aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kmisc.cpp
blob: 64da511ca8ab427c9e4f087444994786ea4b742e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/system.h"

#include "sci/sci.h"
#include "sci/debug.h"
#include "sci/event.h"
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
#include "sci/engine/gc.h"
#include "sci/graphics/maciconbar.h"

namespace Sci {

reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) {
	s->shrinkStackToBase();

	s->abortScriptProcessing = kAbortRestartGame; // Force vm to abort ASAP
	return NULL_REG;
}

/* kGameIsRestarting():
** Returns the restarting_flag in acc
*/
reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) {
	s->r_acc = make_reg(0, s->gameWasRestarted);

	if (argc) { // Only happens during replay
		if (!argv[0].toUint16()) // Set restarting flag
			s->gameWasRestarted = false;
	}

	uint32 neededSleep = 30;

	// WORKAROUND: LSL3 calculates a machinespeed variable during game startup
	// (right after the filthy questions). This one would go through w/o
	// throttling resulting in having to do 1000 pushups or something. Another
	// way of handling this would be delaying incrementing of "machineSpeed"
	// selector.
	if (g_sci->getGameId() == "lsl3" && s->currentRoomNumber() == 290)
		s->_throttleTrigger = true;
	else if (g_sci->getGameId() == "iceman" && s->currentRoomNumber() == 27) {
		s->_throttleTrigger = true;
		neededSleep = 60;
	}

	if (s->_throttleTrigger) {
		// Some games seem to get the duration of main loop initially and then
		// switch of animations for the whole game based on that (qfg2, iceman).
		// We are now running full speed initially to avoid that.
		// It seems like we dont need to do that anymore
		//if (s->_throttleCounter < 50) {
		//	s->_throttleCounter++;
		//	return s->r_acc;
		//}

		uint32 curTime = g_system->getMillis();
		uint32 duration = curTime - s->_throttleLastTime;

		if (duration < neededSleep) {
			g_sci->sleep(neededSleep - duration);
			s->_throttleLastTime = g_system->getMillis();
		} else {
			s->_throttleLastTime = curTime;
		}
		s->_throttleTrigger = false;
	}

	return s->r_acc;
}

reg_t kHaveMouse(EngineState *s, int argc, reg_t *argv) {
	return SIGNAL_REG;
}

enum kMemoryInfoFunc {
	K_MEMORYINFO_LARGEST_HEAP_BLOCK = 0, // Largest heap block available
	K_MEMORYINFO_FREE_HEAP = 1, // Total free heap memory
	K_MEMORYINFO_LARGEST_HUNK_BLOCK = 2, // Largest available hunk memory block
	K_MEMORYINFO_FREE_HUNK = 3, // Amount of free DOS paragraphs
	K_MEMORYINFO_TOTAL_HUNK = 4 // Total amount of hunk memory (SCI01)
};

reg_t kMemoryInfo(EngineState *s, int argc, reg_t *argv) {
	const uint16 size = 0x7fff;  // Must not be 0xffff, or some memory calculations will overflow

	switch (argv[0].offset) {
	case K_MEMORYINFO_LARGEST_HEAP_BLOCK:
		// In order to prevent "Memory fragmented" dialogs from
		// popping up in some games, we must return FREE_HEAP - 2 here.
		return make_reg(0, size - 2);
	case K_MEMORYINFO_FREE_HEAP:
	case K_MEMORYINFO_LARGEST_HUNK_BLOCK:
	case K_MEMORYINFO_FREE_HUNK:
	case K_MEMORYINFO_TOTAL_HUNK:
		return make_reg(0, size);

	default:
		warning("Unknown MemoryInfo operation: %04x", argv[0].offset);
	}

	return NULL_REG;
}

enum kMemorySegmentFunc {
	K_MEMORYSEGMENT_SAVE_DATA = 0,
	K_MEMORYSEGMENT_RESTORE_DATA = 1
};

reg_t kMemorySegment(EngineState *s, int argc, reg_t *argv) {
	// MemorySegment provides access to a 256-byte block of memory that remains
	// intact across restarts and restores

	switch (argv[0].toUint16()) {
	case K_MEMORYSEGMENT_SAVE_DATA: {
		if (argc < 3)
			error("Insufficient number of arguments passed to MemorySegment");
		uint16 size = argv[2].toUint16();

		if (!size)
			size = s->_segMan->strlen(argv[1]) + 1;

		if (size > EngineState::kMemorySegmentMax)
			size = EngineState::kMemorySegmentMax;

		s->_memorySegmentSize = size;

		// We assume that this won't be called on pointers
		s->_segMan->memcpy(s->_memorySegment, argv[1], size);
		break;
	}
	case K_MEMORYSEGMENT_RESTORE_DATA:
		s->_segMan->memcpy(argv[1], s->_memorySegment, s->_memorySegmentSize);
		break;
	default:
		error("Unknown MemorySegment operation %04x", argv[0].toUint16());
	}

	return argv[1];
}

reg_t kFlushResources(EngineState *s, int argc, reg_t *argv) {
	run_gc(s);
	debugC(2, kDebugLevelRoom, "Entering room number %d", argv[0].toUint16());
	return s->r_acc;
}

reg_t kSetDebug(EngineState *s, int argc, reg_t *argv) {
	printf("Debug mode activated\n");

	g_debugState.seeking = kDebugSeekNothing;
	g_debugState.runningStep = 0;
	return s->r_acc;
}

enum {
	K_NEW_GETTIME_TICKS = 0,
	K_NEW_GETTIME_TIME_12HOUR = 1,
	K_NEW_GETTIME_TIME_24HOUR = 2,
	K_NEW_GETTIME_DATE = 3
};

reg_t kGetTime(EngineState *s, int argc, reg_t *argv) {
	TimeDate loc_time;
	uint32 elapsedTime;
	int retval = 0; // Avoid spurious warning

	g_system->getTimeAndDate(loc_time);
	elapsedTime = g_system->getMillis() - s->gameStartTime;

	int mode = (argc > 0) ? argv[0].toUint16() : 0;

	if (getSciVersion() <= SCI_VERSION_0_LATE && mode > 1)
		warning("kGetTime called in SCI0 with mode %d (expected 0 or 1)", mode);

	switch (mode) {
	case K_NEW_GETTIME_TICKS :
		retval = elapsedTime * 60 / 1000;
		debugC(2, kDebugLevelTime, "GetTime(elapsed) returns %d", retval);
		break;
	case K_NEW_GETTIME_TIME_12HOUR :
		retval = ((loc_time.tm_hour % 12) << 12) | (loc_time.tm_min << 6) | (loc_time.tm_sec);
		debugC(2, kDebugLevelTime, "GetTime(12h) returns %d", retval);
		break;
	case K_NEW_GETTIME_TIME_24HOUR :
		retval = (loc_time.tm_hour << 11) | (loc_time.tm_min << 5) | (loc_time.tm_sec >> 1);
		debugC(2, kDebugLevelTime, "GetTime(24h) returns %d", retval);
		break;
	case K_NEW_GETTIME_DATE :
		retval = loc_time.tm_mday | ((loc_time.tm_mon + 1) << 5) | (((loc_time.tm_year + 1900) & 0x7f) << 9);
		debugC(2, kDebugLevelTime, "GetTime(date) returns %d", retval);
		break;
	default:
		warning("Attempt to use unknown GetTime mode %d", mode);
		break;
	}

	return make_reg(0, retval);
}

enum {
	K_MEMORY_ALLOCATE_CRITICAL		= 1,
	K_MEMORY_ALLOCATE_NONCRITICAL   = 2,
	K_MEMORY_FREE					= 3,
	K_MEMORY_MEMCPY					= 4,
	K_MEMORY_PEEK					= 5,
	K_MEMORY_POKE					= 6
};

reg_t kMemory(EngineState *s, int argc, reg_t *argv) {
	switch (argv[0].toUint16()) {
	case K_MEMORY_ALLOCATE_CRITICAL :
		if (!s->_segMan->allocDynmem(argv[1].toUint16(), "kMemory() critical", &s->r_acc)) {
			error("Critical heap allocation failed");
		}
		break;
	case K_MEMORY_ALLOCATE_NONCRITICAL :
		s->_segMan->allocDynmem(argv[1].toUint16(), "kMemory() non-critical", &s->r_acc);
		break;
	case K_MEMORY_FREE :
		if (s->_segMan->freeDynmem(argv[1])) {
			error("Attempt to kMemory::free() non-dynmem pointer %04x:%04x", PRINT_REG(argv[1]));
		}
		break;
	case K_MEMORY_MEMCPY : {
		int size = argv[3].toUint16();
		s->_segMan->memcpy(argv[1], argv[2], size);
		break;
	}
	case K_MEMORY_PEEK : {
		if (!argv[1].segment) {
			// This occurs in KQ5CD when interacting with certain objects
			warning("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
			return s->r_acc;
		}

		SegmentRef ref = s->_segMan->dereference(argv[1]);

		if (!ref.isValid() || ref.maxSize < 2) {
			warning("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
			return s->r_acc;
		}
		if (ref.isRaw)
			return make_reg(0, (int16)READ_LE_UINT16(ref.raw));
		else {
			if (ref.skipByte)
				error("Attempt to peek memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
			return *(ref.reg);
		}
		break;
	}
	case K_MEMORY_POKE : {
		SegmentRef ref = s->_segMan->dereference(argv[1]);

		if (!ref.isValid() || ref.maxSize < 2) {
			warning("Attempt to poke invalid memory at %04x:%04x", PRINT_REG(argv[1]));
			return s->r_acc;
		}

		if (ref.isRaw) {
			if (argv[2].segment) {
				error("Attempt to poke memory reference %04x:%04x to %04x:%04x", PRINT_REG(argv[2]), PRINT_REG(argv[1]));
				return s->r_acc;
			}
			WRITE_LE_UINT16(ref.raw, argv[2].offset);
		} else {
			if (ref.skipByte)
				error("Attempt to poke memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
			*(ref.reg) = argv[2];
		}
		break;
	}
	}

	return s->r_acc;
}

// kIconBar is really a subop of kPlatform for SCI1.1 Mac
reg_t kIconBar(EngineState *s, int argc, reg_t *argv) {
	// TODO...

	if (argv[0].toUint16() == 4 && argv[1].toUint16() == 0) {
		for (int i = 0; i < argv[2].toUint16(); i++)
			g_sci->_gfxMacIconBar->addIcon(argv[i + 3]);

		g_sci->_gfxMacIconBar->drawIcons();		
	}

	// Other calls seem to handle selecting/deselecting them

	return NULL_REG;
}

enum kSciPlatforms {
	kSciPlatformDOS = 1,
	kSciPlatformWindows = 2
};

enum kPlatformOps {
	kPlatformUnk0 = 0,
	kPlatformCDSpeed = 1,
	kPlatformUnk2 = 2,
	kPlatformCDCheck = 3,
	kPlatformGetPlatform = 4,
	kPlatformUnk5 = 5,
	kPlatformIsHiRes = 6,
	kPlatformIsItWindows = 7
};

reg_t kPlatform(EngineState *s, int argc, reg_t *argv) {
	bool isWindows = g_sci->getPlatform() == Common::kPlatformWindows;

	if (argc == 0 && getSciVersion() < SCI_VERSION_2) {
		// This is called in KQ5CD with no parameters, where it seems to do some
		// graphics driver check. This kernel function didn't have subfunctions
		// then. If 0 is returned, the game functions normally, otherwise all
		// the animations show up like a slideshow (e.g. in the intro). So we
		// return 0. However, the behavior changed for kPlatform with no
		// parameters in SCI32.
		return NULL_REG;
	}

	uint16 operation = (argc == 0) ? 0 : argv[0].toUint16();

	switch (operation) {
	case kPlatformCDSpeed:
		// TODO: Returns CD Speed?
		warning("STUB: kPlatform(CDSpeed)");
		break;
	case kPlatformUnk2:
		// Always returns 2
		return make_reg(0, 2);
	case kPlatformCDCheck:
		// TODO: Some sort of CD check?
		warning("STUB: kPlatform(CDCheck)");
		break;
	case kPlatformUnk0:
		if (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() == SCI_VERSION_1_1)
			return kIconBar(s, argc - 1, argv + 1);
		// Otherwise, fall through
	case kPlatformGetPlatform:
		return make_reg(0, (isWindows) ? kSciPlatformWindows : kSciPlatformDOS);
	case kPlatformUnk5:
		// This case needs to return the opposite of case 6 to get hires graphics
		return make_reg(0, !isWindows);
	case kPlatformIsHiRes:
		return make_reg(0, isWindows);
	case kPlatformIsItWindows:
		return make_reg(0, isWindows);
	default:
		warning("Unsupported kPlatform operation %d", operation);
	}

	return NULL_REG;
}

reg_t kEmpty(EngineState *s, int argc, reg_t *argv) {
	// Placeholder for empty kernel functions which are still called from the
	// engine scripts (like the empty kSetSynonyms function in SCI1.1). This
	// differs from dummy functions because it does nothing and never throws a
	// warning when it is called.
	return s->r_acc;
}

} // End of namespace Sci