aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/video32.cpp
blob: 567660d97a3825b70f4535d71e92f1f143e18ed5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "audio/mixer.h"                 // for Audio::Mixer::kSFXSoundType
#include "common/config-manager.h"       // for ConfMan
#include "common/textconsole.h"          // for warning, error
#ifndef USE_RGB_COLOR
#include "common/translation.h"          // for _
#endif
#include "common/util.h"                 // for ARRAYSIZE
#include "common/system.h"               // for g_system
#include "engine.h"                      // for Engine, g_engine
#include "graphics/colormasks.h"         // for createPixelFormat
#include "graphics/palette.h"            // for PaletteManager
#include "graphics/transparent_surface.h" // for TransparentSurface
#include "sci/console.h"                 // for Console
#include "sci/engine/features.h"         // for GameFeatures
#include "sci/engine/state.h"            // for EngineState
#include "sci/engine/vm_types.h"         // for reg_t
#include "sci/event.h"                   // for SciEvent, EventManager, SCI_...
#include "sci/graphics/celobj32.h"       // for CelInfo32, ::kLowResX, ::kLo...
#include "sci/graphics/cursor32.h"       // for GfxCursor32
#include "sci/graphics/frameout.h"       // for GfxFrameout
#include "sci/graphics/helpers.h"        // for Color, Palette
#include "sci/graphics/palette32.h"      // for GfxPalette32
#include "sci/graphics/plane32.h"        // for Plane, PlanePictureCodes::kP...
#include "sci/graphics/screen_item32.h"  // for ScaleInfo, ScreenItem, Scale...
#include "sci/resource.h"                // for ResourceManager, ResourceId,...
#include "sci/sci.h"                     // for SciEngine, g_sci, getSciVersion
#include "sci/sound/audio32.h"           // for Audio32
#include "sci/video/seq_decoder.h"       // for SEQDecoder
#include "video/avi_decoder.h"           // for AVIDecoder
#include "video/coktel_decoder.h"        // for AdvancedVMDDecoder
#include "sci/graphics/video32.h"

namespace Graphics { struct Surface; }

namespace Sci {

bool VideoPlayer::open(const Common::String &fileName) {
	if (!_decoder->loadFile(fileName)) {
		warning("Failed to load %s", fileName.c_str());
		return false;
	}

#ifndef USE_RGB_COLOR
	// KQ7 2.00b videos are compressed in 24bpp Cinepak, so cannot play on a
	// system with no RGB support
	if (_decoder->getPixelFormat().bytesPerPixel != 1) {
		void showScummVMDialog(const Common::String &message);
		showScummVMDialog(Common::String::format(_("Cannot play back %dbpp video on a system with maximum color depth of 8bpp"), _decoder->getPixelFormat().bpp()));
		_decoder->close();
		return false;
	}
#endif

	return true;
}

bool VideoPlayer::startHQVideo() {
#ifdef USE_RGB_COLOR
	// Optimize rendering performance for unscaled videos, and allow
	// better-than-NN interpolation for videos that are scaled
	if (shouldStartHQVideo()) {
		// TODO: Search for and use the best supported format (which may be
		// lower than 32bpp) once the scaling code in Graphics supports
		// 16bpp/24bpp, and once the SDL backend can correctly communicate
		// supported pixel formats above whatever format is currently used by
		// _hwsurface. Right now, this will either show an error dialog (OpenGL)
		// or just crash entirely (SDL) if the backend does not support this
		// 32bpp pixel format, which sucks since this code really ought to be
		// able to fall back to NN scaling for games with 256-color videos
		// without any error.
		const Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
		g_sci->_gfxFrameout->setPixelFormat(format);
		_hqVideoMode = (g_system->getScreenFormat() == format);
		return _hqVideoMode;
	} else {
		_hqVideoMode = false;
	}
#endif

	return false;
}

bool VideoPlayer::endHQVideo() {
#ifdef USE_RGB_COLOR
	if (g_system->getScreenFormat().bytesPerPixel != 1) {
		const Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
		g_sci->_gfxFrameout->setPixelFormat(format);
		assert(g_system->getScreenFormat() == format);
		_hqVideoMode = false;
		return true;
	}
#endif

	return false;
}

VideoPlayer::EventFlags VideoPlayer::playUntilEvent(const EventFlags flags, const uint32 maxSleepMs) {
	// Flushing all the keyboard and mouse events out of the event manager keeps
	// events queued from before the start of playback from accidentally
	// activating a video stop flag
	_eventMan->flushEvents();

	_decoder->start();

	EventFlags stopFlag = kEventFlagNone;
	for (;;) {
		if (!_needsUpdate) {
			g_sci->sleep(MIN(_decoder->getTimeToNextFrame(), maxSleepMs));
		}

		const Graphics::Surface *nextFrame = nullptr;
		// If a decoder needs more than one update per loop, this means we are
		// running behind and should skip rendering these frames (but must still
		// submit any palettes from skipped frames)
		while (_decoder->needsUpdate()) {
			nextFrame = _decoder->decodeNextFrame();
			if (_decoder->hasDirtyPalette()) {
				submitPalette(_decoder->getPalette());
			}
		}

		// Some frames may contain only audio and/or palette data; this occurs
		// with Duck videos and is not an error.
		// If _needsUpdate has been set but it's not time to render the next frame
		// then the current frame is rendered again. This reduces the delay between
		// a script adding or removing censorship blobs and the screen reflecting
		// this upon resuming playback.
		if (nextFrame) {
			renderFrame(*nextFrame);
			_currentFrame = nextFrame;
			_needsUpdate = false;
		} else if (_needsUpdate) {
			if (_currentFrame) {
				renderFrame(*_currentFrame);
			}
			_needsUpdate = false;
		}

		// Event checks must only happen *after* the decoder is updated (1) and
		// frame rendered (2), otherwise (1) interval yields will get stuck
		// forever on the current frame, and (2) other events will end up
		// dropping the new frame entirely
		stopFlag = checkForEvent(flags);
		if (stopFlag != kEventFlagNone) {
			break;
		}

		// Only call to update the screen after the event check, otherwise
		// whatever the game scripts try to change when the player yields to
		// them will not make it into the hardware buffer until the next tick
		g_sci->_gfxFrameout->updateScreen();
	}

	return stopFlag;
}

VideoPlayer::EventFlags VideoPlayer::checkForEvent(const EventFlags flags) {
	if (g_engine->shouldQuit() || _decoder->endOfVideo()) {
		return kEventFlagEnd;
	}

	SciEvent event = _eventMan->getSciEvent(kSciEventMousePress | kSciEventPeek);
	if ((flags & kEventFlagMouseDown) && event.type == kSciEventMousePress) {
		return kEventFlagMouseDown;
	}

	event = _eventMan->getSciEvent(kSciEventKeyDown | kSciEventPeek);
	if ((flags & kEventFlagEscapeKey) && event.type == kSciEventKeyDown) {
		if (getSciVersion() < SCI_VERSION_3) {
			while ((event = _eventMan->getSciEvent(kSciEventKeyDown)),
				   event.type != kSciEventNone) {
				if (event.character == kSciKeyEsc) {
					return kEventFlagEscapeKey;
				}
			}
		} else if (event.character == kSciKeyEsc) {
			return kEventFlagEscapeKey;
		}
	}

	return kEventFlagNone;
}

void VideoPlayer::submitPalette(const uint8 palette[256 * 3]) const {
#ifdef USE_RGB_COLOR
	if (g_system->getScreenFormat().bytesPerPixel != 1) {
		return;
	}
#endif

	assert(palette);
	g_system->getPaletteManager()->setPalette(palette, 0, 256);

	// KQ7 1.x has videos encoded using Microsoft Video 1 where palette 0 is
	// white and 255 is black, which is basically the opposite of DOS/Win SCI
	// palettes. So, when drawing to an 8bpp hwscreen, whenever a new palette is
	// seen, the screen must be re-filled with the new black entry to ensure
	// areas outside the video are always black and not some other color
	for (int color = 0; color < 256; ++color) {
		if (palette[0] == 0 && palette[1] == 0 && palette[2] == 0) {
			g_system->fillScreen(color);
			break;
		}
		palette += 3;
	}
}

void VideoPlayer::renderFrame(const Graphics::Surface &nextFrame) const {
	bool freeConvertedFrame;
	Graphics::Surface *convertedFrame;
	// Avoid creating a duplicate copy of the surface when it is not necessary
	if (_decoder->getPixelFormat() == g_system->getScreenFormat()) {
		freeConvertedFrame = false;
		convertedFrame = const_cast<Graphics::Surface *>(&nextFrame);
	} else {
		freeConvertedFrame = true;
		convertedFrame = nextFrame.convertTo(g_system->getScreenFormat(), _decoder->getPalette());
	}
	assert(convertedFrame);

	if (_decoder->getWidth() != _drawRect.width() || _decoder->getHeight() != _drawRect.height()) {
		Graphics::Surface *const unscaledFrame(convertedFrame);
		// TODO: The only reason TransparentSurface is used here because it is
		// where common scaler code is right now, which should just be part of
		// Graphics::Surface (or some free functions).
		const Graphics::TransparentSurface tsUnscaledFrame(*unscaledFrame);
#ifdef USE_RGB_COLOR
		if (_hqVideoMode) {
			convertedFrame = tsUnscaledFrame.scaleT<Graphics::FILTER_BILINEAR>(_drawRect.width(), _drawRect.height());
		} else {
#elif 1
		{
#else
		}
#endif
			convertedFrame = tsUnscaledFrame.scaleT<Graphics::FILTER_NEAREST>(_drawRect.width(), _drawRect.height());
		}
		assert(convertedFrame);
		if (freeConvertedFrame) {
			unscaledFrame->free();
			delete unscaledFrame;
		}
		freeConvertedFrame = true;
	}

	g_system->copyRectToScreen(convertedFrame->getPixels(), convertedFrame->pitch, _drawRect.left, _drawRect.top, _drawRect.width(), _drawRect.height());
	g_sci->_gfxFrameout->updateScreen();

	if (freeConvertedFrame) {
		convertedFrame->free();
		delete convertedFrame;
	}
}

template <typename PixelType>
void VideoPlayer::renderLQToSurface(Graphics::Surface &out, const Graphics::Surface &nextFrame, const bool doublePixels, const bool blackLines) const {

	const int lineCount = blackLines ? 2 : 1;
	if (doublePixels) {
		for (int16 y = 0; y < nextFrame.h * 2; y += lineCount) {
			const PixelType *source = (const PixelType *)nextFrame.getBasePtr(0, y >> 1);
			PixelType *target = (PixelType *)out.getBasePtr(0, y);
			for (int16 x = 0; x < nextFrame.w; ++x) {
				*target++ = *source;
				*target++ = *source++;
			}
		}
	} else if (blackLines) {
		for (int16 y = 0; y < nextFrame.h; y += lineCount) {
			const PixelType *source = (const PixelType *)nextFrame.getBasePtr(0, y);
			PixelType *target = (PixelType *)out.getBasePtr(0, y);
			memcpy(target, source, out.w * sizeof(PixelType));
		}
	} else {
		out.copyRectToSurface(nextFrame.getPixels(), nextFrame.pitch, 0, 0, nextFrame.w, nextFrame.h);
	}
}

void VideoPlayer::setDrawRect(const int16 x, const int16 y, const int16 width, const int16 height) {
	_drawRect = Common::Rect(x, y, x + width, y + height);
	if (_drawRect.right > g_system->getWidth() || _drawRect.bottom > g_system->getHeight()) {
		warning("Draw rect (%d, %d, %d, %d) is out of bounds of the screen; clipping it", PRINT_RECT(_drawRect));
		_drawRect.clip(g_system->getWidth(), g_system->getHeight());
	}
}

#pragma mark SEQPlayer

SEQPlayer::SEQPlayer(EventManager *eventMan) :
	VideoPlayer(eventMan) {}

void SEQPlayer::play(const Common::String &fileName, const int16 numTicks, const int16, const int16) {

	_decoder.reset(new SEQDecoder(numTicks));

	if (!VideoPlayer::open(fileName)) {
		_decoder.reset();
		return;
	}

	const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth();
	const int16 scriptHeight = g_sci->_gfxFrameout->getScriptHeight();
	const int16 screenWidth = g_sci->_gfxFrameout->getScreenWidth();
	const int16 screenHeight = g_sci->_gfxFrameout->getScreenHeight();

	const int16 scaledWidth = (_decoder->getWidth() * Ratio(screenWidth, scriptWidth)).toInt();
	const int16 scaledHeight = (_decoder->getHeight() * Ratio(screenHeight, scriptHeight)).toInt();

	// Normally we would use the coordinates passed into the play function to
	// position the video, but since we are scaling the video (which SSCI did
	// not do), the coordinates are not correct. Since videos are always
	// intended to play in the center of the screen, we just recalculate the
	// origin here.
	_drawRect.left = (screenWidth - scaledWidth) / 2;
	_drawRect.top = (screenHeight - scaledHeight) / 2;
	_drawRect.setWidth(scaledWidth);
	_drawRect.setHeight(scaledHeight);

	startHQVideo();
	playUntilEvent(kEventFlagMouseDown | kEventFlagEscapeKey);
	endHQVideo();
	g_system->fillScreen(0);
	_decoder.reset();
}

#pragma mark -
#pragma mark AVIPlayer

AVIPlayer::AVIPlayer(EventManager *eventMan) :
	VideoPlayer(eventMan, new Video::AVIDecoder()),
	_status(kAVINotOpen) {
	_decoder->setSoundType(Audio::Mixer::kSFXSoundType);
}

AVIPlayer::IOStatus AVIPlayer::open(const Common::String &fileName) {
	if (_status != kAVINotOpen) {
		close();
	}

	if (!VideoPlayer::open(fileName)) {
		return kIOFileNotFound;
	}

	_status = kAVIOpen;
	return kIOSuccess;
}

AVIPlayer::IOStatus AVIPlayer::init(const bool doublePixels) {
	// Calls to initialize the AVI player in SCI can be made in a few ways:
	//
	// * kShowMovie(WinInit, x, y) to render the video at (x,y) using its
	//   original resolution, or
	// * kShowMovie(WinInit, x, y, w, h) to render the video at (x,y) with
	//   rescaling to the given width and height, or
	// * kShowMovie(WinInitDouble, x, y) to render the video at (x,y) with
	//   rescaling to double the original resolution.
	//
	// Unfortunately, the values passed by game scripts are frequently wrong:
	//
	// * KQ7 passes origin coordinates that cause videos to be misaligned on the
	//   Y-axis;
	// * GK1 passes width and height that change the aspect ratio of the videos,
	//   even though they were rendered with square pixels (and in the case of
	//   CREDITS.AVI, cause the video to be badly downscaled);
	// * The GK2 demo does all of these things at the same time.
	//
	// Fortunately, whenever all of these games play an AVI, they are just
	// trying to play a video at the center of the screen. So, we ignore the
	// values that the game sends, and instead calculate the correct dimensions
	// and origin based on the video data, only allowing games to specify
	// whether or not the videos should be scaled up 2x.

	if (_status == kAVINotOpen) {
		return kIOFileNotFound;
	}

	g_sci->_gfxCursor32->hide();

	int16 width = _decoder->getWidth();
	int16 height = _decoder->getHeight();
	if (doublePixels) {
		width *= 2;
		height *= 2;
	}

	const int16 screenWidth = g_sci->_gfxFrameout->getScreenWidth();
	const int16 screenHeight = g_sci->_gfxFrameout->getScreenHeight();

	// When scaling videos, they must not grow larger than the hardware screen
	// or else the engine will crash. This is particularly important for the GK1
	// CREDITS.AVI since the game sends extra width/height arguments, causing it
	// to be treated as needing upscaling even though it does not.
	width = MIN<int16>(width, screenWidth);
	height = MIN<int16>(height, screenHeight);

	_drawRect.left = (screenWidth - width) / 2;
	_drawRect.top = (screenHeight - height) / 2;
	_drawRect.setWidth(width);
	_drawRect.setHeight(height);

	if (!startHQVideo() && _decoder->getPixelFormat().bytesPerPixel != 1) {
		const Common::List<Graphics::PixelFormat> outFormats = g_system->getSupportedFormats();
		Graphics::PixelFormat inFormat = _decoder->getPixelFormat();
		Graphics::PixelFormat bestFormat = outFormats.front();
		Common::List<Graphics::PixelFormat>::const_iterator it;
		for (it = outFormats.begin(); it != outFormats.end(); ++it) {
			if (*it == inFormat) {
				bestFormat = inFormat;
				break;
			}
		}

		if (bestFormat.bytesPerPixel != 2 && bestFormat.bytesPerPixel != 4) {
			error("Failed to find any valid output pixel format");
		}

		g_sci->_gfxFrameout->setPixelFormat(bestFormat);
	}

	return kIOSuccess;
}

AVIPlayer::IOStatus AVIPlayer::play(const int16 from, const int16 to, const int16, const bool async) {
	if (_status == kAVINotOpen) {
		return kIOFileNotFound;
	}

	if (from >= 0 && to > 0 && from <= to) {
		_decoder->seekToFrame(from);
		_decoder->setEndFrame(to);
	}

	if (!async || getSciVersion() == SCI_VERSION_2_1_EARLY) {
		playUntilEvent(kEventFlagNone);
	} else {
		_status = kAVIPlaying;
	}

	return kIOSuccess;
}

AVIPlayer::EventFlags AVIPlayer::playUntilEvent(const EventFlags flags, const uint32 maxSleepMs) {
	// In SSCI, whether or not a video could be skipped was controlled by game
	// scripts; here, we always allow skipping video with the mouse or escape
	// key, to improve the user experience
	return VideoPlayer::playUntilEvent(flags | kEventFlagMouseDown | kEventFlagEscapeKey, maxSleepMs);
}

AVIPlayer::IOStatus AVIPlayer::close() {
	if (_status == kAVINotOpen) {
		return kIOSuccess;
	}

	if (!endHQVideo()) {
		// This fixes a single-frame white flash after playback of the KQ7 1.x
		// videos, which replace palette entry 0 with white
		const uint8 black[3] = { 0, 0, 0 };
		g_system->getPaletteManager()->setPalette(black, 0, 1);
	}

	g_system->fillScreen(0);
	g_sci->_gfxCursor32->unhide();
	_decoder->close();
	_status = kAVINotOpen;
	return kIOSuccess;
}

AVIPlayer::IOStatus AVIPlayer::cue(const uint16 frameNo) {
	if (!_decoder->seekToFrame(frameNo)) {
		return kIOSeekFailed;
	}

	_status = kAVIPaused;
	return kIOSuccess;
}

uint16 AVIPlayer::getDuration() const {
	if (_status == kAVINotOpen) {
		return 0;
	}

	return _decoder->getFrameCount();
}

#pragma mark -
#pragma mark VMDPlayer

VMDPlayer::VMDPlayer(EventManager *eventMan, SegManager *segMan) :
	VideoPlayer(eventMan, new Video::AdvancedVMDDecoder(Audio::Mixer::kSFXSoundType)),
	_segMan(segMan),

	_isOpen(false),
	_isInitialized(false),
	_bundledVmd(nullptr),
	_yieldFrame(0),
	_yieldInterval(0),
	_lastYieldedFrameNo(0),

	_plane(nullptr),
	_screenItem(nullptr),
	_planeIsOwned(true),
	_priority(0),
	_doublePixels(false),
	_stretchVertical(false),
	_blackLines(false),
	_leaveScreenBlack(false),
	_leaveLastFrame(false),
	_ignorePalettes(false),

	_blackoutPlane(nullptr),

	_startColor(0),
	_endColor(255),
#ifdef SCI_VMD_BLACK_PALETTE
	_blackPalette(false),
#endif
	_boostPercent(100),
	_boostStartColor(0),
	_boostEndColor(255),

	_showCursor(false) {}

VMDPlayer::~VMDPlayer() {
	close();
}

#pragma mark -
#pragma mark VMDPlayer - Playback

VMDPlayer::IOStatus VMDPlayer::open(const Common::String &fileName, const OpenFlags flags) {
	if (_isOpen) {
		error("Attempted to play %s, but another VMD was loaded", fileName.c_str());
	}

	if (g_sci->_features->VMDOpenStopsAudio()) {
		g_sci->_audio32->stop(kAllChannels);
	}

	Resource *bundledVmd = g_sci->getResMan()->findResource(ResourceId(kResourceTypeVMD, fileName.asUint64()), true);

	if (bundledVmd != nullptr) {
		Common::SeekableReadStream *stream = bundledVmd->makeStream();
		if (_decoder->loadStream(stream)) {
			_bundledVmd = bundledVmd;
			_isOpen = true;
		} else {
			delete stream;
			g_sci->getResMan()->unlockResource(bundledVmd);
		}
	} else if (_decoder->loadFile(fileName)) {
		_isOpen = true;
	}

	if (_isOpen) {
		if (flags & kOpenFlagMute) {
			_decoder->setVolume(0);
		}
		return kIOSuccess;
	}

	return kIOError;
}

void VMDPlayer::init(int16 x, int16 y, const PlayFlags flags, const int16 boostPercent, const int16 boostStartColor, const int16 boostEndColor) {
	const int16 screenWidth = g_sci->_gfxFrameout->getScreenWidth();
	const int16 screenHeight = g_sci->_gfxFrameout->getScreenHeight();
	const bool upscaleVideos = ConfMan.hasKey("enable_video_upscale") ? ConfMan.getBool("enable_video_upscale") : false;

	_doublePixels = (flags & kPlayFlagDoublePixels) || upscaleVideos;
	_stretchVertical = flags & kPlayFlagStretchVertical;

	const int16 width = _decoder->getWidth() << (_doublePixels ? 1 : 0);
	const int16 height = _decoder->getHeight() << (_doublePixels || _stretchVertical ? 1 : 0);

	if (getSciVersion() < SCI_VERSION_3) {
		x &= ~1;
	}
	
	if (upscaleVideos) {
		x = (screenWidth - width) / 2;
		y = (screenHeight - height) / 2;
	}

	_blackLines = ConfMan.getBool("enable_black_lined_video") && (flags & kPlayFlagBlackLines);
	// If ScummVM has been configured to disable black lines on video playback,
	// the boosts need to be ignored too or else the brightness of the video
	// will be too high
	_boostPercent = 100 + (_blackLines && (flags & kPlayFlagBoost) ? boostPercent : 0);
	_boostStartColor = CLIP<int16>(boostStartColor, 0, 255);
	_boostEndColor = CLIP<int16>(boostEndColor, 0, 255);
	_leaveScreenBlack = flags & kPlayFlagLeaveScreenBlack;
	_leaveLastFrame = flags & kPlayFlagLeaveLastFrame;
#ifdef SCI_VMD_BLACK_PALETTE
	_blackPalette = flags & kPlayFlagBlackPalette;
#endif

	setDrawRect(x, y, width, height);
}

VMDPlayer::IOStatus VMDPlayer::close() {
	if (!_isOpen) {
		return kIOSuccess;
	}

	if (_isInitialized) {
		if (_isComposited) {
			closeComposited();
		} else {
			closeOverlay();
		}

		if (_blackoutPlane != nullptr) {
			g_sci->_gfxFrameout->deletePlane(*_blackoutPlane);
			_blackoutPlane = nullptr;
		}

		if (!_leaveLastFrame && !_leaveScreenBlack) {
			// This call *actually* deletes the blackout plane
			g_sci->_gfxFrameout->frameOut(true);
		}

		if (!_showCursor) {
			g_sci->_gfxCursor32->unhide();
		}
	}

	_decoder->close();

	if (_bundledVmd) {
		g_sci->getResMan()->unlockResource(_bundledVmd);
		_bundledVmd = nullptr;
	}

	_isOpen = false;
	_isInitialized = false;
	_ignorePalettes = false;
	_lastYieldedFrameNo = 0;
	_planeIsOwned = true;
	_priority = 0;
	_drawRect = Common::Rect();
	_blobs.clear();
	_needsUpdate = false;
	_currentFrame = nullptr;
	return kIOSuccess;
}

VMDPlayer::VMDStatus VMDPlayer::getStatus() const {
	if (!_isOpen) {
		return kVMDNotOpen;
	}
	if (_decoder->isPaused()) {
		return kVMDPaused;
	}
	if (_decoder->isPlaying()) {
		return kVMDPlaying;
	}
	if (_decoder->endOfVideo()) {
		return kVMDFinished;
	}
	return kVMDOpen;
}

VMDPlayer::EventFlags VMDPlayer::kernelPlayUntilEvent(const EventFlags flags, const int16 lastFrameNo, const int16 yieldInterval) {
	assert(lastFrameNo >= -1);

	const int32 maxFrameNo = _decoder->getFrameCount() - 1;

	if ((flags & kEventFlagToFrame) && lastFrameNo) {
		_yieldFrame = MIN<int32>(lastFrameNo, maxFrameNo);
	} else {
		_yieldFrame = maxFrameNo;
	}

	if (flags & kEventFlagYieldToVM) {
		_yieldInterval = 3;
		if (yieldInterval == -1 && !(flags & kEventFlagToFrame)) {
			_yieldInterval = lastFrameNo;
		} else if (yieldInterval != -1) {
			_yieldInterval = MIN<int32>(yieldInterval, maxFrameNo);
		}
	} else {
		_yieldInterval = maxFrameNo;
	}

	return playUntilEvent(flags);
}

VMDPlayer::EventFlags VMDPlayer::playUntilEvent(const EventFlags flags, const uint32) {
	if (flags & kEventFlagReverse) {
		// This flag may not work properly since SSCI does not care if a video
		// has audio, but the VMD decoder does.
		warning("VMD reverse playback flag was set. Please report this event to the bug tracker");
		const bool success = _decoder->setReverse(true);
		assert(success);
		_decoder->setVolume(0);
	}

	if (!_isInitialized) {
		_isInitialized = true;

		if (!_showCursor) {
			g_sci->_gfxCursor32->hide();
		}

		if (!_blackoutRect.isEmpty() && _planeIsOwned) {
			_blackoutPlane = new Plane(_blackoutRect);
			g_sci->_gfxFrameout->addPlane(_blackoutPlane);
		}

		if (shouldUseCompositing()) {
			_isComposited = true;
			initComposited();
		} else {
			_isComposited = false;
			initOverlay();
		}
	}

	// Sleeping any more than 1/60th of a second will make the mouse feel
	// very sluggish during VMD action sequences because the frame rate of
	// VMDs is usually only 15fps
	return VideoPlayer::playUntilEvent(flags, 10);
}

VMDPlayer::EventFlags VMDPlayer::checkForEvent(const EventFlags flags) {
	const int currentFrameNo = _decoder->getCurFrame();

	if (currentFrameNo >= _yieldFrame) {
		return kEventFlagEnd;
	}

	if (_yieldInterval > 0 &&
		currentFrameNo != _lastYieldedFrameNo &&
		(currentFrameNo % _yieldInterval) == 0) {

		_lastYieldedFrameNo = currentFrameNo;
		return kEventFlagYieldToVM;
	}

	EventFlags stopFlag = VideoPlayer::checkForEvent(flags);
	if (stopFlag != kEventFlagNone) {
		return stopFlag;
	}

	const SciEvent event = _eventMan->getSciEvent(kSciEventHotRectangle | kSciEventPeek);
	if ((flags & kEventFlagHotRectangle) && event.type == kSciEventHotRectangle) {
		return kEventFlagHotRectangle;
	}

	return kEventFlagNone;
}

int16 VMDPlayer::addBlob(int16 blockSize, int16 top, int16 left, int16 bottom, int16 right) {
	if (_blobs.size() >= kMaxBlobs) {
		return -1;
	}
	
	int16 blobNumber = 0;
	Common::List<Blob>::iterator prevBlobIterator = _blobs.begin();
	for (; prevBlobIterator != _blobs.end(); ++prevBlobIterator, ++blobNumber) {
		if (blobNumber < prevBlobIterator->blobNumber) {
			break;
		}
	}

	Blob blob = { blobNumber, blockSize, top, left, bottom, right };
	_blobs.insert(prevBlobIterator, blob);

	_needsUpdate = true;
	return blobNumber;
}

void VMDPlayer::deleteBlobs() {
	if (!_blobs.empty()) {
		_blobs.clear();
		_needsUpdate = true;
	}
}

void VMDPlayer::deleteBlob(int16 blobNumber) {
	for (Common::List<Blob>::iterator b = _blobs.begin(); b != _blobs.end(); ++b) {
		if (b->blobNumber == blobNumber) {
			_blobs.erase(b);
			_needsUpdate = true;
			break;
		}
	}
}

void VMDPlayer::initOverlay() {
	// Composited videos forced through the overlay renderer (due to HQ video
	// mode) still need to occlude whatever is behind them in the renderer (as
	// in composited mode) to prevent palette glitches caused by premature
	// submission of occluded screen items (e.g. leaving the lava room sphere in
	// the volcano in Lighthouse, the pic after the video finishes playing will
	// be rendered with the wrong palette)
	if (isNormallyComposited() && _planeIsOwned) {
		_plane = new Plane(_drawRect, kPlanePicColored);
		if (_priority) {
			_plane->_priority = _priority;
		}
		g_sci->_gfxFrameout->addPlane(_plane);
	}

	// Make sure that any pending graphics changes from the game are submitted
	// before starting playback, since if they aren't, and the video player
	// yields back to the VM in the middle of playback, there may be a flash of
	// content that draws over the video. (This happens when subtitles are
	// enabled in Shivers.)
	g_sci->_gfxFrameout->frameOut(true);

#ifdef USE_RGB_COLOR
	// TODO: Allow interpolation for videos where the cursor is drawn, either by
	// writing to an intermediate 4bpp surface and using that surface during
	// cursor drawing, or by promoting the cursor code to use CursorMan, if
	// possible
	if (startHQVideo()) {
		redrawGameScreen();
	}
#endif
}

#ifdef USE_RGB_COLOR
void VMDPlayer::redrawGameScreen() const {
	if (!_hqVideoMode) {
		return;
	}

	g_sci->_gfxFrameout->redrawGameScreen(_drawRect);
}
#endif

void VMDPlayer::renderOverlay(const Graphics::Surface &nextFrame) const {
#ifdef USE_RGB_COLOR
	if (_hqVideoMode) {
		VideoPlayer::renderFrame(nextFrame);
		return;
	}
#endif

	Graphics::Surface out = g_sci->_gfxFrameout->getCurrentBuffer().getSubArea(_drawRect);
	renderLQToSurface<uint8>(out, nextFrame, _doublePixels, _blackLines);
	g_sci->_gfxFrameout->directFrameOut(_drawRect);
}

void VMDPlayer::submitPalette(const uint8 rawPalette[256 * 3]) const {
	if (_ignorePalettes) {
		return;
	}

	Palette palette;
	for (uint16 i = 0; i < _startColor; ++i) {
		palette.colors[i].used = false;
	}
	for (uint16 i = _endColor + 1; i < ARRAYSIZE(palette.colors); ++i) {
		palette.colors[i].used = false;
	}
#if SCI_VMD_BLACK_PALETTE
	if (_blackPalette) {
		for (uint16 i = _startColor; i <= _endColor; ++i) {
			palette.colors[i].r = palette.colors[i].g = palette.colors[i].b = 0;
			palette.colors[i].used = true;
		}
	} else
#endif
		fillPalette(rawPalette, palette);

	if (_isComposited) {
		SciBitmap *bitmap = _segMan->lookupBitmap(_bitmapId);
		bitmap->setPalette(palette);
		// SSCI calls updateScreenItem and frameOut here, but this is not
		// necessary in ScummVM since the new palette gets submitted before the
		// next frame is rendered, and the frame rendering call will perform the
		// same operations.
	} else {
		g_sci->_gfxPalette32->submit(palette);
		g_sci->_gfxPalette32->updateForFrame();
		g_sci->_gfxPalette32->updateHardware();
	}

#if SCI_VMD_BLACK_PALETTE
	if (_blackPalette) {
		fillPalette(rawPalette, palette);
		if (_isComposited) {
			SciBitmap *bitmap = _segMan->lookupBitmap(_bitmapId);
			bitmap->setPalette(palette);
		}
		g_sci->_gfxPalette32->submit(palette);
		g_sci->_gfxPalette32->updateForFrame();
		g_sci->_gfxPalette32->updateHardware();
	}
#endif

#ifdef USE_RGB_COLOR
	// Changes to the palette may affect areas outside of the video; when the
	// engine is rendering video in high color, palette changes will only take
	// effect once the entire screen is redrawn to the high color surface
	redrawGameScreen();
#endif
}

void VMDPlayer::closeOverlay() {
	if (isNormallyComposited() && _planeIsOwned && _plane != nullptr) {
		g_sci->_gfxFrameout->deletePlane(*_plane);
		_plane = nullptr;
	}

#ifdef USE_RGB_COLOR
	if (_hqVideoMode) {
		if (endHQVideo()) {
			g_sci->_gfxFrameout->resetHardware();
		}
		return;
	}
#endif

	g_sci->_gfxFrameout->frameOut(true, _drawRect);
}

void VMDPlayer::initComposited() {
	ScaleInfo vmdScaleInfo;

	if (_doublePixels) {
		vmdScaleInfo.x *= 2;
		vmdScaleInfo.y *= 2;
		vmdScaleInfo.signal = kScaleSignalManual;
	} else if (_stretchVertical) {
		vmdScaleInfo.y *= 2;
		vmdScaleInfo.signal = kScaleSignalManual;
	}

	const uint32 hunkPaletteSize = HunkPalette::calculateHunkPaletteSize(256, false);
	const int16 screenWidth = g_sci->_gfxFrameout->getScreenWidth();
	const int16 screenHeight = g_sci->_gfxFrameout->getScreenHeight();

	SciBitmap &vmdBitmap = *_segMan->allocateBitmap(&_bitmapId, _drawRect.width(), _drawRect.height(), 255, 0, 0, screenWidth, screenHeight, hunkPaletteSize, false, false);
	vmdBitmap.getBuffer().fillRect(Common::Rect(_drawRect.width(), _drawRect.height()), 0);

	CelInfo32 vmdCelInfo;
	vmdCelInfo.bitmap = _bitmapId;

	Video::AdvancedVMDDecoder *decoder = dynamic_cast<Video::AdvancedVMDDecoder *>(_decoder.get());
	assert(decoder);
	decoder->setSurfaceMemory(vmdBitmap.getPixels(), vmdBitmap.getWidth(), vmdBitmap.getHeight(), 1);

	if (_planeIsOwned) {
		_plane = new Plane(_drawRect, kPlanePicColored);
		if (_priority) {
			_plane->_priority = _priority;
		}
		g_sci->_gfxFrameout->addPlane(_plane);
		_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(), vmdScaleInfo);
	} else {
		_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(_drawRect.left, _drawRect.top), vmdScaleInfo);
		if (_priority) {
			_screenItem->_priority = _priority;
		}
	}

	if (_blackLines) {
		_screenItem->_drawBlackLines = true;
	}

	// In SSCI, there was code for positioning the screen item using insetRect
	// here, but none of the game scripts seem to use this functionality.

	g_sci->_gfxFrameout->addScreenItem(*_screenItem);

	// Composited VMDs periodically yield to game scripts which will often call
	// kFrameOut to make changes to other parts of the screen. Since VMDPlayer
	// is responsible for throttling output during these times, GfxFrameout
	// needs to stop throttling kFrameOut calls or else we will drop frames when
	// kFrameOut sleeps right through the next frame
	g_sci->_gfxFrameout->_throttleKernelFrameOut = false;
}

void VMDPlayer::renderComposited() const {
	g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
	g_sci->_gfxFrameout->frameOut(true);
}

void VMDPlayer::closeComposited() {
	if (_bitmapId != NULL_REG) {
		_segMan->freeBitmap(_bitmapId);
		_bitmapId = NULL_REG;
	}

	if (!_planeIsOwned && _screenItem != nullptr) {
		g_sci->_gfxFrameout->deleteScreenItem(*_screenItem);
		_screenItem = nullptr;
	} else if (_plane != nullptr) {
		g_sci->_gfxFrameout->deletePlane(*_plane);
		_plane = nullptr;
	}

	if (!_leaveLastFrame && _leaveScreenBlack) {
		// This call *actually* deletes the plane/screen item
		g_sci->_gfxFrameout->frameOut(true);
	}

	g_sci->_gfxFrameout->_throttleKernelFrameOut = true;
}

#pragma mark -
#pragma mark VMDPlayer - Rendering

void VMDPlayer::renderFrame(const Graphics::Surface &nextFrame) const {
	if (_isComposited) {
		renderComposited();
	} else {
		if (_blobs.empty()) {
			renderOverlay(nextFrame);
		} else {
			Graphics::Surface censoredFrame;
			censoredFrame.create(nextFrame.w, nextFrame.h, nextFrame.format);
			censoredFrame.copyFrom(nextFrame);
			drawBlobs(censoredFrame);
			renderOverlay(censoredFrame);
			censoredFrame.free();
		}
	}
}

void VMDPlayer::drawBlobs(Graphics::Surface& frame) const {
	for (Common::List<Blob>::const_iterator blob = _blobs.begin(); blob != _blobs.end(); ++blob) {
		for (int16 blockLeft = blob->left; blockLeft < blob->right; blockLeft += blob->blockSize) {
			for (int16 blockTop = blob->top; blockTop < blob->bottom; blockTop += blob->blockSize) {
				byte color = *(byte *)frame.getBasePtr(blockLeft, blockTop);
				Common::Rect block(blockLeft, blockTop, blockLeft + blob->blockSize, blockTop + blob->blockSize);
				frame.fillRect(block, color);
			}
		}
	}
}

void VMDPlayer::fillPalette(const uint8 rawPalette[256 * 3], Palette &outPalette) const {
	const byte *vmdPalette = rawPalette + _startColor * 3;
	for (uint16 i = _startColor; i <= _endColor; ++i) {
		uint8 r = *vmdPalette++;
		uint8 g = *vmdPalette++;
		uint8 b = *vmdPalette++;

		if (_boostPercent != 100 && i >= _boostStartColor && i <= _boostEndColor) {
			r = CLIP(r * _boostPercent / 100, 0, 255);
			g = CLIP(g * _boostPercent / 100, 0, 255);
			b = CLIP(b * _boostPercent / 100, 0, 255);
		}

		outPalette.colors[i].r = r;
		outPalette.colors[i].g = g;
		outPalette.colors[i].b = b;
		outPalette.colors[i].used = true;
	}
}

void VMDPlayer::setPlane(const int16 priority, const reg_t planeId) {
	_priority = priority;
	if (planeId != NULL_REG) {
		_plane = g_sci->_gfxFrameout->getPlanes().findByObject(planeId);
		assert(_plane != nullptr);
		_planeIsOwned = false;
	}
}

#pragma mark -
#pragma mark VMDPlayer - Palette

void VMDPlayer::restrictPalette(const uint8 startColor, const int16 endColor) {
	_startColor = startColor;
	// At least GK2 sends 256 as the end color, which is wrong, but works in
	// SSCI as the storage size is 4 bytes and used values are clamped to 0-255
	_endColor = MIN<int16>(255, endColor);
}

#pragma mark -
#pragma mark DuckPlayer

DuckPlayer::DuckPlayer(EventManager *eventMan, SegManager *segMan) :
	VideoPlayer(eventMan, new Video::AVIDecoder()),
	_plane(nullptr),
	_status(kDuckClosed),
	_volume(Audio::Mixer::kMaxChannelVolume),
	_doFrameOut(false) {
	_decoder->setSoundType(Audio::Mixer::kSFXSoundType);
}

void DuckPlayer::open(const GuiResourceId resourceId, const int displayMode, const int16 x, const int16 y) {
	if (_status != kDuckClosed) {
		error("Attempted to play %u.duk, but another video was loaded", resourceId);
	}

	const Common::String fileName = Common::String::format("%u.duk", resourceId);

	if (!VideoPlayer::open(fileName)) {
		return;
	}

	_decoder->setVolume(_volume);

	_doublePixels = displayMode != 0;
	_blackLines = ConfMan.getBool("enable_black_lined_video") &&
				 (displayMode == 1 || displayMode == 3);

	// SSCI seems to incorrectly calculate the draw rect by scaling the origin
	// in addition to the width/height for the BR point
	setDrawRect(x, y,
				(_decoder->getWidth() << (_doublePixels ? 1 : 0)),
				(_decoder->getHeight() << (_doublePixels ? 1 : 0)));

	g_sci->_gfxCursor32->hide();

	if (_doFrameOut) {
		_plane = new Plane(_drawRect, kPlanePicColored);
		g_sci->_gfxFrameout->addPlane(_plane);
		g_sci->_gfxFrameout->frameOut(true);
	}

	if (!startHQVideo() && _decoder->getPixelFormat().bytesPerPixel != 1) {
		g_sci->_gfxFrameout->setPixelFormat(_decoder->getPixelFormat());
	}

	_status = kDuckOpen;
}

void DuckPlayer::play(const int lastFrameNo) {
	// This status check does not exist in the original interpreter, but is
	// necessary to avoid a crash if the engine cannot find or render the video
	// for playback. Game scripts receive no feedback from the kernel regarding
	// whether or not an attempt to open a Duck video actually succeeded, so
	// they can only assume it always succeeds (and so always call to `play`
	// even if they shouldn't).
	if (_status == kDuckClosed) {
		return;
	}

	if (_status != kDuckPlaying) {
		_status = kDuckPlaying;
	}

	if (lastFrameNo != -1) {
		_decoder->setEndFrame(lastFrameNo);
	}

	playUntilEvent(kEventFlagMouseDown | kEventFlagEscapeKey);
}

void DuckPlayer::close() {
	if (_status == kDuckClosed) {
		return;
	}

	_decoder->close();

	endHQVideo();

	g_sci->_gfxCursor32->unhide();

	if (_doFrameOut) {
		g_sci->_gfxFrameout->deletePlane(*_plane);
		g_sci->_gfxFrameout->frameOut(true);
		_plane = nullptr;
	}

	_drawRect = Common::Rect();
	_status = kDuckClosed;
	_volume = Audio::Mixer::kMaxChannelVolume;
	_doFrameOut = false;
}

void DuckPlayer::renderFrame(const Graphics::Surface &nextFrame) const {
#ifdef USE_RGB_COLOR
	if (_hqVideoMode) {
		VideoPlayer::renderFrame(nextFrame);
		return;
	}
#endif

	Graphics::Surface out;
	out.create(_drawRect.width(), _drawRect.height(), nextFrame.format);
	renderLQToSurface<uint16>(out, nextFrame, _doublePixels, _blackLines);
	if (out.format != g_system->getScreenFormat()) {
		out.convertToInPlace(g_system->getScreenFormat());
	}
	g_system->copyRectToScreen(out.getPixels(), out.pitch, _drawRect.left, _drawRect.top, out.w, out.h);
	out.free();
}

} // End of namespace Sci