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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/engine/state.h"
#include "sci/scicore/resource.h"
namespace Sci {
// Default kernel name table
#define SCI0_KNAMES_WELL_DEFINED 0x6e
#define SCI0_KNAMES_DEFAULT_ENTRIES_NR 0x72
#define SCI1_KNAMES_DEFAULT_ENTRIES_NR 0x7E
static const char *sci0_default_knames[SCI0_KNAMES_DEFAULT_ENTRIES_NR] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
/*0x03*/ "DisposeScript",
/*0x04*/ "Clone",
/*0x05*/ "DisposeClone",
/*0x06*/ "IsObject",
/*0x07*/ "RespondsTo",
/*0x08*/ "DrawPic",
/*0x09*/ "Show",
/*0x0a*/ "PicNotValid",
/*0x0b*/ "Animate",
/*0x0c*/ "SetNowSeen",
/*0x0d*/ "NumLoops",
/*0x0e*/ "NumCels",
/*0x0f*/ "CelWide",
/*0x10*/ "CelHigh",
/*0x11*/ "DrawCel",
/*0x12*/ "AddToPic",
/*0x13*/ "NewWindow",
/*0x14*/ "GetPort",
/*0x15*/ "SetPort",
/*0x16*/ "DisposeWindow",
/*0x17*/ "DrawControl",
/*0x18*/ "HiliteControl",
/*0x19*/ "EditControl",
/*0x1a*/ "TextSize",
/*0x1b*/ "Display",
/*0x1c*/ "GetEvent",
/*0x1d*/ "GlobalToLocal",
/*0x1e*/ "LocalToGlobal",
/*0x1f*/ "MapKeyToDir",
/*0x20*/ "DrawMenuBar",
/*0x21*/ "MenuSelect",
/*0x22*/ "AddMenu",
/*0x23*/ "DrawStatus",
/*0x24*/ "Parse",
/*0x25*/ "Said",
/*0x26*/ "SetSynonyms",
/*0x27*/ "HaveMouse",
/*0x28*/ "SetCursor",
/*0x29*/ "FOpen",
/*0x2a*/ "FPuts",
/*0x2b*/ "FGets",
/*0x2c*/ "FClose",
/*0x2d*/ "SaveGame",
/*0x2e*/ "RestoreGame",
/*0x2f*/ "RestartGame",
/*0x30*/ "GameIsRestarting",
/*0x31*/ "DoSound",
/*0x32*/ "NewList",
/*0x33*/ "DisposeList",
/*0x34*/ "NewNode",
/*0x35*/ "FirstNode",
/*0x36*/ "LastNode",
/*0x37*/ "EmptyList",
/*0x38*/ "NextNode",
/*0x39*/ "PrevNode",
/*0x3a*/ "NodeValue",
/*0x3b*/ "AddAfter",
/*0x3c*/ "AddToFront",
/*0x3d*/ "AddToEnd",
/*0x3e*/ "FindKey",
/*0x3f*/ "DeleteKey",
/*0x40*/ "Random",
/*0x41*/ "Abs",
/*0x42*/ "Sqrt",
/*0x43*/ "GetAngle",
/*0x44*/ "GetDistance",
/*0x45*/ "Wait",
/*0x46*/ "GetTime",
/*0x47*/ "StrEnd",
/*0x48*/ "StrCat",
/*0x49*/ "StrCmp",
/*0x4a*/ "StrLen",
/*0x4b*/ "StrCpy",
/*0x4c*/ "Format",
/*0x4d*/ "GetFarText",
/*0x4e*/ "ReadNumber",
/*0x4f*/ "BaseSetter",
/*0x50*/ "DirLoop",
/*0x51*/ "CanBeHere",
/*0x52*/ "OnControl",
/*0x53*/ "InitBresen",
/*0x54*/ "DoBresen",
/*0x55*/ "DoAvoider",
/*0x56*/ "SetJump",
/*0x57*/ "SetDebug",
/*0x58*/ "InspectObj",
/*0x59*/ "ShowSends",
/*0x5a*/ "ShowObjs",
/*0x5b*/ "ShowFree",
/*0x5c*/ "MemoryInfo",
/*0x5d*/ "StackUsage",
/*0x5e*/ "Profiler",
/*0x5f*/ "GetMenu",
/*0x60*/ "SetMenu",
/*0x61*/ "GetSaveFiles",
/*0x62*/ "GetCWD",
/*0x63*/ "CheckFreeSpace",
/*0x64*/ "ValidPath",
/*0x65*/ "CoordPri",
/*0x66*/ "StrAt",
/*0x67*/ "DeviceInfo",
/*0x68*/ "GetSaveDir",
/*0x69*/ "CheckSaveGame",
/*0x6a*/ "ShakeScreen",
/*0x6b*/ "FlushResources",
/*0x6c*/ "SinMult",
/*0x6d*/ "CosMult",
/*0x6e*/ "SinDiv",
/*0x6f*/ "CosDiv",
/*0x70*/ "Graph",
/*0x71*/ SCRIPT_UNKNOWN_FUNCTION_STRING
};
static const char *sci1_default_knames[SCI1_KNAMES_DEFAULT_ENTRIES_NR] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
/*0x03*/ "DisposeScript",
/*0x04*/ "Clone",
/*0x05*/ "DisposeClone",
/*0x06*/ "IsObject",
/*0x07*/ "RespondsTo",
/*0x08*/ "DrawPic",
/*0x09*/ "Show",
/*0x0a*/ "PicNotValid",
/*0x0b*/ "Animate",
/*0x0c*/ "SetNowSeen",
/*0x0d*/ "NumLoops",
/*0x0e*/ "NumCels",
/*0x0f*/ "CelWide",
/*0x10*/ "CelHigh",
/*0x11*/ "DrawCel",
/*0x12*/ "AddToPic",
/*0x13*/ "NewWindow",
/*0x14*/ "GetPort",
/*0x15*/ "SetPort",
/*0x16*/ "DisposeWindow",
/*0x17*/ "DrawControl",
/*0x18*/ "HiliteControl",
/*0x19*/ "EditControl",
/*0x1a*/ "TextSize",
/*0x1b*/ "Display",
/*0x1c*/ "GetEvent",
/*0x1d*/ "GlobalToLocal",
/*0x1e*/ "LocalToGlobal",
/*0x1f*/ "MapKeyToDir",
/*0x20*/ "DrawMenuBar",
/*0x21*/ "MenuSelect",
/*0x22*/ "AddMenu",
/*0x23*/ "DrawStatus",
/*0x24*/ "Parse",
/*0x25*/ "Said",
/*0x26*/ "SetSynonyms",
/*0x27*/ "HaveMouse",
/*0x28*/ "SetCursor",
/*0x29*/ "SaveGame",
/*0x2a*/ "RestoreGame",
/*0x2b*/ "RestartGame",
/*0x2c*/ "GameIsRestarting",
/*0x2d*/ "DoSound",
/*0x2e*/ "NewList",
/*0x2f*/ "DisposeList",
/*0x30*/ "NewNode",
/*0x31*/ "FirstNode",
/*0x32*/ "LastNode",
/*0x33*/ "EmptyList",
/*0x34*/ "NextNode",
/*0x35*/ "PrevNode",
/*0x36*/ "NodeValue",
/*0x37*/ "AddAfter",
/*0x38*/ "AddToFront",
/*0x39*/ "AddToEnd",
/*0x3a*/ "FindKey",
/*0x3b*/ "DeleteKey",
/*0x3c*/ "Random",
/*0x3d*/ "Abs",
/*0x3e*/ "Sqrt",
/*0x3f*/ "GetAngle",
/*0x40*/ "GetDistance",
/*0x41*/ "Wait",
/*0x42*/ "GetTime",
/*0x43*/ "StrEnd",
/*0x44*/ "StrCat",
/*0x45*/ "StrCmp",
/*0x46*/ "StrLen",
/*0x47*/ "StrCpy",
/*0x48*/ "Format",
/*0x49*/ "GetFarText",
/*0x4a*/ "ReadNumber",
/*0x4b*/ "BaseSetter",
/*0x4c*/ "DirLoop",
/*0x4d*/ "CanBeHere",
/*0x4e*/ "OnControl",
/*0x4f*/ "InitBresen",
/*0x50*/ "DoBresen",
/*0x51*/ SCRIPT_UNKNOWN_FUNCTION_STRING, // DoAvoider is not implemented in SCI1
/*0x52*/ "SetJump",
/*0x53*/ "SetDebug",
/*0x54*/ "InspectObj",
/*0x55*/ "ShowSends",
/*0x56*/ "ShowObjs",
/*0x57*/ "ShowFree",
/*0x58*/ "MemoryInfo",
/*0x59*/ "StackUsage",
/*0x5a*/ "Profiler",
/*0x5b*/ "GetMenu",
/*0x5c*/ "SetMenu",
/*0x5d*/ "GetSaveFiles",
/*0x5e*/ "GetCWD",
/*0x5f*/ "CheckFreeSpace",
/*0x60*/ "ValidPath",
/*0x61*/ "CoordPri",
/*0x62*/ "StrAt",
/*0x63*/ "DeviceInfo",
/*0x64*/ "GetSaveDir",
/*0x65*/ "CheckSaveGame",
/*0x66*/ "ShakeScreen",
/*0x67*/ "FlushResources",
/*0x68*/ "SinMult",
/*0x69*/ "CosMult",
/*0x6a*/ "SinDiv",
/*0x6b*/ "CosDiv",
/*0x6c*/ "Graph",
/*0x6d*/ "Joystick",
/*0x6e*/ "ShiftScreen",
/*0x6f*/ "Palette",
/*0x70*/ "MemorySegment",
/*0x71*/ "MoveCursor",
/*0x72*/ "Memory",
/*0x73*/ "ListOps",
/*0x74*/ "FileIO",
/*0x75*/ "DoAudio",
/*0x76*/ "DoSync",
/*0x77*/ "AvoidPath",
/*0x78*/ "Sort",
/*0x79*/ "ATan",
/*0x7a*/ "Lock",
/*0x7b*/ "StrSplit",
/*0x7c*/ "GetMessage",
/*0x7d*/ "IsItSkip"
};
#if 0
int *vocabulary_get_classes(ResourceManager *resmgr, int* count) {
Resource* r;
int *c;
unsigned int i;
if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == NULL)
return 0;
c = (int *)sci_malloc(sizeof(int) * r->size / 2);
for (i = 2; i < r->size; i += 4) {
c[i/4] = READ_LE_UINT16(r->data + i);
}
*count = r->size / 4;
return c;
}
int vocabulary_get_class_count(ResourceManager *resmgr) {
Resource* r;
if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == 0)
return 0;
return r->size / 4;
}
#endif
bool vocabulary_get_snames(ResourceManager *resmgr, sci_version_t version, Common::StringList &selectorNames) {
int count;
Resource *r = resmgr->findResource(kResourceTypeVocab, 997, 0);
if (!r) // No such resource?
return false;
count = READ_LE_UINT16(r->data) + 1; // Counter is slightly off
for (int i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + 2 + i * 2);
int len = READ_LE_UINT16(r->data + offset);
Common::String tmp((const char *)r->data + offset + 2, len);
selectorNames.push_back(tmp);
if ((version != 0) && (version < SCI_VERSION_FTU_NEW_SCRIPT_HEADER)) {
// Early SCI versions used the LSB in the selector ID as a read/write
// toggle. To compensate for that, we add every selector name twice.
selectorNames.push_back(tmp);
}
}
return true;
}
int vocabulary_lookup_sname(const Common::StringList &selectorNames, const char *sname) {
for (uint pos = 0; pos < selectorNames.size(); ++pos) {
if (selectorNames[pos] == sname)
return pos;
}
return -1;
}
opcode* vocabulary_get_opcodes(ResourceManager *resmgr) {
opcode* o;
int count, i = 0;
Resource* r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_OPCODES, 0);
// if the resource couldn't be loaded, leave
if (r == NULL) {
fprintf(stderr, "unable to load vocab.%03d\n", VOCAB_RESOURCE_OPCODES);
return NULL;
}
count = READ_LE_UINT16(r->data);
o = (opcode*)sci_malloc(sizeof(opcode) * 256);
for (i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + 2 + i * 2);
int len = READ_LE_UINT16(r->data + offset) - 2;
o[i].type = READ_LE_UINT16(r->data + offset + 2);
o[i].number = i;
o[i].name = (char *)sci_malloc(len + 1);
memcpy(o[i].name, r->data + offset + 4, len);
o[i].name[len] = '\0';
#ifdef VOCABULARY_DEBUG
printf("Opcode %02X: %s, %d\n", i, o[i].name, o[i].type);
#endif
}
for (i = count; i < 256; i++) {
o[i].type = 0;
o[i].number = i;
o[i].name = (char *)sci_malloc(strlen("undefined") + 1);
strcpy(o[i].name, "undefined");
}
return o;
}
void vocabulary_free_opcodes(opcode *opcodes) {
int i;
if (!opcodes)
return;
for (i = 0; i < 256; i++) {
if (opcodes[i].name)
free(opcodes[i].name);
}
free(opcodes);
}
// Alternative kernel func names retriever. Required for KQ1/SCI (at least).
static void _vocabulary_get_knames0alt(const Resource *r, Common::StringList &names) {
uint idx = 0;
while (idx < r->size) {
Common::String tmp((const char *)r->data + idx);
names.push_back(tmp);
idx += tmp.size() + 1;
}
// The mystery kernel function- one in each SCI0 package
names.push_back(SCRIPT_UNKNOWN_FUNCTION_STRING);
}
static void vocabulary_get_knames0(ResourceManager *resmgr, Common::StringList &names) {
int count, i, index = 2, empty_to_add = 1;
Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
if (!r) { // No kernel name table found? Fall back to default table
names.resize(SCI0_KNAMES_DEFAULT_ENTRIES_NR);
for (i = 0; i < SCI0_KNAMES_DEFAULT_ENTRIES_NR; i++)
names[i] = sci0_default_knames[i];
return;
}
count = READ_LE_UINT16(r->data);
if (count > 1023) {
_vocabulary_get_knames0alt(r, names);
return;
}
if (count < SCI0_KNAMES_WELL_DEFINED) {
empty_to_add = SCI0_KNAMES_WELL_DEFINED - count;
sciprintf("Less than %d kernel functions; adding %d\n", SCI0_KNAMES_WELL_DEFINED, empty_to_add);
}
names.resize(count + 1 + empty_to_add);
for (i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + index);
int len = READ_LE_UINT16(r->data + offset);
//fprintf(stderr,"Getting name %d of %d...\n", i, count);
index += 2;
names[i] = Common::String((const char *)r->data + offset + 2, len);
}
for (i = 0; i < empty_to_add; i++) {
names[count + i] = SCRIPT_UNKNOWN_FUNCTION_STRING;
}
}
static void vocabulary_get_knames1(ResourceManager *resmgr, Common::StringList &names) {
// vocab.999/999.voc is notoriously unreliable in SCI1 games, and should not be used
// We hardcode the default SCI1 kernel names here (i.e. the ones inside the "special"
// 999.voc file from FreeSCI). All SCI1 games seem to be working with this change, but
// if any SCI1 game has different kernel vocabulary names, it might not work. It seems
// that all SCI1 games use the same kernel vocabulary names though, so this seems to be
// a safe change. If there's any SCI1 game with different kernel vocabulary names, we can
// add special flags to it to our detector
names.resize(SCI1_KNAMES_DEFAULT_ENTRIES_NR);
for (int i = 0; i < SCI1_KNAMES_DEFAULT_ENTRIES_NR; i++)
names[i] = sci1_default_knames[i];
}
//
static void vocabulary_get_knames11(ResourceManager *resmgr, Common::StringList &names) {
/*
999.voc format for SCI1.1 games:
[b] # of kernel functions
[w] unknown
[offset to function name info]
...
{[w name-len][function name]}
...
*/
//unsigned int size = 64, pos = 3;
int len;
Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
if(r == NULL) // failed to open vocab.999 (happens with SCI1 demos)
return; // FIXME: should return a default table for this engine
const byte nCnt = *r->data;
names.resize(nCnt);
for (int i = 0; i < nCnt; i++) {
int off = READ_LE_UINT16(r->data + 2 * i + 2);
len = READ_LE_UINT16(r->data + off);
names[i] = Common::String((char *)r->data + off + 2, len);
}
}
void vocabulary_get_knames(ResourceManager *resmgr, Common::StringList &names) {
names.clear();
switch (resmgr->_sciVersion) {
case SCI_VERSION_0:
case SCI_VERSION_01:
vocabulary_get_knames0(resmgr, names);
break;
case SCI_VERSION_01_VGA:
case SCI_VERSION_01_VGA_ODD:
// HACK: KQ5 needs the SCI1 default vocabulary names to work correctly.
// Having more vocabulary names (like in SCI1) doesn't seem to have any
// ill effects, other than resulting in unmapped functions towards the
// end, which are never used by the game interpteter anyway
// return vocabulary_get_knames0(resmgr, count);
case SCI_VERSION_1_EARLY:
case SCI_VERSION_1_LATE:
vocabulary_get_knames1(resmgr, names);
break;
case SCI_VERSION_1_1:
vocabulary_get_knames11(resmgr, names);
break;
#ifdef ENABLE_SCI32
case SCI_VERSION_32:
vocabulary_get_knames11(resmgr, names);
#endif
break;
default:
break;
}
}
} // End of namespace Sci
|