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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "../mixer.h"
#include "sci/include/resource.h"

extern sfx_pcm_mixer_t sfx_pcm_mixer_soft_linear;

#ifdef __DC__
extern sfx_pcm_mixer_t sfx_pcm_mixer_dc;
#endif

static sfx_pcm_mixer_t *mixers[] = {
#ifdef __DC__
	&sfx_pcm_mixer_dc,
#endif
	&sfx_pcm_mixer_soft_linear,
	NULL
};

sfx_pcm_mixer_t *
sfx_pcm_find_mixer(char *name) {
	int i = 0;

	if (name)
		while (mixers[i] && strcmp(name, mixers[i]->name))
			++i;

	return mixers[i];
}