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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GUI_VIEW_H
#define SCI_GUI_VIEW_H
namespace Sci {
struct sciViewCelInfo {
int16 width, height;
char displaceX;
byte displaceY;
byte clearKey;
uint16 offsetEGA;
uint16 offsetRLE;
uint16 offsetLiteral;
byte *rawBitmap;
};
struct sciViewLoopInfo {
bool mirrorFlag;
uint16 celCount;
sciViewCelInfo *cel;
};
#define SCI_VIEW_EGAMAPPING_SIZE 16
#define SCI_VIEW_EGAMAPPING_COUNT 8
class SciGuiView {
public:
SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId);
~SciGuiView();
GuiResourceId getResourceId();
int16 getWidth(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
int16 getHeight(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
sciViewCelInfo *getCelInfo(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
sciViewLoopInfo *getLoopInfo(GuiViewLoopNo loopNo);
void getCelRect(GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect);
byte *getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight = -1);
uint16 getLoopCount() const { return _loopCount; }
uint16 getCelCount(GuiViewLoopNo loopNo) { return _loop[loopNo].celCount; }
GuiPalette *getPalette();
private:
void initData(GuiResourceId resourceId);
void unpackCel(GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte *outPtr, uint16 pixelCount);
void unditherBitmap(byte *bitmap, int16 width, int16 height, byte clearKey);
ResourceManager *_resMan;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
GuiResourceId _resourceId;
Resource *_resource;
byte *_resourceData;
uint16 _loopCount;
sciViewLoopInfo *_loop;
bool _embeddedPal;
GuiPalette _viewPalette;
byte *_EGAmapping;
};
} // End of namespace Sci
#endif
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