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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GUI_VIEW_H
#define SCI_GUI_VIEW_H
namespace Sci {
struct sciViewCellInfo {
int16 width, height;
char displaceX;
byte displaceY;
byte clearKey;
uint16 offsetEGA;
uint16 offsetRLE;
uint16 offsetLiteral;
byte *rawBitmap;
};
struct sciViewLoopInfo {
bool mirrorFlag;
uint16 cellCount;
sciViewCellInfo *cell;
};
class SciGUIview {
public:
SciGUIview(OSystem *system, EngineState *state, SciGUIgfx *gfx, SciGUIscreen *screen, GUIResourceId resourceId);
~SciGUIview();
// TODO: Remove gfx reference after putting palette things into SciGUIscreen
GUIResourceId getResourceId();
int16 getWidth(GUIViewLoopNo loopNo, GUIViewCellNo cellNo);
int16 getHeight(GUIViewLoopNo loopNo, GUIViewCellNo cellNo);
sciViewCellInfo *getCellInfo(GUIViewLoopNo loopNo, GUIViewCellNo cellNo);
sciViewLoopInfo *getLoopInfo(GUIViewLoopNo loopNo);
void getCellRect(GUIViewLoopNo loopNo, GUIViewCellNo cellNo, int16 x, int16 y, int16 z, Common::Rect *outRect);
byte *getBitmap(GUIViewLoopNo loopNo, GUIViewCellNo cellNo);
void draw(Common::Rect rect, Common::Rect clipRect, GUIViewLoopNo loopNo, GUIViewCellNo cellNo, byte priority, uint16 paletteNo);
private:
void initData(GUIResourceId resourceId);
void unpackCel(GUIViewLoopNo loopNo, GUIViewCellNo cellNo, byte *outPtr, uint16 pixelCount);
OSystem *_system;
EngineState *_s;
SciGUIgfx *_gfx;
SciGUIscreen *_screen;
GUIResourceId _resourceId;
byte *_resourceData;
uint16 _loopCount;
sciViewLoopInfo *_loop;
bool _embeddedPal;
GUIPalette _palette;
byte *_EGAMapping; // simple translation map for all 16 colors
};
} // End of namespace Sci
#endif
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