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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_GUI_H
#define SCI_GRAPHICS_GUI_H
#include "sci/graphics/helpers.h"
namespace Sci {
class GfxScreen;
class GfxPalette;
class GfxCursor;
class GfxCache;
class GfxCompare;
class GfxCoordAdjuster16;
class GfxPorts;
class GfxPaint16;
class GfxAnimate;
class GfxControls;
class GfxMenu;
class GfxText16;
class GfxTransitions;
class SciGui {
public:
SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio);
virtual ~SciGui();
virtual void init(bool usesOldGfxFunctions);
virtual void wait(int16 ticks);
virtual void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
virtual void textFonts(int argc, reg_t *argv);
virtual void textColors(int argc, reg_t *argv);
virtual reg_t portraitLoad(Common::String resourceName);
virtual void portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq);
virtual void portraitUnload(uint16 portraitId);
virtual bool debugEGAdrawingVisualize(bool state);
// FIXME: Don't store EngineState
virtual void resetEngineState(EngineState *s);
protected:
GfxCursor *_cursor;
EngineState *_s;
GfxScreen *_screen;
GfxPalette *_palette;
GfxCache *_cache;
GfxCoordAdjuster16 *_coordAdjuster;
GfxCompare *_compare;
GfxPorts *_ports;
GfxPaint16 *_paint16;
private:
AudioPlayer *_audio;
GfxAnimate *_animate;
GfxControls *_controls;
GfxMenu *_menu;
GfxText16 *_text16;
GfxTransitions *_transitions;
bool _usesOldGfxFunctions;
};
} // End of namespace Sci
#endif
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