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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "common/stack.h"
#include "graphics/primitives.h"
#include "sci/sci.h"
#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/font.h"
#include "sci/graphics/view.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/paint32.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/picture.h"
#include "sci/graphics/frameout.h"
namespace Sci {
GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAdjuster *coordAdjuster, GfxCache *cache, GfxScreen *screen, GfxPalette *palette, GfxPaint32 *paint32)
: _segMan(segMan), _resMan(resMan), _cache(cache), _screen(screen), _palette(palette), _paint32(paint32) {
_coordAdjuster = (GfxCoordAdjuster32 *)coordAdjuster;
scriptsRunningWidth = 320;
scriptsRunningHeight = 200;
}
GfxFrameout::~GfxFrameout() {
}
void GfxFrameout::kernelAddPlane(reg_t object) {
PlaneEntry newPlane;
if (_planes.empty()) {
// There has to be another way for sierra sci to do this or maybe script resolution is compiled into
// interpreter (TODO)
scriptsRunningHeight = readSelectorValue(_segMan, object, SELECTOR(resY));
scriptsRunningWidth = readSelectorValue(_segMan, object, SELECTOR(resX));
_coordAdjuster->setScriptsResolution(scriptsRunningWidth, scriptsRunningHeight);
}
newPlane.object = object;
newPlane.pictureId = 0xFFFF;
newPlane.lastPriority = 0xFFFF; // hidden
_planes.push_back(newPlane);
kernelUpdatePlane(object);
}
void GfxFrameout::kernelUpdatePlane(reg_t object) {
for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); it++) {
if (it->object == object) {
// Read some information
it->priority = readSelectorValue(_segMan, object, SELECTOR(priority));
GuiResourceId lastPictureId = it->pictureId;
it->pictureId = readSelectorValue(_segMan, object, SELECTOR(picture));
if (lastPictureId != it->pictureId) {
// picture got changed, load new picture
deletePlanePictures(object);
if ((it->pictureId != 0xFFFF) && (it->pictureId != 0xFFFE)) {
// SQ6 gives us a bad picture number for the control menu
if (_resMan->testResource(ResourceId(kResourceTypePic, it->pictureId)))
addPlanePicture(object, it->pictureId, 0);
}
}
sortPlanes();
return;
}
}
error("kUpdatePlane called on plane that wasn't added before");
}
void GfxFrameout::kernelDeletePlane(reg_t object) {
deletePlanePictures(object);
for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); it++) {
if (it->object == object) {
_planes.erase(it);
Common::Rect planeRect;
planeRect.top = readSelectorValue(_segMan, object, SELECTOR(top));
planeRect.left = readSelectorValue(_segMan, object, SELECTOR(left));
planeRect.bottom = readSelectorValue(_segMan, object, SELECTOR(bottom)) + 1;
planeRect.right = readSelectorValue(_segMan, object, SELECTOR(right)) + 1;
planeRect.top = (planeRect.top * _screen->getHeight()) / scriptsRunningHeight;
planeRect.left = (planeRect.left * _screen->getWidth()) / scriptsRunningWidth;
planeRect.bottom = (planeRect.bottom * _screen->getHeight()) / scriptsRunningHeight;
planeRect.right = (planeRect.right * _screen->getWidth()) / scriptsRunningWidth;
// Blackout removed plane rect
_paint32->fillRect(planeRect, 0);
return;
}
}
}
void GfxFrameout::addPlanePicture(reg_t object, GuiResourceId pictureId, uint16 startX) {
PlanePictureEntry newPicture;
newPicture.object = object;
newPicture.pictureId = pictureId;
newPicture.picture = new GfxPicture(_resMan, _coordAdjuster, 0, _screen, _palette, pictureId, false);
newPicture.startX = startX;
_planePictures.push_back(newPicture);
}
void GfxFrameout::deletePlanePictures(reg_t object) {
for (PlanePictureList::iterator it = _planePictures.begin(); it != _planePictures.end(); it++) {
if (it->object == object) {
delete it->picture;
_planePictures.erase(it);
deletePlanePictures(object);
return;
}
}
}
void GfxFrameout::kernelAddScreenItem(reg_t object) {
_screenItems.push_back(object);
}
void GfxFrameout::kernelDeleteScreenItem(reg_t object) {
for (uint32 itemNr = 0; itemNr < _screenItems.size(); itemNr++) {
if (_screenItems[itemNr] == object) {
_screenItems.remove_at(itemNr);
return;
}
}
}
int16 GfxFrameout::kernelGetHighPlanePri() {
sortPlanes();
return readSelectorValue(g_sci->getEngineState()->_segMan, _planes.back().object, SELECTOR(priority));
}
// No idea yet how to implement this
void GfxFrameout::kernelAddPicAt(reg_t planeObj, int16 forWidth, GuiResourceId pictureId) {
addPlanePicture(planeObj, pictureId, forWidth);
}
bool sortHelper(const FrameoutEntry* entry1, const FrameoutEntry* entry2) {
if (entry1->priority == entry2->priority) {
if (entry1->y == entry2->y)
return (entry1->givenOrderNr < entry2->givenOrderNr);
return (entry1->y < entry2->y);
}
return (entry1->priority < entry2->priority);
}
bool planeSortHelper(const PlaneEntry &entry1, const PlaneEntry &entry2) {
// SegManager *segMan = g_sci->getEngineState()->_segMan;
// uint16 plane1Priority = readSelectorValue(segMan, entry1, SELECTOR(priority));
// uint16 plane2Priority = readSelectorValue(segMan, entry2, SELECTOR(priority));
if (entry1.priority == 0xffff)
return true;
if (entry2.priority == 0xffff)
return false;
return entry1.priority < entry2.priority;
}
void GfxFrameout::sortPlanes() {
// First, remove any invalid planes
for (PlaneList::iterator it = _planes.begin(); it != _planes.end();) {
if (!_segMan->isObject(it->object))
it = _planes.erase(it);
else
it++;
}
// Sort the rest of them
Common::sort(_planes.begin(), _planes.end(), planeSortHelper);
}
void GfxFrameout::kernelFrameout() {
_palette->palVaryUpdate();
// Allocate enough space for all screen items
FrameoutEntry *itemData = new FrameoutEntry[_screenItems.size()];
for (PlaneList::iterator it = _planes.begin(); it != _planes.end(); it++) {
reg_t planeObject = it->object;
uint16 planeLastPriority = it->lastPriority;
Common::Rect planeRect;
planeRect.top = readSelectorValue(_segMan, planeObject, SELECTOR(top));
planeRect.left = readSelectorValue(_segMan, planeObject, SELECTOR(left));
planeRect.bottom = readSelectorValue(_segMan, planeObject, SELECTOR(bottom)) + 1;
planeRect.right = readSelectorValue(_segMan, planeObject, SELECTOR(right)) + 1;
// Update priority here, sq6 sets it w/o UpdatePlane
uint16 planePriority = it->priority = readSelectorValue(_segMan, planeObject, SELECTOR(priority));
planeRect.top = (planeRect.top * _screen->getHeight()) / scriptsRunningHeight;
planeRect.left = (planeRect.left * _screen->getWidth()) / scriptsRunningWidth;
planeRect.bottom = (planeRect.bottom * _screen->getHeight()) / scriptsRunningHeight;
planeRect.right = (planeRect.right * _screen->getWidth()) / scriptsRunningWidth;
int16 planeOffsetX = 0;
// We get negative left in kq7 in scrolling rooms
if (planeRect.left < 0) {
planeOffsetX = -planeRect.left;
planeRect.left = 0;
}
if (planeRect.top < 0)
planeRect.top = 0;
// We get bad plane-bottom in sq6
if (planeRect.right > _screen->getWidth())
planeRect.right = _screen->getWidth();
if (planeRect.bottom > _screen->getHeight())
planeRect.bottom = _screen->getHeight();
it->lastPriority = planePriority;
if (planePriority == 0xffff) { // Plane currently not meant to be shown
// If plane was shown before, delete plane rect
if (planePriority != planeLastPriority)
_paint32->fillRect(planeRect, 0);
continue;
}
Common::Rect planeClipRect(planeRect.width(), planeRect.height());
Common::Rect upscaledPlaneRect = planeRect;
Common::Rect upscaledPlaneClipRect = planeClipRect;
if (_screen->getUpscaledHires()) {
_screen->adjustToUpscaledCoordinates(upscaledPlaneRect.top, upscaledPlaneRect.left);
_screen->adjustToUpscaledCoordinates(upscaledPlaneRect.bottom, upscaledPlaneRect.right);
_screen->adjustToUpscaledCoordinates(upscaledPlaneClipRect.top, upscaledPlaneClipRect.left);
_screen->adjustToUpscaledCoordinates(upscaledPlaneClipRect.bottom, upscaledPlaneClipRect.right);
}
byte planeBack = readSelectorValue(_segMan, planeObject, SELECTOR(back));
if (planeBack)
_paint32->fillRect(planeRect, planeBack);
GuiResourceId planeMainPictureId = it->pictureId;
bool planePictureMirrored = false;
if (readSelectorValue(_segMan, planeObject, SELECTOR(mirrored)))
planePictureMirrored = true;
_coordAdjuster->pictureSetDisplayArea(planeRect);
_palette->drewPicture(planeMainPictureId);
// Fill our itemlist for this plane
int16 itemCount = 0;
FrameoutEntry *itemEntry = itemData;
FrameoutList itemList;
for (uint32 itemNr = 0; itemNr < _screenItems.size(); itemNr++) {
reg_t itemObject = _screenItems[itemNr];
// Remove any invalid items
if (!_segMan->isObject(itemObject)) {
_screenItems.remove_at(itemNr);
itemNr--;
continue;
}
reg_t itemPlane = readSelector(_segMan, itemObject, SELECTOR(plane));
if (planeObject == itemPlane) {
// Found an item on current plane
itemEntry->viewId = readSelectorValue(_segMan, itemObject, SELECTOR(view));
itemEntry->loopNo = readSelectorValue(_segMan, itemObject, SELECTOR(loop));
itemEntry->celNo = readSelectorValue(_segMan, itemObject, SELECTOR(cel));
itemEntry->x = readSelectorValue(_segMan, itemObject, SELECTOR(x));
itemEntry->y = readSelectorValue(_segMan, itemObject, SELECTOR(y));
itemEntry->z = readSelectorValue(_segMan, itemObject, SELECTOR(z));
itemEntry->priority = readSelectorValue(_segMan, itemObject, SELECTOR(priority));
if (readSelectorValue(_segMan, itemObject, SELECTOR(fixPriority)) == 0)
itemEntry->priority = itemEntry->y;
itemEntry->signal = readSelectorValue(_segMan, itemObject, SELECTOR(signal));
itemEntry->scaleX = readSelectorValue(_segMan, itemObject, SELECTOR(scaleX));
itemEntry->scaleY = readSelectorValue(_segMan, itemObject, SELECTOR(scaleY));
itemEntry->object = itemObject;
itemEntry->givenOrderNr = itemNr;
itemList.push_back(itemEntry);
itemEntry++;
itemCount++;
}
}
for (PlanePictureList::iterator pictureIt = _planePictures.begin(); pictureIt != _planePictures.end(); pictureIt++) {
if (pictureIt->object == planeObject) {
GfxPicture *planePicture = pictureIt->picture;
// Allocate memory for picture cels
pictureIt->pictureCels = new FrameoutEntry[planePicture->getSci32celCount()];
// Add following cels to the itemlist
FrameoutEntry *picEntry = pictureIt->pictureCels;
int planePictureCels = planePicture->getSci32celCount();
for (int pictureCelNr = 0; pictureCelNr < planePictureCels; pictureCelNr++) {
picEntry->celNo = pictureCelNr;
picEntry->object = NULL_REG;
picEntry->picture = planePicture;
picEntry->y = planePicture->getSci32celY(pictureCelNr);
picEntry->x = planePicture->getSci32celX(pictureCelNr);
picEntry->picStartX = pictureIt->startX;
picEntry->priority = planePicture->getSci32celPriority(pictureCelNr);
itemList.push_back(picEntry);
picEntry++;
}
}
}
// Now sort our itemlist
Common::sort(itemList.begin(), itemList.end(), sortHelper);
// Now display itemlist
itemEntry = itemData;
// warning("Plane %s", _segMan->getObjectName(planeObject));
for (FrameoutList::iterator listIterator = itemList.begin(); listIterator != itemList.end(); listIterator++) {
itemEntry = *listIterator;
if (itemEntry->object.isNull()) {
// Picture cel data
itemEntry->y = ((itemEntry->y * _screen->getHeight()) / scriptsRunningHeight);
itemEntry->x = ((itemEntry->x * _screen->getWidth()) / scriptsRunningWidth);
itemEntry->picStartX = ((itemEntry->picStartX * _screen->getWidth()) / scriptsRunningWidth);
// Out of view
int16 pictureCelStartX = itemEntry->picStartX + itemEntry->x;
int16 pictureCelEndX = pictureCelStartX + itemEntry->picture->getSci32celWidth(itemEntry->celNo);
int16 planeStartX = planeOffsetX;
int16 planeEndX = planeStartX + planeRect.width();
if (pictureCelEndX < planeStartX)
continue;
if (pictureCelStartX > planeEndX)
continue;
int16 pictureOffsetX = planeOffsetX;
int16 pictureX = itemEntry->x;
if (planeOffsetX) {
if (planeOffsetX <= itemEntry->picStartX) {
pictureX += itemEntry->picStartX - planeOffsetX;
pictureOffsetX = 0;
} else {
pictureOffsetX = planeOffsetX - itemEntry->picStartX;
}
}
itemEntry->picture->drawSci32Vga(itemEntry->celNo, pictureX, itemEntry->y, pictureOffsetX, planePictureMirrored);
// warning("picture cel %d %d", itemEntry->celNo, itemEntry->priority);
} else if (itemEntry->viewId != 0xFFFF) {
GfxView *view = _cache->getView(itemEntry->viewId);
// warning("view %s %04x:%04x", _segMan->getObjectName(itemEntry->object), PRINT_REG(itemEntry->object));
switch (getSciVersion()) {
case SCI_VERSION_2:
if (view->isSci2Hires()) {
int16 dummyX = 0;
_screen->adjustToUpscaledCoordinates(itemEntry->y, itemEntry->x);
_screen->adjustToUpscaledCoordinates(itemEntry->z, dummyX);
}
break;
case SCI_VERSION_2_1:
itemEntry->y = (itemEntry->y * _screen->getHeight()) / scriptsRunningHeight;
itemEntry->x = (itemEntry->x * _screen->getWidth()) / scriptsRunningWidth;
itemEntry->z = (itemEntry->z * _screen->getHeight()) / scriptsRunningHeight;
break;
default:
break;
}
// Adjust according to current scroll position
itemEntry->x -= planeOffsetX;
uint16 useInsetRect = readSelectorValue(_segMan, itemEntry->object, SELECTOR(useInsetRect));
if (useInsetRect) {
itemEntry->celRect.top = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inTop));
itemEntry->celRect.left = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inLeft));
itemEntry->celRect.bottom = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inBottom)) + 1;
itemEntry->celRect.right = readSelectorValue(_segMan, itemEntry->object, SELECTOR(inRight)) + 1;
if (view->isSci2Hires()) {
_screen->adjustToUpscaledCoordinates(itemEntry->celRect.top, itemEntry->celRect.left);
_screen->adjustToUpscaledCoordinates(itemEntry->celRect.bottom, itemEntry->celRect.right);
}
itemEntry->celRect.translate(itemEntry->x, itemEntry->y);
// TODO: maybe we should clip the cels rect with this, i'm not sure
// the only currently known usage is game menu of gk1
} else {
if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
view->getCelRect(itemEntry->loopNo, itemEntry->celNo, itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
else
view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo, itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX, itemEntry->scaleY, itemEntry->celRect);
Common::Rect nsRect = itemEntry->celRect;
// Translate back to actual coordinate within scrollable plane
nsRect.translate(planeOffsetX, 0);
switch (getSciVersion()) {
case SCI_VERSION_2:
if (view->isSci2Hires()) {
_screen->adjustBackUpscaledCoordinates(nsRect.top, nsRect.left);
_screen->adjustBackUpscaledCoordinates(nsRect.bottom, nsRect.right);
}
break;
case SCI_VERSION_2_1:
nsRect.top = (nsRect.top * scriptsRunningHeight) / _screen->getHeight();
nsRect.left = (nsRect.left * scriptsRunningWidth) / _screen->getWidth();
nsRect.bottom = (nsRect.bottom * scriptsRunningHeight) / _screen->getHeight();
nsRect.right = (nsRect.right * scriptsRunningWidth) / _screen->getWidth();
break;
default:
break;
}
writeSelectorValue(_segMan, itemEntry->object, SELECTOR(nsLeft), nsRect.left);
writeSelectorValue(_segMan, itemEntry->object, SELECTOR(nsTop), nsRect.top);
writeSelectorValue(_segMan, itemEntry->object, SELECTOR(nsRight), nsRect.right);
writeSelectorValue(_segMan, itemEntry->object, SELECTOR(nsBottom), nsRect.bottom);
}
int16 screenHeight = _screen->getHeight();
int16 screenWidth = _screen->getWidth();
if (view->isSci2Hires()) {
screenHeight = _screen->getDisplayHeight();
screenWidth = _screen->getDisplayWidth();
}
if (itemEntry->celRect.bottom < 0 || itemEntry->celRect.top >= screenHeight)
continue;
if (itemEntry->celRect.right < 0 || itemEntry->celRect.left >= screenWidth)
continue;
Common::Rect clipRect, translatedClipRect;
clipRect = itemEntry->celRect;
if (view->isSci2Hires()) {
clipRect.clip(upscaledPlaneClipRect);
translatedClipRect = clipRect;
translatedClipRect.translate(upscaledPlaneRect.left, upscaledPlaneRect.top);
} else {
clipRect.clip(planeClipRect);
translatedClipRect = clipRect;
translatedClipRect.translate(planeRect.left, planeRect.top);
}
if (!clipRect.isEmpty()) {
if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
view->draw(itemEntry->celRect, clipRect, translatedClipRect, itemEntry->loopNo, itemEntry->celNo, 255, 0, view->isSci2Hires());
else
view->drawScaled(itemEntry->celRect, clipRect, translatedClipRect, itemEntry->loopNo, itemEntry->celNo, 255, itemEntry->scaleX, itemEntry->scaleY);
}
} else {
// Most likely a text entry
// This draws text the "SCI0-SCI11" way. In SCI2, text is prerendered in kCreateTextBitmap
// TODO: rewrite this the "SCI2" way (i.e. implement the text buffer to draw inside kCreateTextBitmap)
if (lookupSelector(_segMan, itemEntry->object, SELECTOR(text), NULL, NULL) == kSelectorVariable) {
Common::String text = _segMan->getString(readSelector(_segMan, itemEntry->object, SELECTOR(text)));
GfxFont *font = _cache->getFont(readSelectorValue(_segMan, itemEntry->object, SELECTOR(font)));
bool dimmed = readSelectorValue(_segMan, itemEntry->object, SELECTOR(dimmed));
uint16 foreColor = readSelectorValue(_segMan, itemEntry->object, SELECTOR(fore));
itemEntry->y = ((itemEntry->y * _screen->getHeight()) / scriptsRunningHeight);
itemEntry->x = ((itemEntry->x * _screen->getWidth()) / scriptsRunningWidth);
uint16 curX = itemEntry->x + planeRect.left;
uint16 curY = itemEntry->y + planeRect.top;
for (uint32 i = 0; i < text.size(); i++) {
unsigned char curChar = text[i];
// TODO: proper text splitting... this is a hack
if ((curChar == ' ' && i > 0 && text[i - i] == ' ') || curChar == '\n' ||
(curX + font->getCharWidth(curChar) > _screen->getWidth())) {
curY += font->getHeight();
curX = itemEntry->x;
}
font->draw(curChar, curY, curX, foreColor, dimmed);
curX += font->getCharWidth(curChar);
}
}
}
}
for (PlanePictureList::iterator pictureIt = _planePictures.begin(); pictureIt != _planePictures.end(); pictureIt++) {
if (pictureIt->object == planeObject) {
delete[] pictureIt->pictureCels;
}
}
}
delete[] itemData;
_screen->copyToScreen();
//g_sci->getEngineState()->_throttleTrigger = true;
// currently disabled because clones computer is too slow :P
}
} // End of namespace Sci
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