1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_GRAPHICS_TEXT32_H
#define SCI_GRAPHICS_TEXT32_H
namespace Sci {
/**
* Text32 class, handles text calculation and displaying of text for SCI2, SCI21 and SCI3 games
*/
class GfxText32 {
public:
GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen);
~GfxText32();
reg_t createTextBitmap(reg_t textObject, uint16 maxWidth = 0, uint16 maxHeight = 0, reg_t prevHunk = NULL_REG);
void disposeTextBitmap(reg_t hunkId);
void drawTextBitmap(uint16 x, uint16 y, Common::Rect planeRect, reg_t textObject);
int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font);
void kernelTextSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
private:
int16 Size(Common::Rect &rect, const char *text, GuiResourceId fontId, int16 maxWidth);
void Width(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight, bool restoreFont);
void StringWidth(const char *str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight);
SegManager *_segMan;
GfxCache *_cache;
GfxScreen *_screen;
};
} // End of namespace Sci
#endif
|