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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "common/util.h"
#include "common/stack.h"
#include "graphics/primitives.h"

#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/tools.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_transitions.h"

namespace Sci {

SciGuiTransitions::SciGuiTransitions(SciGuiScreen *screen, SciGuiPalette *palette)
	: _screen(screen), _palette(palette) {
	init();
}

SciGuiTransitions::~SciGuiTransitions() {
}

void SciGuiTransitions::init() {
}

void SciGuiTransitions::setup(int16 number) {
	_number = number;
}

void SciGuiTransitions::doit() {
	// TODO: Implement animations
	warning("SciGuiTransitions: animation %d not implemented", _number);
	_palette->setOnScreen();
	_screen->copyToScreen();
	_screen->_picNotValid = 0;
}

} // End of namespace Sci