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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "common/stack.h"
#include "graphics/primitives.h"
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/tools.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_transitions.h"
namespace Sci {
SciGuiTransitions::SciGuiTransitions(SciGuiScreen *screen, SciGuiPalette *palette)
: _screen(screen), _palette(palette) {
init();
}
SciGuiTransitions::~SciGuiTransitions() {
}
void SciGuiTransitions::init() {
}
void SciGuiTransitions::setup(int16 number) {
_number = number;
}
void SciGuiTransitions::doit() {
// TODO: Implement animations
warning("SciGuiTransitions: animation %d not implemented", _number);
_palette->setOnScreen();
_screen->copyToScreen();
_screen->_picNotValid = 0;
}
} // End of namespace Sci
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