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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef SCI_GRAPHICS_PAINT16_H
#define SCI_GRAPHICS_PAINT16_H

#include "sci/graphics/gui.h"

#include "common/hashmap.h"

namespace Sci {

class GfxPorts;
class Screen;
class SciPalette;
class Font;
class SciGuiPicture;
class View;

class GfxPaint16 {
public:
	GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette);
	~GfxPaint16();

	void init(GfxText16 *text16);

	void setEGAdrawingVisualize(bool state);

	void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
	void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
	void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
	void drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
	void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128);

	void clearScreen(byte color = 255);
	void invertRect(const Common::Rect &rect);
	void eraseRect(const Common::Rect &rect);
	void paintRect(const Common::Rect &rect);
	void fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0);
	void frameRect(const Common::Rect &rect);

	void bitsShow(const Common::Rect &r);
	void bitsShowHires(const Common::Rect &rect);
	reg_t bitsSave(const Common::Rect &rect, byte screenFlags);
	void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect);
	void bitsRestore(reg_t memoryHandle);
	void bitsFree(reg_t memoryHandle);

private:
	ResourceManager *_resMan;
	SegManager *_segMan;
	Kernel *_kernel;
	GfxCache *_cache;
	GfxPorts *_ports;
	GfxScreen *_screen;
	GfxPalette *_palette;
	GfxText16 *_text16;

	// true means make EGA picture drawing visible
	bool _EGAdrawingVisualize;
};

} // End of namespace Sci

#endif