1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_ENGINE_OBJECT_H
#define SCI_ENGINE_OBJECT_H
#include "common/array.h"
#include "common/serializer.h"
#include "common/textconsole.h"
#include "sci/sci.h" // for the SCI versions
#include "sci/engine/vm_types.h" // for reg_t
#include "sci/util.h"
namespace Sci {
class SegManager;
enum infoSelectorFlags {
kInfoFlagClone = 0x0001,
#ifdef ENABLE_SCI32
/**
* When set, indicates to game scripts that a screen
* item can be updated.
*/
kInfoFlagViewVisible = 0x0008,
/**
* When set, the VM object has an associated ScreenItem in
* the rendering tree.
*/
kInfoFlagViewInserted = 0x0010,
#endif
kInfoFlagClass = 0x8000
};
enum ObjectOffsets {
kOffsetHeaderSize = 6,
kOffsetHeaderLocalVariables = 0,
kOffsetHeaderFunctionArea = 2,
kOffsetHeaderSelectorCounter = 4,
kOffsetSelectorSegment = 0,
kOffsetInfoSelectorSci0 = 4,
kOffsetNamePointerSci0 = 6,
kOffsetInfoSelectorSci11 = 14,
kOffsetNamePointerSci11 = 16
};
class Object {
public:
Object() :
_offset(getSciVersion() < SCI_VERSION_1_1 ? 0 : 5),
_isFreed(false),
_baseObj(),
_baseVars(),
_methodCount(0)
#ifdef ENABLE_SCI32
,
_propertyOffsetsSci3()
#endif
{}
Object &operator=(const Object &other) {
_baseObj = other._baseObj;
_baseMethod = other._baseMethod;
_variables = other._variables;
_methodCount = other._methodCount;
_isFreed = other._isFreed;
_offset = other._offset;
_pos = other._pos;
_baseVars = other._baseVars;
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3) {
_propertyOffsetsSci3 = other._propertyOffsetsSci3;
_superClassPosSci3 = other._superClassPosSci3;
_speciesSelectorSci3 = other._speciesSelectorSci3;
_infoSelectorSci3 = other._infoSelectorSci3;
_mustSetViewVisible = other._mustSetViewVisible;
}
#endif
return *this;
}
reg_t getSpeciesSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
return _speciesSelectorSci3;
else
#endif
return _variables[_offset];
}
void setSpeciesSelector(reg_t value) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
_speciesSelectorSci3 = value;
else
#endif
_variables[_offset] = value;
}
reg_t getSuperClassSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
return _superClassPosSci3;
else
#endif
return _variables[_offset + 1];
}
void setSuperClassSelector(reg_t value) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
_superClassPosSci3 = value;
else
#endif
_variables[_offset + 1] = value;
}
reg_t getInfoSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
return _infoSelectorSci3;
else
#endif
return _variables[_offset + 2];
}
void setInfoSelector(reg_t info) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
_infoSelectorSci3 = info;
else
#endif
_variables[_offset + 2] = info;
}
#ifdef ENABLE_SCI32
void setInfoSelectorFlag(infoSelectorFlags flag) {
if (getSciVersion() == SCI_VERSION_3) {
_infoSelectorSci3 |= flag;
} else {
_variables[_offset + 2] |= flag;
}
}
// NOTE: In real engine, -info- is treated as byte size
void clearInfoSelectorFlag(infoSelectorFlags flag) {
if (getSciVersion() == SCI_VERSION_3) {
_infoSelectorSci3 &= ~flag;
} else {
_variables[_offset + 2] &= ~flag;
}
}
bool isInserted() const {
return getInfoSelector().toUint16() & kInfoFlagViewInserted;
}
#endif
reg_t getNameSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
return _variables.size() ? _variables[0] : NULL_REG;
else
#endif
return _offset + 3 < (uint16)_variables.size() ? _variables[_offset + 3] : NULL_REG;
}
// No setter for the name selector
reg_t getPropDictSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("getPropDictSelector called for SCI3");
else
#endif
return _variables[2];
}
void setPropDictSelector(reg_t value) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("setPropDictSelector called for SCI3");
else
#endif
_variables[2] = value;
}
reg_t getClassScriptSelector() const {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
return make_reg(0, _baseObj.getUint16SEAt(6));
else
#endif
return _variables[4];
}
void setClassScriptSelector(reg_t value) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3)
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("setClassScriptSelector called for SCI3");
else
#endif
_variables[4] = value;
}
Selector getVarSelector(uint16 i) const { return _baseVars[i]; }
reg_t getFunction(uint16 i) const {
uint16 offset = (getSciVersion() < SCI_VERSION_1_1) ? _methodCount + 1 + i : i * 2 + 2;
if (getSciVersion() == SCI_VERSION_3)
offset--;
reg_t addr;
addr.setSegment(_pos.getSegment());
addr.setOffset(_baseMethod[offset]);
return addr;
}
Selector getFuncSelector(uint16 i) const {
uint16 offset = (getSciVersion() < SCI_VERSION_1_1) ? i : i * 2 + 1;
if (getSciVersion() == SCI_VERSION_3)
offset--;
return _baseMethod[offset];
}
/**
* Determines if this object is a class and explicitly defines the
* selector as a funcselector. Does NOT say anything about the object's
* superclasses, i.e. failure may be returned even if one of the
* superclasses defines the funcselector
*/
int funcSelectorPosition(Selector sel) const {
for (uint i = 0; i < _methodCount; i++)
if (getFuncSelector(i) == sel)
return i;
return -1;
}
/**
* Determines if the object explicitly defines slc as a varselector.
* Returns -1 if not found.
*/
int locateVarSelector(SegManager *segMan, Selector slc) const;
bool isClass() const { return (getInfoSelector().getOffset() & kInfoFlagClass); }
const Object *getClass(SegManager *segMan) const;
void markAsFreed() { _isFreed = true; }
bool isFreed() const { return _isFreed; }
uint getVarCount() const { return _variables.size(); }
void init(const SciSpan<const byte> &buf, reg_t obj_pos, bool initVariables = true);
reg_t getVariable(uint var) const { return _variables[var]; }
reg_t &getVariableRef(uint var) { return _variables[var]; }
uint16 getMethodCount() const { return _methodCount; }
reg_t getPos() const { return _pos; }
void saveLoadWithSerializer(Common::Serializer &ser);
void cloneFromObject(const Object *obj) {
_baseObj = obj ? obj->_baseObj : SciSpan<const byte>();
_baseMethod = obj ? obj->_baseMethod : Common::Array<uint32>();
_baseVars = obj ? obj->_baseVars : Common::Array<uint16>();
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3) {
_mustSetViewVisible = obj ? obj->_mustSetViewVisible : Common::Array<bool>();
}
#endif
}
bool relocateSci0Sci21(SegmentId segment, int location, size_t scriptSize);
#ifdef ENABLE_SCI32
bool relocateSci3(SegmentId segment, uint32 location, int offset, size_t scriptSize);
#endif
int propertyOffsetToId(SegManager *segMan, int propertyOffset) const;
void initSpecies(SegManager *segMan, reg_t addr);
void initSuperClass(SegManager *segMan, reg_t addr);
bool initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass = true);
void syncBaseObject(const SciSpan<const byte> &ptr) { _baseObj = ptr; }
#ifdef ENABLE_SCI32
bool mustSetViewVisible(const int index, const bool fromPropertyOp) const;
#endif
private:
#ifdef ENABLE_SCI32
void initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables);
#endif
/**
* A pointer to the raw object data within the object's owner script.
*/
SciSpan<const byte> _baseObj;
/**
* A lookup table from a property index to its corresponding selector
* number.
*/
Common::Array<uint16> _baseVars;
/**
* A lookup table from a method index to its corresponding selector number.
* In SCI3, the table contains selector + offset in pairs.
*/
Common::Array<uint32> _baseMethod;
/**
* A lookup table from a property index to the property's current value.
*/
Common::Array<reg_t> _variables;
#ifdef ENABLE_SCI32
/**
* A lookup table from a property index to the property's original absolute
* offset within the raw script data. This absolute offset is coded into the
* script's relocation table, and is used to look up 32-bit values for
* properties in the relocation table (which is used to break the 16-bit
* barrier, since the script format still only holds 16-bit values inline).
*/
Common::Array<uint32> _propertyOffsetsSci3;
#endif
/**
* The number of methods on the object.
*/
uint16 _methodCount;
/**
* Whether or not a clone object has been marked as 'freed'.
*/
bool _isFreed;
/**
* For SCI0 through SCI2.1, an extra index offset used when looking up
* special object properties -species-, -super-, -info-, and name.
*/
uint16 _offset;
reg_t _pos; /**< Object offset within its script; for clones, this is their base */
#ifdef ENABLE_SCI32
reg_t _superClassPosSci3; /**< reg_t pointing to superclass for SCI3 */
reg_t _speciesSelectorSci3; /**< reg_t containing species "selector" for SCI3 */
reg_t _infoSelectorSci3; /**< reg_t containing info "selector" for SCI3 */
Common::Array<bool> _mustSetViewVisible; /** cached bit of info to make lookup fast, SCI3 only */
#endif
};
} // End of namespace Sci
#endif // SCI_ENGINE_OBJECT_H
|