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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/* OK... 'realtime' may be a little too euphemistic, as this one just
** prays for some reasonable amount of soft real-time, but it's close
** enough, I guess. */
#include "sci/sfx/sfx_player.h"
#include "sci/sfx/sequencer.h"
namespace Sci {
static sfx_sequencer_t *seq;
extern sfx_player_t sfx_player_realtime;
/* Playing mechanism */
static inline GTimeVal
current_time(void) {
GTimeVal tv;
sci_get_current_time(&tv);
return tv;
}
static inline GTimeVal
add_time_delta(GTimeVal tv, long delta) {
int sec_d;
tv.tv_usec += delta;
sec_d = tv.tv_usec / 1000000;
tv.tv_usec -= sec_d * 1000000;
tv.tv_sec += sec_d;
return tv;
}
static inline long
delta_time(GTimeVal comp_tv, GTimeVal base) {
GTimeVal tv;
sci_get_current_time(&tv);
return (comp_tv.tv_sec - tv.tv_sec) * 1000000
+ (comp_tv.tv_usec - tv.tv_usec);
}
static song_iterator_t *play_it = NULL;
static GTimeVal play_last_time;
static GTimeVal play_pause_started; /* Beginning of the last pause */
static GTimeVal play_pause_counter; /* Last point in time to mark a
** play position augmentation */
static int play_paused = 0;
static int play_it_done = 0;
static int play_writeahead = 0;
static int play_moredelay = 0;
static void
play_song(song_iterator_t *it, GTimeVal *wakeup_time, int writeahead_time) {
unsigned char buf[8];
int result;
if (play_paused) {
GTimeVal ct;
sci_get_current_time(&ct);
*wakeup_time =
add_time_delta(*wakeup_time, delta_time(play_pause_counter, ct));
play_pause_counter = ct;
} else
/* Not paused: */
while (play_it && delta_time(*wakeup_time, current_time())
< writeahead_time) {
int delay;
switch ((delay = songit_next(&(play_it),
&(buf[0]), &result,
IT_READER_MASK_ALL
| IT_READER_MAY_FREE
| IT_READER_MAY_CLEAN))) {
case SI_FINISHED:
play_it_done = 1;
return;
case SI_IGNORE:
case SI_LOOP:
case SI_RELATIVE_CUE:
case SI_ABSOLUTE_CUE:
break;
case SI_PCM:
sfx_play_iterator_pcm(play_it, 0);
break;
case 0:
seq->event(buf[0], result - 1, buf + 1);
break;
default:
play_moredelay = delay - 1;
*wakeup_time = song_next_wakeup_time(wakeup_time, delay);
if (seq->delay)
seq->delay(delay);
}
}
}
static void
rt_tell_synth(int buf_nr, byte *buf) {
seq->event(buf[0], buf_nr - 1, buf + 1);
}
static void
rt_timer_callback(void) {
if (play_it && !play_it_done) {
if (!play_moredelay) {
long delta = delta_time(play_last_time, current_time());
if (delta < 0) {
play_writeahead -= (int)((double)delta * 1.2); /* Adjust upwards */
} else if (delta > 15000) {
play_writeahead -= 2500; /* Adjust downwards */
}
} else --play_moredelay;
if (play_writeahead < seq->min_write_ahead_ms)
play_writeahead = seq->min_write_ahead_ms;
play_song(play_it, &play_last_time, play_writeahead);
}
}
static resource_t *
find_patch(ResourceManager *resmgr, const char *seq_name, int patchfile) {
resource_t *res = NULL;
if (patchfile != SFX_SEQ_PATCHFILE_NONE) {
res = scir_find_resource(resmgr, sci_patch, patchfile, 0);
if (!res) {
fprintf(stderr, "[SFX] " __FILE__": patch.%03d requested by sequencer (%s), but not found\n",
patchfile, seq_name);
}
}
return res;
}
/* API implementation */
static int
rt_set_option(char *name, char *value) {
return SFX_ERROR;
}
static int
rt_init(ResourceManager *resmgr, int expected_latency) {
resource_t *res = NULL, *res2 = NULL;
void *seq_dev = NULL;
GTimeVal foo = {0, 0};
seq = sfx_find_sequencer(NULL);
if (!seq) {
fprintf(stderr, "[SFX] " __FILE__": Could not find sequencer\n");
return SFX_ERROR;
}
sfx_player_realtime.polyphony = seq->polyphony;
res = find_patch(resmgr, seq->name, seq->patchfile);
res2 = find_patch(resmgr, seq->name, seq->patchfile2);
if (seq->device)
seq_dev = sfx_find_device(seq->device, NULL);
if (seq->open(res ? res->size : 0,
res ? res->data : NULL,
res2 ? res2->size : 0,
res2 ? res2->data : NULL,
seq_dev)) {
fprintf(stderr, "[SFX] " __FILE__": Sequencer failed to initialize\n");
return SFX_ERROR;
}
play_writeahead = expected_latency;
if (play_writeahead < seq->min_write_ahead_ms)
play_writeahead = seq->min_write_ahead_ms;
play_writeahead *= 1000; /* microseconds */
if (seq->reset_timer)
seq->reset_timer(foo);
return SFX_OK;
}
static int
rt_add_iterator(song_iterator_t *it, GTimeVal start_time) {
if (seq->reset_timer) /* Restart timer counting if possible */
seq->reset_timer(start_time);
SIMSG_SEND(it, SIMSG_SET_PLAYMASK(seq->playmask));
SIMSG_SEND(it, SIMSG_SET_RHYTHM(seq->play_rhythm));
play_last_time = start_time;
play_it = sfx_iterator_combine(play_it, it);
play_it_done = 0;
play_moredelay = 0;
return SFX_OK;
}
static int
rt_fade_out(void) {
fprintf(stderr, __FILE__": Attempt to fade out- not implemented yet\n");
return SFX_ERROR;
}
static int
rt_stop(void) {
song_iterator_t *it = play_it;
play_it = NULL;
if (it)
songit_free(it);
if (seq && seq->allstop)
seq->allstop();
return SFX_OK;
}
static int
rt_send_iterator_message(song_iterator_message_t msg) {
if (!play_it)
return SFX_ERROR;
songit_handle_message(&play_it, msg);
return SFX_OK;
}
static int
rt_pause(void) {
sci_get_current_time(&play_pause_started);
/* Also, indicate that we haven't modified the time counter
** yet */
play_pause_counter = play_pause_started;
play_paused = 1;
if (!seq->allstop) {
sciprintf("[SFX] Cannot suspend sequencer, sound will continue for a bit\n");
return SFX_OK;
} else
return seq->allstop();
}
static int
rt_resume(void) {
play_paused = 0;
return SFX_OK;
}
static int
rt_exit(void) {
int retval = SFX_OK;
if (seq->close()) {
fprintf(stderr, "[SFX] Sequencer reported error on close\n");
retval = SFX_ERROR;
}
return retval;
}
sfx_player_t sfx_player_realtime = {
"realtime",
"0.1",
&rt_set_option,
&rt_init,
&rt_add_iterator,
&rt_fade_out,
&rt_stop,
&rt_send_iterator_message,
&rt_pause,
&rt_resume,
&rt_exit,
&rt_timer_callback,
&rt_tell_synth,
0 /* polyphony */
};
} // End of namespace Sci
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