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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GFX_GFX_STATE_INTERNAL_H
#define SCI_GFX_GFX_STATE_INTERNAL_H
#include "sci/engine/vm.h"
#include "sci/gfx/gfx_tools.h"
#include "sci/gfx/gfx_options.h"
#include "sci/gfx/operations.h"
#include "sci/gfx/gfx_resmgr.h"
#include "sci/gfx/gfx_system.h"
namespace Sci {
enum gfxw_flag_t {
GFXW_FLAG_VISIBLE = (1<<0),
GFXW_FLAG_OPAQUE = (1<<1),
GFXW_FLAG_CONTAINER = (1<<2),
GFXW_FLAG_DIRTY = (1<<3),
GFXW_FLAG_TAGGED = (1<<4),
GFXW_FLAG_MULTI_ID = (1<<5), /**< Means that the ID used herein may be used more than once, i.e. is not unique */
GFXW_FLAG_IMMUNE_TO_SNAPSHOTS = (1<<6), /**< Snapshot restoring doesn't kill this widget, and +5 bonus to saving throws vs. Death Magic */
GFXW_FLAG_NO_IMPLICIT_SWITCH = (1<<7) /**< Ports: Don't implicitly switch to this port when disposing windows */
};
struct gfxw_snapshot_t {
int serial; /**< The first serial number to kill */
rect_t area;
};
enum gfxw_widget_type_t {
GFXW_, /**< Base widget */
GFXW_BOX,
GFXW_RECT,
GFXW_LINE, /* For lines, the bounding rectangle's xl, yl determine the line's expansion:
** (x2, y2) = (x+xl, y+yl) */
GFXW_VIEW,
GFXW_STATIC_VIEW,
GFXW_DYN_VIEW,
GFXW_PIC_VIEW,
GFXW_TEXT,
GFXW_CONTAINER,
GFXW_LIST,
GFXW_SORTED_LIST,
GFXW_VISUAL,
GFXW_PORT
};
#define GFXW_MAGIC_VALID 0xC001
#define GFXW_MAGIC_INVALID 0xbad
#define GFXW_NO_ID -1
struct GfxWidget;
struct GfxContainer;
struct GfxVisual;
struct GfxPort;
typedef int gfxw_bin_op(GfxWidget *, GfxWidget *);
/** SCI graphics widget */
struct GfxWidget {
public:
int _magic; /**< Extra check after typecasting */
int _serial; /**< Serial number */
int _flags; /**< Widget flags */
gfxw_widget_type_t _type;
rect_t _bounds; /**< Boundaries */
GfxWidget *_next; /**< Next widget in widget list */
int _ID; /**< Unique ID or GFXW_NO_ID */
int _subID; /**< A 'sub-ID', or GFXW_NO_ID */
GfxContainer *_parent; /**< The parent widget, or NULL if not owned */
GfxVisual *_visual; /**< The owner visual */
int _widgetPriority; /**< Drawing priority, or -1 */
public:
GfxWidget(gfxw_widget_type_t type);
/**
* The widget automatically removes itself from its owner, if it has one.
* Deleting a container will recursively free all of its contents.
*/
virtual ~GfxWidget();
/**
* Draws the widget.
*
* The widget is drawn iff it is flagged as dirty. Invoking this operation
* on a container widget will recursively draw all of its contents.
*
* @param[in] pos The position to draw to (added to the widget's
* internal position)
*/
virtual int draw(const Common::Point &pos) = 0;
/**
* Tags the specified widget.
*
* If invoked on a container widget, this will also tag all of the
* container's contents (but not the contents' contents!)
* FIXME: Actually, the code in GfxContainer::tag contradicts the last
* claim!
*/
virtual void tag() {
_flags |= GFXW_FLAG_TAGGED;
}
/**
* Prints a string representation of the widget with printf.
*
* Will recursively print all of the widget's contents if the widget
* contains further sub-widgets
*
* @param[in] indentation Number of double spaces to indent
*/
virtual void print(int indentation) const;
/**
* Compares two comparable widgets by their screen position.
*
* This comparison only applies to some widgets; compare_to(a,a)=0 is not
* guaranteed. It may be used for sorting for all widgets.
*
* @param other The other widget
* @return <0, 0, or >0 if other is, respectively, less than, equal
* to, or greater than self
*/
gfxw_bin_op *compare_to;
/**
* Compares two compareable widgets for equality.
*
* This operation checks whether two widgets describe the same graphical
* data. It is used to determine whether a new widget should be discarded
* because it describes the same graphical data as an old widget that has
* already been drawn. For lists, it also checks whether all contents are
* in an identical order.
*
* @param[in] other The other widget
* @return false if the widgets are not equal, true if they match
*/
gfxw_bin_op *equals;
/**
* Determine whether other should replace this even though they are
* equivalent.
*
* When 'equals' returns true, this means that no new widget will be added.
* However, in some cases newer widgets may contain information that should
* cause the older widget to be removed nonetheless; this is indicated by
* this function.
*
* @param[in] other The other widget
* @return false if this should be kept, true if this should be
* replaced by the 'other'
*/
gfxw_bin_op *should_replace;
/**
* Tests whether drawing this after other would reduce all traces of
* other.
*
* /a superarea_of b <=> for each pixel of b there exists an opaque pixel
* in a at the same location
*
* @param[in] other The widget to compare for containment
* @return true if this is superarea_of other, false otherwise
*/
gfxw_bin_op *superarea_of;
/**
* Sets the visual for the widget
*
* This function is called by container->add() and need not be invoked
* explicitly. It also makes sure that dirty rectangles are passed to
* parent containers.
*
* @param[in] visual GfxVisual to set for the widget
*/
virtual int setVisual(GfxVisual *visual);
//protected:
void printIntern(int indentation) const;
};
#define GFXW_IS_BOX(widget) ((widget)->_type == GFXW_BOX)
/** SCI box widget */
struct GfxBox : public GfxWidget {
gfx_color_t _color1, _color2;
gfx_box_shade_t _shadeType;
public:
GfxBox(GfxState *state, rect_t area, gfx_color_t color1, gfx_color_t color2, gfx_box_shade_t shade_type);
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
};
#define GFXW_IS_PRIMITIVE(widget) ((widget)->_type == GFXW_RECT || (widget)->_type == GFXW_LINE)
/** SCI graphics primitive */
struct GfxPrimitive : public GfxWidget {
gfx_color_t _color;
gfx_line_mode_t _lineMode;
gfx_line_style_t _lineStyle;
public:
GfxPrimitive(rect_t area, gfx_color_t color, gfx_line_mode_t mode,
gfx_line_style_t style, gfxw_widget_type_t type);
};
#define GFXW_IS_VIEW(widget) ((widget)->_type == GFXW_VIEW || (widget)->_type == GFXW_STATIC_VIEW \
|| (widget)->_type == GFXW_DYN_VIEW || (widget)->_type == GFXW_PIC_VIEW)
/** SCI graphics view */
struct GfxView : public GfxWidget {
Common::Point _pos; /**< Implies the value of 'bounds' in GfxWidget */
gfx_color_t _color;
int _view, _loop, _cel;
int _palette;
public:
GfxView(GfxState *state, Common::Point pos, int view_nr, int loop, int cel, int palette, int priority, int control,
gfx_alignment_t halign, gfx_alignment_t valign, int flags);
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
};
#define GFXW_IS_DYN_VIEW(widget) ((widget)->_type == GFXW_DYN_VIEW || (widget)->_type == GFXW_PIC_VIEW)
/** SCI dynamic view */
struct GfxDynView : public GfxView {
/* FIXME: This code is specific to SCI */
rect_t draw_bounds; /* The correct position to draw to */
ObjVarRef under_bitsp;
ObjVarRef signalp;
int under_bits, signal;
int _z; /**< The z coordinate: Added to y, but used for sorting */
int sequence; /**< Sequence number: For sorting */
int force_precedence; /**< Precedence enforcement variable for sorting- defaults to 0 */
bool _isDrawn; // FIXME: This is specific to GFXW_PIC_VIEW
public:
GfxDynView(GfxState *state, Common::Point pos, int z, int view, int loop, int cel, int palette, int priority, int control,
gfx_alignment_t halign, gfx_alignment_t valign, int sequence);
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
};
#define GFXW_IS_TEXT(widget) ((widget)->_type == GFXW_TEXT)
/** SCI text widget */
struct GfxText : public GfxWidget {
int _font;
int lines_nr, lineheight, lastline_width;
Common::String _text;
gfx_alignment_t halign, valign;
gfx_color_t _color1, _color2, _bgcolor;
int _textFlags;
int width; /**< Real text width */
int height; /**< Real text height */
TextHandle *_textHandle;
public:
GfxText(GfxState *state, rect_t area, int font, const char *text, gfx_alignment_t halign,
gfx_alignment_t valign, gfx_color_t color1, gfx_color_t color2, gfx_color_t bgcolor, int text_flags);
~GfxText();
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
};
/* Container widgets */
typedef int gfxw_unary_container_op(GfxContainer *);
typedef int gfxw_container_op(GfxContainer *, GfxWidget *);
typedef int gfxw_rect_op(GfxContainer *, rect_t, int);
/** SCI container widget */
struct GfxContainer : public GfxWidget {
rect_t zone; /**< The writeable zone (absolute) for contained objects */
DirtyRectList _dirtyRects; /**< List of dirty rectangles */
GfxWidget *_contents;
GfxWidget **_nextpp; /**< Pointer to the 'next' pointer in the last entry in contents */
public:
// TODO: Replace the following with virtual methods
gfxw_unary_container_op *free_tagged; /**< Free all tagged contained widgets */
gfxw_unary_container_op *free_contents; /**< Free all contained widgets */
gfxw_rect_op *add_dirty_abs; /**< Add an absolute dirty rectangle */
gfxw_rect_op *add_dirty_rel; /**< Add a relative dirty rectangle */
gfxw_container_op *add; /**< Append widget to an appropriate position (for view and control lists) */
public:
// FIXME: This should be a virtual base class, mark it so somehow?
GfxContainer(rect_t area, gfxw_widget_type_t type);
~GfxContainer();
virtual void tag();
virtual void print(int indentation) const;
virtual int setVisual(GfxVisual *);
};
#define GFXW_IS_CONTAINER(widget) ((widget)->_type == GFXW_PORT || (widget)->_type == GFXW_VISUAL || \
(widget)->_type == GFXW_SORTED_LIST || (widget)->_type == GFXW_LIST)
#define GFXW_IS_LIST(widget) ((widget)->_type == GFXW_LIST || (widget)->_type == GFXW_SORTED_LIST)
#define GFXW_IS_SORTED_LIST(widget) ((widget)->_type == GFXW_SORTED_LIST)
/** SCI graphics list */
struct GfxList : public GfxContainer {
public:
GfxList(rect_t area, bool sorted);
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
};
#define GFXW_IS_VISUAL(widget) ((widget)->_type == GFXW_VISUAL)
/** SCI graphic visual */
struct GfxVisual : public GfxContainer {
Common::Array<GfxPort *> _portRefs; /**< References to ports */
int _font; /**< Default font */
GfxState *_gfxState;
public:
GfxVisual(GfxState *state, int font);
~GfxVisual();
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
virtual int setVisual(GfxVisual *);
GfxPort *getPort(int portId) {
return (portId < 0 || portId >= (int)_portRefs.size()) ? NULL : _portRefs[portId];
}
};
#define GFXW_IS_PORT(widget) ((widget)->_type == GFXW_PORT)
/** SCI graphics port */
struct GfxPort : public GfxContainer {
GfxList *_decorations; /**< optional window decorations - drawn before the contents */
GfxWidget *port_bg; /**< Port background widget or NULL */
gfx_color_t _color, _bgcolor;
int _font;
Common::Point draw_pos; /**< Drawing position */
gfxw_snapshot_t *restore_snap; /**< Snapshot to be restored automagically,
experimental feature used in the PQ3 interpreter */
int port_flags; /**< interpreter-dependant flags */
Common::String _title_text;
byte gray_text; /**< Whether text is 'grayed out' (dithered) */
public:
/**
* Creates a new port widget with the default settings
*
* A port differentiates itself from a list in that it contains additional
* information, and an optional title (stored in a display list).
* Ports are assigned implicit IDs identifying their position within the
* port stack.
*
* @param[in] visual The visual the port is added to
* @param[in] area The screen area covered by the port (absolute
* position)
* @param[in] fgcolor Foreground drawing color
* @param[in] bgcolor Background color
*/
GfxPort(GfxVisual *visual, rect_t area, gfx_color_t fgcolor, gfx_color_t bgcolor);
~GfxPort();
virtual int draw(const Common::Point &pos);
virtual void print(int indentation) const;
virtual int setVisual(GfxVisual *);
};
} // End of namespace Sci
#endif // SCI_GFX_GFX_STATE_INTERNAL_H
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