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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/* OK... 'realtime' may be a little too euphemistic, as this one just
** prays for some reasonable amount of soft real-time, but it's close
** enough, I guess. */
#include "sci/tools.h"
#include "sci/sfx/player.h"
#include "sci/sfx/sequencer.h"
#include "sci/sfx/iterator.h"
#include "sci/sfx/core.h"
#include "common/system.h"
namespace Sci {
static sfx_sequencer_t *seq;
extern sfx_player_t sfx_player_realtime;
/* Playing mechanism */
static inline int delta_time(const uint32 comp, const uint32 base) {
return long(comp) - long(base);
}
static SongIterator *play_it = NULL;
static uint32 play_last_time;
static uint32 play_pause_started; /* Beginning of the last pause */
static uint32 play_pause_counter; /* Last point in time to mark a
** play position augmentation */
static int play_paused = 0;
static int play_it_done = 0;
static int play_writeahead = 0;
static int play_moredelay = 0;
static void play_song(SongIterator *it, uint32 *wakeup_time, int writeahead_time) {
unsigned char buf[8];
int result;
if (play_paused) {
uint32 ct = g_system->getMillis();
*wakeup_time += delta_time(play_pause_counter, ct);
play_pause_counter = ct;
} else
/* Not paused: */
while (play_it && delta_time(*wakeup_time, g_system->getMillis())
< writeahead_time) {
int delay;
switch ((delay = songit_next(&(play_it),
&(buf[0]), &result,
IT_READER_MASK_ALL
| IT_READER_MAY_FREE
| IT_READER_MAY_CLEAN))) {
case SI_FINISHED:
play_it_done = 1;
return;
case SI_IGNORE:
case SI_LOOP:
case SI_RELATIVE_CUE:
case SI_ABSOLUTE_CUE:
break;
case SI_PCM:
sfx_play_iterator_pcm(play_it, 0);
break;
case 0:
seq->event(buf[0], result - 1, buf + 1);
break;
default:
play_moredelay = delay - 1;
*wakeup_time += delay * 1000 / SFX_TICKS_PER_SEC;
if (seq->delay)
seq->delay(delay);
}
}
}
static void rt_tell_synth(int buf_nr, byte *buf) {
seq->event(buf[0], buf_nr - 1, buf + 1);
}
static void rt_timer_callback(void) {
if (play_it && !play_it_done) {
if (!play_moredelay) {
int delta = delta_time(play_last_time, g_system->getMillis());
if (delta < 0) {
play_writeahead -= (int)((double)delta * 1.2); /* Adjust upwards */
} else if (delta > 15) {
play_writeahead -= 3; /* Adjust downwards */
}
} else --play_moredelay;
if (play_writeahead < seq->min_write_ahead_ms)
play_writeahead = seq->min_write_ahead_ms;
play_song(play_it, &play_last_time, play_writeahead);
}
}
static Resource *find_patch(ResourceManager *resmgr, const char *seq_name, int patchfile) {
Resource *res = NULL;
if (patchfile != SFX_SEQ_PATCHFILE_NONE) {
res = resmgr->findResource(kResourceTypePatch, patchfile, 0);
if (!res) {
fprintf(stderr, "[SFX] " __FILE__": patch.%03d requested by sequencer (%s), but not found\n",
patchfile, seq_name);
}
}
return res;
}
/* API implementation */
static int rt_set_option(char *name, char *value) {
return SFX_ERROR;
}
static int rt_init(ResourceManager *resmgr, int expected_latency) {
Resource *res = NULL, *res2 = NULL;
void *seq_dev = NULL;
seq = sfx_find_sequencer(NULL);
if (!seq) {
fprintf(stderr, "[SFX] " __FILE__": Could not find sequencer\n");
return SFX_ERROR;
}
sfx_player_realtime.polyphony = seq->polyphony;
res = find_patch(resmgr, seq->name, seq->patchfile);
res2 = find_patch(resmgr, seq->name, seq->patchfile2);
if (seq->device)
seq_dev = sfx_find_device(seq->device, NULL);
if (seq->open(res ? res->size : 0,
res ? res->data : NULL,
res2 ? res2->size : 0,
res2 ? res2->data : NULL,
seq_dev)) {
fprintf(stderr, "[SFX] " __FILE__": Sequencer failed to initialize\n");
return SFX_ERROR;
}
play_writeahead = expected_latency;
if (play_writeahead < seq->min_write_ahead_ms)
play_writeahead = seq->min_write_ahead_ms;
play_writeahead *= 1; /* milliseconds */
if (seq->reset_timer)
seq->reset_timer(0);
return SFX_OK;
}
static int rt_add_iterator(SongIterator *it, uint32 start_time) {
if (seq->reset_timer) /* Restart timer counting if possible */
seq->reset_timer(start_time);
SIMSG_SEND(it, SIMSG_SET_PLAYMASK(seq->playmask));
SIMSG_SEND(it, SIMSG_SET_RHYTHM(seq->play_rhythm));
play_last_time = start_time;
play_it = sfx_iterator_combine(play_it, it);
play_it_done = 0;
play_moredelay = 0;
return SFX_OK;
}
static int rt_fade_out(void) {
fprintf(stderr, __FILE__": Attempt to fade out- not implemented yet\n");
return SFX_ERROR;
}
static int rt_stop(void) {
SongIterator *it = play_it;
play_it = NULL;
delete it;
if (seq && seq->allstop)
seq->allstop();
return SFX_OK;
}
static int rt_send_iterator_message(const SongIteratorMessage &msg) {
if (!play_it)
return SFX_ERROR;
songit_handle_message(&play_it, msg);
return SFX_OK;
}
static int rt_pause(void) {
play_pause_started = g_system->getMillis();
/* Also, indicate that we haven't modified the time counter
** yet */
play_pause_counter = play_pause_started;
play_paused = 1;
if (!seq->allstop) {
sciprintf("[SFX] Cannot suspend sequencer, sound will continue for a bit\n");
return SFX_OK;
} else
return seq->allstop();
}
static int rt_resume(void) {
play_paused = 0;
return SFX_OK;
}
static int rt_exit(void) {
int retval = SFX_OK;
if (seq->close()) {
fprintf(stderr, "[SFX] Sequencer reported error on close\n");
retval = SFX_ERROR;
}
return retval;
}
sfx_player_t sfx_player_realtime = {
"realtime",
"0.1",
&rt_set_option,
&rt_init,
&rt_add_iterator,
&rt_fade_out,
&rt_stop,
&rt_send_iterator_message,
&rt_pause,
&rt_resume,
&rt_exit,
&rt_timer_callback,
&rt_tell_synth,
0 /* polyphony */
};
} // End of namespace Sci
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