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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/sci.h"
#include "sci/resource.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/palette32.h"
#include "sci/graphics/remap.h"
#include "sci/graphics/screen.h"
namespace Sci {
#pragma mark -
#pragma mark SCI16 remapping (QFG4 demo)
GfxRemap::GfxRemap(GfxPalette *palette)
: _palette(palette) {
_remapOn = false;
resetRemapping();
}
GfxRemap::~GfxRemap() {
}
byte GfxRemap::remapColor(byte remappedColor, byte screenColor) {
assert(_remapOn);
if (_remappingType[remappedColor] == kRemappingByRange)
return _remappingByRange[screenColor];
else if (_remappingType[remappedColor] == kRemappingByPercent)
return _remappingByPercent[screenColor];
else
error("remapColor(): Color %d isn't remapped", remappedColor);
return 0; // should never reach here
}
void GfxRemap::resetRemapping() {
_remapOn = false;
_remappingPercentToSet = 0;
for (int i = 0; i < 256; i++) {
_remappingType[i] = kRemappingNone;
_remappingByPercent[i] = i;
_remappingByRange[i] = i;
}
}
void GfxRemap::setRemappingPercent(byte color, byte percent) {
_remapOn = true;
// We need to defer the setup of the remapping table every time the screen
// palette is changed, so that kernelFindColor() can find the correct
// colors. Set it once here, in case the palette stays the same and update
// it on each palette change by copySysPaletteToScreen().
_remappingPercentToSet = percent;
for (int i = 0; i < 256; i++) {
byte r = _palette->_sysPalette.colors[i].r * _remappingPercentToSet / 100;
byte g = _palette->_sysPalette.colors[i].g * _remappingPercentToSet / 100;
byte b = _palette->_sysPalette.colors[i].b * _remappingPercentToSet / 100;
_remappingByPercent[i] = _palette->kernelFindColor(r, g, b);
}
_remappingType[color] = kRemappingByPercent;
}
void GfxRemap::setRemappingRange(byte color, byte from, byte to, byte base) {
_remapOn = true;
for (int i = from; i <= to; i++) {
_remappingByRange[i] = i + base;
}
_remappingType[color] = kRemappingByRange;
}
void GfxRemap::updateRemapping() {
// Check if we need to reset remapping by percent with the new colors.
if (_remappingPercentToSet) {
for (int i = 0; i < 256; i++) {
byte r = _palette->_sysPalette.colors[i].r * _remappingPercentToSet / 100;
byte g = _palette->_sysPalette.colors[i].g * _remappingPercentToSet / 100;
byte b = _palette->_sysPalette.colors[i].b * _remappingPercentToSet / 100;
_remappingByPercent[i] = _palette->kernelFindColor(r, g, b);
}
}
}
#pragma mark -
#pragma mark SCI32 remapping
#ifdef ENABLE_SCI32
GfxRemap32::GfxRemap32(GfxPalette32 *palette) : _palette(palette) {
for (int i = 0; i < REMAP_COLOR_COUNT; i++)
_remaps[i] = RemapParams(0, 0, 0, 0, 100, kRemappingNone);
_noMapStart = _noMapCount = 0;
_update = false;
_remapCount = 0;
// The remap range was 245 - 254 in SCI2, but was changed to 235 - 244 in SCI21 middle
_remapEndColor = (getSciVersion() >= SCI_VERSION_2_1_MIDDLE) ? 244 : 254;
}
void GfxRemap32::remapOff(byte color) {
if (!color) {
for (int i = 0; i < REMAP_COLOR_COUNT; i++)
_remaps[i] = RemapParams(0, 0, 0, 0, 100, kRemappingNone);
_remapCount = 0;
} else {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
const byte index = _remapEndColor - color;
_remaps[index] = RemapParams(0, 0, 0, 0, 100, kRemappingNone);
_remapCount--;
}
_update = true;
}
void GfxRemap32::setRemappingRange(byte color, byte from, byte to, byte base) {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
_remaps[_remapEndColor - color] = RemapParams(from, to, base, 0, 100, kRemappingByRange);
initColorArrays(_remapEndColor - color);
_remapCount++;
_update = true;
}
void GfxRemap32::setRemappingPercent(byte color, byte percent) {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
_remaps[_remapEndColor - color] = RemapParams(0, 0, 0, 0, percent, kRemappingByPercent);
initColorArrays(_remapEndColor - color);
_remapCount++;
_update = true;
}
void GfxRemap32::setRemappingToGray(byte color, byte gray) {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
_remaps[_remapEndColor - color] = RemapParams(0, 0, 0, gray, 100, kRemappingToGray);
initColorArrays(_remapEndColor - color);
_remapCount++;
_update = true;
}
void GfxRemap32::setRemappingToPercentGray(byte color, byte gray, byte percent) {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
_remaps[_remapEndColor - color] = RemapParams(0, 0, 0, gray, percent, kRemappingToPercentGray);
initColorArrays(_remapEndColor - color);
_remapCount++;
_update = true;
}
void GfxRemap32::setNoMatchRange(byte from, byte count) {
_noMapStart = from;
_noMapCount = count;
}
bool GfxRemap32::remapEnabled(byte color) const {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
const byte index = _remapEndColor - color;
return (_remaps[index].type != kRemappingNone);
}
byte GfxRemap32::remapColor(byte color, byte target) {
assert(_remapEndColor - color >= 0 && _remapEndColor - color < REMAP_COLOR_COUNT);
const byte index = _remapEndColor - color;
if (_remaps[index].type != kRemappingNone)
return _remaps[index].remap[target];
else
return target;
}
void GfxRemap32::initColorArrays(byte index) {
Palette *curPalette = &_palette->_sysPalette;
RemapParams *curRemap = &_remaps[index];
memcpy(curRemap->curColor, curPalette->colors, NON_REMAPPED_COLOR_COUNT * sizeof(Color));
memcpy(curRemap->targetColor, curPalette->colors, NON_REMAPPED_COLOR_COUNT * sizeof(Color));
}
bool GfxRemap32::updateRemap(byte index, bool palChanged) {
int result;
RemapParams *curRemap = &_remaps[index];
const Palette *curPalette = &_palette->_sysPalette;
const Palette *nextPalette = _palette->getNextPalette();
bool changed = false;
if (!_update && !palChanged)
return false;
Common::fill(_targetChanged, _targetChanged + NON_REMAPPED_COLOR_COUNT, false);
switch (curRemap->type) {
case kRemappingNone:
return false;
case kRemappingByRange:
for (int i = 0; i < NON_REMAPPED_COLOR_COUNT; i++) {
if (curRemap->from <= i && i <= curRemap->to)
result = i + curRemap->base;
else
result = i;
if (curRemap->remap[i] != result) {
changed = true;
curRemap->remap[i] = result;
}
curRemap->colorChanged[i] = true;
}
return changed;
case kRemappingByPercent:
for (int i = 1; i < NON_REMAPPED_COLOR_COUNT; i++) {
// NOTE: This method uses nextPalette instead of curPalette
Color color = nextPalette->colors[i];
if (curRemap->curColor[i] != color) {
curRemap->colorChanged[i] = true;
curRemap->curColor[i] = color;
}
if (curRemap->percent != curRemap->oldPercent || curRemap->colorChanged[i]) {
byte red = CLIP<byte>(color.r * curRemap->percent / 100, 0, 255);
byte green = CLIP<byte>(color.g * curRemap->percent / 100, 0, 255);
byte blue = CLIP<byte>(color.b * curRemap->percent / 100, 0, 255);
byte used = curRemap->targetColor[i].used;
Color newColor = { used, red, green, blue };
if (curRemap->targetColor[i] != newColor) {
_targetChanged[i] = true;
curRemap->targetColor[i] = newColor;
}
}
}
changed = applyRemap(index);
Common::fill(curRemap->colorChanged, curRemap->colorChanged + NON_REMAPPED_COLOR_COUNT, false);
curRemap->oldPercent = curRemap->percent;
return changed;
case kRemappingToGray:
for (int i = 1; i < NON_REMAPPED_COLOR_COUNT; i++) {
Color color = curPalette->colors[i];
if (curRemap->curColor[i] != color) {
curRemap->colorChanged[i] = true;
curRemap->curColor[i] = color;
}
if (curRemap->gray != curRemap->oldGray || curRemap->colorChanged[i]) {
byte lumosity = ((color.r * 77) + (color.g * 151) + (color.b * 28)) >> 8;
byte red = CLIP<byte>(color.r - ((color.r - lumosity) * curRemap->gray / 100), 0, 255);
byte green = CLIP<byte>(color.g - ((color.g - lumosity) * curRemap->gray / 100), 0, 255);
byte blue = CLIP<byte>(color.b - ((color.b - lumosity) * curRemap->gray / 100), 0, 255);
byte used = curRemap->targetColor[i].used;
Color newColor = { used, red, green, blue };
if (curRemap->targetColor[i] != newColor) {
_targetChanged[i] = true;
curRemap->targetColor[i] = newColor;
}
}
}
changed = applyRemap(index);
Common::fill(curRemap->colorChanged, curRemap->colorChanged + NON_REMAPPED_COLOR_COUNT, false);
curRemap->oldGray = curRemap->gray;
return changed;
case kRemappingToPercentGray:
for (int i = 1; i < NON_REMAPPED_COLOR_COUNT; i++) {
Color color = curPalette->colors[i];
if (curRemap->curColor[i] != color) {
curRemap->colorChanged[i] = true;
curRemap->curColor[i] = color;
}
if (curRemap->percent != curRemap->oldPercent || curRemap->gray != curRemap->oldGray || curRemap->colorChanged[i]) {
byte lumosity = ((color.r * 77) + (color.g * 151) + (color.b * 28)) >> 8;
lumosity = lumosity * curRemap->percent / 100;
byte red = CLIP<byte>(color.r - ((color.r - lumosity) * curRemap->gray / 100), 0, 255);
byte green = CLIP<byte>(color.g - ((color.g - lumosity) * curRemap->gray / 100), 0, 255);
byte blue = CLIP<byte>(color.b - ((color.b - lumosity) * curRemap->gray / 100), 0, 255);
byte used = curRemap->targetColor[i].used;
Color newColor = { used, red, green, blue };
if (curRemap->targetColor[i] != newColor) {
_targetChanged[i] = true;
curRemap->targetColor[i] = newColor;
}
}
}
changed = applyRemap(index);
Common::fill(curRemap->colorChanged, curRemap->colorChanged + NON_REMAPPED_COLOR_COUNT, false);
curRemap->oldPercent = curRemap->percent;
curRemap->oldGray = curRemap->gray;
return changed;
default:
return false;
}
}
static int colorDistance(Color a, Color b) {
int rDiff = (a.r - b.r) * (a.r - b.r);
int gDiff = (a.g - b.g) * (a.g - b.g);
int bDiff = (a.b - b.b) * (a.b - b.b);
return rDiff + gDiff + bDiff;
}
bool GfxRemap32::applyRemap(byte index) {
RemapParams *curRemap = &_remaps[index];
const bool *cycleMap = _palette->getCyclemap();
bool unmappedColors[NON_REMAPPED_COLOR_COUNT];
Color newColors[NON_REMAPPED_COLOR_COUNT];
bool changed = false;
Common::fill(unmappedColors, unmappedColors + NON_REMAPPED_COLOR_COUNT, false);
if (_noMapCount)
Common::fill(unmappedColors + _noMapStart, unmappedColors + _noMapStart + _noMapCount, true);
for (int i = 0; i < NON_REMAPPED_COLOR_COUNT; i++) {
if (cycleMap[i])
unmappedColors[i] = true;
}
int curColor = 0;
for (int i = 1; i < NON_REMAPPED_COLOR_COUNT; i++) {
if (curRemap->colorChanged[i] && !unmappedColors[i])
newColors[curColor++] = curRemap->curColor[i];
}
for (int i = 1; i < NON_REMAPPED_COLOR_COUNT; i++) {
Color targetColor = curRemap->targetColor[i];
bool colorChanged = curRemap->colorChanged[curRemap->remap[i]];
if (!_targetChanged[i] && !colorChanged)
continue;
if (_targetChanged[i] && colorChanged)
if (curRemap->distance[i] < 100 && colorDistance(targetColor, curRemap->curColor[curRemap->remap[i]]) <= curRemap->distance[i])
continue;
int diff = 0;
int16 result = _palette->matchColor(targetColor.r, targetColor.g, targetColor.b, curRemap->distance[i], diff, unmappedColors);
if (result != -1 && curRemap->remap[i] != result) {
changed = true;
curRemap->remap[i] = result;
curRemap->distance[i] = diff;
}
}
return changed;
}
bool GfxRemap32::remapAllTables(bool palChanged) {
bool changed = false;
for (int i = 0; i < REMAP_COLOR_COUNT; i++) {
changed |= updateRemap(i, palChanged);
}
_update = false;
return changed;
}
#endif
} // End of namespace Sci
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