1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/engine/kernel.h"
#include "sci/engine/object.h"
#include "sci/engine/seg_manager.h"
namespace Sci {
// This helper function is used by Script::relocateLocal and Object::relocate
// Duplicate in segment.cpp and script.cpp
static bool relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location, size_t scriptSize) {
int rel = location - block_location;
if (rel < 0)
return false;
uint idx = rel >> 1;
if (idx >= block.size())
return false;
if (rel & 1) {
error("Attempt to relocate odd variable #%d.5e (relative to %04x)\n", idx, block_location);
return false;
}
block[idx].segment = segment; // Perform relocation
if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1)
block[idx].offset += scriptSize;
return true;
}
void Object::init(byte *buf, reg_t obj_pos, bool initVariables) {
byte *data = buf + obj_pos.offset;
_baseObj = data;
_pos = obj_pos;
if (getSciVersion() <= SCI_VERSION_1_LATE) {
_variables.resize(READ_LE_UINT16(data + kOffsetSelectorCounter));
_baseVars = (uint16 *)(_baseObj + _variables.size() * 2);
_methodCount = READ_LE_UINT16(data + READ_LE_UINT16(data + kOffsetFunctionArea) - 2);
for (int i = 0; i < _methodCount * 2 + 2; ++i) {
_baseMethod.push_back(READ_SCI11ENDIAN_UINT16(data + READ_LE_UINT16(data + kOffsetFunctionArea) + i * 2));
}
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) {
_variables.resize(READ_SCI11ENDIAN_UINT16(data + 2));
_baseVars = (uint16 *)(buf + READ_SCI11ENDIAN_UINT16(data + 4));
_methodCount = READ_SCI11ENDIAN_UINT16(buf + READ_SCI11ENDIAN_UINT16(data + 6));
for (int i = 0; i < _methodCount * 2 + 3; ++i) {
_baseMethod.push_back(READ_SCI11ENDIAN_UINT16(buf + READ_SCI11ENDIAN_UINT16(data + 6) + i * 2));
}
} else if (getSciVersion() == SCI_VERSION_3) {
initSelectorsSci3(buf);
}
if (initVariables) {
if (getSciVersion() <= SCI_VERSION_2_1) {
for (uint i = 0; i < _variables.size(); i++)
_variables[i] = make_reg(0, READ_SCI11ENDIAN_UINT16(data + (i * 2)));
} else {
_infoSelectorSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 10));
}
}
}
const Object *Object::getClass(SegManager *segMan) const {
return isClass() ? this : segMan->getObject(getSuperClassSelector());
}
int Object::locateVarSelector(SegManager *segMan, Selector slc) const {
const byte *buf = 0;
uint varnum = 0;
if (getSciVersion() <= SCI_VERSION_2_1) {
const Object *obj = getClass(segMan);
varnum = getSciVersion() <= SCI_VERSION_1_LATE ? getVarCount() : obj->getVariable(1).toUint16();
buf = (const byte *)obj->_baseVars;
} else if (getSciVersion() == SCI_VERSION_3) {
varnum = _variables.size();
buf = (const byte *)_baseVars;
}
for (uint i = 0; i < varnum; i++)
if (READ_SCI11ENDIAN_UINT16(buf + (i << 1)) == slc) // Found it?
return i; // report success
return -1; // Failed
}
bool Object::relocateSci0Sci21(SegmentId segment, int location, size_t scriptSize) {
return relocateBlock(_variables, getPos().offset, segment, location, scriptSize);
}
bool Object::relocateSci3(SegmentId segment, int location, int offset, size_t scriptSize) {
assert(_propertyOffsetsSci3);
for (uint i = 0; i < _variables.size(); ++i) {
if (location == _propertyOffsetsSci3[i]) {
_variables[i].segment = segment;
_variables[i].offset += offset;
return true;
}
}
return false;
}
int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const {
int selectors = getVarCount();
if (propertyOffset < 0 || (propertyOffset >> 1) >= selectors) {
error("Applied propertyOffsetToId to invalid property offset %x (property #%d not in [0..%d])",
propertyOffset, propertyOffset >> 1, selectors - 1);
return -1;
}
if (getSciVersion() < SCI_VERSION_1_1) {
const byte *selectoroffset = ((const byte *)(_baseObj)) + kOffsetSelectorSegment + selectors * 2;
return READ_SCI11ENDIAN_UINT16(selectoroffset + propertyOffset);
} else {
const Object *obj = this;
if (!isClass())
obj = segMan->getObject(getSuperClassSelector());
return READ_SCI11ENDIAN_UINT16((const byte *)obj->_baseVars + propertyOffset);
}
}
void Object::initSpecies(SegManager *segMan, reg_t addr) {
uint16 speciesOffset = getSpeciesSelector().offset;
if (speciesOffset == 0xffff) // -1
setSpeciesSelector(NULL_REG); // no species
else
setSpeciesSelector(segMan->getClassAddress(speciesOffset, SCRIPT_GET_LOCK, addr));
}
void Object::initSuperClass(SegManager *segMan, reg_t addr) {
uint16 superClassOffset = getSuperClassSelector().offset;
if (superClassOffset == 0xffff) // -1
setSuperClassSelector(NULL_REG); // no superclass
else
setSuperClassSelector(segMan->getClassAddress(superClassOffset, SCRIPT_GET_LOCK, addr));
}
bool Object::initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass) {
const Object *baseObj = segMan->getObject(getSpeciesSelector());
if (baseObj) {
_variables.resize(baseObj->getVarCount());
// Copy base from species class, as we need its selector IDs
_baseObj = baseObj->_baseObj;
if (doInitSuperClass)
initSuperClass(segMan, addr);
return true;
}
return false;
}
const int EXTRA_GROUPS = 3;
void Object::initSelectorsSci3(const byte *buf) {
const byte *groupInfo = _baseObj + 16;
const byte *selectorBase = groupInfo + EXTRA_GROUPS * 32 * 2;
int groups = g_sci->getKernel()->getSelectorNamesSize()/32;
int methods, properties;
if (g_sci->getKernel()->getSelectorNamesSize() % 32)
++groups;
methods = properties = 0;
// Selectors are divided into groups of 32, of which the first
// two selectors are always reserved (because their storage
// space is used by the typeMask).
// We don't know beforehand how many methods and properties
// there are, so we count them first.
for (int groupNr = 0; groupNr < groups; ++groupNr) {
byte groupLocation = groupInfo[groupNr];
const byte *seeker = selectorBase + groupLocation * 32 * 2;
if (groupLocation != 0) {
// This object actually has selectors belonging to this group
int typeMask = READ_SCI11ENDIAN_UINT32(seeker);
for (int bit = 2; bit < 32; ++bit) {
int value = READ_SCI11ENDIAN_UINT16(seeker + bit * 2);
if (typeMask & (1 << bit)) { // Property
++properties;
} else if (value != 0xffff) { // Method
++methods;
} else {
// Undefined selector
}
}
}
}
_variables.resize(properties);
uint16 *propertyIds = (uint16 *) malloc(sizeof(uint16) * properties);
// uint16 *methodOffsets = (uint16 *) malloc(sizeof(uint16) * 2 * methods);
uint16 *propertyOffsets = (uint16 *) malloc(sizeof(uint16) * properties);
int propertyCounter = 0;
int methodCounter = 0;
// Go through the whole thing again to get the property values
// and method pointers
for (int groupNr = 0; groupNr < groups; ++groupNr) {
byte groupLocation = groupInfo[groupNr];
const byte *seeker = selectorBase + groupLocation * 32 * 2;
if (groupLocation != 0) {
// This object actually has selectors belonging to this group
int typeMask = READ_SCI11ENDIAN_UINT32(seeker);
int groupBaseId = groupNr * 32;
for (int bit = 2; bit < 32; ++bit) {
int value = READ_SCI11ENDIAN_UINT16(seeker + bit * 2);
if (typeMask & (1 << bit)) { // Property
propertyIds[propertyCounter] = groupBaseId + bit;
_variables[propertyCounter] = make_reg(0, value);
propertyOffsets[propertyCounter] = (seeker + bit * 2) - buf;
++propertyCounter;
} else if (value != 0xffff) { // Method
_baseMethod.push_back(groupBaseId + bit);
_baseMethod.push_back(value + READ_SCI11ENDIAN_UINT32(buf));
// methodOffsets[methodCounter] = (seeker + bit * 2) - buf;
++methodCounter;
} else /* Undefined selector */ {};
}
}
}
_speciesSelectorSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 4));
_superClassPosSci3 = make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 8));
_baseVars = propertyIds;
_methodCount = methods;
_propertyOffsetsSci3 = propertyOffsets;
//_methodOffsetsSci3 = methodOffsets;
}
} // End of namespace Sci
|