1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/gui/gui_dbllist.h"
namespace Sci {
class SciGUIwindowMgr {
public:
SciGUIwindowMgr(EngineState *state, SciGUIgfx *gfx);
~SciGUIwindowMgr();
int16 isFrontWindow(sciWnd *wnd);
void SelectWindow(HEAPHANDLE hh);
void BeginUpdate(sciWnd *wnd);
void EndUpdate(sciWnd *wnd);
SCILanguage getSCILanguage();
char* StrSplit(char*buff, const char*msg, const char*fmt);
char* getIntlString(char*buff, const char*msg, const char*fmt, SCILanguage lang, SCILanguage prop);
sciWnd *NewWindow(Common::Rect *rect, Common::Rect *rect2, const char *title, uint16 style, uint16 arg8, uint16 argA);
void DrawWindow(sciWnd *wnd);
void DisposeWindow(sciWnd *pWnd, int16 arg2);
void UpdateWindow(sciWnd *wnd);
sciPort *_wmgrPort;
sciWnd *_picWind;
private:
EngineState *_s;
SciGUIgfx *_gfx;
DblList windowList;
};
} // end of namespace Sci
|