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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_GRAPHICS_REMAP_H
#define SCI_GRAPHICS_REMAP_H
#include "common/array.h"
#include "common/serializer.h"
namespace Sci {
class GfxScreen;
/**
* This class handles color remapping for the QFG4 demo.
*/
class GfxRemap {
private:
enum ColorRemappingType {
kRemapNone = 0,
kRemapByRange = 1,
kRemapByPercent = 2
};
public:
GfxRemap(GfxPalette *_palette);
void resetRemapping();
void setRemappingPercent(byte color, byte percent);
void setRemappingRange(byte color, byte from, byte to, byte base);
bool isRemapped(byte color) const {
return _remapOn && (_remappingType[color] != kRemapNone);
}
byte remapColor(byte remappedColor, byte screenColor);
void updateRemapping();
private:
GfxPalette *_palette;
bool _remapOn;
ColorRemappingType _remappingType[256];
byte _remappingByPercent[256];
byte _remappingByRange[256];
uint16 _remappingPercentToSet;
};
} // End of namespace Sci
#endif
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