1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GFX_GFX_SYSTEM
#define SCI_GFX_GFX_SYSTEM
#include "common/scummsys.h"
#include "common/rect.h"
#include "sci/tools.h"
#include "sci/gfx/palette.h"
namespace Sci {
#define GFX_DEBUG
/* General output macros */
# define GFXERROR sciprintf("GFX Error: %s, L%d:", __FILE__, __LINE__); error
/***********************/
/*** Data structures ***/
/***********************/
#define GFX_COLOR_SYSTEM -1
#define GFX_MODE_IS_UNSCALED(mode) (((mode)->xfact == 1) && ((mode)->yfact == 1))
/* Reverse Alpha: Alpha values 0 mean "transparent" if this is
** enabled */
#define GFX_MODE_FLAG_REVERSE_ALPHA (1<<1)
/** Graphics mode description */
struct gfx_mode_t {
int xfact, yfact; /* Horizontal and vertical scaling factors */
int xsize, ysize; /* Horizontal and vertical size */
int bytespp; /* Bytes per pixel */
uint32 flags; /* GFX_MODE_FLAG_* Flags- see above */
Palette *palette; // Palette or NULL to indicate non-palette mode.
// Palette mode is only supported for bytespp = 1
/* Color masks */
uint32 red_mask, green_mask, blue_mask, alpha_mask;
short red_shift, green_shift, blue_shift, alpha_shift;
/* Each of the mask/shift pairs describe where the corresponding color
** values are stored for the described mode. Internally, color
** calculations are done by using 32 bit values for r, g, b, a. After
** the internal values have been calculated, they are shifted RIGHT
** by the xxx_shift amount described above, then ANDed with the
** corresponding color mask; finally, all three results are ORred to-
** gether. The alpha values are used as appropriate; if alpha_mask is
** zero, then images use a special alpha map. */
};
#define GFX_COLOR_INDEX_UNMAPPED -1
/** Pixmap-specific color entries */
struct gfx_pixmap_color_t{
int global_index; /* Global index color or GFX_COLOR_INDEX_UNMAPPED. */
uint8 r, g, b; /* Real color */
};
/** Full color */
struct gfx_color_t {
PaletteEntry visual;
uint8 alpha; /* transparency = (1-opacity) */
int8 priority, control;
byte mask; /* see mask values below */
};
// TODO: Replace rect_t by Common::Rect
/** Rectangle description */
struct rect_t {
int x, y;
int width, height; /* width, height: (x,y,width,height)=(5,5,1,1) occupies 1 pixel */
};
/* Generates a rect_t from index data
** Parameters: (int x int) x,y: Upper left point of the rectangle
** (int x int) width, height: Horizontal and vertical extension of the rectangle
** Returns : (rect_t) A rectangle matching the supplied parameters
*/
static inline rect_t gfx_rect(int x, int y, int width, int height) {
rect_t rect;
rect.x = x;
rect.y = y;
rect.width = width;
rect.height = height;
return rect;
}
// Temporary helper functions to ease the transition from rect_t to Common::Rect
static inline rect_t toSCIRect(Common::Rect in) {
return gfx_rect(in.left, in.top, in.width(), in.height());
}
static inline Common::Rect toCommonRect(rect_t in) {
return Common::Rect(in.x, in.y, in.x + in.width, in.y + in.height);
}
#define GFX_PRINT_RECT(rect) (rect).x, (rect).y, (rect).width, (rect).height
#define OVERLAP(a, b, z, zl) (a.z >= b.z && a.z < (b.z + b.zl))
/* Determines whether two rects overlap
** Parameters: (rect_t x rect_t) a,b: The two rect_ts to check for overlap
** Returns : (int) 1 if they overlap, 0 otherwise
*/
static inline int gfx_rects_overlap(rect_t a, rect_t b) {
return (OVERLAP(a, b, x, width) || OVERLAP(b, a, x, width)) && (OVERLAP(a, b, y, height) || OVERLAP(b, a, y, height));
}
#undef OVERLAP
/* gfx_rect_fullscreen is declared in gfx/gfx_tools.c */
extern rect_t gfx_rect_fullscreen;
#define GFX_RESID_NONE -1
#define GFX_PIC_COLORS 256
#define GFX_PIXMAP_FLAG_SCALED_INDEX (1<<0) /* Index data is scaled already */
#define GFX_PIXMAP_FLAG_INSTALLED (1<<2) /* Pixmap has been registered */
#define GFX_PIXMAP_FLAG_PALETTIZED (1<<6) /* Indicates a palettized view */
#define GFX_PIXMAP_COLOR_KEY_NONE -1 /* No transpacency colour key */
#define GFX_CURSOR_TRANSPARENT 255 // Cursor colour key
struct gfx_pixmap_t { /* gfx_pixmap_t: Pixel map */
/*** Meta information ***/
int ID; /* Resource ID, or GFX_RESID_NONE for anonymous graphical data */
short loop, cel; /* loop and cel number for views */
/*** Color map ***/
Palette *palette;
int colors_nr() const { return palette ? palette->size() : 0; }
/* color entries, or NULL if the
** default palette is to be used.
** A maximum of 255 colors is allowed; color
** index 0xff is reserved for transparency.
** As a special exception, 256 colors are
** allowed for background pictures (which do
** not use transparency)
*/
uint32 flags;
/*** Hot spot ***/
int xoffset, yoffset; /* x and y coordinates of the 'hot spot' (unscaled) */
/*** Index data ***/
int index_width, index_height; /* width and height of the indexed original image */
byte *index_data; /* Color-index data, or NULL if read from an
** external source
*/
/*** Drawable data ***/
int width, height; /* width and height of the actual image */
int data_size; /* Amount of allocated memory */
byte *data; /* Drawable data, or NULL if not converted. */
byte *alpha_map; /* Byte map with alpha values. It is used only if the
** graphics mode's alpha_mask is zero.
*/
int color_key;
int palette_revision; // Revision of palette at the time data was generated
};
/***********************/
/*** Constant values ***/
/***********************/
/* Return values */
enum gfx_return_value_t {
GFX_OK = 0, /* Indicates "operation successful" */
GFX_ERROR = -1, /* Indicates "operation failed" */
GFX_FATAL = -2
/* Fatal error: Used by graphics drivers to indicate that they were unable to
** do anything useful
*/
};
enum gfx_map_mask_t {/* Map masks */
GFX_MASK_NONE = 0,
GFX_MASK_VISUAL = 1,
GFX_MASK_PRIORITY = 2,
GFX_MASK_CONTROL = 4
};
/* 'no priority' mode */
enum {
GFX_NO_PRIORITY = -1
};
/* Text alignment values */
enum gfx_alignment_t {
ALIGN_RIGHT = -1,
ALIGN_TOP = -1,
ALIGN_CENTER = 1,
ALIGN_LEFT = 0,
ALIGN_BOTTOM = 0
};
enum gfx_line_mode_t {
GFX_LINE_MODE_CORRECT, /* Scaled separately */
GFX_LINE_MODE_FAST, /* Scaled by (xfact+yfact)/2 */
GFX_LINE_MODE_FINE /* Always drawn at width 1 */
};
enum gfx_brush_mode_t {
GFX_BRUSH_MODE_SCALED, /* Just scale the brush pixels */
GFX_BRUSH_MODE_ELLIPSES, /* Replace pixels with ellipses */
GFX_BRUSH_MODE_RANDOM_ELLIPSES, /* Replace pixels with ellipses moved and re-scaled randomly */
GFX_BRUSH_MODE_MORERANDOM /* Distribute randomly */
};
enum gfx_line_style_t {
GFX_LINE_STYLE_NORMAL,
GFX_LINE_STYLE_STIPPLED
};
enum gfx_rectangle_fill_t {
GFX_SHADE_FLAT, /* Don't shade */
GFX_SHADE_VERTICALLY, /* Shade vertically */
GFX_SHADE_HORIZONTALLY /* Shade horizontally */
};
enum gfx_color_mode_t {
GFX_COLOR_MODE_AUTO = 0, /* Auto-detect- handled by the gfxop library */
GFX_COLOR_MODE_INDEX = 1, /* Index mode */
GFX_COLOR_MODE_HIGH = 2, /* High color mode (15bpp or 16 bpp) */
GFX_COLOR_MODE_TRUE = 4 /* True color mode (24 bpp padded to 32 bpp) */
};
} // End of namespace Sci
#endif // SCI_GFX_GFX_SYSTEM
|