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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_GRAPHICS_HELPERS_H
#define SCI_GRAPHICS_HELPERS_H
#include "common/endian.h" // for READ_LE_UINT16
#include "common/rect.h"
#include "common/serializer.h"
#ifdef ENABLE_SCI32
#include "common/rational.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
#endif
#include "sci/engine/vm_types.h"
namespace Sci {
// Cache limits
#define MAX_CACHED_CURSORS 10
#define MAX_CACHED_FONTS 20
#define MAX_CACHED_VIEWS 50
enum ShakeDirection {
kShakeVertical = 1,
kShakeHorizontal = 2
};
typedef int GuiResourceId; // is a resource-number and -1 means no parameter given
typedef int16 TextAlignment;
#define PORTS_FIRSTWINDOWID 2
#define PORTS_FIRSTSCRIPTWINDOWID 3
struct Port {
uint16 id;
int16 top, left;
Common::Rect rect;
int16 curTop, curLeft;
int16 fontHeight;
GuiResourceId fontId;
bool greyedOutput;
int16 penClr, backClr;
int16 penMode;
uint16 counterTillFree;
Port(uint16 theId) : id(theId), top(0), left(0),
curTop(0), curLeft(0),
fontHeight(0), fontId(0), greyedOutput(false),
penClr(0), backClr(0xFF), penMode(0), counterTillFree(0) {
}
bool isWindow() const { return id >= PORTS_FIRSTWINDOWID && id != 0xFFFF; }
};
struct Window : public Port, public Common::Serializable {
Common::Rect dims; // client area of window
Common::Rect restoreRect; // total area of window including borders
uint16 wndStyle;
uint16 saveScreenMask;
reg_t hSaved1;
reg_t hSaved2;
Common::String title;
bool bDrawn;
Window(uint16 theId) : Port(theId),
wndStyle(0), saveScreenMask(0),
hSaved1(NULL_REG), hSaved2(NULL_REG),
bDrawn(false) {
}
void syncRect(Common::Serializer &ser, Common::Rect &targetRect) {
ser.syncAsSint16LE(targetRect.top);
ser.syncAsSint16LE(targetRect.left);
ser.syncAsSint16LE(targetRect.bottom);
ser.syncAsSint16LE(targetRect.right);
}
virtual void saveLoadWithSerializer(Common::Serializer &ser) {
ser.syncAsUint16LE(id);
ser.syncAsSint16LE(top);
ser.syncAsSint16LE(left);
syncRect(ser, rect);
ser.syncAsSint16LE(curTop);
ser.syncAsSint16LE(curLeft);
ser.syncAsSint16LE(fontHeight);
ser.syncAsSint32LE(fontId);
ser.syncAsByte(greyedOutput);
ser.syncAsSint16LE(penClr);
ser.syncAsSint16LE(backClr);
ser.syncAsSint16LE(penMode);
ser.syncAsUint16LE(counterTillFree);
syncRect(ser, dims);
syncRect(ser, restoreRect);
ser.syncAsUint16LE(wndStyle);
ser.syncAsUint16LE(saveScreenMask);
if (ser.isLoading()) {
// The hunk table isn't saved, so we just set both pointers to NULL
hSaved1 = NULL_REG;
hSaved2 = NULL_REG;
}
ser.syncString(title);
ser.syncAsByte(bDrawn);
}
};
#ifdef ENABLE_SCI32
/**
* Multiplies a rectangle by two ratios with default
* rounding. Modifies the rect directly.
*/
inline void mul(Common::Rect &rect, const Common::Rational &ratioX, const Common::Rational &ratioY) {
rect.left = (rect.left * ratioX).toInt();
rect.top = (rect.top * ratioY).toInt();
rect.right = (rect.right * ratioX).toInt();
rect.bottom = (rect.bottom * ratioY).toInt();
}
/**
* Multiplies a rectangle by two ratios with default
* rounding. Modifies the rect directly. Uses inclusive
* rectangle rounding.
*/
inline void mulinc(Common::Rect &rect, const Common::Rational &ratioX, const Common::Rational &ratioY) {
rect.left = (rect.left * ratioX).toInt();
rect.top = (rect.top * ratioY).toInt();
rect.right = ((rect.right - 1) * ratioX).toInt() + 1;
rect.bottom = ((rect.bottom - 1) * ratioY).toInt() + 1;
}
/**
* Multiplies a number by a rational number, rounding up to
* the nearest whole number.
*/
inline int mulru(const int value, const Common::Rational &ratio, const int extra = 0) {
int num = (value + extra) * ratio.getNumerator();
int result = num / ratio.getDenominator();
if (num > ratio.getDenominator() && num % ratio.getDenominator()) {
++result;
}
return result - extra;
}
/**
* Multiplies a point by two rational numbers for X and Y,
* rounding up to the nearest whole number. Modifies the
* point directly.
*/
inline void mulru(Common::Point &point, const Common::Rational &ratioX, const Common::Rational &ratioY) {
point.x = mulru(point.x, ratioX);
point.y = mulru(point.y, ratioY);
}
/**
* Multiplies a point by two rational numbers for X and Y,
* rounding up to the nearest whole number. Modifies the
* rect directly.
*/
inline void mulru(Common::Rect &rect, const Common::Rational &ratioX, const Common::Rational &ratioY, const int extra) {
rect.left = mulru(rect.left, ratioX);
rect.top = mulru(rect.top, ratioY);
rect.right = mulru(rect.right - 1, ratioX, extra) + 1;
rect.bottom = mulru(rect.bottom - 1, ratioY, extra) + 1;
}
/**
* Determines the parts of `r` that aren't overlapped by `other`.
* Returns -1 if `r` and `other` have no intersection.
* Returns number of returned parts (in `outRects`) otherwise.
* (In particular, this returns 0 if `r` is contained in `other`.)
*/
inline int splitRects(Common::Rect r, const Common::Rect &other, Common::Rect(&outRects)[4]) {
if (!r.intersects(other)) {
return -1;
}
int splitCount = 0;
if (r.top < other.top) {
Common::Rect &t = outRects[splitCount++];
t = r;
t.bottom = other.top;
r.top = other.top;
}
if (r.bottom > other.bottom) {
Common::Rect &t = outRects[splitCount++];
t = r;
t.top = other.bottom;
r.bottom = other.bottom;
}
if (r.left < other.left) {
Common::Rect &t = outRects[splitCount++];
t = r;
t.right = other.left;
r.left = other.left;
}
if (r.right > other.right) {
Common::Rect &t = outRects[splitCount++];
t = r;
t.left = other.right;
}
return splitCount;
}
typedef Graphics::Surface Buffer;
#endif
struct Color {
byte used;
byte r, g, b;
#ifdef ENABLE_SCI32
bool operator==(const Color &other) const {
return used == other.used && r == other.r && g == other.g && b == other.b;
}
inline bool operator!=(const Color &other) const {
return !operator==(other);
}
#endif
};
struct Palette {
byte mapping[256];
uint32 timestamp;
Color colors[256];
byte intensity[256];
#ifdef ENABLE_SCI32
bool operator==(const Palette &other) const {
for (int i = 0; i < ARRAYSIZE(colors); ++i) {
if (colors[i] != other.colors[i]) {
return false;
}
}
return true;
}
inline bool operator!=(const Palette &other) const {
return !(*this == other);
}
#endif
};
struct PalSchedule {
byte from;
uint32 schedule;
};
// Game view types, sorted by the number of colors
enum ViewType {
kViewUnknown, // uninitialized, or non-SCI
kViewEga, // EGA SCI0/SCI1 and Amiga SCI0/SCI1 ECS 16 colors
kViewAmiga, // Amiga SCI1 ECS 32 colors
kViewAmiga64, // Amiga SCI1 AGA 64 colors (i.e. Longbow)
kViewVga, // VGA SCI1 256 colors
kViewVga11 // VGA SCI1.1 and newer 256 colors
};
} // End of namespace Sci
#endif
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