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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// SCI 1 view resource defrobnicator
#include "common/endian.h"
#include "sci/sci_memory.h"
#include "sci/gfx/gfx_system.h"
#include "sci/gfx/gfx_resource.h"
#include "sci/gfx/gfx_tools.h"
namespace Sci {
#define V1_LOOPS_NR_OFFSET 0
#define V1_MIRROR_MASK 2
#define V1_PALETTE_OFFSET 6
#define V1_FIRST_LOOP_OFFSET 8
#define V1_RLE 0x80 // run-length encode?
#define V1_RLE_BG 0x40 // background fill
#define NEXT_RUNLENGTH_BYTE(n) \
if (literal_pos == runlength_pos) \
literal_pos += n; \
runlength_pos += n;
#define NEXT_LITERAL_BYTE(n) \
if (literal_pos == runlength_pos) \
runlength_pos += n; \
literal_pos += n;
static int decompress_sci_view(int id, int loop, int cel, byte *resource, byte *dest, int mirrored, int pixmap_size, int size,
int runlength_pos, int literal_pos, int xl, int yl, int color_key) {
int writepos = mirrored ? xl : 0;
if (mirrored) {
int linebase = 0;
while (linebase < pixmap_size && literal_pos < size && runlength_pos < size) {
int op = resource[runlength_pos];
int bytes;
int readbytes = 0;
int color = 0;
NEXT_RUNLENGTH_BYTE(1);
if (op & V1_RLE) {
bytes = op & 0x3f;
op &= (V1_RLE | V1_RLE_BG);
readbytes = (op & V1_RLE_BG) ? 0 : 1;
} else {
readbytes = bytes = op & 0x3f;
op = 0;
}
if (runlength_pos + readbytes > size) {
GFXWARN("View %02x:(%d/%d) requires %d bytes to be read when %d are available at pos %d\n",
id, loop, cel, readbytes, size - runlength_pos, runlength_pos - 1);
return 1;
}
/*
if (writepos - bytes < 0) {
GFXWARN("View %02x:(%d/%d) describes more bytes than needed: %d/%d bytes at rel. offset 0x%04x\n",
id, loop, cel, writepos - bytes, pixmap_size, pos - 1);
bytes = pixmap_size - writepos;
}
*/
if (op == V1_RLE) {
color = resource[literal_pos];
NEXT_LITERAL_BYTE(1);
}
if (!op && literal_pos + bytes > size) {
GFXWARN("View %02x:(%d/%d) requires %d bytes to be read when %d are available at pos %d\n",
id, loop, cel, bytes, size - literal_pos, literal_pos - 1);
return 1;
}
while (bytes--) {
if (op) {
if (op & V1_RLE_BG) {
writepos--;
*(dest + writepos) = color_key;
} else {
writepos--;
*(dest + writepos) = color;
}
} else {
writepos--;
*(dest + writepos) = *(resource + literal_pos);
NEXT_LITERAL_BYTE(1);
}
if (writepos == linebase) {
writepos += 2 * xl;
linebase += xl;
}
}
}
} else {
while (writepos < pixmap_size && literal_pos < size && runlength_pos < size) {
int op = resource[runlength_pos];
int bytes;
int readbytes = 0;
NEXT_RUNLENGTH_BYTE(1);
if (op & V1_RLE) {
bytes = op & 0x3f;
op &= (V1_RLE | V1_RLE_BG);
readbytes = (op & V1_RLE_BG) ? 0 : 1;
} else {
readbytes = bytes = op & 0x3f;
op = 0;
}
if (runlength_pos + readbytes > size) {
return 1;
}
if (writepos + bytes > pixmap_size) {
GFXWARN("View %02x:(%d/%d) describes more bytes than needed: %d/%d bytes at rel. offset 0x%04x\n",
id, loop, cel, writepos - bytes, pixmap_size, runlength_pos - 1);
bytes = pixmap_size - writepos;
}
if (!op && literal_pos + bytes > size) {
GFXWARN("View %02x:(%d/%d) requires %d bytes to be read when %d are available at pos %d\n",
id, loop, cel, bytes, size - literal_pos, literal_pos - 1);
return 1;
}
if (writepos + bytes > pixmap_size) {
GFXWARN("Writing out of bounds: %d bytes at %d > size %d\n", bytes, writepos, pixmap_size);
}
if (op) {
if (op & V1_RLE_BG)
memset(dest + writepos, color_key, bytes);
else {
int color = resource[literal_pos];
NEXT_LITERAL_BYTE(1);
memset(dest + writepos, color, bytes);
}
} else {
memcpy(dest + writepos, resource + literal_pos, bytes);
NEXT_LITERAL_BYTE(bytes);
}
writepos += bytes;
}
};
return 0;
}
static int decompress_sci_view_amiga(int id, int loop, int cel, byte *resource, byte *dest, int mirrored, int pixmap_size, int size,
int pos, int xl, int yl, int color_key) {
int writepos = mirrored ? xl - 1 : 0;
while (writepos < pixmap_size && pos < size) {
int op = resource[pos++];
int bytes;
int color;
if (op & 0x07) {
bytes = op & 0x07;
color = op >> 3;
} else {
bytes = op >> 3;
color = color_key;
}
if (mirrored) {
while (bytes--) {
dest[writepos--] = color;
// If we've just written the first pixel of a line...
if (!((writepos + 1) % xl)) {
// Then move to the end of next line
writepos += 2 * xl;
if (writepos >= pixmap_size && bytes) {
GFXWARN("View %02x:(%d/%d) writing out of bounds\n", id, loop, cel);
break;
}
}
}
} else {
if (writepos + bytes > pixmap_size) {
GFXWARN("View %02x:(%d/%d) describes more bytes than needed: %d/%d bytes at rel. offset 0x%04x\n",
id, loop, cel, writepos - bytes, pixmap_size, pos - 1);
bytes = pixmap_size - writepos;
}
memset(dest + writepos, color, bytes);
writepos += bytes;
}
}
if (writepos < pixmap_size) {
GFXWARN("View %02x:(%d/%d) not enough pixel data in view\n", id, loop, cel);
return 1;
}
return 0;
}
gfx_pixmap_t *gfxr_draw_cel1(int id, int loop, int cel, int mirrored, byte *resource, int size, gfxr_view_t *view, int amiga_game) {
int xl = READ_LE_UINT16(resource);
int yl = READ_LE_UINT16(resource + 2);
int xhot = (int8) resource[4];
int yhot = (uint8) resource[5];
int pos = 8;
int pixmap_size = xl * yl;
gfx_pixmap_t *retval = gfx_pixmap_alloc_index_data(gfx_new_pixmap(xl, yl, id, loop, cel));
byte *dest = retval->index_data;
int decompress_failed;
retval->color_key = resource[6];
retval->xoffset = (mirrored) ? xhot : -xhot;
retval->yoffset = -yhot;
if (view)
retval->palette = view->palette->getref();
else
retval->palette = NULL;
if (xl <= 0 || yl <= 0) {
gfx_free_pixmap(retval);
GFXERROR("View %02x:(%d/%d) has invalid xl=%d or yl=%d\n", id, loop, cel, xl, yl);
return NULL;
}
if (amiga_game)
decompress_failed = decompress_sci_view_amiga(id, loop, cel, resource, dest, mirrored, pixmap_size, size, pos,
xl, yl, retval->color_key);
else
decompress_failed = decompress_sci_view(id, loop, cel, resource, dest, mirrored, pixmap_size, size, pos,
pos, xl, yl, retval->color_key);
if (decompress_failed) {
gfx_free_pixmap(retval);
return NULL;
}
return retval;
}
static int gfxr_draw_loop1(gfxr_loop_t *dest, int id, int loop, int mirrored, byte *resource, int offset, int size, gfxr_view_t *view, int amiga_game) {
int i;
int cels_nr = READ_LE_UINT16(resource + offset);
if (READ_LE_UINT16(resource + offset + 2)) {
GFXWARN("View %02x:(%d): Gray magic %04x in loop, expected white\n", id, loop, READ_LE_UINT16(resource + offset + 2));
}
if (cels_nr * 2 + 4 + offset > size) {
GFXERROR("View %02x:(%d): Offset array for %d cels extends beyond resource space\n", id, loop, cels_nr);
dest->cels_nr = 0; // Mark as "delete no cels"
dest->cels = NULL;
return 1;
}
dest->cels = (gfx_pixmap_t**)sci_malloc(sizeof(gfx_pixmap_t *) * cels_nr);
for (i = 0; i < cels_nr; i++) {
int cel_offset = READ_LE_UINT16(resource + offset + 4 + (i << 1));
gfx_pixmap_t *cel;
if (cel_offset >= size) {
GFXERROR("View %02x:(%d/%d) supposed to be at illegal offset 0x%04x\n", id, loop, i, cel_offset);
cel = NULL;
} else
cel = gfxr_draw_cel1(id, loop, i, mirrored, resource + cel_offset, size - cel_offset, view, amiga_game);
if (!cel) {
dest->cels_nr = i;
return 1;
}
dest->cels[i] = cel;
}
dest->cels_nr = cels_nr;
return 0;
}
#define V1_FIRST_MAGIC 1
#define V1_MAGICS_NR 5
//static byte view_magics[V1_MAGICS_NR] = {0x80, 0x00, 0x00, 0x00, 0x00};
gfxr_view_t *gfxr_draw_view1(int id, byte *resource, int size, Palette *static_pal) {
int i;
int palette_offset;
gfxr_view_t *view;
int mirror_mask;
int amiga_game = 0;
if (size < V1_FIRST_LOOP_OFFSET + 8) {
GFXERROR("Attempt to draw empty view %04x\n", id);
return NULL;
}
view = (gfxr_view_t*)sci_malloc(sizeof(gfxr_view_t));
view->ID = id;
view->flags = 0;
view->loops_nr = resource[V1_LOOPS_NR_OFFSET];
palette_offset = READ_LE_UINT16(resource + V1_PALETTE_OFFSET);
mirror_mask = READ_LE_UINT16(resource + V1_MIRROR_MASK);
if (view->loops_nr * 2 + V1_FIRST_LOOP_OFFSET > size) {
GFXERROR("View %04x: Not enough space in resource to accomodate for the claimed %d loops\n", id, view->loops_nr);
free(view);
return NULL;
}
/* fprintf(stderr, "View flags are 0x%02x\n", resource[3]);*/
/*
for (i = 0; i < V1_MAGICS_NR; i++)
if (resource[V1_FIRST_MAGIC + i] != view_magics[i]) {
GFXWARN("View %04x: View magic #%d should be %02x but is %02x\n", id, i, view_magics[i], resource[V1_FIRST_MAGIC + i]);
}
*/
if (palette_offset > 0) {
if (palette_offset > size) {
GFXERROR("Palette is outside of view %04x\n", id);
free(view);
return NULL;
}
if (!(view->palette = gfxr_read_pal1(id, resource + palette_offset, size - palette_offset))) {
GFXERROR("view %04x: Palette reading failed. Aborting...\n", id);
free(view);
return NULL;
}
} else if (static_pal && static_pal->size() == GFX_SCI1_AMIGA_COLORS_NR) {
// Assume we're running an amiga game.
amiga_game = 1;
view->palette = static_pal->getref();
} else {
GFXWARN("view %04x: Doesn't have a palette. Can FreeSCI handle this?\n", view->ID);
view->palette = NULL;
}
view->loops = (gfxr_loop_t*)sci_malloc(sizeof(gfxr_loop_t) * view->loops_nr);
for (i = 0; i < view->loops_nr; i++) {
int error_token = 0;
int loop_offset = READ_LE_UINT16(resource + V1_FIRST_LOOP_OFFSET + (i << 1));
if (loop_offset >= size) {
GFXERROR("View %04x:(%d) supposed to be at illegal offset 0x%04x\n", id, i, loop_offset);
error_token = 1;
}
if (error_token || gfxr_draw_loop1(view->loops + i, id, i, mirror_mask & (1 << i), resource, loop_offset, size, view, amiga_game)) {
// An error occured
view->loops_nr = i;
gfxr_free_view(view);
return NULL;
}
}
return view;
}
#define V2_HEADER_SIZE 0
#define V2_LOOPS_NUM 2
#define V2_PALETTE_OFFSET 8
#define V2_BYTES_PER_LOOP 12
#define V2_BYTES_PER_CEL 13
#define V2_IS_MIRROR 1
#define V2_COPY_OF_LOOP 2
#define V2_CELS_NUM 4
#define V2_LOOP_OFFSET 14
#define V2_CEL_WIDTH 0
#define V2_CEL_HEIGHT 2
#define V2_X_DISPLACEMENT 4
#define V2_Y_DISPLACEMENT 6
#define V2_COLOR_KEY 8
#define V2_RUNLENGTH_OFFSET 24
#define V2_LITERAL_OFFSET 28
gfx_pixmap_t *gfxr_draw_cel11(int id, int loop, int cel, int mirrored, byte *resource_base, byte *cel_base, int size, gfxr_view_t *view) {
int xl = READ_LE_UINT16(cel_base + V2_CEL_WIDTH);
int yl = READ_LE_UINT16(cel_base + V2_CEL_HEIGHT);
int xdisplace = READ_LE_UINT16(cel_base + V2_X_DISPLACEMENT);
int ydisplace = READ_LE_UINT16(cel_base + V2_Y_DISPLACEMENT);
int runlength_offset = READ_LE_UINT16(cel_base + V2_RUNLENGTH_OFFSET);
int literal_offset = READ_LE_UINT16(cel_base + V2_LITERAL_OFFSET);
int pixmap_size = xl * yl;
gfx_pixmap_t *retval = gfx_pixmap_alloc_index_data(gfx_new_pixmap(xl, yl, id, loop, cel));
byte *dest = retval->index_data;
int decompress_failed;
retval->color_key = cel_base[V2_COLOR_KEY];
retval->xoffset = (mirrored) ? xdisplace : -xdisplace;
retval->yoffset = -ydisplace;
if (view)
retval->palette = view->palette->getref();
if (xl <= 0 || yl <= 0) {
gfx_free_pixmap(retval);
GFXERROR("View %02x:(%d/%d) has invalid xl=%d or yl=%d\n", id, loop, cel, xl, yl);
return NULL;
}
decompress_failed = decompress_sci_view(id, loop, cel, resource_base, dest, mirrored, pixmap_size, size,
runlength_offset, literal_offset, xl, yl, retval->color_key);
if (decompress_failed) {
gfx_free_pixmap(retval);
return NULL;
}
return retval;
}
gfxr_loop_t *gfxr_draw_loop11(int id, int loop, int mirrored, byte *resource_base, byte *loop_base, int size, int cels_nr,
gfxr_loop_t *result, gfxr_view_t *view, int bytes_per_cel) {
byte *seeker = loop_base;
int i;
result->cels_nr = cels_nr;
result->cels = (gfx_pixmap_t **)sci_malloc(sizeof(gfx_pixmap_t *) * cels_nr);
for (i = 0; i < cels_nr; i++) {
result->cels[i] = gfxr_draw_cel11(id, loop, i, mirrored, resource_base, seeker, size, view);
seeker += bytes_per_cel;
}
return result;
}
gfxr_view_t *gfxr_draw_view11(int id, byte *resource, int size) {
gfxr_view_t *view;
int header_size = READ_LE_UINT16(resource + V2_HEADER_SIZE);
int palette_offset = READ_LE_UINT16(resource + V2_PALETTE_OFFSET);
int bytes_per_loop = resource[V2_BYTES_PER_LOOP];
int loops_num = resource[V2_LOOPS_NUM];
int bytes_per_cel = resource[V2_BYTES_PER_CEL];
int i;
byte *seeker;
view = (gfxr_view_t *)sci_malloc(sizeof(gfxr_view_t));
memset(view, 0, sizeof(gfxr_view_t));
view->ID = id;
view->flags = 0;
view->loops_nr = loops_num;
view->loops = (gfxr_loop_t *)calloc(view->loops_nr, sizeof(gfxr_loop_t));
// There is no indication of size here, but this is certainly large enough
view->palette = gfxr_read_pal11(id, resource + palette_offset, 1284);
seeker = resource + header_size;
for (i = 0; i < view->loops_nr; i++) {
int loop_offset = READ_LE_UINT16(seeker + V2_LOOP_OFFSET);
int cels = seeker[V2_CELS_NUM];
int mirrored = seeker[V2_IS_MIRROR];
int copy_entry = seeker[V2_COPY_OF_LOOP];
printf("%d\n", mirrored);
if (copy_entry == 255)
gfxr_draw_loop11(id, i, 0, resource, resource + loop_offset, size, cels, view->loops + i,
view, bytes_per_cel);
else {
byte *temp = resource + header_size + copy_entry * bytes_per_loop;
loop_offset = READ_LE_UINT16(temp + V2_LOOP_OFFSET);
cels = temp[V2_CELS_NUM];
gfxr_draw_loop11(id, i, 1, resource, resource + loop_offset, size, cels,
view->loops + i, view, bytes_per_cel);
}
seeker += bytes_per_loop;
}
return view;
}
} // End of namespace Sci
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