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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/debug.h"
#include "common/stack.h"

#include "sci/sci.h"
#include "sci/console.h"
#include "sci/debug.h"	// for g_debugState
#include "sci/resource.h"
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
#include "sci/engine/kernel_types.h"
#include "sci/engine/seg_manager.h"
#include "sci/engine/gc.h"
#include "sci/sfx/misc.h"	// for sfx_reset_player

namespace Sci {

const reg_t NULL_REG = {0, 0};
const reg_t SIGNAL_REG = {0, SIGNAL_OFFSET};

//#define VM_DEBUG_SEND

ScriptState scriptState;

int script_abort_flag = 0; // Set to 1 to abort execution. Set to 2 to force a replay afterwards	// FIXME: Avoid non-const global vars
int script_step_counter = 0; // Counts the number of steps executed	// FIXME: Avoid non-const global vars
int script_gc_interval = GC_INTERVAL; // Number of steps in between gcs	// FIXME: Avoid non-const global vars

static bool breakpointFlag = false;	// FIXME: Avoid non-const global vars

// validation functionality

#ifndef DISABLE_VALIDATIONS

static reg_t &validate_property(Object *obj, int index) {
	// A static dummy reg_t, which we return if obj or index turn out to be
	// invalid. Note that we cannot just return NULL_REG, because client code
	// may modify the value of the return reg_t.
	static reg_t dummyReg = NULL_REG;

	if (!obj) {
		debugC(2, kDebugLevelVM, "[VM] Sending to disposed object!\n");
		return dummyReg;
	}

	if (index < 0 || (uint)index >= obj->getVarCount()) {
		debugC(2, kDebugLevelVM, "[VM] Invalid property #%d (out of [0..%d]) requested!\n", 
			index, obj->getVarCount());
		return dummyReg;
	}

	return obj->_variables[index];
}

static StackPtr validate_stack_addr(EngineState *s, StackPtr sp) {
	if (sp >= s->stack_base && sp < s->stack_top)
		return sp;

	error("[VM] Stack index %d out of valid range [%d..%d]", 
		(int)(sp - s->stack_base), 0, (int)(s->stack_top - s->stack_base - 1));
	return 0;
}

static int validate_arithmetic(reg_t reg) {
	if (reg.segment) {
		warning("[VM] Attempt to read arithmetic value from non-zero segment [%04x]", reg.segment);
		return 0;
	}

	return reg.offset;
}

static int signed_validate_arithmetic(reg_t reg) {
	if (reg.segment) {
		warning("[VM] Attempt to read arithmetic value from non-zero segment [%04x]", reg.segment);
		return 0;
	}

	if (reg.offset & 0x8000)
		return (signed)(reg.offset) - 65536;
	else
		return reg.offset;
}

static bool validate_variable(reg_t *r, reg_t *stack_base, int type, int max, int index, int line) {
	const char *names[4] = {"global", "local", "temp", "param"};

	if (index < 0 || index >= max) {
		Common::String txt = Common::String::printf(
							"[VM] Attempt to use invalid %s variable %04x ", 
							names[type], index);
		if (max == 0)
			txt += "(variable type invalid)";
		else
			txt += Common::String::printf("(out of range [%d..%d])", 0, max - 1);

		warning("%s", txt.c_str());

		if (type == VAR_PARAM || type == VAR_TEMP) {
			int total_offset = r - stack_base;
			if (total_offset < 0 || total_offset >= VM_STACK_SIZE) {
				warning("[VM] Access would be outside even of the stack (%d); access denied", total_offset);
				return false;
			} else {
				debugC(2, kDebugLevelVM, "[VM] Access within stack boundaries; access granted.\n");
				return true;
			}
		}
		return false;
	}

	return true;
}

static reg_t validate_read_var(reg_t *r, reg_t *stack_base, int type, int max, int index, int line, reg_t default_value) {
	if (validate_variable(r, stack_base, type, max, index, line))
		return r[index];
	else
		return default_value;
}

static void validate_write_var(reg_t *r, reg_t *stack_base, int type, int max, int index, int line, reg_t value, SegManager *segMan, Kernel *kernel) {
	if (validate_variable(r, stack_base, type, max, index, line)) {

		// WORKAROUND: This code is needed to work around a probable script bug, or a
		// limitation of the original SCI engine, which can be observed in LSL5.
		//
		// In some games, ego walks via the "Grooper" object, in particular its "stopGroop"
		// child. In LSL5, during the game, ego is swapped from Larry to Patti. When this
		// happens in the original interpreter, the new actor is loaded in the same memory
		// location as the old one, therefore the client variable in the stopGroop object
		// points to the new actor. This is probably why the reference of the stopGroop
		// object is never updated (which is why I mentioned that this is either a script
		// bug or some kind of limitation).
		//
		// In our implementation, each new object is loaded in a different memory location,
		// and we can't overwrite the old one. This means that in our implementation,
		// whenever ego is changed, we need to update the "client" variable of the
		// stopGroop object, which points to ego, to the new ego object. If this is not
		// done, ego's movement will not be updated properly, so the result is
		// unpredictable (for example in LSL5, Patti spins around instead of walking).
		if (index == 0 && type == VAR_GLOBAL) {	// global 0 is ego
			reg_t stopGroopPos = segMan->findObjectByName("stopGroop");
			if (!stopGroopPos.isNull()) {	// does the game have a stopGroop object?
				// Find the "client" member variable of the stopGroop object, and update it
				ObjVarRef varp;
				if (lookup_selector(segMan, stopGroopPos, kernel->_selectorCache.client, &varp, NULL) == kSelectorVariable) {
					reg_t *clientVar = varp.getPointer(segMan);
					*clientVar = value;
				}
			}
		}

		r[index] = value;
	}
}

#else
// Non-validating alternatives

#  define validate_stack_addr(s, sp) sp
#  define validate_arithmetic(r) ((r).offset)
#  define signed_validate_arithmetic(r) ((int) ((r).offset) & 0x8000 ? (signed) ((r).offset) - 65536 : ((r).offset))
#  define validate_variable(r, sb, t, m, i, l)
#  define validate_read_var(r, sb, t, m, i, l) ((r)[i])
#  define validate_write_var(r, sb, t, m, i, l, v, sm, k) ((r)[i] = (v))
#  define validate_property(o, p) ((o)->_variables[p])

#endif

#define READ_VAR(type, index, def) validate_read_var(scriptState.variables[type], s->stack_base, type, scriptState.variables_max[type], index, __LINE__, def)
#define WRITE_VAR(type, index, value) validate_write_var(scriptState.variables[type], s->stack_base, type, scriptState.variables_max[type], index, __LINE__, value, s->_segMan, s->_kernel)
#define WRITE_VAR16(type, index, value) WRITE_VAR(type, index, make_reg(0, value));

#define ACC_ARITHMETIC_L(op) make_reg(0, (op validate_arithmetic(s->r_acc)))
#define ACC_AUX_LOAD() aux_acc = signed_validate_arithmetic(s->r_acc)
#define ACC_AUX_STORE() s->r_acc = make_reg(0, aux_acc)

#define OBJ_PROPERTY(o, p) (validate_property(o, p))

// Operating on the stack
// 16 bit:
#define PUSH(v) PUSH32(make_reg(0, v))
#define POP() (validate_arithmetic(POP32()))
// 32 bit:
#define PUSH32(a) (*(validate_stack_addr(s, (scriptState.xs->sp)++)) = (a))
#define POP32() (*(validate_stack_addr(s, --(scriptState.xs->sp))))

// Getting instruction parameters
#define GET_OP_BYTE() ((uint8)code_buf[(scriptState.xs->addr.pc.offset)++])
#define GET_OP_WORD() (READ_LE_UINT16(code_buf + ((scriptState.xs->addr.pc.offset) += 2) - 2))
#define GET_OP_FLEX() ((opcode & 1)? GET_OP_BYTE() : GET_OP_WORD())
#define GET_OP_SIGNED_BYTE() ((int8)(code_buf[(scriptState.xs->addr.pc.offset)++]))
#define GET_OP_SIGNED_WORD() (((int16)READ_LE_UINT16(code_buf + ((scriptState.xs->addr.pc.offset) += 2) - 2)))
#define GET_OP_SIGNED_FLEX() ((opcode & 1)? GET_OP_SIGNED_BYTE() : GET_OP_SIGNED_WORD())

ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackPtr sp, reg_t calling_obj, uint16 argc, StackPtr argp) {
	int seg = s->_segMan->getScriptSegment(script);
	Script *scr = s->_segMan->getScriptIfLoaded(seg);

	if (!scr || scr->isMarkedAsDeleted()) // Script not present yet?
		seg = script_instantiate(s->resMan, s->_segMan, script);

	const int temp = s->_segMan->validateExportFunc(pubfunct, seg);
	if (!temp) {
		error("Request for invalid exported function 0x%x of script 0x%x", pubfunct, script);
		return NULL;
	}

	// Check if a breakpoint is set on this method
	if (s->have_bp & BREAK_EXPORT) {
		Breakpoint *bp;
		uint32 bpaddress;

		bpaddress = (script << 16 | pubfunct);

		bp = s->bp_list;
		while (bp) {
			if (bp->type == BREAK_EXPORT && bp->data.address == bpaddress) {
				Console *con = ((SciEngine *)g_engine)->getSciDebugger();
				con->DebugPrintf("Break on script %d, export %d\n", script, pubfunct);
				g_debugState.debugging = true;
				breakpointFlag = true;
				break;
			}
			bp = bp->next;
		}
	}

	return add_exec_stack_entry(s, make_reg(seg, temp), sp, calling_obj, argc, argp, -1, calling_obj, s->_executionStack.size()-1, seg);
}


static void _exec_varselectors(EngineState *s) {
	// Executes all varselector read/write ops on the TOS
	while (!s->_executionStack.empty() && s->_executionStack.back().type == EXEC_STACK_TYPE_VARSELECTOR) {
		ExecStack &xs = s->_executionStack.back();
		reg_t *var = xs.getVarPointer(s->_segMan);
		if (!var) {
			warning("Invalid varselector exec stack entry");
		} else {
			// varselector access?
			if (xs.argc) { // write?
				*var = xs.variables_argp[1];

			} else // No, read
				s->r_acc = *var;
		}
		s->_executionStack.pop_back();
	}
}

/** This struct is used to buffer the list of send calls in send_selector() */
struct CallsStruct {
	reg_t addr_func;
	reg_t varp_objp;
	union {
		reg_t func;
		ObjVarRef var;
	} address;
	StackPtr argp;
	int argc;
	Selector selector;
	StackPtr sp; /**< Stack pointer */
	int type; /**< Same as ExecStack.type */
};

ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPtr sp, int framesize, StackPtr argp) {
// send_obj and work_obj are equal for anything but 'super'
// Returns a pointer to the TOS exec_stack element
	assert(s);

	reg_t funcp;
	int selector;
	int argc;
	int origin = s->_executionStack.size()-1; // Origin: Used for debugging
	int print_send_action = 0;
	// We return a pointer to the new active ExecStack

	// The selector calls we catch are stored below:
	Common::Stack<CallsStruct> sendCalls;

	while (framesize > 0) {
		selector = validate_arithmetic(*argp++);
		argc = validate_arithmetic(*argp);

		if (argc > 0x800) { // More arguments than the stack could possibly accomodate for
			error("send_selector(): More than 0x800 arguments to function call");
		}

		// Check if a breakpoint is set on this method
		if (s->have_bp & BREAK_SELECTOR) {
			Breakpoint *bp;
			char method_name [256];

			sprintf(method_name, "%s::%s", s->_segMan->getObjectName(send_obj), s->_kernel->getSelectorName(selector).c_str());

			bp = s->bp_list;
			while (bp) {
				int cmplen = strlen(bp->data.name);
				if (bp->data.name[cmplen - 1] != ':')
					cmplen = 256;

				if (bp->type == BREAK_SELECTOR && !strncmp(bp->data.name, method_name, cmplen)) {
					Console *con = ((SciEngine *)g_engine)->getSciDebugger();
					con->DebugPrintf("Break on %s (in [%04x:%04x])\n", method_name, PRINT_REG(send_obj));
					print_send_action = 1;
					breakpointFlag = true;
					g_debugState.debugging = true;
					break;
				}
				bp = bp->next;
			}
		}

#ifdef VM_DEBUG_SEND
		printf("Send to %04x:%04x, selector %04x (%s):", PRINT_REG(send_obj), selector, ((SciEngine*)g_engine)->getKernel()->getSelectorName(selector).c_str());
#endif // VM_DEBUG_SEND

		ObjVarRef varp;
		switch (lookup_selector(s->_segMan, send_obj, selector, &varp, &funcp)) {
		case kSelectorNone:
			error("Send to invalid selector 0x%x of object at %04x:%04x", 0xffff & selector, PRINT_REG(send_obj));

			break;

		case kSelectorVariable:

#ifdef VM_DEBUG_SEND
			if (argc)
				printf("Varselector: Write %04x:%04x\n", PRINT_REG(argp[1]));
			else
				printf("Varselector: Read\n");
#endif // VM_DEBUG_SEND

			// argc == 0: read selector
			// argc == 1: write selector
			// argc > 1: write selector?
			if (print_send_action && argc ==  0) {	// read selector
				printf("[read selector]\n");
				print_send_action = 0;
			}

			if (print_send_action && argc > 0) {
				reg_t oldReg = *varp.getPointer(s->_segMan);
				reg_t newReg = argp[1];
				printf("[write to selector: change %04x:%04x to %04x:%04x]\n", PRINT_REG(oldReg), PRINT_REG(newReg));
				print_send_action = 0;
			}

			if (argc > 1)
				warning("send_selector(): more than 1 parameter (%d) while modifying a variable selector", argc);

			{
				CallsStruct call;
				call.address.var = varp; // register the call
				call.argp = argp;
				call.argc = argc;
				call.selector = selector;
				call.type = EXEC_STACK_TYPE_VARSELECTOR; // Register as a varselector
				sendCalls.push(call);
			}
			
			break;

		case kSelectorMethod:

#ifdef VM_DEBUG_SEND
			printf("Funcselector(");
			for (int i = 0; i < argc; i++) {
				printf("%04x:%04x", PRINT_REG(argp[i+1]));
				if (i + 1 < argc)
					printf(", ");
			}
			printf(") at %04x:%04x\n", PRINT_REG(funcp));
#endif // VM_DEBUG_SEND
			if (print_send_action) {
				printf("[invoke selector]\n");
				print_send_action = 0;
			}

			{
				CallsStruct call;
				call.address.func = funcp; // register call
				call.argp = argp;
				call.argc = argc;
				call.selector = selector;
				call.type = EXEC_STACK_TYPE_CALL;
				call.sp = sp;
				sp = CALL_SP_CARRY; // Destroy sp, as it will be carried over
				sendCalls.push(call);
			}

			break;
		} // switch (lookup_selector())

		framesize -= (2 + argc);
		argp += argc + 1;
	}

	// Iterate over all registered calls in the reverse order. This way, the first call is
	// placed on the TOS; as soon as it returns, it will cause the second call to be executed.
	while (!sendCalls.empty()) {
		CallsStruct call = sendCalls.pop();
		if (call.type == EXEC_STACK_TYPE_VARSELECTOR) // Write/read variable?
			add_exec_stack_varselector(s, work_obj, call.argc, call.argp,
			                                    call.selector, call.address.var, origin);
		else
			add_exec_stack_entry(s, call.address.func, call.sp, work_obj,
			                         call.argc, call.argp,
			                         call.selector, send_obj, origin, SCI_XS_CALLEE_LOCALS);
	}

	_exec_varselectors(s);

	if (s->_executionStack.empty())
		return NULL;
	return &(s->_executionStack.back());
}

ExecStack *add_exec_stack_varselector(EngineState *s, reg_t objp, int argc, StackPtr argp, Selector selector, const ObjVarRef& address, int origin) {
	ExecStack *xstack = add_exec_stack_entry(s, NULL_REG, 0, objp, argc, argp, selector, objp, origin, SCI_XS_CALLEE_LOCALS);
	// Store selector address in sp

	xstack->addr.varp = address;
	xstack->type = EXEC_STACK_TYPE_VARSELECTOR;

	return xstack;
}

ExecStack *add_exec_stack_entry(EngineState *s, reg_t pc, StackPtr sp, reg_t objp, int argc,
								   StackPtr argp, Selector selector, reg_t sendp, int origin, SegmentId _localsSegment) {
	// Returns new TOS element for the execution stack
	// _localsSegment may be -1 if derived from the called object

	//printf("Exec stack: [%d/%d], origin %d, at %p\n", s->execution_stack_pos, s->_executionStack.size(), origin, s->execution_stack);

	ExecStack xstack;

	xstack.objp = objp;
	if (_localsSegment != SCI_XS_CALLEE_LOCALS)
		xstack.local_segment = _localsSegment;
	else
		xstack.local_segment = pc.segment;

	xstack.sendp = sendp;
	xstack.addr.pc = pc;
	xstack.fp = xstack.sp = sp;
	xstack.argc = argc;

	xstack.variables_argp = argp; // Parameters

	*argp = make_reg(0, argc);  // SCI code relies on the zeroeth argument to equal argc

	// Additional debug information
	xstack.selector = selector;
	xstack.origin = origin;

	xstack.type = EXEC_STACK_TYPE_CALL; // Normal call

	s->_executionStack.push_back(xstack);
	return &(s->_executionStack.back());
}

#ifdef DISABLE_VALIDATONS
#  define kernel_matches_signature(a, b, c, d) 1
#endif

static reg_t pointer_add(EngineState *s, reg_t base, int offset) {
	SegmentObj *mobj = s->_segMan->getSegmentObj(base.segment);

	if (!mobj) {
		error("[VM] Error: Attempt to add %d to invalid pointer %04x:%04x", offset, PRINT_REG(base));
		return NULL_REG;
	}

	switch (mobj->getType()) {

	case SEG_TYPE_LOCALS:
	case SEG_TYPE_SCRIPT:
	case SEG_TYPE_STACK:
	case SEG_TYPE_DYNMEM:
		base.offset += offset;
		return base;
		break;

	default:
		// Changed this to warning, because iceman does this during dancing with girl
		warning("[VM] Error: Attempt to add %d to pointer %04x:%04x: Pointer arithmetics of this type unsupported", offset, PRINT_REG(base));
		return NULL_REG;

	}
}

static void gc_countdown(EngineState *s) {
	if (s->gc_countdown-- <= 0) {
		s->gc_countdown = script_gc_interval;
		run_gc(s);
	}
}

static const byte _fake_return_buffer[2] = {op_ret << 1, op_ret << 1};

void run_vm(EngineState *s, int restoring) {
	assert(s);

#ifndef DISABLE_VALIDATIONS
	unsigned int code_buf_size = 0 ; // (Avoid spurious warning)
#endif
	int temp;
	int16 aux_acc; // Auxiliary 16 bit accumulator
	reg_t r_temp; // Temporary register
	StackPtr s_temp; // Temporary stack pointer
	int16 opparams[4]; // opcode parameters

	scriptState.restAdjust = s->restAdjust;
	// &rest adjusts the parameter count by this value
	// Current execution data:
	scriptState.xs = &(s->_executionStack.back());
	ExecStack *xs_new = NULL;
	Object *obj = s->_segMan->getObject(scriptState.xs->objp);
	Script *local_script = s->_segMan->getScriptIfLoaded(scriptState.xs->local_segment);
	int old_execution_stack_base = s->execution_stack_base;
	// Used to detect the stack bottom, for "physical" returns
	const byte *code_buf = NULL; // (Avoid spurious warning)

	if (!local_script) {
		error("run_vm(): program counter gone astray (local_script pointer is null)");
	}

	if (!restoring)
		s->execution_stack_base = s->_executionStack.size()-1;

#ifndef DISABLE_VALIDATIONS
	// Initialize maximum variable count
	if (s->script_000->_localsBlock)
		scriptState.variables_max[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.size();
	else
		scriptState.variables_max[VAR_GLOBAL] = 0;
#endif

	scriptState.variables_seg[VAR_GLOBAL] = s->script_000->_localsSegment;
	scriptState.variables_seg[VAR_TEMP] = scriptState.variables_seg[VAR_PARAM] = s->stack_segment;
	scriptState.variables_base[VAR_TEMP] = scriptState.variables_base[VAR_PARAM] = s->stack_base;

	// SCI code reads the zeroeth argument to determine argc
	if (s->script_000->_localsBlock)
		scriptState.variables_base[VAR_GLOBAL] = scriptState.variables[VAR_GLOBAL] = s->script_000->_localsBlock->_locals.begin();
	else
		scriptState.variables_base[VAR_GLOBAL] = scriptState.variables[VAR_GLOBAL] = NULL;

	s->_executionStackPosChanged = true; // Force initialization

	while (1) {
		byte opcode;
		byte opnumber;
		int var_type; // See description below
		int var_number;

		g_debugState.old_pc_offset = scriptState.xs->addr.pc.offset;
		g_debugState.old_sp = scriptState.xs->sp;

		if (s->_executionStackPosChanged) {
			Script *scr;
			scriptState.xs = &(s->_executionStack.back());
			s->_executionStackPosChanged = false;

			scr = s->_segMan->getScriptIfLoaded(scriptState.xs->addr.pc.segment);
			if (!scr) {
				// No script? Implicit return via fake instruction buffer
				warning("Running on non-existant script in segment %x", scriptState.xs->addr.pc.segment);
				code_buf = _fake_return_buffer;
#ifndef DISABLE_VALIDATIONS
				code_buf_size = 2;
#endif
				scriptState.xs->addr.pc.offset = 1;

				scr = NULL;
				obj = NULL;
			} else {
				obj = s->_segMan->getObject(scriptState.xs->objp);
				code_buf = scr->_buf;
#ifndef DISABLE_VALIDATIONS
				code_buf_size = scr->_bufSize;
#endif
				local_script = s->_segMan->getScriptIfLoaded(scriptState.xs->local_segment);
				if (!local_script) {
					warning("Could not find local script from segment %x", scriptState.xs->local_segment);
					local_script = NULL;
					scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = NULL;
#ifndef DISABLE_VALIDATIONS
					scriptState.variables_max[VAR_LOCAL] = 0;
#endif
				} else {

					scriptState.variables_seg[VAR_LOCAL] = local_script->_localsSegment;
					if (local_script->_localsBlock)
						scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = local_script->_localsBlock->_locals.begin();
					else
						scriptState.variables_base[VAR_LOCAL] = scriptState.variables[VAR_LOCAL] = NULL;
#ifndef DISABLE_VALIDATIONS
					if (local_script->_localsBlock)
						scriptState.variables_max[VAR_LOCAL] = local_script->_localsBlock->_locals.size();
					else
						scriptState.variables_max[VAR_LOCAL] = 0;
					scriptState.variables_max[VAR_TEMP] = scriptState.xs->sp - scriptState.xs->fp;
					scriptState.variables_max[VAR_PARAM] = scriptState.xs->argc + 1;
#endif
				}
				scriptState.variables[VAR_TEMP] = scriptState.xs->fp;
				scriptState.variables[VAR_PARAM] = scriptState.xs->variables_argp;
			}

		}

		if (script_abort_flag || g_engine->shouldQuit())
			return; // Emergency

		// Debug if this has been requested:
		// TODO: re-implement sci_debug_flags
		if (g_debugState.debugging /* sci_debug_flags*/) {
			script_debug(s, breakpointFlag);
			breakpointFlag = false;
		}
		Console *con = ((Sci::SciEngine*)g_engine)->getSciDebugger();
		if (con->isAttached()) {
			con->onFrame();
		}

#ifndef DISABLE_VALIDATIONS
		if (scriptState.xs->sp < scriptState.xs->fp)
			error("run_vm(): stack underflow");

		scriptState.variables_max[VAR_TEMP] = scriptState.xs->sp - scriptState.xs->fp;

		if (scriptState.xs->addr.pc.offset >= code_buf_size)
			error("run_vm(): program counter gone astray");
#endif

		opcode = GET_OP_BYTE(); // Get opcode

		opnumber = opcode >> 1;

		for (temp = 0; g_opcode_formats[opnumber][temp]; temp++)
			switch (g_opcode_formats[opnumber][temp]) {

			case Script_Byte:
				opparams[temp] = GET_OP_BYTE();
				break;
			case Script_SByte:
				opparams[temp] = GET_OP_SIGNED_BYTE();
				break;

			case Script_Word:
				opparams[temp] = GET_OP_WORD();
				break;
			case Script_SWord:
				opparams[temp] = GET_OP_SIGNED_WORD();
				break;

			case Script_Variable:
			case Script_Property:

			case Script_Local:
			case Script_Temp:
			case Script_Global:
			case Script_Param:
				opparams[temp] = GET_OP_FLEX();
				break;

			case Script_SVariable:
			case Script_SRelative:
				opparams[temp] = GET_OP_SIGNED_FLEX();
				break;

			case Script_Offset:
				opparams[temp] = GET_OP_FLEX();
				break;

			case Script_None:
			case Script_End:
				break;

			case Script_Invalid:
			default:
				error("opcode %02x: Invalid", opcode);
			}

		switch (opnumber) {

		case 0x00: // bnot
			s->r_acc = ACC_ARITHMETIC_L(0xffff ^ /*acc*/);
			break;

		case 0x01: // add
			r_temp = POP32();
			if (r_temp.segment || s->r_acc.segment) {
				reg_t r_ptr = NULL_REG;
				int offset;
				// Pointer arithmetics!
				if (s->r_acc.segment) {
					if (r_temp.segment) {
						error("Attempt to add two pointers, stack=%04x:%04x and acc=%04x:%04x",
						          PRINT_REG(r_temp), PRINT_REG(s->r_acc));
						offset = 0;
					} else {
						r_ptr = s->r_acc;
						offset = r_temp.offset;
					}
				} else {
					r_ptr = r_temp;
					offset = s->r_acc.offset;
				}

				s->r_acc = pointer_add(s, r_ptr, offset);

			} else
				s->r_acc = make_reg(0, r_temp.offset + s->r_acc.offset);
			break;

		case 0x02: // sub
			r_temp = POP32();
			if (r_temp.segment || s->r_acc.segment) {
				reg_t r_ptr = NULL_REG;
				int offset;
				// Pointer arithmetics!
				if (s->r_acc.segment) {
					if (r_temp.segment) {
						error("Attempt to subtract two pointers, stack=%04x:%04x and acc=%04x:%04x",
						          PRINT_REG(r_temp), PRINT_REG(s->r_acc));
						offset = 0;
					} else {
						r_ptr = s->r_acc;
						offset = r_temp.offset;
					}
				} else {
					r_ptr = r_temp;
					offset = s->r_acc.offset;
				}

				s->r_acc = pointer_add(s, r_ptr, -offset);

			} else
				s->r_acc = make_reg(0, r_temp.offset - s->r_acc.offset);
			break;

		case 0x03: // mul
			s->r_acc = ACC_ARITHMETIC_L(((int16)POP()) * (int16)/*acc*/);
			break;

		case 0x04: // div
			ACC_AUX_LOAD();
			aux_acc = aux_acc != 0 ? ((int16)POP()) / aux_acc : 0;
			ACC_AUX_STORE();
			break;

		case 0x05: // mod
			ACC_AUX_LOAD();
			aux_acc = aux_acc != 0 ? ((int16)POP()) % aux_acc : 0;
			ACC_AUX_STORE();
			break;

		case 0x06: // shr
			s->r_acc = ACC_ARITHMETIC_L(((uint16) POP()) >> /*acc*/);
			break;

		case 0x07: // shl
			s->r_acc = ACC_ARITHMETIC_L(((uint16)POP()) << /*acc*/);
			break;

		case 0x08: // xor
			s->r_acc = ACC_ARITHMETIC_L(POP() ^ /*acc*/);
			break;

		case 0x09: // and
			s->r_acc = ACC_ARITHMETIC_L(POP() & /*acc*/);
			break;

		case 0x0a: // or
			s->r_acc = ACC_ARITHMETIC_L(POP() | /*acc*/);
			break;

		case 0x0b: // neg
			s->r_acc = ACC_ARITHMETIC_L(-/*acc*/);
			break;

		case 0x0c: // not
			s->r_acc = make_reg(0, !(s->r_acc.offset || s->r_acc.segment));
			// Must allow pointers to be negated, as this is used for checking whether objects exist
			break;

		case 0x0d: // eq?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, r_temp == s->r_acc);
			// Explicitly allow pointers to be compared
			break;

		case 0x0e: // ne?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, r_temp != s->r_acc);
			// Explicitly allow pointers to be compared
			break;

		case 0x0f: // gt?
			s->r_prev = s->r_acc;
			s->r_acc = ACC_ARITHMETIC_L((int16)POP() > (int16)/*acc*/);
			break;

		case 0x10: // ge?
			s->r_prev = s->r_acc;
			s->r_acc = ACC_ARITHMETIC_L((int16)POP() >= (int16)/*acc*/);
			break;

		case 0x11: // lt?
			s->r_prev = s->r_acc;
			s->r_acc = ACC_ARITHMETIC_L((int16)POP() < (int16)/*acc*/);
			break;

		case 0x12: // le?
			s->r_prev = s->r_acc;
			s->r_acc = ACC_ARITHMETIC_L((int16)POP() <= (int16)/*acc*/);
			break;

		case 0x13: // ugt?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset > s->r_acc.offset);
			break;

		case 0x14: // uge?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset >= s->r_acc.offset);
			break;

		case 0x15: // ult?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset < s->r_acc.offset);
			break;

		case 0x16: // ule?
			s->r_prev = s->r_acc;
			r_temp = POP32();
			s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset <= s->r_acc.offset);
			break;

		case 0x17: // bt
			if (s->r_acc.offset || s->r_acc.segment)
				scriptState.xs->addr.pc.offset += opparams[0];
			break;

		case 0x18: // bnt
			if (!(s->r_acc.offset || s->r_acc.segment))
				scriptState.xs->addr.pc.offset += opparams[0];
			break;

		case 0x19: // jmp
			scriptState.xs->addr.pc.offset += opparams[0];
			break;

		case 0x1a: // ldi
			s->r_acc = make_reg(0, opparams[0]);
			break;

		case 0x1b: // push
			PUSH32(s->r_acc);
			break;

		case 0x1c: // pushi
			PUSH(opparams[0]);
			break;

		case 0x1d: // toss
			scriptState.xs->sp--;
			break;

		case 0x1e: // dup
			r_temp = scriptState.xs->sp[-1];
			PUSH32(r_temp);
			break;

		case 0x1f: { // link
			int i;
			for (i = 0; i < opparams[0]; i++)
				scriptState.xs->sp[i] = NULL_REG;
			scriptState.xs->sp += opparams[0];
			break;
		}

		case 0x20: { // call
			int argc = (opparams[1] >> 1) // Given as offset, but we need count
			           + 1 + scriptState.restAdjust;
			StackPtr call_base = scriptState.xs->sp - argc;
			scriptState.xs->sp[1].offset += scriptState.restAdjust;

			xs_new = add_exec_stack_entry(s, make_reg(scriptState.xs->addr.pc.segment,
											scriptState.xs->addr.pc.offset + opparams[0]),
											scriptState.xs->sp, scriptState.xs->objp, 
											(validate_arithmetic(*call_base)) + scriptState.restAdjust,
											call_base, NULL_SELECTOR, scriptState.xs->objp,
											s->_executionStack.size()-1, scriptState.xs->local_segment);
			scriptState.restAdjust = 0; // Used up the &rest adjustment
			scriptState.xs->sp = call_base;

			s->_executionStackPosChanged = true;
			break;
		}

		case 0x21: { // callk
			gc_countdown(s);

			scriptState.xs->sp -= (opparams[1] >> 1) + 1;

			bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
			if (!oldScriptHeader) {
				scriptState.xs->sp -= scriptState.restAdjust;
				s->restAdjust = 0; // We just used up the scriptState.restAdjust, remember?
			}

			if (opparams[0] >= (int)s->_kernel->_kernelFuncs.size()) {
				error("Invalid kernel function 0x%x requested", opparams[0]);
			} else {
				const KernelFuncWithSignature &kfun = s->_kernel->_kernelFuncs[opparams[0]];
				int argc = validate_arithmetic(scriptState.xs->sp[0]);

				if (!oldScriptHeader)
					argc += scriptState.restAdjust;

				if (kfun.signature
						&& !kernel_matches_signature(s->_segMan, kfun.signature, argc, scriptState.xs->sp + 1)) {
					error("[VM] Invalid arguments to kernel call %x", opparams[0]);
				} else {
					reg_t *argv = scriptState.xs->sp + 1;

					if (!kfun.isDummy) {
						// Add stack frame to indicate we're executing a callk.
						// This is useful in debugger backtraces if this
						// kernel function calls a script itself.
						ExecStack *xstack;
						xstack = add_exec_stack_entry(s, NULL_REG, NULL, NULL_REG, argc, argv - 1, 0, NULL_REG,
	                              s->_executionStack.size()-1, SCI_XS_CALLEE_LOCALS);
						xstack->selector = opparams[0];
						xstack->type = EXEC_STACK_TYPE_KERNEL;

						//warning("callk %s", kfun.orig_name.c_str());

						// Call kernel function
						s->r_acc = kfun.fun(s, argc, argv);

						// Remove callk stack frame again
						s->_executionStack.pop_back();
					} else {
						Common::String warningMsg = "Dummy function " + kfun.orig_name + 
													Common::String::printf("[0x%x]", opparams[0]) +
													" invoked - ignoring. Params: " + 
													Common::String::printf("%d", argc) + " (";

						for (int i = 0; i < argc; i++) {
							warningMsg +=  Common::String::printf("%04x:%04x", PRINT_REG(argv[i]));
							warningMsg += (i == argc - 1 ? ")" : ", ");
						}

						warning("%s", warningMsg.c_str());
					}
				}

				// Calculate xs again: The kernel function might
				// have spawned a new VM

				xs_new = &(s->_executionStack.back());
				s->_executionStackPosChanged = true;

				if (!oldScriptHeader)
					scriptState.restAdjust = s->restAdjust;
			}
			break;
		}

		case 0x22: // callb
			temp = ((opparams[1] >> 1) + scriptState.restAdjust + 1);
			s_temp = scriptState.xs->sp;
			scriptState.xs->sp -= temp;

			scriptState.xs->sp[0].offset += scriptState.restAdjust;
			xs_new = execute_method(s, 0, opparams[0], s_temp, scriptState.xs->objp,
									scriptState.xs->sp[0].offset, scriptState.xs->sp);
			scriptState.restAdjust = 0; // Used up the &rest adjustment
			if (xs_new)    // in case of error, keep old stack
				s->_executionStackPosChanged = true;
			break;

		case 0x23: // calle
			temp = ((opparams[2] >> 1) + scriptState.restAdjust + 1);
			s_temp = scriptState.xs->sp;
			scriptState.xs->sp -= temp;

			scriptState.xs->sp[0].offset += scriptState.restAdjust;
			xs_new = execute_method(s, opparams[0], opparams[1], s_temp, scriptState.xs->objp,
									scriptState.xs->sp[0].offset, scriptState.xs->sp);
			scriptState.restAdjust = 0; // Used up the &rest adjustment

			if (xs_new)  // in case of error, keep old stack
				s->_executionStackPosChanged = true;
			break;

		case 0x24: // ret
			do {
				StackPtr old_sp2 = scriptState.xs->sp;
				StackPtr old_fp = scriptState.xs->fp;
				ExecStack *old_xs = &(s->_executionStack.back());

				if ((int)s->_executionStack.size()-1 == s->execution_stack_base) { // Have we reached the base?
					s->execution_stack_base = old_execution_stack_base; // Restore stack base

					s->_executionStack.pop_back();

					s->_executionStackPosChanged = true;
					s->restAdjust = scriptState.restAdjust; // Update &rest
					return; // "Hard" return
				}

				if (old_xs->type == EXEC_STACK_TYPE_VARSELECTOR) {
					// varselector access?
					reg_t *var = old_xs->getVarPointer(s->_segMan);
					if (old_xs->argc) // write?
						*var = old_xs->variables_argp[1];
					else // No, read
						s->r_acc = *var;
				}

				// Not reached the base, so let's do a soft return
				s->_executionStack.pop_back();
				s->_executionStackPosChanged = true;
				scriptState.xs = &(s->_executionStack.back());

				if (scriptState.xs->sp == CALL_SP_CARRY // Used in sends to 'carry' the stack pointer
				        || scriptState.xs->type != EXEC_STACK_TYPE_CALL) {
					scriptState.xs->sp = old_sp2;
					scriptState.xs->fp = old_fp;
				}

			} while (scriptState.xs->type == EXEC_STACK_TYPE_VARSELECTOR);
			// Iterate over all varselector accesses
			s->_executionStackPosChanged = true;
			xs_new = scriptState.xs;

			break;

		case 0x25: // send
			s_temp = scriptState.xs->sp;
			scriptState.xs->sp -= ((opparams[0] >> 1) + scriptState.restAdjust); // Adjust stack

			scriptState.xs->sp[1].offset += scriptState.restAdjust;
			xs_new = send_selector(s, s->r_acc, s->r_acc, s_temp,
									(int)(opparams[0] >> 1) + (uint16)scriptState.restAdjust, scriptState.xs->sp);

			if (xs_new && xs_new != scriptState.xs)
				s->_executionStackPosChanged = true;

			scriptState.restAdjust = 0;

			break;

		case 0x28: // class
			s->r_acc = s->_segMan->getClassAddress((unsigned)opparams[0], SCRIPT_GET_LOCK,
											scriptState.xs->addr.pc);
			break;

		case 0x2a: // self
			s_temp = scriptState.xs->sp;
			scriptState.xs->sp -= ((opparams[0] >> 1) + scriptState.restAdjust); // Adjust stack

			scriptState.xs->sp[1].offset += scriptState.restAdjust;
			xs_new = send_selector(s, scriptState.xs->objp, scriptState.xs->objp,
									s_temp, (int)(opparams[0] >> 1) + (uint16)scriptState.restAdjust,
									scriptState.xs->sp);

			if (xs_new && xs_new != scriptState.xs)
				s->_executionStackPosChanged = true;

			scriptState.restAdjust = 0;
			break;

		case 0x2b: // super
			r_temp = s->_segMan->getClassAddress(opparams[0], SCRIPT_GET_LOAD, scriptState.xs->addr.pc);

			if (!r_temp.segment)
				error("[VM]: Invalid superclass in object");
			else {
				s_temp = scriptState.xs->sp;
				scriptState.xs->sp -= ((opparams[1] >> 1) + scriptState.restAdjust); // Adjust stack

				scriptState.xs->sp[1].offset += scriptState.restAdjust;
				xs_new = send_selector(s, r_temp, scriptState.xs->objp, s_temp,
										(int)(opparams[1] >> 1) + (uint16)scriptState.restAdjust,
										scriptState.xs->sp);

				if (xs_new && xs_new != scriptState.xs)
					s->_executionStackPosChanged = true;

				scriptState.restAdjust = 0;
			}

			break;

		case 0x2c: // &rest
			temp = (uint16) opparams[0]; // First argument
			scriptState.restAdjust = MAX<int16>(scriptState.xs->argc - temp + 1, 0); // +1 because temp counts the paramcount while argc doesn't

			for (; temp <= scriptState.xs->argc; temp++)
				PUSH32(scriptState.xs->variables_argp[temp]);

			break;

		case 0x2d: // lea
			temp = (uint16) opparams[0] >> 1;
			var_number = temp & 0x03; // Get variable type

			// Get variable block offset
			r_temp.segment = scriptState.variables_seg[var_number];
			r_temp.offset = scriptState.variables[var_number] - scriptState.variables_base[var_number];

			if (temp & 0x08)  // Add accumulator offset if requested
				r_temp.offset += signed_validate_arithmetic(s->r_acc);

			r_temp.offset += opparams[1];  // Add index
			r_temp.offset *= 2; // variables are 16 bit
			// That's the immediate address now
			s->r_acc = r_temp;
			break;


		case 0x2e: // selfID
			s->r_acc = scriptState.xs->objp;
			break;

		case 0x30: // pprev
			PUSH32(s->r_prev);
			break;

		case 0x31: // pToa
			s->r_acc = OBJ_PROPERTY(obj, (opparams[0] >> 1));
			break;

		case 0x32: // aTop
			OBJ_PROPERTY(obj, (opparams[0] >> 1)) = s->r_acc;
			break;

		case 0x33: // pTos
			PUSH32(OBJ_PROPERTY(obj, opparams[0] >> 1));
			break;

		case 0x34: // sTop
			OBJ_PROPERTY(obj, (opparams[0] >> 1)) = POP32();
			break;

		case 0x35: // ipToa
			s->r_acc = OBJ_PROPERTY(obj, (opparams[0] >> 1));
			s->r_acc = OBJ_PROPERTY(obj, (opparams[0] >> 1)) = ACC_ARITHMETIC_L(1 + /*acc*/);
			break;

		case 0x36: // dpToa
			s->r_acc = OBJ_PROPERTY(obj, (opparams[0] >> 1));
			s->r_acc = OBJ_PROPERTY(obj, (opparams[0] >> 1)) = ACC_ARITHMETIC_L(-1 + /*acc*/);
			break;

		case 0x37: // ipTos
			validate_arithmetic(OBJ_PROPERTY(obj, (opparams[0] >> 1)));
			temp = ++OBJ_PROPERTY(obj, (opparams[0] >> 1)).offset;
			PUSH(temp);
			break;

		case 0x38: // dpTos
			validate_arithmetic(OBJ_PROPERTY(obj, (opparams[0] >> 1)));
			temp = --OBJ_PROPERTY(obj, (opparams[0] >> 1)).offset;
			PUSH(temp);
			break;


		case 0x39: // lofsa
			s->r_acc.segment = scriptState.xs->addr.pc.segment;

			switch (s->detectLofsType()) {
			case SCI_VERSION_1_1:
				s->r_acc.offset = opparams[0] + local_script->_scriptSize;
				break;
			case SCI_VERSION_1_MIDDLE:
				s->r_acc.offset = opparams[0];
				break;
			default:
				s->r_acc.offset = scriptState.xs->addr.pc.offset + opparams[0];
			}

#ifndef DISABLE_VALIDATIONS
			if (s->r_acc.offset >= code_buf_size) {
				error("VM: lofsa operation overflowed: %04x:%04x beyond end"
				          " of script (at %04x)\n", PRINT_REG(s->r_acc), code_buf_size);
			}
#endif
			break;

		case 0x3a: // lofss
			r_temp.segment = scriptState.xs->addr.pc.segment;

			switch (s->detectLofsType()) {
			case SCI_VERSION_1_1:
				r_temp.offset = opparams[0] + local_script->_scriptSize;
				break;
			case SCI_VERSION_1_MIDDLE:
				r_temp.offset = opparams[0];
				break;
			default:
				r_temp.offset = scriptState.xs->addr.pc.offset + opparams[0];
			}

#ifndef DISABLE_VALIDATIONS
			if (r_temp.offset >= code_buf_size) {
				error("VM: lofss operation overflowed: %04x:%04x beyond end"
				          " of script (at %04x)", PRINT_REG(r_temp), code_buf_size);
			}
#endif
			PUSH32(r_temp);
			break;

		case 0x3b: // push0
			PUSH(0);
			break;

		case 0x3c: // push1
			PUSH(1);
			break;

		case 0x3d: // push2
			PUSH(2);
			break;

		case 0x3e: // pushSelf
			PUSH32(scriptState.xs->objp);
			break;

		case 0x40: // lag
		case 0x41: // lal
		case 0x42: // lat
		case 0x43: // lap
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			s->r_acc = READ_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x44: // lsg
		case 0x45: // lsl
		case 0x46: // lst
		case 0x47: // lsp
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			PUSH32(READ_VAR(var_type, var_number, s->r_acc));
			break;

		case 0x48: // lagi
		case 0x49: // lali
		case 0x4a: // lati
		case 0x4b: // lapi
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			s->r_acc = READ_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x4c: // lsgi
		case 0x4d: // lsli
		case 0x4e: // lsti
		case 0x4f: // lspi
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			PUSH32(READ_VAR(var_type, var_number, s->r_acc));
			break;

		case 0x50: // sag
		case 0x51: // sal
		case 0x52: // sat
		case 0x53: // sap
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			WRITE_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x54: // ssg
		case 0x55: // ssl
		case 0x56: // sst
		case 0x57: // ssp
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			WRITE_VAR(var_type, var_number, POP32());
			break;

		case 0x58: // sagi
		case 0x59: // sali
		case 0x5a: // sati
		case 0x5b: // sapi
			// Special semantics because it wouldn't really make a whole lot
			// of sense otherwise, with acc being used for two things
			// simultaneously...
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			WRITE_VAR(var_type, var_number, s->r_acc = POP32());
			break;

		case 0x5c: // ssgi
		case 0x5d: // ssli
		case 0x5e: // ssti
		case 0x5f: // sspi
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			WRITE_VAR(var_type, var_number, POP32());
			break;

		case 0x60: // +ag
		case 0x61: // +al
		case 0x62: // +at
		case 0x63: // +ap
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			s->r_acc = make_reg(0, 1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			WRITE_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x64: // +sg
		case 0x65: // +sl
		case 0x66: // +st
		case 0x67: // +sp
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			r_temp = make_reg(0, 1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			PUSH32(r_temp);
			WRITE_VAR(var_type, var_number, r_temp);
			break;

		case 0x68: // +agi
		case 0x69: // +ali
		case 0x6a: // +ati
		case 0x6b: // +api
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			s->r_acc = make_reg(0, 1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			WRITE_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x6c: // +sgi
		case 0x6d: // +sli
		case 0x6e: // +sti
		case 0x6f: // +spi
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			r_temp = make_reg(0, 1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			PUSH32(r_temp);
			WRITE_VAR(var_type, var_number, r_temp);
			break;

		case 0x70: // -ag
		case 0x71: // -al
		case 0x72: // -at
		case 0x73: // -ap
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			s->r_acc = make_reg(0, -1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			WRITE_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x74: // -sg
		case 0x75: // -sl
		case 0x76: // -st
		case 0x77: // -sp
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0];
			r_temp = make_reg(0, -1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			PUSH32(r_temp);
			WRITE_VAR(var_type, var_number, r_temp);
			break;

		case 0x78: // -agi
		case 0x79: // -ali
		case 0x7a: // -ati
		case 0x7b: // -api
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			s->r_acc = make_reg(0, -1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			WRITE_VAR(var_type, var_number, s->r_acc);
			break;

		case 0x7c: // -sgi
		case 0x7d: // -sli
		case 0x7e: // -sti
		case 0x7f: // -spi
			var_type = (opcode >> 1) & 0x3; // Gets the variable type: g, l, t or p
			var_number = opparams[0] + signed_validate_arithmetic(s->r_acc);
			r_temp = make_reg(0, -1 + validate_arithmetic(READ_VAR(var_type, var_number, s->r_acc)));
			PUSH32(r_temp);
			WRITE_VAR(var_type, var_number, r_temp);
			break;

		default:
			error("run_vm(): illegal opcode %x", opnumber);

		} // switch (opcode >> 1)

		if (s->_executionStackPosChanged) // Force initialization
			scriptState.xs = xs_new;

//#ifndef DISABLE_VALIDATIONS
		if (scriptState.xs != &(s->_executionStack.back())) {
			warning("xs is stale (%p vs %p); last command was %02x",
					(void *)scriptState.xs, (void *)&(s->_executionStack.back()),
					opnumber);
		}
//#endif
		++script_step_counter;
	}
}

#define INST_LOOKUP_CLASS(id) ((id == 0xffff)? NULL_REG : segMan->getClassAddress(id, SCRIPT_GET_LOCK, reg))

int script_instantiate_common(ResourceManager *resMan, SegManager *segMan, int script_nr, Resource **script, Resource **heap, int *was_new) {
	*was_new = 1;

	*script = resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
	if (getSciVersion() >= SCI_VERSION_1_1)
		*heap = resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);

	if (!*script || (getSciVersion() >= SCI_VERSION_1_1 && !heap)) {
		warning("Script 0x%x requested but not found", script_nr);
		if (getSciVersion() >= SCI_VERSION_1_1) {
			if (*heap)
				warning("Inconsistency: heap resource WAS found");
			else if (*script)
				warning("Inconsistency: script resource WAS found");
		}
		return 0;
	}

	SegmentId seg_id = segMan->getScriptSegment(script_nr);
	Script *scr = segMan->getScriptIfLoaded(seg_id);
	if (scr) {
		if (!scr->isMarkedAsDeleted()) {
			scr->incrementLockers();
			return seg_id;
		} else {
			scr->freeScript();
		}
	} else {
		scr = segMan->allocateScript(script_nr, &seg_id);
		if (!scr) {  // ALL YOUR SCRIPT BASE ARE BELONG TO US
			error("Not enough heap space for script size 0x%x of script 0x%x (Should this happen?)", (*script)->size, script_nr);
			return 0;
		}
	}

	scr->init(script_nr, resMan);

	reg_t reg;
	reg.segment = seg_id;
	reg.offset = 0;

	// Set heap position (beyond the size word)
	scr->setLockers(1);
	scr->setExportTableOffset(0);
	scr->setSynonymsOffset(0);
	scr->setSynonymsNr(0);

	*was_new = 0;

	return seg_id;
}

int script_instantiate_sci0(ResourceManager *resMan, SegManager *segMan, int script_nr) {
	int objtype;
	unsigned int objlength;
	int relocation = -1;
	int magic_pos_adder; // Usually 0; 2 for older SCI versions
	Resource *script;
	int was_new;
	bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);

	const int seg_id = script_instantiate_common(resMan, segMan, script_nr, &script, NULL, &was_new);

	if (was_new)
		return seg_id;

	Script *scr = segMan->getScript(seg_id);

	if (oldScriptHeader) {
		//
		int locals_nr = READ_LE_UINT16(script->data);

		// Old script block
		// There won't be a localvar block in this case
		// Instead, the script starts with a 16 bit int specifying the
		// number of locals we need; these are then allocated and zeroed.

		scr->mcpyInOut(0, script->data, script->size);
		magic_pos_adder = 2;  // Step over the funny prefix

		if (locals_nr)
			segMan->scriptInitialiseLocalsZero(seg_id, locals_nr);

	} else {
		scr->mcpyInOut(0, script->data, script->size);
		magic_pos_adder = 0;
	}

	// Now do a first pass through the script objects to find the
	// export table and local variable block

	reg_t reg;
	reg.segment = seg_id;
	reg.offset = magic_pos_adder;

	objlength = 0;

	do {
		reg_t data_base;
		reg_t addr;
		reg.offset += objlength; // Step over the last checked object
		objtype = scr->getHeap(reg.offset);
		if (!objtype)
			break;

		objlength = scr->getHeap(reg.offset + 2);

		// This happens in some demos (e.g. the EcoQuest 1 demo). Not sure what is the
		// actual cause of it, but the scripts of these demos can't be loaded properly
		// and we're stuck forever in this loop, as objlength never changes
		if (!objlength) {
			warning("script_instantiate_sci0: objlength is 0, unable to parse script");
			return 0;
		}

		data_base = reg;
		data_base.offset += 4;

		addr = data_base;

		switch (objtype) {
		case SCI_OBJ_EXPORTS: {
			scr->setExportTableOffset(data_base.offset);
		}
		break;

		case SCI_OBJ_SYNONYMS:
			scr->setSynonymsOffset(addr.offset);   // +4 is to step over the header
			scr->setSynonymsNr((objlength) / 4);
			break;

		case SCI_OBJ_LOCALVARS:
			segMan->scriptInitialiseLocals(data_base);
			break;

		case SCI_OBJ_CLASS: {
			int classpos = addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET;
			int species;
			species = scr->getHeap(addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET + SCRIPT_SPECIES_OFFSET);
			if (species < 0 || species >= (int)segMan->_classtable.size()) {
				warning("Invalid species %d(0x%x) not in interval "
				          "[0,%d) while instantiating script %d\n",
				          species, species, segMan->_classtable.size(),
				          script_nr);
				return 0;
			}

			segMan->_classtable[species].reg = addr;
			segMan->_classtable[species].reg.offset = classpos;
			// Set technical class position-- into the block allocated for it
		}
		break;

		default:
			break;
		}
	} while (objtype != 0);

	// And now a second pass to adjust objects and class pointers, and the general pointers

	objlength = 0;
	reg.offset = magic_pos_adder; // Reset counter

	do {
		reg_t addr;
		reg.offset += objlength; // Step over the last checked object
		objtype = scr->getHeap(reg.offset);
		if (!objtype)
			break;

		objlength = scr->getHeap(reg.offset + 2);

		addr = reg;
		addr.offset += 4; // Step over header

		switch (objtype) {
		case SCI_OBJ_CODE:
			scr->scriptAddCodeBlock(addr);
			break;
		case SCI_OBJ_OBJECT:
		case SCI_OBJ_CLASS: { // object or class?
			Object *obj = scr->scriptObjInit(addr);

			// Instantiate the superclass, if neccessary
			obj->setSpeciesSelector(INST_LOOKUP_CLASS(obj->getSpeciesSelector().offset));

			Object *baseObj = segMan->getObject(obj->getSpeciesSelector());
			obj->setVarCount(baseObj->getVarCount());
			// Copy base from species class, as we need its selector IDs
			obj->_baseObj = baseObj->_baseObj;

			obj->setSuperClassSelector(INST_LOOKUP_CLASS(obj->getSuperClassSelector().offset));
		} // if object or class
		break;
		case SCI_OBJ_POINTERS: // A relocation table
			relocation = addr.offset;
			break;

		default:
			break;
		}

	} while (objtype != 0 && reg.offset < script->size - 2);

	if (relocation >= 0)
		scr->scriptRelocate(make_reg(seg_id, relocation));

	return reg.segment;		// instantiation successful
}

int script_instantiate_sci11(ResourceManager *resMan, SegManager *segMan, int script_nr) {
	Resource *script, *heap;
	int _heapStart;
	reg_t reg;
	int was_new;

	const int seg_id = script_instantiate_common(resMan, segMan, script_nr, &script, &heap, &was_new);

	if (was_new)
		return seg_id;

	Script *scr = segMan->getScript(seg_id);

	_heapStart = script->size;
	if (script->size & 2)
		_heapStart ++;

	scr->mcpyInOut(0, script->data, script->size);
	scr->mcpyInOut(_heapStart, heap->data, heap->size);

	if (READ_LE_UINT16(script->data + 6) > 0)
		scr->setExportTableOffset(6);

	reg.segment = seg_id;
	reg.offset = _heapStart + 4;
	segMan->scriptInitialiseLocals(reg);

	segMan->scriptRelocateExportsSci11(seg_id);
	segMan->scriptInitialiseObjectsSci11(seg_id);

	reg.offset = READ_LE_UINT16(heap->data);
	scr->heapRelocate(reg);

	return seg_id;
}

int script_instantiate(ResourceManager *resMan, SegManager *segMan, int script_nr) {
	if (getSciVersion() >= SCI_VERSION_1_1)
		return script_instantiate_sci11(resMan, segMan, script_nr);
	else
		return script_instantiate_sci0(resMan, segMan, script_nr);
}

void script_uninstantiate_sci0(SegManager *segMan, int script_nr, SegmentId seg) {
	bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
	reg_t reg = make_reg(seg, oldScriptHeader ? 2 : 0);
	int objtype, objlength;
	Script *scr = segMan->getScript(seg);

	// Make a pass over the object in order uninstantiate all superclasses
	objlength = 0;

	do {
		reg.offset += objlength; // Step over the last checked object

		objtype = scr->getHeap(reg.offset);
		if (!objtype)
			break;
		objlength = scr->getHeap(reg.offset + 2);  // use SEG_UGET_HEAP ??

		reg.offset += 4; // Step over header

		if ((objtype == SCI_OBJ_OBJECT) || (objtype == SCI_OBJ_CLASS)) { // object or class?
			int superclass;

			reg.offset -= SCRIPT_OBJECT_MAGIC_OFFSET;

			superclass = scr->getHeap(reg.offset + SCRIPT_SUPERCLASS_OFFSET); // Get superclass...

			if (superclass >= 0) {
				int superclass_script = segMan->_classtable[superclass].script;

				if (superclass_script == script_nr) {
					if (scr->getLockers())
						scr->decrementLockers();  // Decrease lockers if this is us ourselves
				} else
					script_uninstantiate(segMan, superclass_script);
				// Recurse to assure that the superclass lockers number gets decreased
			}

			reg.offset += SCRIPT_OBJECT_MAGIC_OFFSET;
		} // if object or class

		reg.offset -= 4; // Step back on header

	} while (objtype != 0);
}

void script_uninstantiate(SegManager *segMan, int script_nr) {
	SegmentId segment = segMan->getScriptSegment(script_nr);
	Script *scr = segMan->getScriptIfLoaded(segment);

	if (!scr) {   // Is it already loaded?
		//warning("unloading script 0x%x requested although not loaded", script_nr);
		// This is perfectly valid SCI behaviour
		return;
	}

	scr->decrementLockers();   // One less locker

	if (scr->getLockers() > 0)
		return;

	// Free all classtable references to this script
	for (uint i = 0; i < segMan->_classtable.size(); i++)
		if (segMan->_classtable[i].reg.segment == segment)
			segMan->_classtable[i].reg = NULL_REG;

	if (getSciVersion() < SCI_VERSION_1_1)
		script_uninstantiate_sci0(segMan, script_nr, segment);
	// FIXME: Add proper script uninstantiation for SCI 1.1

	if (scr->getLockers())
		return; // if xxx.lockers > 0

	// Otherwise unload it completely
	// Explanation: I'm starting to believe that this work is done by SCI itself.
	scr->markDeleted();

	debugC(kDebugLevelScripts, "Unloaded script 0x%x.\n", script_nr);

	return;
}

static void _init_stack_base_with_selector(EngineState *s, Selector selector) {
	s->stack_base[0] = make_reg(0, (uint16)selector);
	s->stack_base[1] = NULL_REG;
}

static EngineState *_game_run(EngineState *&s, int restoring) {
	EngineState *successor = NULL;
	int game_is_finished = 0;
	do {
		s->_executionStackPosChanged = false;
		run_vm(s, (successor || restoring) ? 1 : 0);
		if (s->restarting_flags & SCI_GAME_IS_RESTARTING_NOW) { // Restart was requested?
			successor = NULL;
			s->_executionStack.clear();
			s->_executionStackPosChanged = false;

			game_exit(s);
			script_free_engine(s);
			script_init_engine(s);
			game_init(s);
			s->_sound.sfx_reset_player();
			_init_stack_base_with_selector(s, s->_kernel->_selectorCache.play);

			send_selector(s, s->_gameObj, s->_gameObj, s->stack_base, 2, s->stack_base);

			script_abort_flag = 0;
			s->restarting_flags = SCI_GAME_WAS_RESTARTED | SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE;

		} else {
			successor = s->successor;
			if (successor) {
				game_exit(s);
				script_free_vm_memory(s);
				delete s;
				s = successor;

				if (script_abort_flag == 2) {
					debugC(2, kDebugLevelVM, "Restarting with replay()\n");
					s->_executionStack.clear(); // Restart with replay

					_init_stack_base_with_selector(s, s->_kernel->_selectorCache.replay);

					send_selector(s, s->_gameObj, s->_gameObj, s->stack_base, 2, s->stack_base);
				}

				script_abort_flag = 0;

			} else
				game_is_finished = 1;
		}
	} while (!game_is_finished);

	return s;
}

int game_run(EngineState **_s) {
	EngineState *s = *_s;

	debugC(2, kDebugLevelVM, "Calling %s::play()\n", s->_gameName.c_str());
	_init_stack_base_with_selector(s, s->_kernel->_selectorCache.play); // Call the play selector

	// Now: Register the first element on the execution stack-
	if (!send_selector(s, s->_gameObj, s->_gameObj, s->stack_base, 2, s->stack_base)) {
		Console *con = ((SciEngine *)g_engine)->getSciDebugger();
		con->printObject(s->_gameObj);
		warning("Failed to run the game! Aborting...");
		return 1;
	}
	// and ENGAGE!
	_game_run(*_s, 0);

	debugC(2, kDebugLevelVM, "Game::play() finished.\n");

	return 0;
}

void quit_vm() {
	script_abort_flag = 1; // Terminate VM
	g_debugState.seeking = kDebugSeekNothing;
	g_debugState.runningStep = 0;
}

void shrink_execution_stack(EngineState *s, uint size) {
	assert(s->_executionStack.size() >= size);
	Common::List<ExecStack>::iterator iter;
	iter = s->_executionStack.begin();
	for (uint i = 0; i < size; ++i)
		++iter;
	s->_executionStack.erase(iter, s->_executionStack.end());
}

reg_t* ObjVarRef::getPointer(SegManager *segMan) const {
	Object *o = segMan->getObject(obj);
	if (!o) return 0;
	return &(o->_variables[varindex]);
}

reg_t* ExecStack::getVarPointer(SegManager *segMan) const {
	assert(type == EXEC_STACK_TYPE_VARSELECTOR);
	return addr.varp.getPointer(segMan);
}

} // End of namespace Sci