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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GFX_GFX_OPTIONS_H
#define SCI_GFX_GFX_OPTIONS_H
#include "sci/gfx/gfx_resource.h"
#include "sci/gfx/gfx_tools.h"
// Define this to enable user-defined custom graphics options
// TODO: Most of these options don't work in 256-color mode, plus there
// is currently no way to actually set/change them somehow (other than
// modifying the code)
//#define CUSTOM_GRAPHICS_OPTIONS
#ifdef CUSTOM_GRAPHICS_OPTIONS
#include "sci/gfx/gfx_res_options.h"
#endif
namespace Sci {
/** Dirty rectangle heuristics. */
enum {
GFXOP_DIRTY_FRAMES_ONE = 1, /**< One: Redraw one rectangle surrounding the dirty area (insert is O(1)) */
GFXOP_DIRTY_FRAMES_CLUSTERS = 2 /**< Clusters: Accumulate dirty rects, merging those that overlap (insert is O(n)) */
};
/**
* All user options to the rendering pipeline
*
* See note in sci_conf.h for config_entry_t before changing types of
* variables
*/
struct gfx_options_t {
#ifdef CUSTOM_GRAPHICS_OPTIONS
int buffer_pics_nr; /* Number of unused pics to buffer */
/* SCI0 pic resource options */
int pic0_unscaled; /* Don't draw scaled SCI0 pics */
int pic0_dither_mode; /* Defined in gfx_resource.h */
int pic0_dither_pattern; /* Defined in gfx_resource.h */
gfx_brush_mode_t pic0_brush_mode;
gfx_line_mode_t pic0_line_mode;
gfx_xlate_filter_t cursor_xlate_filter;
gfx_xlate_filter_t view_xlate_filter;
gfx_xlate_filter_t pic_xlate_filter; /* Only relevant if (pic0_unscaled) */
gfx_xlate_filter_t text_xlate_filter;
gfx_res_fullconf_t res_conf; /* Resource customisation: Per-resource palettes etc. */
int dirty_frames;
int workarounds; // Workaround flags - see below
#endif
};
#ifdef CUSTOM_GRAPHICS_OPTIONS
/* SQ3 counts whitespaces towards the total text size, as does gfxop_get_text_params() if this is set: */
#define GFX_WORKAROUND_WHITESPACE_COUNT (1 << 0)
#endif
} // End of namespace Sci
#endif // SCI_GFX_GFX_OPTIONS_H
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