TODO:
// Two arguments provide a fraction: argv[2] is num., argv[3] is denom.
// Scrolls to the relative location given by the fraction.
kStub(s, argc, argv);
break;
case 12: // Insert, called by ScrollableWindow::insertString
// 5 extra parameters here:
// handle of insert location (new string takes that position).
// text, font, color, alignment
// TODO
kStub(s, argc, argv);
break;
// case 13 (Delete) is handled below
// case 14 (Modify) is handled above
case 15: // Hide, called by ScrollableWindow::hide
g_sci->_gfxFrameout->toggleScrollText(false);
break;
case 16: // Show, called by ScrollableWindow::show
g_sci->_gfxFrameout->toggleScrollText(true);
break;
case 17: // Destroy, called by ScrollableWindow::dispose
g_sci->_gfxFrameout->clearScrollTexts();
break;
case 13: // Delete, unused
case 18: // Text, unused
case 19: // Reconstruct, unused
error("kScrollWindow: Unused subop %d invoked", op);
break;
default:
error("kScrollWindow: unknown subop %d", op);
break;
}
return s->r_acc;
}
#endif
reg_t kFont(EngineState *s, int argc, reg_t *argv) {
if (!s)
return make_reg(0, getSciVersion());
error("not supposed to call this");
}
reg_t kSetFontHeight(EngineState *s, int argc, reg_t *argv) {
// TODO: Setting font may have just been for side effect
// of setting the fontHeight on the font manager, in
// which case we could just get the font directly ourselves.
g_sci->_gfxText32->setFont(argv[0].toUint16());
g_sci->_gfxText32->_scaledHeight = (g_sci->_gfxText32->_font->getHeight() * g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight + g_sci->_gfxText32->_scaledHeight - 1) / g_sci->_gfxText32->_scaledHeight;
return NULL_REG;
}
reg_t kSetFontRes(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxText32->_scaledWidth = argv[0].toUint16();
g_sci->_gfxText32->_scaledHeight = argv[1].toUint16();
return NULL_REG;
}
reg_t kBitmap(EngineState *s, int argc, reg_t *argv) {
if (!s)
return make_reg(0, getSciVersion());
error("not supposed to call this");
}
reg_t kBitmapCreate(EngineState *s, int argc, reg_t *argv) {
uint32 bitmapHeaderSize = CelObjMem::getBitmapHeaderSize();
int16 width = argv[0].toSint16();
int16 height = argv[1].toSint16();
int16 skipColor = argv[2].toSint16();
int16 backColor = argv[3].toSint16();
int16 scaledWidth = argc > 4 ? argv[4].toSint16() : g_sci->_gfxText32->_scaledWidth;
int16 scaledHeight = argc > 5 ? argv[5].toSint16() : g_sci->_gfxText32->_scaledHeight;
bool useRemap = argc > 6 ? argv[6].toSint16() : false;
reg_t bitmapMemId = s->_segMan->allocateHunkEntry("Bitmap()", width * height + bitmapHeaderSize);
byte *bitmap = s->_segMan->getHunkPointer(bitmapMemId);
memset(bitmap + bitmapHeaderSize, backColor, width * height);
CelObjMem::buildBitmapHeader(bitmap, width, height, skipColor, 0, 0, scaledWidth, scaledHeight, 0, useRemap);
return bitmapMemId;
}
reg_t kBitmapDestroy(EngineState *s, int argc, reg_t *argv) {
s->_segMan->freeHunkEntry(argv[0]);
return NULL_REG;
}
reg_t kBitmapDrawLine(EngineState *s, int argc, reg_t *argv) {
// bitmapMemId, (x1, y1, x2, y2) OR (x2, y2, x1, y1), line color, unknown int, unknown int
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapDrawView(EngineState *s, int argc, reg_t *argv) {
// viewId, loopNo, celNo, displace x, displace y, unused, view x, view y
// called e.g. from TiledBitmap::resize() in Torin's Passage, script 64869
// The tiled view seems to always have 2 loops.
// These loops need to have 1 cel in loop 0 and 8 cels in loop 1.
return kStubNull(s, argc + 1, argv - 1);
#if 0
// tiled surface
// 6 params, called e.g. from TiledBitmap::resize() in Torin's Passage,
// script 64869
reg_t hunkId = argv[1]; // obtained from kBitmap(0)
// The tiled view seems to always have 2 loops.
// These loops need to have 1 cel in loop 0 and 8 cels in loop 1.
uint16 viewNum = argv[2].toUint16(); // vTiles selector
uint16 loop = argv[3].toUint16();
uint16 cel = argv[4].toUint16();
uint16 x = argv[5].toUint16();
uint16 y = argv[6].toUint16();
byte *memoryPtr = s->_segMan->getHunkPointer(hunkId);
// Get totalWidth, totalHeight
uint16 totalWidth = READ_LE_UINT16(memoryPtr);
uint16 totalHeight = READ_LE_UINT16(memoryPtr + 2);
byte *bitmap = memoryPtr + BITMAP_HEADER_SIZE;
GfxView *view = g_sci->_gfxCache->getView(viewNum);
uint16 tileWidth = view->getWidth(loop, cel);
uint16 tileHeight = view->getHeight(loop, cel);
const byte *tileBitmap = view->getBitmap(loop, cel);
uint16 width = MIN<uint16>(totalWidth - x, tileWidth);
uint16 height = MIN<uint16>(totalHeight - y, tileHeight);
for (uint16 curY = 0; curY < height; curY++) {
for (uint16 curX = 0; curX < width; curX++) {
bitmap[(curY + y) * totalWidth + (curX + x)] = tileBitmap[curY * tileWidth + curX];
}
}
#endif
}
reg_t kBitmapDrawText(EngineState *s, int argc, reg_t *argv) {
// called e.g. from TextButton::createBitmap() in Torin's Passage, script 64894
// bitmap, text, textLeft, textTop, textRight, textBottom, foreColor, backColor, skipColor, fontNo, alignment, borderColor, dimmed
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapDrawColor(EngineState *s, int argc, reg_t *argv) {
// bitmap, left, top, right, bottom, color
// called e.g. from TextView::init() and TextView::draw() in Torin's Passage, script 64890
return kStubNull(s, argc + 1, argv - 1);
#if 0
reg_t hunkId = argv[1]; // obtained from kBitmap(0)
uint16 x = argv[2].toUint16();
uint16 y = argv[3].toUint16();
uint16 fillWidth = argv[4].toUint16(); // width - 1
uint16 fillHeight = argv[5].toUint16(); // height - 1
uint16 back = argv[6].toUint16();
byte *memoryPtr = s->_segMan->getHunkPointer(hunkId);
// Get totalWidth, totalHeight
uint16 totalWidth = READ_LE_UINT16(memoryPtr);
uint16 totalHeight = READ_LE_UINT16(memoryPtr + 2);
uint16 width = MIN<uint16>(totalWidth - x, fillWidth);
uint16 height = MIN<uint16>(totalHeight - y, fillHeight);
byte *bitmap = memoryPtr + BITMAP_HEADER_SIZE;
for (uint16 curY = 0; curY < height; curY++) {
for (uint16 curX = 0; curX < width; curX++) {
bitmap[(curY + y) * totalWidth + (curX + x)] = back;
}
}
#endif
}
reg_t kBitmapDrawBitmap(EngineState *s, int argc, reg_t *argv) {
// target bitmap, source bitmap, x, y, unknown boolean
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapInvert(EngineState *s, int argc, reg_t *argv) {
// bitmap, left, top, right, bottom, foreColor, backColor
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapSetDisplace(EngineState *s, int argc, reg_t *argv) {
// bitmap, x, y
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapCreateFromView(EngineState *s, int argc, reg_t *argv) {
// viewId, loopNo, celNo, skipColor, backColor, useRemap, source overlay bitmap
return kStub(s, argc + 1, argv - 1);
}
reg_t kBitmapCopyPixels(EngineState *s, int argc, reg_t *argv) {
// target bitmap, source bitmap
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapClone(EngineState *s, int argc, reg_t *argv) {
// bitmap
return kStub(s, argc + 1, argv - 1);
}
reg_t kBitmapGetInfo(EngineState *s, int argc, reg_t *argv) {
// bitmap
// argc 1 = get width
// argc 2 = pixel at row 0 col n
// argc 3 = pixel at row n col n
return kStub(s, argc + 1, argv - 1);
}
reg_t kBitmapScale(EngineState *s, int argc, reg_t *argv) {
// TODO: SCI3
return kStubNull(s, argc + 1, argv - 1);
}
reg_t kBitmapCreateFromUnknown(EngineState *s, int argc, reg_t *argv) {
// TODO: SCI3
return kStub(s, argc + 1, argv - 1);
}
// Used for edit boxes in save/load dialogs. It's a rewritten version of kEditControl,
// but it handles events on its own, using an internal loop, instead of using SCI
// scripts for event management like kEditControl does. Called by script 64914,
// DEdit::hilite().
reg_t kEditText(EngineState *s, int argc, reg_t *argv) {
return g_sci->_gfxControls32->kernelEditText(argv[0]);
}
reg_t kAddLine(EngineState *s, int argc, reg_t *argv) {
return kStubNull(s, argc, argv); // return 0:0 for now, so that follow up calls won't create signature mismatches
#if 0
reg_t plane = argv[0];
Common::Point startPoint(argv[1].toUint16(), argv[2].toUint16());
Common::Point endPoint(argv[3].toUint16(), argv[4].toUint16());
// argv[5] is unknown (a number, usually 200)
byte color = (byte)argv[6].toUint16();
byte priority = (byte)argv[7].toUint16();
byte control = (byte)argv[8].toUint16();
// argv[9] is unknown (usually a small number, 1 or 2). Thickness, perhaps?
// return g_sci->_gfxFrameout->addPlaneLine(plane, startPoint, endPoint, color, priority, control);
return s->r_acc;
#endif
}
reg_t kUpdateLine(EngineState *s, int argc, reg_t *argv) {
return kStub(s, argc, argv);
#if 0
reg_t hunkId = argv[0];
reg_t plane = argv[1];
Common::Point startPoint(argv[2].toUint16(), argv[3].toUint16());
Common::Point endPoint(argv[4].toUint16(), argv[5].toUint16());
// argv[6] is unknown (a number, usually 200)
byte color = (byte)argv[7].toUint16();
byte priority = (byte)argv[8].toUint16();
byte control = (byte)argv[9].toUint16();
// argv[10] is unknown (usually a small number, 1 or 2). Thickness, perhaps?
// g_sci->_gfxFrameout->updatePlaneLine(plane, hunkId, startPoint, endPoint, color, priority, control);
return s->r_acc;
#endif
}
reg_t kDeleteLine(EngineState *s, int argc, reg_t *argv) {
return kStub(s, argc, argv);
#if 0
reg_t hunkId = argv[0];
reg_t plane = argv[1];
// g_sci->_gfxFrameout->deletePlaneLine(plane, hunkId);
return s->r_acc;
#endif
}
reg_t kSetScroll(EngineState *s, int argc, reg_t *argv) {
// Called in the intro of LSL6 hires (room 110)
// The end effect of this is the same as the old screen scroll transition
// 7 parameters
reg_t planeObject = argv[0];
//int16 x = argv[1].toSint16();
//int16 y = argv[2].toSint16();
uint16 pictureId = argv[3].toUint16();
// param 4: int (0 in LSL6, probably scroll direction? The picture in LSL6 scrolls down)
// param 5: int (first call is 1, then the subsequent one is 0 in LSL6)
// param 6: optional int (0 in LSL6)
// Set the new picture directly for now
//writeSelectorValue(s->_segMan, planeObject, SELECTOR(left), x);
//writeSelectorValue(s->_segMan, planeObject, SELECTOR(top), y);
writeSelectorValue(s->_segMan, planeObject, SELECTOR(picture), pictureId);
// and update our draw list
g_sci->_gfxFrameout->kernelUpdatePlane(planeObject);
// TODO
return kStub(s, argc, argv);
}
// Used by SQ6, script 900, the datacorder reprogramming puzzle (from room 270)
reg_t kMorphOn(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxFrameout->_palMorphIsOn = true;
return NULL_REG;
}
reg_t kPaletteSetFade(EngineState *s, int argc, reg_t *argv) {
uint16 fromColor = argv[0].toUint16();
uint16 toColor = argv[1].toUint16();
uint16 percent = argv[2].toUint16();
g_sci->_gfxPalette32->setFade(percent, fromColor, toColor);
return NULL_REG;
}
reg_t kPalVarySetVary(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
int time = argc > 1 ? argv[1].toSint16() * 60 : 0;
int16 percent = argc > 2 ? argv[2].toSint16() : 100;
int16 fromColor;
int16 toColor;
if (argc > 4) {
fromColor = argv[3].toSint16();
toColor = argv[4].toSint16();
} else {
fromColor = toColor = -1;
}
g_sci->_gfxPalette32->kernelPalVarySet(paletteId, percent, time, fromColor, toColor);
return NULL_REG;
}
reg_t kPalVarySetPercent(EngineState *s, int argc, reg_t *argv) {
int time = argc > 0 ? argv[0].toSint16() * 60 : 0;
int16 percent = argc > 1 ? argv[1].toSint16() : 0;
// TODO: GK1 adds a third optional parameter here, at the end of chapter 1
// (during the sunset/sunrise sequence, the parameter is 1)
g_sci->_gfxPalette32->setVaryPercent(percent, time, -1, -1);
return NULL_REG;
}
reg_t kPalVaryGetPercent(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, g_sci->_gfxPalette32->getVaryPercent());
}
reg_t kPalVaryOff(EngineState *s, int argc, reg_t *argv) {
g_sci->_gfxPalette32->varyOff();
return NULL_REG;
}
reg_t kPalVaryMergeTarget(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
g_sci->_gfxPalette32->kernelPalVaryMergeTarget(paletteId);
return make_reg(0, g_sci->_gfxPalette32->getVaryPercent());
}
reg_t kPalVarySetTime(EngineState *s, int argc, reg_t *argv) {
int time = argv[0].toSint16() * 60;
g_sci->_gfxPalette32->setVaryTime(time);
return NULL_REG;
}
reg_t kPalVarySetTarget(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
g_sci->_gfxPalette32->kernelPalVarySetTarget(paletteId);
return make_reg(0, g_sci->_gfxPalette32->getVaryPercent());
}
reg_t kPalVarySetStart(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
g_sci->_gfxPalette32->kernelPalVarySetStart(paletteId);
return make_reg(0, g_sci->_gfxPalette32->getVaryPercent());
}
reg_t kPalVaryMergeStart(EngineState *s, int argc, reg_t *argv) {
GuiResourceId paletteId = argv[0].toUint16();
g_sci->_gfxPalette32->kernelPalVaryMergeStart(paletteId);
return make_reg(0, g_sci->_gfxPalette32->getVaryPercent());
}
enum {
kSetCycle = 0,
kDoCycle = 1,
kCyclePause = 2,
kCycleOn = 3,
kCycleOff = 4
};
reg_t kPalCycle(EngineState *s, int argc, reg_t *argv) {
// Examples: GK1 room 480 (Bayou ritual), LSL6 room 100 (title screen)
switch (argv[0].toUint16()) {
case kSetCycle: {
uint16 fromColor = argv[1].toUint16();
uint16 toColor = argv[2].toUint16();
int16 direction = argv[3].toSint16();
uint16 delay = (argc == 4 ? 0 : argv[4].toUint16());
g_sci->_gfxPalette32->setCycle(fromColor, toColor, direction, delay);
}
break;
case kDoCycle: {
uint16 fromColor = argv[1].toUint16();
int16 speed = (argc == 2) ? 1 : argv[2].toSint16();
g_sci->_gfxPalette32->doCycle(fromColor, speed);
}
break;
case kCyclePause: {
if (argc == 1) {
g_sci->_gfxPalette32->cycleAllPause();
} else {
uint16 fromColor = argv[1].toUint16();
g_sci->_gfxPalette32->cyclePause(fromColor);
}
}
break;
case kCycleOn: {
if (argc == 1) {
g_sci->_gfxPalette32->cycleAllOn();
} else {
uint16 fromColor = argv[1].toUint16();
g_sci->_gfxPalette32->cycleOn(fromColor);
}
}
break;
case kCycleOff: {
if (argc == 1) {
g_sci->_gfxPalette32->cycleAllOff();
} else {
uint16 fromColor = argv[1].toUint16();
g_sci->_gfxPalette32->cycleOff(fromColor);
}
break;
}
default:
// In SCI2.1 there are no values above 4, so should never get here;
// SCI just returns early if this ever happens.
assert(false);
break;
}
return s->r_acc;
}
reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
switch (operation) {
case 0: { // turn remapping off
// WORKAROUND: Game scripts in QFG4 erroneously turn remapping off in room
// 140 (the character point allocation screen) and never turn it back on,
// even if it's clearly used in that screen.
if (g_sci->getGameId() == GID_QFG4 && s->currentRoomNumber() == 140)
return s->r_acc;
int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
if (base > 0)
warning("kRemapColors(0) called with base %d", base);
g_sci->_gfxPalette32->resetRemapping();
}
break;
case 1: { // remap by range
uint16 color = argv[1].toUint16();
uint16 from = argv[2].toUint16();
uint16 to = argv[3].toUint16();
uint16 base = argv[4].toUint16();
uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
if (unk5 > 0)
warning("kRemapColors(1) called with 6 parameters, unknown parameter is %d", unk5);
g_sci->_gfxPalette32->setRemappingRange(color, from, to, base);
}
break;
case 2: { // remap by percent
uint16 color = argv[1].toUint16();
uint16 percent = argv[2].toUint16(); // 0 - 100
if (argc >= 4)
warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
g_sci->_gfxPalette32->setRemappingPercent(color, percent);
}
break;
case 3: { // remap to gray
// Example call: QFG4 room 490 (Baba Yaga's hut) - params are color 253, 75% and 0.
// In this room, it's used for the cloud before Baba Yaga appears.
int16 color = argv[1].toSint16();
int16 percent = argv[2].toSint16(); // 0 - 100
if (argc >= 4)
warning("RemapToGray called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
g_sci->_gfxPalette32->setRemappingPercentGray(color, percent);
}
break;
case 4: { // remap to percent gray
// Example call: QFG4 rooms 530/535 (swamp) - params are 253, 100%, 200
int16 color = argv[1].toSint16();
int16 percent = argv[2].toSint16(); // 0 - 100
// argv[3] is unknown (a number, e.g. 200) - start color, perhaps?
if (argc >= 5)
warning("RemapToGrayPercent called with 5 parameters, unknown parameter is %d", argv[4].toUint16());
g_sci->_gfxPalette32->setRemappingPercentGray(color, percent);
}
break;
case 5: { // don't map to range
//int16 mapping = argv[1].toSint16();
uint16 intensity = argv[2].toUint16();
// HACK for PQ4
if (g_sci->getGameId() == GID_PQ4)
g_sci->_gfxPalette32->kernelSetIntensity(0, 255, intensity, true);
kStub(s, argc, argv);
}
break;
default:
break;
}
return s->r_acc;
}
#endif
} // End of namespace Sci
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