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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef SCI_SCICORE_RESOURCE_H
#define SCI_SCICORE_RESOURCE_H

#include "common/str.h"
#include "common/file.h"
#include "common/archive.h"

#include "sci/engine/vm.h"          // for Object
#include "sci/scicore/decompressor.h"

namespace Common {
class ReadStream;
}

namespace Sci {

/** The maximum allowed size for a compressed or decompressed resource */
#define SCI_MAX_RESOURCE_SIZE 0x0400000

/*** RESOURCE STATUS TYPES ***/
enum ResourceStatus {
	kResStatusNoMalloc = 0,
	kResStatusAllocated,
	kResStatusEnqueued, /* In the LRU queue */
	kResStatusLocked /* Allocated and in use */
};

/*** INITIALIZATION RESULT TYPES ***/
#define SCI_ERROR_IO_ERROR 1
#define SCI_ERROR_EMPTY_OBJECT 2
#define SCI_ERROR_INVALID_RESMAP_ENTRY 3
/* Invalid resource.map entry */
#define SCI_ERROR_RESMAP_NOT_FOUND 4
#define SCI_ERROR_NO_RESOURCE_FILES_FOUND 5
/* No resource at all was found */
#define SCI_ERROR_UNKNOWN_COMPRESSION 6
#define SCI_ERROR_DECOMPRESSION_OVERFLOW 7
/* decompression failed: Buffer overflow (wrong SCI version?)  */
#define SCI_ERROR_DECOMPRESSION_INSANE 8
/* sanity checks failed during decompression */
#define SCI_ERROR_RESOURCE_TOO_BIG 9
/* Resource size exceeds SCI_MAX_RESOURCE_SIZE */
#define SCI_ERROR_UNSUPPORTED_VERSION 10

#define SCI_ERROR_CRITICAL SCI_ERROR_NO_RESOURCE_FILES_FOUND
/* the first critical error number */

#define SCI_VERSION_LAST SCI_VERSION_1_LATE /* The last supported SCI version */

#define SCI_VERSION_1 SCI_VERSION_1_EARLY

#define MAX_OPENED_VOLUMES 5 // Max number of simultaneously opened volumes

enum ResSourceType {
	kSourceDirectory = 0,
	kSourcePatch = 1,
	kSourceVolume = 2,
	kSourceExtMap = 3,
	kSourceIntMap = 4,
	kSourceMask = 127
};

#define RESSOURCE_ADDRESSING_BASIC 0
#define RESSOURCE_ADDRESSING_EXTENDED 128
#define RESSOURCE_ADDRESSING_MASK 128

#define RESOURCE_HASH(type, number) (uint32)((type<<16) | number)
#define SCI0_RESMAP_ENTRIES_SIZE 6
#define SCI1_RESMAP_ENTRIES_SIZE 6
#define SCI11_RESMAP_ENTRIES_SIZE 5

extern const char *sci_error_types[];
extern const char *sci_version_types[];
extern const int sci_max_resource_nr[]; /* Highest possible resource numbers */


enum ResourceType {
	kResourceTypeView = 0,
	kResourceTypePic,
	kResourceTypeScript,
	kResourceTypeText,
	kResourceTypeSound,
	kResourceTypeMemory,
	kResourceTypeVocab,
	kResourceTypeFont,
	kResourceTypeCursor,
	kResourceTypePatch,
	kResourceTypeBitmap,
	kResourceTypePalette,
	kResourceTypeCdAudio,
	kResourceTypeAudio,
	kResourceTypeSync,
	kResourceTypeMessage,
	kResourceTypeMap,
	kResourceTypeHeap,
	kResourceTypeInvalid
};

const char *getResourceTypeName(ResourceType restype);
// Suffixes for SCI1 patch files
const char *getResourceTypeSuffix(ResourceType restype);

#define sci0_last_resource kResourceTypePatch
#define sci1_last_resource kResourceTypeHeap
/* Used for autodetection */


// resource type for SCI1 resource.map file
struct resource_index_t {
	uint16 wOffset;
	uint16 wSize;
}; 

struct ResourceSource {
	ResSourceType source_type;
	bool scanned;
	Common::String location_name;	// FIXME: Replace by FSNode ?
	int volume_number;
	ResourceSource *associated_map;
	ResourceSource *next;
};

/** Class for storing resources in memory */
class Resource {
public:
	Resource();
	~Resource();
	void unalloc();

// NOTE : Currently all member data has the same name and public visibility
// to let the rest of the engine compile without changes
public:
	byte *data;
	uint16 number;
	ResourceType type;
	uint32 id;	// contains number and type.
	unsigned int size;
	unsigned int file_offset; /* Offset in file */
	ResourceStatus status;
	unsigned short lockers; /* Number of places where this resource was locked */
	ResourceSource *source;
};


class ResourceManager {
public:
	int _sciVersion; /* SCI resource version to use */
	int _mapVersion; // RESOURCE.MAP version
	int _volVersion; // RESOURCE.0xx version

	/**
	 * Creates a new SCI resource manager.
	 * @param version		The SCI version to look for; use SCI_VERSION_AUTODETECT
	 *						in the default case.
	 * @param maxMemory		Maximum number of bytes to allow allocated for resources
	 *
	 * @note maxMemory will not be interpreted as a hard limit, only as a restriction
	 *    for resources which are not explicitly locked. However, a warning will be
	 *    issued whenever this limit is exceeded.
	 */
	ResourceManager(int version, int maxMemory);
	~ResourceManager();

	//! Looks up a resource's data
	/**	@param type: The resource type to look for
	 *	@param number: The resource number to search
	 *	@param lock: non-zero iff the resource should be locked
	 *	@return (Resource *): The resource, or NULL if it doesn't exist
	 *	@note Locked resources are guaranteed not to have their contents freed until
	 *		they are unlocked explicitly (by unlockResource).
	 */
	Resource *findResource(ResourceType type, int number, int lock);

	/* Unlocks a previously locked resource
	**             (Resource *) res: The resource to free
	**             (int) number: Number of the resource to check (ditto)
	**             (ResourceType) type: Type of the resource to check (for error checking)
	** Returns   : (void)
	*/
	void unlockResource(Resource *res, int restype, ResourceType resnum);

	/* Tests whether a resource exists
	**             (ResourceType) type: Type of the resource to check
	**             (int) number: Number of the resource to check
	** Returns   : (Resource *) non-NULL if the resource exists, NULL otherwise
	** This function may often be much faster than finding the resource
	** and should be preferred for simple tests.
	** The resource object returned is, indeed, the resource in question, but
	** it should be used with care, as it may be unallocated.
	** Use scir_find_resource() if you want to use the data contained in the resource.
	*/
	Resource *testResource(ResourceType type, int number);

protected:
	int _maxMemory; // Config option: Maximum total byte number allocated
	ResourceSource *_sources;
	int _memoryLocked;	// Amount of resource bytes in locked memory
	int _memoryLRU;		// Amount of resource bytes under LRU control
	Common::List<Resource *> _LRU; // Last Resource Used list
	Common::HashMap<uint32, Resource *> _resMap;
	Common::List<Common::File *> _volumeFiles; // list of opened volume files

	/* Add a path to the resource manager's list of sources.
	** Returns: A pointer to the added source structure, or NULL if an error occurred.
	*/
	ResourceSource *addPatchDir(const char *path);

	ResourceSource *getVolume(ResourceSource *map, int volume_nr);

	//! Add a volume to the resource manager's list of sources.
	/** @param map		The map associated with this volume
	 *	@param filename	The name of the volume to add
	 *	@param extended_addressing	1 if this volume uses extended addressing,
	 *                                        0 otherwise.
	 *	@return A pointer to the added source structure, or NULL if an error occurred.
	 */
	ResourceSource *addVolume(ResourceSource *map, const char *filename,
	                          int number, int extended_addressing);
	//! Add an external (i.e. separate file) map resource to the resource manager's list of sources.
	/**	@param file_name	 The name of the volume to add
	 *	@return		A pointer to the added source structure, or NULL if an error occurred.
	 */
	ResourceSource *addExternalMap(const char *file_name);
	//! Scans newly registered resource sources for resources, earliest addition first.
	/** @param detected_version: Pointer to the detected version number,
	 *					 used during startup. May be NULL.
	 * @return One of SCI_ERROR_*.
	 */
	int scanNewSources(ResourceSource *source);
	int addAppropriateSources();
	void freeResourceSources(ResourceSource *rss);

	Common::File *getVolumeFile(const char *filename);
	void loadResource(Resource *res);
	bool loadFromPatchFile(Resource *res);
	void freeOldResources(int last_invulnerable);
	int decompress(Resource *res, Common::File *file);
	int readResourceInfo(Resource *res, Common::File *file, uint32&szPacked, ResourceCompression &compression);

	/**--- Resource map decoding functions ---*/
	int detectMapVersion();
	int detectVolVersion();

	/* Reads the SCI0 resource.map file from a local directory
	** Returns   : (int) 0 on success, an SCI_ERROR_* code otherwise
	*/
	int readResourceMapSCI0(ResourceSource *map);

	/* Reads the SCI1 resource.map file from a local directory
	** Returns   : (int) 0 on success, an SCI_ERROR_* code otherwise
	*/
	int readResourceMapSCI1(ResourceSource *map);

	/**--- Patch management functions ---*/

	//! Reads patch files from a local directory
	/** @paramParameters: ResourceSource *source
	  */
	void readResourcePatches(ResourceSource *source);
	void processPatch(ResourceSource *source, ResourceType restype, int resnumber);

	void printLRU();
	void addToLRU(Resource *res);
	void removeFromLRU(Resource *res);
};

class ResourceSync : public Resource {
public:
	ResourceSync() {}
	~ResourceSync() {}

	void startSync(EngineState *s, reg_t obj);
	void nextSync(EngineState *s, reg_t obj);
	void stopSync();

protected:
	uint16 *_ptr;
	int16 _syncTime, _syncCue;
	//bool _syncStarted;	// not used
};

} // End of namespace Sci

#endif // SCI_SCICORE_RESOURCE_H