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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_GUI32_H
#define SCI_GRAPHICS_GUI32_H
#include "sci/graphics/helpers.h"
namespace Sci {
class GfxCursor;
class GfxScreen;
class GfxPalette;
class GfxCache;
class GfxCoordAdjuster32;
class GfxCompare;
class GfxFrameout;
class GfxPaint32;
class SciGui32 {
public:
SciGui32(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor);
~SciGui32();
void init();
void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
void shakeScreen(uint16 shakeCount, uint16 directions);
void drawRobot(GuiResourceId robotId);
// FIXME: Don't store EngineState
void resetEngineState(EngineState *s);
protected:
GfxCursor *_cursor;
EngineState *_s;
GfxScreen *_screen;
GfxPalette *_palette;
GfxCache *_cache;
GfxCoordAdjuster32 *_coordAdjuster;
GfxCompare *_compare;
GfxFrameout *_frameout;
GfxPaint32 *_paint32;
private:
};
} // End of namespace Sci
#endif
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