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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_EVENT_H
#define SCI_EVENT_H
#include "common/list.h"
#include "common/rect.h"
namespace Sci {
struct SciEvent {
uint16 type;
uint16 modifiers;
/**
* For keyboard events: the actual character of the key that was pressed
* For 'Alt', characters are interpreted by their
* PC keyboard scancodes.
*/
uint16 character;
/**
* The mouse position at the time the event was created,
* in display coordinates.
*/
Common::Point mousePos;
#ifdef ENABLE_SCI32
/**
* The mouse position at the time the event was created,
* in script coordinates.
*/
Common::Point mousePosSci;
int16 hotRectangleIndex;
#endif
};
/*Values for type*/
#define SCI_EVENT_NONE 0
#define SCI_EVENT_MOUSE_PRESS (1 << 0)
#define SCI_EVENT_MOUSE_RELEASE (1 << 1)
#define SCI_EVENT_KEYBOARD (1 << 2)
#define SCI_EVENT_DIRECTION (1 << 6)
#define SCI_EVENT_SAID (1 << 7)
#ifdef ENABLE_SCI32
#define SCI_EVENT_HOT_RECTANGLE (1 << 10)
#endif
/*Fake values for other events*/
#define SCI_EVENT_QUIT (1 << 11)
#define SCI_EVENT_PEEK (1 << 15)
#define SCI_EVENT_ANY 0x7fff
/* Keycodes of special keys: */
#ifdef ENABLE_SCI32
#define SCI_KEY_ETX 3
#endif
#define SCI_KEY_ESC 27
#define SCI_KEY_BACKSPACE 8
#define SCI_KEY_ENTER 13
#define SCI_KEY_TAB '\t'
#define SCI_KEY_SHIFT_TAB (0xf << 8)
#define SCI_KEY_HOME (71 << 8) // 7
#define SCI_KEY_UP (72 << 8) // 8
#define SCI_KEY_PGUP (73 << 8) // 9
//
#define SCI_KEY_LEFT (75 << 8) // 4
#define SCI_KEY_CENTER (76 << 8) // 5
#define SCI_KEY_RIGHT (77 << 8) // 6
//
#define SCI_KEY_END (79 << 8) // 1
#define SCI_KEY_DOWN (80 << 8) // 2
#define SCI_KEY_PGDOWN (81 << 8) // 3
//
#define SCI_KEY_INSERT (82 << 8) // 0
#define SCI_KEY_DELETE (83 << 8) // .
#define SCI_KEY_F1 (59 << 8)
#define SCI_KEY_F2 (60 << 8)
#define SCI_KEY_F3 (61 << 8)
#define SCI_KEY_F4 (62 << 8)
#define SCI_KEY_F5 (63 << 8)
#define SCI_KEY_F6 (64 << 8)
#define SCI_KEY_F7 (65 << 8)
#define SCI_KEY_F8 (66 << 8)
#define SCI_KEY_F9 (67 << 8)
#define SCI_KEY_F10 (68 << 8)
#define SCI_KEY_SHIFT_F1 (84 << 8)
#define SCI_KEY_SHIFT_F2 (85 << 8)
#define SCI_KEY_SHIFT_F3 (86 << 8)
#define SCI_KEY_SHIFT_F4 (87 << 8)
#define SCI_KEY_SHIFT_F5 (88 << 8)
#define SCI_KEY_SHIFT_F6 (89 << 8)
#define SCI_KEY_SHIFT_F7 (90 << 8)
#define SCI_KEY_SHIFT_F8 (91 << 8)
#define SCI_KEY_SHIFT_F9 (92 << 8)
#define SCI_KEY_SHIFT_F10 (93 << 8)
/*Values for buckybits */
#define SCI_KEYMOD_RSHIFT (1 << 0)
#define SCI_KEYMOD_LSHIFT (1 << 1)
#define SCI_KEYMOD_CTRL (1 << 2)
#define SCI_KEYMOD_ALT (1 << 3)
#define SCI_KEYMOD_SCRLOCK (1 << 4)
#define SCI_KEYMOD_NUMLOCK (1 << 5)
#define SCI_KEYMOD_CAPSLOCK (1 << 6)
#define SCI_KEYMOD_INSERT (1 << 7)
#define SCI_KEYMOD_NON_STICKY (SCI_KEYMOD_RSHIFT | SCI_KEYMOD_LSHIFT | SCI_KEYMOD_CTRL | SCI_KEYMOD_ALT)
#define SCI_KEYMOD_NO_FOOLOCK (~(SCI_KEYMOD_SCRLOCK | SCI_KEYMOD_NUMLOCK | SCI_KEYMOD_CAPSLOCK | SCI_KEYMOD_INSERT))
#define SCI_KEYMOD_ALL 0xFF
class EventManager {
public:
EventManager(bool fontIsExtended);
~EventManager();
void updateScreen();
SciEvent getSciEvent(uint32 mask);
void flushEvents();
private:
SciEvent getScummVMEvent();
const bool _fontIsExtended;
Common::List<SciEvent> _events;
#ifdef ENABLE_SCI32
public:
void setHotRectanglesActive(const bool active);
void setHotRectangles(const Common::Array<Common::Rect> &rects);
void checkHotRectangles(const Common::Point &mousePosition);
private:
bool _hotRectanglesActive;
Common::Array<Common::Rect> _hotRects;
int16 _activeRectIndex;
#endif
};
} // End of namespace Sci
#endif
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