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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GFX_FONT_H
#define SCI_GFX_FONT_H
#include "common/scummsys.h"
namespace Sci {
/** @name Font operations and stuctures */
/** @{ */
struct TextFragment {
const char *offset;
int length;
TextFragment() : offset(0), length(0) {}
TextFragment(const char *o) : offset(o), length(0) {}
};
/**
* Bitmap font information.
*/
struct gfx_bitmap_font_t {
int ID; /**< Unique resource ID */
int chars_nr; /**< Numer of available characters */
int *widths; /**< chars_nr character widths, in pixels */
int row_size; /**
* Byte size of each pixel row. For unscaled fonts,
* this is always 1, 2, or 4. Otherwise, it's a
* multiple of 4.
*/
int line_height; /**
* Height of each text line (usually identical to
* height)
*/
int height; /**< Height for all characters, in pixel rows */
int char_size; /**
* Amount of memory occupied by one character
* in data
*/
byte *data; /**
* Font data, consisting of 'chars_nr' entries
* of 'height' rows of 'row_size' bytes. For each
* character ch, its first byte (the topmost row)
* is located at (data + (charsize * ch)), and its
* pixel width is widths[ch], provided that
* (ch < chars_nr).
*/
};
/**
* Font handling flags.
*
* SCI0, SCI01 and SCI1 all use the same font format.
*/
enum fontFlags {
kFontCountWhitespace = 1 << 0, ///< In SQ3, whitespace is included in text size
kFontNoNewlines = 1 << 1, ///< Don't treat newline characters
kFontIgnoreLF = 1 << 2 ///< Interpret CR LF sequences as a single newline, rather than two
};
/**
* Generates a bitmap font data structure from a resource.
*
* @param[in] id Resource ID of the resulting font
* @param[in] resource Pointer to the resource data
* @param[in] size Size of the resource block
* @return The resulting font structure, or NULL on error
*/
gfx_bitmap_font_t *gfxr_read_font(int id, byte *resource, int size);
/**
* Frees a previously allocated font structure.
*
* @param font The font to free
*/
void gfxr_free_font(gfx_bitmap_font_t *font);
/**
* Calculates the size that would be occupied by drawing a specified
* text.
*
* This function assumes 320x200 mode.
*
* @param[in] font The font to calculate with
* @param[in] max_width Maximum pixel width allowed for the output
* @param[in] text The text to calculate for
* @param[in] flags Any text formatting flags
* @param[out] fragments A newly allocated array of text_fragments,
* containing the start and size of each string
* segment.
* @param[out] width The resulting width
* @param[out] height The resulting height
* @param[out] line_height Pixel height of a single line of text
* @param[out] last_offset Pixel offset after the last drawn line
* @return true if successful, false otherwise
*/
bool gfxr_font_calculate_size(Common::Array<TextFragment> &fragments,
gfx_bitmap_font_t *font, int max_width, const char *text,
int *width, int *height, int *line_height, int *last_offset, int flags);
/**
* Draws text in a specific font to a pixmap.
*
* The results are written to the pixmap's index buffer. Contents of the
* foreground and background fields are copied into a newly allocated font
* structure, so that the pixmap may be translated directly. If any of the
* colors is null, it will be assumed to be transparent.
* In color index mode, the specified colors have to be preallocated.
*
* @param[in] font The font to use for drawing
* @param[in] text The start of the text to draw
* @param[in] characters The number of characters to draw
* @param[in] fg0 The first foreground color
* @param[in] fg1 The second foreground color
* @param[in] bg The background color
* @return The result pixmap, or NULL on error
*/
gfx_pixmap_t *gfxr_draw_font(gfx_bitmap_font_t *font, const char *text,
int characters, PaletteEntry *fg0, PaletteEntry *fg1,
PaletteEntry *bg);
/** @} */
} // End of namespace Sci
#endif // SCI_GFX_FONT_H
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