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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef _FREESCI_SFX_TIMER_H_
#define _FREESCI_SFX_TIMER_H_
#include "sci/include/sfx_core.h"
namespace Sci {
typedef struct {
int delay_ms; /* Approximate delay (in milliseconds) between calls */
int (*init)(void (*callback)(void *data), void *data);
/* Initializes the timer
** Parameters: (void* -> void) callback:
** 'data' must contain the next argument:
** (void *) data: Must always be passed to the callback
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
** This does not start the timer yet, it just specifies and initializes it.
** This function is called exactly once (provided that the timer is used at all).
*/
int (*exit)(void);
/* Stops the timer
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
** All resources allocated with the timer should be freed as an effect
** of this.
*/
} sfx_timer_t;
} // End of namespace Sci
#endif /* !_FREESCI_SFX_TIMER_H_ */
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