1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/system.h"
#include "sci/sci.h"
#include "sci/debug.h"
#include "sci/event.h"
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
#include "sci/engine/gc.h"
#include "sci/graphics/cursor.h"
#ifdef ENABLE_SCI32
#include "sci/graphics/cursor32.h"
#endif
#include "sci/graphics/maciconbar.h"
#include "sci/console.h"
namespace Sci {
reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) {
s->shrinkStackToBase();
s->abortScriptProcessing = kAbortRestartGame; // Force vm to abort ASAP
return NULL_REG;
}
/* kGameIsRestarting():
** Returns the restarting_flag in acc
*/
reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) {
s->r_acc = make_reg(0, s->gameIsRestarting);
if (argc) { // Only happens during replay
if (!argv[0].toUint16()) // Set restarting flag
s->gameIsRestarting = GAMEISRESTARTING_NONE;
}
uint32 neededSleep = 30;
// WORKAROUNDS for scripts that are polling too quickly in scenes that
// are not animating much
switch (g_sci->getGameId()) {
case GID_CASTLEBRAIN:
// In Castle of Dr. Brain, memory color matching puzzle in the first
// room (room 100), the game scripts constantly poll the state of each
// stone when the user clicks on one. Since the scene is not animating
// much, this results in activating and deactivating each stone very
// quickly (together with its associated tone sound), depending on how
// low it is in the animate list. This worked somewhat in older PCs, but
// not in modern computers. We throttle the scene in order to allow the
// stones to display, otherwise the game scripts reset them too soon.
// Fixes bug #3127824.
if (s->currentRoomNumber() == 100) {
s->_throttleTrigger = true;
neededSleep = 60;
}
break;
case GID_ICEMAN:
// In ICEMAN the submarine control room is not animating much, so it
// runs way too fast. We calm it down even more, otherwise fighting
// against other submarines is almost impossible.
if (s->currentRoomNumber() == 27) {
s->_throttleTrigger = true;
neededSleep = 60;
}
break;
case GID_LSL3:
// LSL3 calculates a machinespeed variable during game startup
// (right after the filthy questions). This one would go through w/o
// throttling resulting in having to do 1000 pushups or something. Another
// way of handling this would be delaying incrementing of "machineSpeed"
// selector.
if (s->currentRoomNumber() == 290)
s->_throttleTrigger = true;
break;
case GID_SQ4:
// In SQ4 (floppy and CD) the sequel police appear way too quickly in
// the Skate-o-rama rooms, resulting in all sorts of timer issues, like
// #3109139 (which occurs because a police officer instantly teleports
// just before Roger exits and shoots him). We throttle these scenes a
// bit more, in order to prevent timer bugs related to the sequel police.
if (s->currentRoomNumber() == 405 || s->currentRoomNumber() == 406 ||
s->currentRoomNumber() == 410 || s->currentRoomNumber() == 411) {
s->_throttleTrigger = true;
neededSleep = 60;
}
default:
break;
}
s->speedThrottler(neededSleep);
return s->r_acc;
}
reg_t kHaveMouse(EngineState *s, int argc, reg_t *argv) {
return SIGNAL_REG;
}
enum kMemoryInfoFunc {
K_MEMORYINFO_LARGEST_HEAP_BLOCK = 0, // Largest heap block available
K_MEMORYINFO_FREE_HEAP = 1, // Total free heap memory
K_MEMORYINFO_LARGEST_HUNK_BLOCK = 2, // Largest available hunk memory block
K_MEMORYINFO_FREE_HUNK = 3, // Amount of free DOS paragraphs
K_MEMORYINFO_TOTAL_HUNK = 4 // Total amount of hunk memory (SCI01)
};
reg_t kMemoryInfo(EngineState *s, int argc, reg_t *argv) {
// The free heap size returned must not be 0xffff, or some memory
// calculations will overflow. Crazy Nick's games handle up to 32746
// bytes (0x7fea), otherwise they throw a warning that the memory is
// fragmented
const uint16 size = 0x7fea;
switch (argv[0].getOffset()) {
case K_MEMORYINFO_LARGEST_HEAP_BLOCK:
// In order to prevent "Memory fragmented" dialogs from
// popping up in some games, we must return FREE_HEAP - 2 here.
return make_reg(0, size - 2);
case K_MEMORYINFO_FREE_HEAP:
case K_MEMORYINFO_LARGEST_HUNK_BLOCK:
case K_MEMORYINFO_FREE_HUNK:
case K_MEMORYINFO_TOTAL_HUNK:
return make_reg(0, size);
default:
error("Unknown MemoryInfo operation: %04x", argv[0].getOffset());
}
return NULL_REG;
}
enum kMemorySegmentFunc {
K_MEMORYSEGMENT_SAVE_DATA = 0,
K_MEMORYSEGMENT_RESTORE_DATA = 1
};
reg_t kMemorySegment(EngineState *s, int argc, reg_t *argv) {
// MemorySegment provides access to a 256-byte block of memory that remains
// intact across restarts and restores
switch (argv[0].toUint16()) {
case K_MEMORYSEGMENT_SAVE_DATA: {
if (argc < 3)
error("Insufficient number of arguments passed to MemorySegment");
uint16 size = argv[2].toUint16();
if (!size)
size = s->_segMan->strlen(argv[1]) + 1;
if (size > EngineState::kMemorySegmentMax) {
// This was set to cut the block to 256 bytes. This should be an
// error, as we won't restore the full block that the game scripts
// request, thus error out instead.
//size = EngineState::kMemorySegmentMax;
error("kMemorySegment: Requested to save more than 256 bytes (%d)", size);
}
s->_memorySegmentSize = size;
// We assume that this won't be called on pointers
s->_segMan->memcpy(s->_memorySegment, argv[1], size);
break;
}
case K_MEMORYSEGMENT_RESTORE_DATA:
s->_segMan->memcpy(argv[1], s->_memorySegment, s->_memorySegmentSize);
break;
default:
error("Unknown MemorySegment operation %04x", argv[0].toUint16());
}
return argv[1];
}
reg_t kFlushResources(EngineState *s, int argc, reg_t *argv) {
run_gc(s);
debugC(kDebugLevelRoom, "Entering room number %d", argv[0].toUint16());
return s->r_acc;
}
reg_t kSetDebug(EngineState *s, int argc, reg_t *argv) {
// WORKAROUND: For some reason, GK1 calls this unconditionally when
// watching the intro. Older (SCI0) games call it on room change if
// a flag is set, in which case the debugger SHOULD get activated.
// Therefore, don't break into the debugger in GK1, but do so elsewhere.
if (g_sci->getGameId() != GID_GK1) {
debug("Debug mode activated");
g_sci->getDebugger()->attach();
}
return s->r_acc;
}
enum {
KGETTIME_TICKS = 0,
KGETTIME_TIME_12HOUR = 1,
KGETTIME_TIME_24HOUR = 2,
KGETTIME_DATE = 3
};
reg_t kGetTime(EngineState *s, int argc, reg_t *argv) {
TimeDate loc_time;
int retval = 0; // Avoid spurious warning
g_system->getTimeAndDate(loc_time);
int mode = (argc > 0) ? argv[0].toUint16() : 0;
// Modes 2 and 3 are supported since 0.629.
// This condition doesn't check that exactly, but close enough.
if (getSciVersion() == SCI_VERSION_0_EARLY && mode > 1)
error("kGetTime called in SCI0 with mode %d (expected 0 or 1)", mode);
switch (mode) {
case KGETTIME_TICKS :
retval = g_sci->getTickCount();
debugC(kDebugLevelTime, "GetTime(elapsed) returns %d", retval);
break;
case KGETTIME_TIME_12HOUR :
retval = ((loc_time.tm_hour % 12) << 12) | (loc_time.tm_min << 6) | (loc_time.tm_sec);
debugC(kDebugLevelTime, "GetTime(12h) returns %d", retval);
break;
case KGETTIME_TIME_24HOUR :
retval = (loc_time.tm_hour << 11) | (loc_time.tm_min << 5) | (loc_time.tm_sec >> 1);
debugC(kDebugLevelTime, "GetTime(24h) returns %d", retval);
break;
case KGETTIME_DATE :
{
// SCI0 late: Year since 1920 (0 = 1920, 1 = 1921, etc)
// SCI01 and newer: Year since 1980 (0 = 1980, 1 = 1981, etc)
// Atari ST SCI0 late versions use the newer base year.
int baseYear = 80;
if (getSciVersion() == SCI_VERSION_0_LATE && g_sci->getPlatform() == Common::kPlatformDOS) {
baseYear = 20;
}
retval = loc_time.tm_mday | ((loc_time.tm_mon + 1) << 5) | (((loc_time.tm_year - baseYear) & 0x7f) << 9);
debugC(kDebugLevelTime, "GetTime(date) returns %d", retval);
break;
}
default:
error("Attempt to use unknown GetTime mode %d", mode);
break;
}
return make_reg(0, retval);
}
enum {
K_MEMORY_ALLOCATE_CRITICAL = 1,
K_MEMORY_ALLOCATE_NONCRITICAL = 2,
K_MEMORY_FREE = 3,
K_MEMORY_MEMCPY = 4,
K_MEMORY_PEEK = 5,
K_MEMORY_POKE = 6
};
reg_t kMemory(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case K_MEMORY_ALLOCATE_CRITICAL: {
int byteCount = argv[1].toUint16();
// Sierra themselves allocated at least 2 bytes more than requested.
// Probably as a safety margin. And they also made size even.
//
// This behavior is required by at least these:
// - pq3 (multilingual) room 202
// when plotting crimes, allocates the returned bytes from kStrLen
// on "W" and "E" and wants to put a string in there, which doesn't
// fit of course.
// - lsl5 (multilingual) room 280
// allocates memory according to a previous kStrLen for the name of
// the airport ladies (bug #3093818), which isn't enough
byteCount += 2 + (byteCount & 1);
if (!s->_segMan->allocDynmem(byteCount, "kMemory() critical", &s->r_acc)) {
error("Critical heap allocation failed");
}
break;
}
case K_MEMORY_ALLOCATE_NONCRITICAL: {
int byteCount = argv[1].toUint16();
// See above
byteCount += 2 + (byteCount & 1);
s->_segMan->allocDynmem(byteCount, "kMemory() non-critical", &s->r_acc);
break;
}
case K_MEMORY_FREE :
if (!s->_segMan->freeDynmem(argv[1])) {
if (g_sci->getGameId() == GID_QFG1VGA) {
// Ignore script bug in QFG1VGA, when closing any conversation dialog with esc
} else {
// Usually, the result of a script bug. Non-critical
warning("Attempt to kMemory::free() non-dynmem pointer %04x:%04x", PRINT_REG(argv[1]));
}
}
break;
case K_MEMORY_MEMCPY : {
int size = argv[3].toUint16();
s->_segMan->memcpy(argv[1], argv[2], size);
break;
}
case K_MEMORY_PEEK : {
if (!argv[1].getSegment()) {
// This occurs in KQ5CD when interacting with certain objects
warning("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
return s->r_acc;
}
SegmentRef ref = s->_segMan->dereference(argv[1]);
if (!ref.isValid() || ref.maxSize < 2) {
error("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
return s->r_acc;
}
if (ref.isRaw)
return make_reg(0, (int16)READ_SCIENDIAN_UINT16(ref.raw));
else {
if (ref.skipByte)
error("Attempt to peek memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
return *(ref.reg);
}
break;
}
case K_MEMORY_POKE : {
SegmentRef ref = s->_segMan->dereference(argv[1]);
if (!ref.isValid() || ref.maxSize < 2) {
error("Attempt to poke invalid memory at %04x:%04x", PRINT_REG(argv[1]));
return s->r_acc;
}
if (ref.isRaw) {
if (argv[2].getSegment()) {
error("Attempt to poke memory reference %04x:%04x to %04x:%04x", PRINT_REG(argv[2]), PRINT_REG(argv[1]));
return s->r_acc;
}
WRITE_SCIENDIAN_UINT16(ref.raw, argv[2].getOffset()); // Amiga versions are BE
} else {
if (ref.skipByte)
error("Attempt to poke memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
*(ref.reg) = argv[2];
}
break;
}
}
return s->r_acc;
}
#ifdef ENABLE_SCI32
reg_t kGetConfig(EngineState *s, int argc, reg_t *argv) {
Common::String setting = s->_segMan->getString(argv[0]);
reg_t data = readSelector(s->_segMan, argv[1], SELECTOR(data));
// This function is used to get the benchmarked results stored in the
// resource.cfg configuration file in Phantasmagoria 1. Normally,
// the configuration file contains values stored by the installer
// regarding audio and video settings, which are then used by the
// executable. In Phantasmagoria, two extra executable files are used
// to perform system benchmarks:
// - CPUID for the CPU benchmarks, sets the cpu and cpuspeed settings
// - HDDTEC for the graphics and CD-ROM benchmarks, sets the videospeed setting
//
// These settings are then used by the game scripts directly to modify
// the game speed and graphics output. The result of this call is stored
// in global 178. The scripts check these values against the value 425.
// Anything below that makes Phantasmagoria awfully sluggish, so we're
// setting everything to 500, which makes the game playable.
setting.toLowercase();
if (setting == "videospeed") {
s->_segMan->strcpy(data, "500");
} else if (setting == "cpu") {
// We always return the fastest CPU setting that CPUID can detect
// (i.e. 586).
s->_segMan->strcpy(data, "586");
} else if (setting == "cpuspeed") {
s->_segMan->strcpy(data, "500");
} else if (setting == "language") {
Common::String languageId = Common::String::format("%d", g_sci->getSciLanguage());
s->_segMan->strcpy(data, languageId.c_str());
} else if (setting == "torindebug") {
// Used to enable the debug mode in Torin's Passage (French).
// If true, the debug mode is enabled.
s->_segMan->strcpy(data, "");
} else if (setting == "leakdump") {
// An unknown setting in LSL7. Likely used for debugging.
s->_segMan->strcpy(data, "");
} else if (setting == "startroom") {
// Debug setting in LSL7, specifies the room to start from.
s->_segMan->strcpy(data, "");
} else if (setting == "game") {
// Hoyle 5 startup, specifies the number of the game to start.
if (g_sci->getGameId() == GID_HOYLE5 &&
!g_sci->getResMan()->testResource(ResourceId(kResourceTypeScript, 100)) &&
g_sci->getResMan()->testResource(ResourceId(kResourceTypeScript, 700))) {
// Special case for Hoyle 5 Bridge: only one game is included (Bridge),
// so mimic the setting in 700.cfg and set the starting room number to 700.
s->_segMan->strcpy(data, "700");
} else {
s->_segMan->strcpy(data, "");
}
} else if (setting == "laptop") {
// Hoyle 5 startup.
s->_segMan->strcpy(data, "");
} else if (setting == "jumpto") {
// Hoyle 5 startup.
s->_segMan->strcpy(data, "");
} else if (setting == "klonchtsee") {
// Hoyle 5 - starting Solitaire.
s->_segMan->strcpy(data, "");
} else if (setting == "klonchtarr") {
// Hoyle 5 - starting Solitaire.
s->_segMan->strcpy(data, "");
} else if (setting == "deflang") {
// MGDX 4-language startup.
s->_segMan->strcpy(data, "");
} else {
error("GetConfig: Unknown configuration setting %s", setting.c_str());
}
return argv[1];
}
// Likely modelled after the Windows 3.1 function GetPrivateProfileInt:
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms724345%28v=vs.85%29.aspx
reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv) {
if (g_sci->getPlatform() != Common::kPlatformWindows) {
return s->r_acc;
}
Common::String category = s->_segMan->getString(argv[0]); // always "config"
category.toLowercase();
Common::String setting = s->_segMan->getString(argv[1]);
setting.toLowercase();
// The third parameter is the default value returned if the configuration key is missing
if (category == "config" && setting == "videospeed") {
// We return the same fake value for videospeed as with kGetConfig
return make_reg(0, 500);
}
warning("kGetSierraProfileInt: Returning default value %d for unknown setting %s.%s", argv[2].toSint16(), category.c_str(), setting.c_str());
return argv[2];
}
reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) {
uint16 windowsOption = argv[0].toUint16();
switch (windowsOption) {
case 0:
// Title bar on/off in Phantasmagoria, we return 0 (off)
return NULL_REG;
default:
warning("GetWindowsOption: Unknown option %d", windowsOption);
return NULL_REG;
}
}
extern Common::String format(const Common::String &source, int argc, const reg_t *argv);
reg_t kPrintDebug(EngineState *s, int argc, reg_t *argv) {
const Common::String debugString = s->_segMan->getString(argv[0]);
debugC(kDebugLevelGame, "%s", format(debugString, argc - 1, argv + 1).c_str());
return s->r_acc;
}
#endif
// kIconBar is really a subop of kMacPlatform for SCI1.1 Mac
reg_t kIconBar(EngineState *s, int argc, reg_t *argv) {
// Mac versions use their own tertiary platform functions
// to handle the outside-of-the-screen icon bar.
// QFG1 Mac calls this function to load the Mac icon bar (of which
// the resources do exist), but the game completely ignores it and
// uses the standard icon bar for the game. We do the same.
if (!g_sci->hasMacIconBar())
return NULL_REG;
switch (argv[0].toUint16()) {
case 0: // InitIconBar
for (int i = 0; i < argv[1].toUint16(); i++)
g_sci->_gfxMacIconBar->addIcon(argv[i + 2]);
break;
case 1: // DisposeIconBar
warning("kIconBar(Dispose)");
break;
case 2: // EnableIconBar (-1 = all)
debug(0, "kIconBar(Enable, %i)", argv[1].toSint16());
g_sci->_gfxMacIconBar->setIconEnabled(argv[1].toSint16(), true);
break;
case 3: // DisableIconBar (-1 = all)
debug(0, "kIconBar(Disable, %i)", argv[1].toSint16());
g_sci->_gfxMacIconBar->setIconEnabled(argv[1].toSint16(), false);
break;
case 4: // SetIconBarIcon
debug(0, "kIconBar(SetIcon, %d, %d)", argv[1].toUint16(), argv[2].toUint16());
if (argv[2].toSint16() == -1)
g_sci->_gfxMacIconBar->setInventoryIcon(argv[2].toSint16());
break;
default:
error("Unknown kIconBar(%d)", argv[0].toUint16());
}
g_sci->_gfxMacIconBar->drawIcons();
return NULL_REG;
}
// kMacPlatform is really a subop of kPlatform for SCI1.1+ Mac
reg_t kMacPlatform(EngineState *s, int argc, reg_t *argv) {
// Mac versions use their own secondary platform functions
// to do various things. Why didn't they just declare a new
// kernel function?
switch (argv[0].toUint16()) {
case 0:
// Subop 0 has changed a few times
// In SCI1, its usage is still unknown
// In SCI1.1, it's NOP
// In SCI32, it's used for remapping cursor ID's
#ifdef ENABLE_SCI32_MAC
if (getSciVersion() >= SCI_VERSION_2_1_EARLY) // Set Mac cursor remap
g_sci->_gfxCursor32->setMacCursorRemapList(argc - 1, argv + 1);
else
#endif
if (getSciVersion() != SCI_VERSION_1_1)
warning("Unknown SCI1 kMacPlatform(0) call");
break;
case 4: // Handle icon bar code
return kIconBar(s, argc - 1, argv + 1);
case 7: // Unknown, but always return -1
return SIGNAL_REG;
case 1: // Unknown, calls QuickDraw region functions (KQ5, QFG1VGA, Dr. Brain 1)
break; // removed warning, as it produces a lot of spam in the console
case 2: // Unknown, "UseNextWaitEvent" (Various)
case 3: // Unknown, "ProcessOpenDocuments" (Various)
case 5: // Unknown, plays a sound (KQ7)
case 6: // Unknown, menu-related (Unused?)
warning("Unhandled kMacPlatform(%d)", argv[0].toUint16());
break;
default:
error("Unknown kMacPlatform(%d)", argv[0].toUint16());
}
return s->r_acc;
}
enum kSciPlatforms {
kSciPlatformMacintosh = 0,
kSciPlatformDOS = 1,
kSciPlatformWindows = 2
};
reg_t kPlatform(EngineState *s, int argc, reg_t *argv) {
enum Operation {
kPlatformUnknown = 0,
kPlatformGetPlatform = 4,
kPlatformUnknown5 = 5,
kPlatformIsHiRes = 6,
kPlatformWin311OrHigher = 7
};
bool isWindows = g_sci->getPlatform() == Common::kPlatformWindows;
if (argc == 0) {
// This is called in KQ5CD with no parameters, where it seems to do some
// graphics driver check. This kernel function didn't have subfunctions
// then. If 0 is returned, the game functions normally, otherwise all
// the animations show up like a slideshow (e.g. in the intro). So we
// return 0.
return NULL_REG;
}
if (g_sci->forceHiresGraphics()) {
// force Windows platform, so that hires-graphics are enabled
isWindows = true;
}
uint16 operation = (argc == 0) ? 0 : argv[0].toUint16();
switch (operation) {
case kPlatformUnknown:
// For Mac versions, kPlatform(0) with other args has more functionality. Otherwise, fall through.
if (g_sci->getPlatform() == Common::kPlatformMacintosh && argc > 1)
return kMacPlatform(s, argc - 1, argv + 1);
// fall through
case kPlatformGetPlatform:
if (isWindows)
return make_reg(0, kSciPlatformWindows);
else if (g_sci->getPlatform() == Common::kPlatformMacintosh)
return make_reg(0, kSciPlatformMacintosh);
else
return make_reg(0, kSciPlatformDOS);
case kPlatformUnknown5:
// This case needs to return the opposite of case 6 to get hires graphics
return make_reg(0, !isWindows);
case kPlatformIsHiRes:
case kPlatformWin311OrHigher:
return make_reg(0, isWindows);
default:
error("Unsupported kPlatform operation %d", operation);
}
return NULL_REG;
}
#ifdef ENABLE_SCI32
reg_t kPlatform32(EngineState *s, int argc, reg_t *argv) {
enum Operation {
kGetPlatform = 0,
kGetCDSpeed = 1,
kGetColorDepth = 2,
kGetCDDrive = 3
};
Operation operation;
if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
if (argc == 0 || argv[0].toSint16() == 0) {
operation = kGetPlatform;
} else {
return NULL_REG;
}
} else {
operation = argc > 0 ? (Operation)argv[0].toSint16() : kGetPlatform;
}
switch (operation) {
case kGetPlatform:
switch (g_sci->getPlatform()) {
case Common::kPlatformDOS:
return make_reg(0, kSciPlatformDOS);
case Common::kPlatformWindows:
return make_reg(0, kSciPlatformWindows);
case Common::kPlatformMacintosh:
#ifdef ENABLE_SCI32_MAC
// For Mac versions, kPlatform(0) with other args has more functionality
if (argc > 1)
return kMacPlatform(s, argc - 1, argv + 1);
else
#endif
return make_reg(0, kSciPlatformMacintosh);
default:
error("Unknown platform %d", g_sci->getPlatform());
}
case kGetColorDepth:
if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
return make_reg(0, /* 16-bit color */ 3);
} else {
return make_reg(0, /* 256 color */ 2);
}
case kGetCDSpeed:
// The value `4` comes from Rama DOS resource.cfg installed in DOSBox,
// and seems to correspond to the highest expected CD speed value
return make_reg(0, 4);
case kGetCDDrive:
default:
return NULL_REG;
}
}
reg_t kWebConnect(EngineState *s, int argc, reg_t *argv) {
const Common::String baseUrl = "https://web.archive.org/web/1996/";
const Common::String gameUrl = argc > 0 ? s->_segMan->getString(argv[0]) : "http://www.sierra.com";
return make_reg(0, g_system->openUrl(baseUrl + gameUrl));
}
reg_t kWinExec(EngineState *s, int argc, reg_t *argv) {
return NULL_REG;
}
extern void showScummVMDialog(const Common::String &message);
reg_t kWinDLL(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
Common::String dllName = s->_segMan->getString(argv[1]);
switch (operation) {
case 0: // load DLL
// This is originally a call to LoadLibrary() and to the Watcom function GetIndirectFunctionHandle
return make_reg(0, 1000); // fake ID for loaded DLL, normally returned from Windows LoadLibrary()
case 1: // free DLL
// In the original, FreeLibrary() was called here for the loaded DLL
return TRUE_REG;
case 2: // call DLL function
if (dllName == "PENGIN16.DLL") {
// Poker engine logic for Hoyle 5
// This is originally a call to the Watcom function InvokeIndirectFunction()
// TODO: we need to reverse the logic in PENGIN16.DLL and call it directly
//SciArray *data = s->_segMan->lookupArray(argv[2]);
warning("The Poker game logic has not been implemented yet");
showScummVMDialog("The Poker game logic has not been implemented yet");
return NULL_REG;
} else {
error("kWinDLL: Unknown DLL to invoke: %s", dllName.c_str());
return NULL_REG;
}
default:
return NULL_REG;
}
}
#endif
reg_t kEmpty(EngineState *s, int argc, reg_t *argv) {
// Placeholder for empty kernel functions which are still called from the
// engine scripts (like the empty kSetSynonyms function in SCI1.1). This
// differs from dummy functions because it does nothing and never throws a
// warning when it is called.
return s->r_acc;
}
reg_t kStub(EngineState *s, int argc, reg_t *argv) {
Kernel *kernel = g_sci->getKernel();
int kernelCallNr = -1;
int kernelSubCallNr = -1;
Common::List<ExecStack>::const_iterator callIterator = s->_executionStack.end();
if (callIterator != s->_executionStack.begin()) {
callIterator--;
ExecStack lastCall = *callIterator;
kernelCallNr = lastCall.debugKernelFunction;
kernelSubCallNr = lastCall.debugKernelSubFunction;
}
Common::String warningMsg;
if (kernelSubCallNr == -1) {
warningMsg = "Dummy function k" + kernel->getKernelName(kernelCallNr) +
Common::String::format("[%x]", kernelCallNr);
} else {
warningMsg = "Dummy function k" + kernel->getKernelName(kernelCallNr, kernelSubCallNr) +
Common::String::format("[%x:%x]", kernelCallNr, kernelSubCallNr);
}
warningMsg += " invoked. Params: " +
Common::String::format("%d", argc) + " (";
for (int i = 0; i < argc; i++) {
warningMsg += Common::String::format("%04x:%04x", PRINT_REG(argv[i]));
warningMsg += (i == argc - 1 ? ")" : ", ");
}
warning("%s", warningMsg.c_str());
return s->r_acc;
}
reg_t kStubNull(EngineState *s, int argc, reg_t *argv) {
kStub(s, argc, argv);
return NULL_REG;
}
reg_t kDummy(EngineState *s, int argc, reg_t *argv) {
kStub(s, argc, argv);
error("Kernel function was called, which was considered to be unused - see log for details");
}
} // End of namespace Sci
|