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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GFX_GFX_DRIVER_H
#define SCI_GFX_GFX_DRIVER_H
#include "sci/gfx/gfx_system.h"
#include "sci/uinput.h"
namespace Sci {
enum gfx_buffer_t {
GFX_BUFFER_FRONT = 0,
GFX_BUFFER_BACK = 1,
GFX_BUFFER_STATIC = 2
};
/* graphics driver hints */
#define GFX_CAPABILITY_SHADING (1<<0)
#define GFX_CAPABILITY_STIPPLED_LINES (1<<6)
/* Principial graphics driver architecture
** ---------------------------------------
**
** All graphics drivers must provide
** - One visual front buffer (the actually visible thing)
** - Two dynamic back buffers:
** + visual
** + priority
** - Two static buffers (containing the background image and picviews):
** + visual
** + priority
**
** The control buffer is handled outside the graphics driver architecture.
** Graphics are drawn by first setting the static buffers, then updating
** the back buffers (from the static buffers), adding all picviews and other
** widgets, and finally updating the front buffer.
**
** All coordinates refer to the scaled coordinate system.
** Invalid parameters should produce an error message.
** Support for some valid parameter values is optional (like different line
** modes). If an unsupported but valid parameter is specified, the function
** must use a reasonable default value.
*/
// FIXME: Turn this into a class, or get rid of it completely.
struct gfx_driver_t { /* Graphics driver */
gfx_mode_t *mode; /* Currently active mode, NULL if no mode is active */
int pointer_x, pointer_y; /* Mouse pointer position */
int capabilities; /* The driver's capabilities: A list of flags that may
** be pre-defined or set after a successful initialization.
*/
/* Capability flags:
**
** The words MUST, SHOULD and MAY are to be interpreted as described in
** the IETF RFC 1123.
**
** GFX_CAPABILITY_SHADING: draw_filled_rect() supports drawing shaded
** rectangles.
** GFX_CAPABILITY_STIPPLED_LINES: The driver is able to draw stippled lines
** horizontally and vertically (xl = 0 or yl = 0).
*/
/*** Initialization ***/
int (*set_parameter)(gfx_driver_t *drv, char *attribute, char *value);
/* Sets a driver-specific parameter
** Parameters: (gfx_driver_t *) drv: Pointer to the affected driver
** (char *) attribute: Name of the attribute/parameter to set
** (char *) value: The value to set, or NULL to query the value
** Returns : (int) GFX_OK or GFX_FATAL, which signals a fatal error
** condition.
** This function should make extensive use of sciprintf() to signal invalid
** values or unapplicable attributes.
** Note that it may be called either before initialization (to interpret
** config file or command line parameters) or afterwars (from the command
** console).
*/
int (*init)(gfx_driver_t *drv, int xres, int yres,
int bytespp);
/* Attempts to initialize a specific graphics mode
** Parameters: (gfx_driver_t *) drv: The affected driver
** (int x int) xres, yres: Horizontal and vertical scaling
** factors
** (int) bytespp: Any of GFX_COLOR_MODE_*. GFX_COLOR_MODE_INDEX
** implies color index mode.
** Returns : (int) GFX_OK on success, GFX_ERROR if the mode could not be
** set, or GFX_FATAL if the graphics target is unuseable.
** The scaling factors apply to the standard SCI resolution of 320x200 pixels
** and is used for internal representation of graphical data. The physical
** resolution set by the graphics driver may be different for practical
** reasons.
** Must also set drv->mode, preferably with the gfx_new_mode() function
** specified in gfx_tools.h.
*/
void (*exit)(gfx_driver_t *drv);
/* Uninitializes the current graphics mode
** Paramters: (gfx_driver_t *) drv: The driver to uninitialize
** Return : (void)
** This function frees all memory allocated by the graphics driver,
** including mode and palette information, uninstalls all console commands
** introduced by preceeding init() or init_specific() commands, and does any
** clean-up work (like closing visuals or returning to text mode) required by
** the graphics infrastructure used.
*/
/*** Drawing operations ***/
int (*draw_line)(gfx_driver_t *drv,
Common::Point start, Common::Point end,
gfx_color_t color,
gfx_line_mode_t line_mode, gfx_line_style_t line_style);
/* Draws a single line to the back buffer.
** Parameters: (gfx_driver_t *) drv: The driver affected
** (Common::Point) start: Starting point of the line to draw
** (Common::Point) end: End point of the line to draw
** (gfx_color_t *) color: The color to draw with
** (int) line_mode: Any of the line modes
** (int) line_style: Any of the line styles
** Returns : (int) GFX_OK or GFX_FATAL
** Note that color.priority is relevant and must be drawn if
** (color.mask & GFX_MASK_PRIORITY).
** Support for line modes other than GFX_LINE_MODE_FAST is optional.
** For non-fine lines, the coordinates provided describe the upper left
** corner of the pixels of the line to draw.
** line_style support is optional, if GFX_CAPABILITY_STIPPLED_LINES is not
** set.
*/
int (*draw_filled_rect)(gfx_driver_t *drv, rect_t rect,
gfx_color_t color1, gfx_color_t color2,
gfx_rectangle_fill_t shade_mode);
/* Draws a single filled and possibly shaded rectangle to the back buffer.
** Parameters: (gfx_driver_t *) drv: The driver affected
** (rect_t *) rect: The rectangle to draw
** (gfx_color_t *) color1, color2: The colors to draw with
** (int) shade_mode: Any of GFX_SHADE_*.
** Returns : (int) GFX_OK or GFX_FATAL
** Note that color.priority is relevant and must be drawn if
** (color.mask & GFX_MASK_PRIORITY).
** color2 is relevant only if shade_mode is not GFX_SHADE_FLAT.
** Support for shade modes other than GFX_SHADE_FLAT is optional.
*/
/*** Pixmap operations ***/
int (*draw_pixmap)(gfx_driver_t *drv, gfx_pixmap_t *pxm, int priority,
rect_t src, rect_t dest, gfx_buffer_t buffer);
/* Draws part of a pixmap to the static or back buffer
** Parameters: (gfx_driver_t *) drv: The affected driver
** (gfx_pixmap_t *) pxm: The pixmap to draw
** (int) priority: The priority to draw with, or GFX_NO_PRIORITY
** to draw on top of everything without setting the
** priority back buffer
** (rect_t) src: The pixmap-relative source rectangle
** (rect_t) dest: The destination rectangle
** (int) buffer: One of GFX_BUFFER_STATIC and GFX_BUFFER_BACK
** Returns : (int) GFX_OK or GFX_FATAL, or GFX_ERROR if pxm was not
** (but should have been) registered.
*/
int (*grab_pixmap)(gfx_driver_t *drv, rect_t src, gfx_pixmap_t *pxm,
gfx_map_mask_t map);
/* Grabs an image from the visual or priority back buffer
** Parameters: (gfx_driver_t *) drv: The affected driver
** (rect_t) src: The rectangle to grab
** (gfx_pixmap_t *) pxm: The pixmap structure the data is to
** be written to
** (int) map: GFX_MASK_VISUAL or GFX_MASK_PRIORITY
** Returns : (int) GFX_OK, GFX_FATAL, or GFX_ERROR for invalid map values
** pxm may be assumed to be empty and pre-allocated with an appropriate
** memory size.
** This function is now mandatory.
*/
/*** Buffer operations ***/
int (*update)(gfx_driver_t *drv, rect_t src, Common::Point dest,
gfx_buffer_t buffer);
/* Updates the front buffer or the back buffers
** Parameters: (gfx_driver_t *) drv: The affected driver
** (rect_t) src: Source rectangle
** (Common::Point) dest: Destination point
** (int) buffer: One of GFX_BUFFER_FRONT or GFX_BUFFER_BACK
** Returns : (int) GFX_OK, GFX_ERROR or GFX_FATAL
** This function updates either the visual front buffer, or the two back
** buffers, by copying the specified source region to the destination
** region.
** For heuristical reasons, it may be assumed that the x and y fields of
** src and dest will be identical in /most/ cases.
** If they aren't, the priority map will not be required to be copied.
*/
int (*set_static_buffer)(gfx_driver_t *drv, gfx_pixmap_t *pic,
gfx_pixmap_t *priority);
/* Sets the contents of the static visual and priority buffers
** Parameters: (gfx_driver_t *) drv: The affected driver
** (gfx_pixmap_t *) pic: The image defining the new content
** of the visual back buffer
** (gfx_pixmap_t *) priority: The priority map containing
** the new content of the priority back buffer
** in the index buffer
** Returns : (int) GFX_OK or GFX_FATAL
** pic and priority may be modified or written to freely. They may also be
** used as the actual static buffers, since they are not freed and re-
** allocated between calls to set_static_buffer() and update(), unless
** exit() was called in between.
** Note that later version of the driver interface may disallow modifying
** pic and priority.
** pic and priority are always scaled to the appropriate resolution
*/
/*** Mouse pointer operations ***/
int (*set_pointer)(gfx_driver_t *drv, gfx_pixmap_t *pointer, Common::Point *hotspot);
/* Sets a new mouse pointer.
** Parameters: (gfx_driver_t *) drv: The driver to modify
** (gfx_pixmap_t *) pointer: The pointer to set, or NULL to set
** no pointer
** (Common::Point *) hotspot: The coordinates of the hotspot,
** or NULL to set no pointer
** Returns : (int) GFX_OK or GFX_FATAL
** If pointer is not NULL, it will have been scaled to the appropriate
** size and registered as a pixmap (if neccessary) beforehand.
** If this function is called for a target that supports only two-color
** pointers, the image is a color index image, where only color index values
** 0, 1, and GFX_COLOR_INDEX_TRANSPARENT are used.
*/
void *state; /* Reserved for internal use */
};
} // End of namespace Sci
#endif // SCI_GFX_GFX_DRIVER_H
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