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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/sci.h"
#include "sci/engine/seg_manager.h"
#include "sci/engine/state.h"
#include "sci/engine/script.h"
namespace Sci {
enum {
DEFAULT_SCRIPTS = 32,
DEFAULT_OBJECTS = 8, ///< default number of objects per script
DEFAULT_OBJECTS_INCREMENT = 4 ///< Number of additional objects to instantiate if we're running out of them
};
SegManager::SegManager(ResourceManager *resMan) {
_heap.push_back(0);
_clonesSegId = 0;
_listsSegId = 0;
_nodesSegId = 0;
_hunksSegId = 0;
#ifdef ENABLE_SCI32
_arraysSegId = 0;
_stringSegId = 0;
#endif
_resMan = resMan;
createClassTable();
}
SegManager::~SegManager() {
resetSegMan();
}
void SegManager::resetSegMan() {
// Free memory
for (uint i = 0; i < _heap.size(); i++) {
if (_heap[i])
deallocate(i, false);
}
_heap.clear();
// And reinitialize
_heap.push_back(0);
_clonesSegId = 0;
_listsSegId = 0;
_nodesSegId = 0;
_hunksSegId = 0;
// Reinitialize class table
_classTable.clear();
createClassTable();
}
void SegManager::initSysStrings() {
_sysStrings = (SystemStrings *)allocSegment(new SystemStrings(), &_sysStringsSegId);
// Allocate static buffer for savegame and CWD directories
SystemString *strSaveDir = getSystemString(SYS_STRING_SAVEDIR);
strSaveDir->_name = "savedir";
strSaveDir->_maxSize = MAX_SAVE_DIR_SIZE;
strSaveDir->_value = (char *)calloc(MAX_SAVE_DIR_SIZE, sizeof(char));
// Set the savegame dir (actually, we set it to a fake value,
// since we cannot let the game control where saves are stored)
::strcpy(strSaveDir->_value, "");
// Allocate static buffer for the parser base
SystemString *strParserBase = getSystemString(SYS_STRING_PARSER_BASE);
strParserBase->_name = "parser-base";
strParserBase->_maxSize = MAX_PARSER_BASE;
strParserBase->_value = (char *)calloc(MAX_PARSER_BASE, sizeof(char));
}
SegmentId SegManager::findFreeSegment() const {
// The following is a very crude approach: We find a free segment id by
// scanning from the start. This can be slow if the number of segments
// becomes large. Optimizations are possible and easy, but I'll refrain
// from attempting any until we determine we actually need it.
uint seg = 1;
while (seg < _heap.size() && _heap[seg]) {
++seg;
}
assert(seg < 65536);
return seg;
}
SegmentObj *SegManager::allocSegment(SegmentObj *mem, SegmentId *segid) {
// Find a free segment
SegmentId id = findFreeSegment();
if (segid)
*segid = id;
if (!mem)
error("SegManager: invalid mobj");
// ... and put it into the (formerly) free segment.
if (id >= (int)_heap.size()) {
assert(id == (int)_heap.size());
_heap.push_back(0);
}
_heap[id] = mem;
return mem;
}
Script *SegManager::allocateScript(int script_nr, SegmentId *segid) {
// Check if the script already has an allocated segment. If it
// does, return that segment.
*segid = _scriptSegMap.getVal(script_nr, 0);
if (*segid > 0) {
return (Script *)_heap[*segid];
}
// allocate the SegmentObj
SegmentObj *mem = allocSegment(new Script(), segid);
// Add the script to the "script id -> segment id" hashmap
_scriptSegMap[script_nr] = *segid;
return (Script *)mem;
}
int SegManager::deallocate(SegmentId seg, bool recursive) {
SegmentObj *mobj;
VERIFY(check(seg), "invalid seg id");
mobj = _heap[seg];
if (mobj->getType() == SEG_TYPE_SCRIPT) {
Script *scr = (Script *)mobj;
_scriptSegMap.erase(scr->getScriptNumber());
if (recursive && scr->_localsSegment)
deallocate(scr->_localsSegment, recursive);
}
delete mobj;
_heap[seg] = NULL;
return 1;
}
bool SegManager::isHeapObject(reg_t pos) const {
const Object *obj = getObject(pos);
if (obj == NULL || (obj && obj->isFreed()))
return false;
Script *scr = getScriptIfLoaded(pos.segment);
return !(scr && scr->isMarkedAsDeleted());
}
void SegManager::deallocateScript(int script_nr) {
SegmentId seg = getScriptSegment(script_nr);
deallocate(seg, true);
}
Script *SegManager::getScript(const SegmentId seg) {
if (seg < 1 || (uint)seg >= _heap.size()) {
error("SegManager::getScript(): seg id %x out of bounds", seg);
}
if (!_heap[seg]) {
error("SegManager::getScript(): seg id %x is not in memory", seg);
}
if (_heap[seg]->getType() != SEG_TYPE_SCRIPT) {
error("SegManager::getScript(): seg id %x refers to type %d != SEG_TYPE_SCRIPT", seg, _heap[seg]->getType());
}
return (Script *)_heap[seg];
}
Script *SegManager::getScriptIfLoaded(const SegmentId seg) const {
if (seg < 1 || (uint)seg >= _heap.size() || !_heap[seg] || _heap[seg]->getType() != SEG_TYPE_SCRIPT)
return 0;
return (Script *)_heap[seg];
}
SegmentId SegManager::findSegmentByType(int type) const {
for (uint i = 0; i < _heap.size(); i++)
if (_heap[i] && _heap[i]->getType() == type)
return i;
return 0;
}
SegmentObj *SegManager::getSegmentObj(SegmentId seg) const {
if (seg < 1 || (uint)seg >= _heap.size() || !_heap[seg])
return 0;
return _heap[seg];
}
SegmentType SegManager::getSegmentType(SegmentId seg) const {
if (seg < 1 || (uint)seg >= _heap.size() || !_heap[seg])
return SEG_TYPE_INVALID;
return _heap[seg]->getType();
}
SegmentObj *SegManager::getSegment(SegmentId seg, SegmentType type) const {
return getSegmentType(seg) == type ? _heap[seg] : NULL;
}
Object *SegManager::getObject(reg_t pos) const {
SegmentObj *mobj = getSegmentObj(pos.segment);
Object *obj = NULL;
if (mobj != NULL) {
if (mobj->getType() == SEG_TYPE_CLONES) {
CloneTable *ct = (CloneTable *)mobj;
if (ct->isValidEntry(pos.offset))
obj = &(ct->_table[pos.offset]);
else
warning("getObject(): Trying to get an invalid object");
} else if (mobj->getType() == SEG_TYPE_SCRIPT) {
Script *scr = (Script *)mobj;
if (pos.offset <= scr->getBufSize() && pos.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET
&& RAW_IS_OBJECT(scr->getBuf(pos.offset))) {
obj = scr->getObject(pos.offset);
}
}
}
return obj;
}
const char *SegManager::getObjectName(reg_t pos) {
const Object *obj = getObject(pos);
if (!obj)
return "<no such object>";
reg_t nameReg = obj->getNameSelector();
if (nameReg.isNull())
return "<no name>";
const char *name = derefString(nameReg);
if (!name)
return "<invalid name>";
return name;
}
reg_t SegManager::findObjectByName(const Common::String &name, int index) {
Common::Array<reg_t> result;
uint i;
// Now all values are available; iterate over all objects.
for (i = 0; i < _heap.size(); i++) {
const SegmentObj *mobj = _heap[i];
if (!mobj)
continue;
reg_t objpos = make_reg(i, 0);
if (mobj->getType() == SEG_TYPE_SCRIPT) {
// It's a script, scan all objects in it
const Script *scr = (const Script *)mobj;
for (ObjMap::const_iterator it = scr->_objects.begin(); it != scr->_objects.end(); ++it) {
objpos.offset = it->_value.getPos().offset;
if (name == getObjectName(objpos))
result.push_back(objpos);
}
} else if (mobj->getType() == SEG_TYPE_CLONES) {
// It's clone table, scan all objects in it
const CloneTable *ct = (const CloneTable *)mobj;
for (uint idx = 0; idx < ct->_table.size(); ++idx) {
if (!ct->isValidEntry(idx))
continue;
objpos.offset = idx;
if (name == getObjectName(objpos))
result.push_back(objpos);
}
}
}
if (result.empty())
return NULL_REG;
if (result.size() > 1 && index < 0) {
printf("Ambiguous:\n");
for (i = 0; i < result.size(); i++)
printf(" %3x: [%04x:%04x] %s\n", i, PRINT_REG(result[i]), name.c_str());
return NULL_REG; // Ambiguous
}
if (index < 0)
return result[0];
else if (result.size() <= (uint)index)
return NULL_REG; // Not found
return result[index];
}
// validate the seg
// return:
// false - invalid seg
// true - valid seg
bool SegManager::check(SegmentId seg) {
if (seg < 1 || (uint)seg >= _heap.size()) {
return false;
}
if (!_heap[seg]) {
warning("SegManager: seg %x is removed from memory, but not removed from hash_map", seg);
return false;
}
return true;
}
// return the seg if script_id is valid and in the map, else 0
SegmentId SegManager::getScriptSegment(int script_id) const {
return _scriptSegMap.getVal(script_id, 0);
}
SegmentId SegManager::getScriptSegment(int script_nr, ScriptLoadType load) {
SegmentId segment;
if ((load & SCRIPT_GET_LOAD) == SCRIPT_GET_LOAD)
instantiateScript(script_nr);
segment = getScriptSegment(script_nr);
if (segment > 0) {
if ((load & SCRIPT_GET_LOCK) == SCRIPT_GET_LOCK)
getScript(segment)->incrementLockers();
}
return segment;
}
LocalVariables *SegManager::allocLocalsSegment(Script *scr) {
if (!scr->getLocalsCount()) { // No locals
scr->_localsSegment = 0;
scr->_localsBlock = NULL;
return NULL;
} else {
LocalVariables *locals;
if (scr->_localsSegment) {
locals = (LocalVariables *)_heap[scr->_localsSegment];
VERIFY(locals != NULL, "Re-used locals segment was NULL'd out");
VERIFY(locals->getType() == SEG_TYPE_LOCALS, "Re-used locals segment did not consist of local variables");
VERIFY(locals->script_id == scr->getScriptNumber(), "Re-used locals segment belonged to other script");
} else
locals = (LocalVariables *)allocSegment(new LocalVariables(), &scr->_localsSegment);
scr->_localsBlock = locals;
locals->script_id = scr->getScriptNumber();
locals->_locals.resize(scr->getLocalsCount());
return locals;
}
}
DataStack *SegManager::allocateStack(int size, SegmentId *segid) {
SegmentObj *mobj = allocSegment(new DataStack(), segid);
DataStack *retval = (DataStack *)mobj;
retval->_entries = (reg_t *)calloc(size, sizeof(reg_t));
retval->_capacity = size;
// SSCI initializes the stack with "S" characters (uppercase S in SCI0-SCI1,
// lowercase s in SCI0 and SCI11) - probably stands for "stack"
byte filler = (getSciVersion() >= SCI_VERSION_01 && getSciVersion() <= SCI_VERSION_1_LATE) ? 'S' : 's';
for (int i = 0; i < size; i++)
retval->_entries[i] = make_reg(0, filler);
return retval;
}
void SegManager::freeHunkEntry(reg_t addr) {
if (addr.isNull()) {
warning("Attempt to free a Hunk from a null address");
return;
}
HunkTable *ht = (HunkTable *)getSegment(addr.segment, SEG_TYPE_HUNK);
if (!ht) {
warning("Attempt to free Hunk from address %04x:%04x: Invalid segment type", PRINT_REG(addr));
return;
}
ht->freeEntry(addr.offset);
}
reg_t SegManager::allocateHunkEntry(const char *hunk_type, int size) {
HunkTable *table;
int offset;
if (!_hunksSegId)
allocSegment(new HunkTable(), &(_hunksSegId));
table = (HunkTable *)_heap[_hunksSegId];
offset = table->allocEntry();
reg_t addr = make_reg(_hunksSegId, offset);
Hunk *h = &(table->_table[offset]);
if (!h)
return NULL_REG;
h->mem = malloc(size);
h->size = size;
h->type = hunk_type;
return addr;
}
byte *SegManager::getHunkPointer(reg_t addr) {
HunkTable *ht = (HunkTable *)getSegment(addr.segment, SEG_TYPE_HUNK);
if (!ht || !ht->isValidEntry(addr.offset)) {
// Valid SCI behavior, e.g. when loading/quitting
return NULL;
}
return (byte *)ht->_table[addr.offset].mem;
}
Clone *SegManager::allocateClone(reg_t *addr) {
CloneTable *table;
int offset;
if (!_clonesSegId)
table = (CloneTable *)allocSegment(new CloneTable(), &(_clonesSegId));
else
table = (CloneTable *)_heap[_clonesSegId];
offset = table->allocEntry();
*addr = make_reg(_clonesSegId, offset);
return &(table->_table[offset]);
}
List *SegManager::allocateList(reg_t *addr) {
ListTable *table;
int offset;
if (!_listsSegId)
allocSegment(new ListTable(), &(_listsSegId));
table = (ListTable *)_heap[_listsSegId];
offset = table->allocEntry();
*addr = make_reg(_listsSegId, offset);
return &(table->_table[offset]);
}
Node *SegManager::allocateNode(reg_t *addr) {
NodeTable *table;
int offset;
if (!_nodesSegId)
allocSegment(new NodeTable(), &(_nodesSegId));
table = (NodeTable *)_heap[_nodesSegId];
offset = table->allocEntry();
*addr = make_reg(_nodesSegId, offset);
return &(table->_table[offset]);
}
reg_t SegManager::newNode(reg_t value, reg_t key) {
reg_t nodeRef;
Node *n = allocateNode(&nodeRef);
n->pred = n->succ = NULL_REG;
n->key = key;
n->value = value;
return nodeRef;
}
List *SegManager::lookupList(reg_t addr) {
if (getSegmentType(addr.segment) != SEG_TYPE_LISTS) {
error("Attempt to use non-list %04x:%04x as list", PRINT_REG(addr));
return NULL;
}
ListTable *lt = (ListTable *)_heap[addr.segment];
if (!lt->isValidEntry(addr.offset)) {
error("Attempt to use non-list %04x:%04x as list", PRINT_REG(addr));
return NULL;
}
return &(lt->_table[addr.offset]);
}
Node *SegManager::lookupNode(reg_t addr, bool stopOnDiscarded) {
if (addr.isNull())
return NULL; // Non-error null
SegmentType type = getSegmentType(addr.segment);
if (type != SEG_TYPE_NODES) {
error("Attempt to use non-node %04x:%04x (type %d) as list node", PRINT_REG(addr), type);
return NULL;
}
NodeTable *nt = (NodeTable *)_heap[addr.segment];
if (!nt->isValidEntry(addr.offset)) {
if (!stopOnDiscarded)
return NULL;
error("Attempt to use invalid or discarded reference %04x:%04x as list node", PRINT_REG(addr));
return NULL;
}
return &(nt->_table[addr.offset]);
}
SegmentRef SegManager::dereference(reg_t pointer) {
SegmentRef ret;
if (!pointer.segment || (pointer.segment >= _heap.size()) || !_heap[pointer.segment]) {
// This occurs in KQ5CD when interacting with certain objects
warning("SegManager::dereference(): Attempt to dereference invalid pointer %04x:%04x", PRINT_REG(pointer));
return ret; /* Invalid */
}
SegmentObj *mobj = _heap[pointer.segment];
return mobj->dereference(pointer);
}
static void *derefPtr(SegManager *segMan, reg_t pointer, int entries, bool wantRaw) {
SegmentRef ret = segMan->dereference(pointer);
if (!ret.isValid())
return NULL;
if (ret.isRaw != wantRaw) {
warning("Dereferencing pointer %04x:%04x (type %d) which is %s, but expected %s", PRINT_REG(pointer),
segMan->getSegmentType(pointer.segment),
ret.isRaw ? "raw" : "not raw",
wantRaw ? "raw" : "not raw");
}
if (!wantRaw && ret.skipByte) {
warning("Unaligned pointer read: %04x:%04x expected with word alignment", PRINT_REG(pointer));
return NULL;
}
if (entries > ret.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(pointer));
return NULL;
}
if (ret.isRaw)
return ret.raw;
else
return ret.reg;
}
byte *SegManager::derefBulkPtr(reg_t pointer, int entries) {
return (byte *)derefPtr(this, pointer, entries, true);
}
reg_t *SegManager::derefRegPtr(reg_t pointer, int entries) {
return (reg_t *)derefPtr(this, pointer, 2*entries, false);
}
char *SegManager::derefString(reg_t pointer, int entries) {
return (char *)derefPtr(this, pointer, entries, true);
}
// Helper functions for getting/setting characters in string fragments
static inline char getChar(const SegmentRef &ref, uint offset) {
if (ref.skipByte)
offset++;
reg_t val = ref.reg[offset / 2];
// segment 0xFFFF means that the scripts are using uninitialized temp-variable space
// we can safely ignore this, if it isn't one of the first 2 chars.
// foreign lsl3 uses kFileIO(readraw) and then immediately uses kReadNumber right at the start
if (val.segment != 0)
if (!((val.segment == 0xFFFF) && (offset > 1)))
warning("Attempt to read character from non-raw data");
return (offset & 1 ? val.offset >> 8 : val.offset & 0xff);
}
static inline void setChar(const SegmentRef &ref, uint offset, char value) {
if (ref.skipByte)
offset++;
reg_t *val = ref.reg + offset / 2;
val->segment = 0;
if (offset & 1)
val->offset = (val->offset & 0x00ff) | (value << 8);
else
val->offset = (val->offset & 0xff00) | value;
}
// TODO: memcpy, strcpy and strncpy could maybe be folded into a single function
void SegManager::strncpy(reg_t dest, const char* src, size_t n) {
SegmentRef dest_r = dereference(dest);
if (!dest_r.isValid()) {
warning("Attempt to strncpy to invalid pointer %04x:%04x", PRINT_REG(dest));
return;
}
if (dest_r.isRaw) {
// raw -> raw
if (n == 0xFFFFFFFFU)
::strcpy((char *)dest_r.raw, src);
else
::strncpy((char *)dest_r.raw, src, n);
} else {
// raw -> non-raw
for (uint i = 0; i < n; i++) {
setChar(dest_r, i, src[i]);
if (!src[i])
break;
}
// Put an ending NUL to terminate the string
if ((size_t)dest_r.maxSize > n)
setChar(dest_r, n, 0);
}
}
void SegManager::strncpy(reg_t dest, reg_t src, size_t n) {
if (src.isNull()) {
// Clear target string instead.
if (n > 0)
strcpy(dest, "");
return; // empty text
}
SegmentRef dest_r = dereference(dest);
const SegmentRef src_r = dereference(src);
if (!src_r.isValid()) {
warning("Attempt to strncpy from invalid pointer %04x:%04x", PRINT_REG(src));
// Clear target string instead.
if (n > 0)
strcpy(dest, "");
return;
}
if (!dest_r.isValid()) {
warning("Attempt to strncpy to invalid pointer %04x:%04x", PRINT_REG(dest));
return;
}
if (src_r.isRaw) {
// raw -> *
strncpy(dest, (const char*)src_r.raw, n);
} else if (dest_r.isRaw && !src_r.isRaw) {
// non-raw -> raw
for (uint i = 0; i < n; i++) {
char c = getChar(src_r, i);
dest_r.raw[i] = c;
if (!c)
break;
}
} else {
// non-raw -> non-raw
for (uint i = 0; i < n; i++) {
char c = getChar(src_r, i);
setChar(dest_r, i, c);
if (!c)
break;
}
}
}
void SegManager::strcpy(reg_t dest, const char* src) {
strncpy(dest, src, 0xFFFFFFFFU);
}
void SegManager::strcpy(reg_t dest, reg_t src) {
strncpy(dest, src, 0xFFFFFFFFU);
}
void SegManager::memcpy(reg_t dest, const byte* src, size_t n) {
SegmentRef dest_r = dereference(dest);
if (!dest_r.isValid()) {
warning("Attempt to memcpy to invalid pointer %04x:%04x", PRINT_REG(dest));
return;
}
if ((int)n > dest_r.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(dest));
return;
}
if (dest_r.isRaw) {
// raw -> raw
::memcpy((char*)dest_r.raw, src, n);
} else {
// raw -> non-raw
for (uint i = 0; i < n; i++)
setChar(dest_r, i, src[i]);
}
}
void SegManager::memcpy(reg_t dest, reg_t src, size_t n) {
SegmentRef dest_r = dereference(dest);
const SegmentRef src_r = dereference(src);
if (!dest_r.isValid()) {
warning("Attempt to memcpy to invalid pointer %04x:%04x", PRINT_REG(dest));
return;
}
if ((int)n > dest_r.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(dest));
return;
}
if (!src_r.isValid()) {
warning("Attempt to memcpy from invalid pointer %04x:%04x", PRINT_REG(src));
return;
}
if ((int)n > src_r.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(src));
return;
}
if (src_r.isRaw) {
// raw -> *
memcpy(dest, src_r.raw, n);
} else if (dest_r.isRaw) {
// * -> raw
memcpy(dest_r.raw, src, n);
} else {
// non-raw -> non-raw
for (uint i = 0; i < n; i++) {
char c = getChar(src_r, i);
setChar(dest_r, i, c);
}
}
}
void SegManager::memcpy(byte *dest, reg_t src, size_t n) {
const SegmentRef src_r = dereference(src);
if (!src_r.isValid()) {
warning("Attempt to memcpy from invalid pointer %04x:%04x", PRINT_REG(src));
return;
}
if ((int)n > src_r.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(src));
return;
}
if (src_r.isRaw) {
// raw -> raw
::memcpy(dest, src_r.raw, n);
} else {
// non-raw -> raw
for (uint i = 0; i < n; i++) {
char c = getChar(src_r, i);
dest[i] = c;
}
}
}
size_t SegManager::strlen(reg_t str) {
if (str.isNull())
return 0; // empty text
SegmentRef str_r = dereference(str);
if (!str_r.isValid()) {
warning("Attempt to call strlen on invalid pointer %04x:%04x", PRINT_REG(str));
return 0;
}
if (str_r.isRaw) {
return ::strlen((const char *)str_r.raw);
} else {
int i = 0;
while (getChar(str_r, i))
i++;
return i;
}
}
Common::String SegManager::getString(reg_t pointer, int entries) {
Common::String ret;
if (pointer.isNull())
return ret; // empty text
SegmentRef src_r = dereference(pointer);
if (!src_r.isValid()) {
warning("SegManager::getString(): Attempt to dereference invalid pointer %04x:%04x", PRINT_REG(pointer));
return ret;
}
if (entries > src_r.maxSize) {
warning("Trying to dereference pointer %04x:%04x beyond end of segment", PRINT_REG(pointer));
return ret;
}
if (src_r.isRaw)
ret = (char *)src_r.raw;
else {
uint i = 0;
for (;;) {
char c = getChar(src_r, i);
if (!c)
break;
i++;
ret += c;
};
}
return ret;
}
byte *SegManager::allocDynmem(int size, const char *descr, reg_t *addr) {
SegmentId seg;
SegmentObj *mobj = allocSegment(new DynMem(), &seg);
*addr = make_reg(seg, 0);
DynMem &d = *(DynMem *)mobj;
d._size = size;
if (size == 0)
d._buf = NULL;
else
d._buf = (byte *)malloc(size);
d._description = descr;
return (byte *)(d._buf);
}
bool SegManager::freeDynmem(reg_t addr) {
if (addr.segment < 1 || addr.segment >= _heap.size() || !_heap[addr.segment] || _heap[addr.segment]->getType() != SEG_TYPE_DYNMEM)
return false; // error
deallocate(addr.segment, true);
return true; // OK
}
#ifdef ENABLE_SCI32
SciArray<reg_t> *SegManager::allocateArray(reg_t *addr) {
ArrayTable *table;
int offset;
if (!_arraysSegId) {
table = (ArrayTable *)allocSegment(new ArrayTable(), &(_arraysSegId));
} else
table = (ArrayTable *)_heap[_arraysSegId];
offset = table->allocEntry();
*addr = make_reg(_arraysSegId, offset);
return &(table->_table[offset]);
}
SciArray<reg_t> *SegManager::lookupArray(reg_t addr) {
if (_heap[addr.segment]->getType() != SEG_TYPE_ARRAY)
error("Attempt to use non-array %04x:%04x as array", PRINT_REG(addr));
ArrayTable *arrayTable = (ArrayTable *)_heap[addr.segment];
if (!arrayTable->isValidEntry(addr.offset))
error("Attempt to use non-array %04x:%04x as array", PRINT_REG(addr));
return &(arrayTable->_table[addr.offset]);
}
void SegManager::freeArray(reg_t addr) {
if (_heap[addr.segment]->getType() != SEG_TYPE_ARRAY)
error("Attempt to use non-array %04x:%04x as array", PRINT_REG(addr));
ArrayTable *arrayTable = (ArrayTable *)_heap[addr.segment];
if (!arrayTable->isValidEntry(addr.offset))
error("Attempt to use non-array %04x:%04x as array", PRINT_REG(addr));
arrayTable->_table[addr.offset].destroy();
arrayTable->freeEntry(addr.offset);
}
SciString *SegManager::allocateString(reg_t *addr) {
StringTable *table;
int offset;
if (!_stringSegId) {
table = (StringTable *)allocSegment(new StringTable(), &(_stringSegId));
} else
table = (StringTable *)_heap[_stringSegId];
offset = table->allocEntry();
*addr = make_reg(_stringSegId, offset);
return &(table->_table[offset]);
}
SciString *SegManager::lookupString(reg_t addr) {
if (_heap[addr.segment]->getType() != SEG_TYPE_STRING)
error("lookupString: Attempt to use non-string %04x:%04x as string", PRINT_REG(addr));
StringTable *stringTable = (StringTable *)_heap[addr.segment];
if (!stringTable->isValidEntry(addr.offset))
error("lookupString: Attempt to use non-string %04x:%04x as string", PRINT_REG(addr));
return &(stringTable->_table[addr.offset]);
}
void SegManager::freeString(reg_t addr) {
if (_heap[addr.segment]->getType() != SEG_TYPE_STRING)
error("freeString: Attempt to use non-string %04x:%04x as string", PRINT_REG(addr));
StringTable *stringTable = (StringTable *)_heap[addr.segment];
if (!stringTable->isValidEntry(addr.offset))
error("freeString: Attempt to use non-string %04x:%04x as string", PRINT_REG(addr));
stringTable->_table[addr.offset].destroy();
stringTable->freeEntry(addr.offset);
}
#endif
void SegManager::createClassTable() {
Resource *vocab996 = _resMan->findResource(ResourceId(kResourceTypeVocab, 996), 1);
if (!vocab996)
error("SegManager: failed to open vocab 996");
int totalClasses = vocab996->size >> 2;
_classTable.resize(totalClasses);
for (uint16 classNr = 0; classNr < totalClasses; classNr++) {
uint16 scriptNr = READ_SCI11ENDIAN_UINT16(vocab996->data + classNr * 4 + 2);
_classTable[classNr].reg = NULL_REG;
_classTable[classNr].script = scriptNr;
}
_resMan->unlockResource(vocab996);
}
reg_t SegManager::getClassAddress(int classnr, ScriptLoadType lock, reg_t caller) {
if (classnr == 0xffff)
return NULL_REG;
if (classnr < 0 || (int)_classTable.size() <= classnr || _classTable[classnr].script < 0) {
error("[VM] Attempt to dereference class %x, which doesn't exist (max %x)", classnr, _classTable.size());
return NULL_REG;
} else {
Class *the_class = &_classTable[classnr];
if (!the_class->reg.segment) {
getScriptSegment(the_class->script, lock);
if (!the_class->reg.segment) {
error("[VM] Trying to instantiate class %x by instantiating script 0x%x (%03d) failed;", classnr, the_class->script, the_class->script);
return NULL_REG;
}
} else
if (caller.segment != the_class->reg.segment)
getScript(the_class->reg.segment)->incrementLockers();
return the_class->reg;
}
}
int SegManager::instantiateScript(int scriptNum) {
SegmentId segmentId = getScriptSegment(scriptNum);
Script *scr = getScriptIfLoaded(segmentId);
if (scr) {
if (!scr->isMarkedAsDeleted()) {
scr->incrementLockers();
return segmentId;
} else {
scr->freeScript();
}
} else {
scr = allocateScript(scriptNum, &segmentId);
}
scr->init(scriptNum, _resMan);
scr->load(_resMan);
scr->initialiseLocals(this);
scr->initialiseClasses(this);
scr->initialiseObjects(this, segmentId);
return segmentId;
}
void SegManager::uninstantiateScript(int script_nr) {
SegmentId segmentId = getScriptSegment(script_nr);
Script *scr = getScriptIfLoaded(segmentId);
if (!scr) { // Is it already unloaded?
//warning("unloading script 0x%x requested although not loaded", script_nr);
// This is perfectly valid SCI behaviour
return;
}
scr->decrementLockers(); // One less locker
if (scr->getLockers() > 0)
return;
// Free all classtable references to this script
for (uint i = 0; i < classTableSize(); i++)
if (getClass(i).reg.segment == segmentId)
setClassOffset(i, NULL_REG);
if (getSciVersion() < SCI_VERSION_1_1)
uninstantiateScriptSci0(script_nr);
// FIXME: Add proper script uninstantiation for SCI 1.1
if (!scr->getLockers()) {
// The actual script deletion seems to be done by SCI scripts themselves
scr->markDeleted();
debugC(kDebugLevelScripts, "Unloaded script 0x%x.", script_nr);
}
}
void SegManager::uninstantiateScriptSci0(int script_nr) {
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
SegmentId segmentId = getScriptSegment(script_nr);
Script *scr = getScript(segmentId);
reg_t reg = make_reg(segmentId, oldScriptHeader ? 2 : 0);
int objType, objLength = 0;
// Make a pass over the object in order to uninstantiate all superclasses
do {
reg.offset += objLength; // Step over the last checked object
objType = READ_SCI11ENDIAN_UINT16(scr->getBuf(reg.offset));
if (!objType)
break;
objLength = READ_SCI11ENDIAN_UINT16(scr->getBuf(reg.offset + 2));
reg.offset += 4; // Step over header
if ((objType == SCI_OBJ_OBJECT) || (objType == SCI_OBJ_CLASS)) { // object or class?
reg.offset += 8; // magic offset (SCRIPT_OBJECT_MAGIC_OFFSET)
int16 superclass = READ_SCI11ENDIAN_UINT16(scr->getBuf(reg.offset + 2));
if (superclass >= 0) {
int superclass_script = getClass(superclass).script;
if (superclass_script == script_nr) {
if (scr->getLockers())
scr->decrementLockers(); // Decrease lockers if this is us ourselves
} else {
if (g_sci->getGameId() == GID_HOYLE3 && (superclass_script == 0 || superclass_script >= 990)) {
// HACK for Hoyle 3: when exiting Checkers or Pachisi, scripts 0, 999 and some others
// are deleted but are never instantiated again. We ignore deletion of these scripts
// here for Hoyle 3 - bug #3038837
// TODO/FIXME: find out why this happens, seems like there is a problem with the object
// lock code
} else {
uninstantiateScript(superclass_script);
}
}
// Recurse to assure that the superclass lockers number gets decreased
}
reg.offset += SCRIPT_OBJECT_MAGIC_OFFSET;
} // if object or class
reg.offset -= 4; // Step back on header
} while (objType != 0);
}
} // End of namespace Sci
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