1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GUI32_GUI32_H
#define SCI_GUI32_GUI32_H
#include "sci/gui/gui.h"
namespace Sci {
class SciGui32 : public SciGui {
public:
SciGui32(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor);
~SciGui32();
void init(bool oldGfxFunctions);
void wait(int16 ticks);
void setPort(uint16 portPtr);
void setPortPic(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag);
reg_t getPort();
void globalToLocal(int16 *x, int16 *y);
void localToGlobal(int16 *x, int16 *y);
int16 coordinateToPriority(int16 y);
int16 priorityToCoordinate(int16 priority);
reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title);
void disposeWindow(uint16 windowPtr, int16 arg2);
void display(const char *text, int argc, reg_t *argv);
void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
void textFonts(int argc, reg_t *argv);
void textColors(int argc, reg_t *argv);
void drawStatus(const char *text, int16 colorPen, int16 colorBack);
void drawMenuBar();
void clearMenuBar();
void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo);
void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo, int16 style, bool hilite);
void drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
void editControl(reg_t controlObject, reg_t eventObject);
void graphFillBoxForeground(Common::Rect rect);
void graphFillBoxBackground(Common::Rect rect);
void graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control);
void graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control);
reg_t graphSaveBox(Common::Rect rect, uint16 flags);
void graphRestoreBox(reg_t handle);
void graphUpdateBox(Common::Rect);
void graphRedrawBox(Common::Rect);
int16 picNotValid(int16 newPicNotValid);
void paletteSet(GuiResourceId resourceNo, uint16 flags);
void paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
void paletteUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
int16 paletteFind(uint16 r, uint16 g, uint16 b);
void paletteSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity);
void paletteAnimate(uint16 fromColor, uint16 toColor, uint16 speed);
void shakeScreen(uint16 shakeCount, uint16 directions);
uint16 onControl(byte screenMask, Common::Rect rect);
void animate(reg_t castListReference, bool cycle, int argc, reg_t *argv);
void addToPicList(reg_t listReference, int argc, reg_t *argv);
void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
void setNowSeen(reg_t objectReference);
bool canBeHere(reg_t curObject, reg_t listReference);
void hideCursor();
void showCursor();
void setCursorShape(GuiResourceId cursorId);
void setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot);
void setCursorPos(Common::Point pos);
void moveCursor(Common::Point pos);
bool debugUndither(bool flag);
bool debugShowMap(int mapNo);
// FIXME: Don't store EngineState
virtual void resetEngineState(EngineState *newState) { _s = newState; }
private:
bool _usesOldGfxFunctions;
GfxDynView *_k_make_dynview_obj(reg_t obj, int options, int nr, int argc, reg_t *argv);
void _k_make_view_list(GfxList **widget_list, List *list, int options, int argc, reg_t *argv);
void draw_obj_to_control_map(GfxDynView *view);
void draw_rect_to_control_map(Common::Rect abs_zone);
int _k_view_list_dispose_loop(List *list, GfxDynView *widget, int argc, reg_t *argv);
void _k_set_now_seen(reg_t object);
void _k_prepare_view_list(GfxList *list, int options);
void _k_update_signals_in_view_list(GfxList *old_list, GfxList *new_list);
void _k_view_list_kryptonize(GfxWidget *v);
void _k_raise_topmost_in_view_list(GfxList *list, GfxDynView *view);
void _k_redraw_view_list(GfxList *list);
void _k_draw_view_list(GfxList *list, int flags);
void _k_view_list_do_postdraw(GfxList *list);
void animate_do_animation(int argc, reg_t *argv);
bool _k_animate_ran; // FIXME: Avoid non-const global vars
bool activated_icon_bar; // FIXME: Avoid non-const global vars
int port_origin_x; // FIXME: Avoid non-const global vars
int port_origin_y; // FIXME: Avoid non-const global vars
};
} // End of namespace Sci
#endif
|