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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#include "sci/sfx/sci_midi.h"
#include "sci/sci_memory.h"
#include "sci/sfx/seq/instrument-map.h"
#include "sci/sfx/sfx_engine.h"
namespace Sci {
sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr) {
sfx_instrument_map_t *map = (sfx_instrument_map_t *)sci_malloc(sizeof(sfx_instrument_map_t));
int i;
map->initialisation_block_size = 0;
map->initialisation_block = NULL;
map->velocity_maps_nr = velocity_maps_nr;
map->percussion_velocity_map_index = SFX_NO_VELOCITY_MAP;
if (velocity_maps_nr == 0)
map->velocity_map = NULL; /* Yes, this complicates control flow needlessly, but it avoids some of the pointless
** warnings that certain memory tools seem to find appropriate. */
else {
map->velocity_map = (byte **)sci_malloc(sizeof(byte *) * velocity_maps_nr);
for (i = 0; i < velocity_maps_nr; ++i)
map->velocity_map[i] = (byte *)sci_malloc(SFX_VELOCITIES_NR);
}
for (i = 0; i < SFX_INSTRUMENTS_NR; ++i)
map->velocity_map_index[i] = SFX_NO_VELOCITY_MAP;
map->percussion_volume_adjust = 0;
for (i = 0; i < SFX_RHYTHM_NR; ++i)
map->percussion_map[i] = i;
for (i = 0; i < SFX_INSTRUMENTS_NR; ++i) {
map->patch_map[i].patch = i;
map->patch_key_shift[i] = 0;
map->patch_volume_adjust[i] = 0;
}
return map;
}
void sfx_instrument_map_free(sfx_instrument_map_t *map) {
if (!map)
return;
if (map->velocity_map) {
int i;
for (i = 0; i < map->velocity_maps_nr; i++)
free(map->velocity_map[i]);
free(map->velocity_map);
map->velocity_map = NULL;
}
if (map->initialisation_block) {
free(map->initialisation_block);
map->initialisation_block = NULL;
}
free(map);
}
#define PATCH_MAP_OFFSET 0x0000
#define PATCH_KEY_SHIFT_OFFSET 0x0080
#define PATCH_VOLUME_ADJUST_OFFSET 0x0100
#define PATCH_PERCUSSION_MAP_OFFSET 0x0180
#define PATCH_PERCUSSION_VOLUME_ADJUST 0x0200
#define PATCH_VELOCITY_MAP_INDEX 0x0201
#define PATCH_VELOCITY_MAP(i) (0x0281 + (0x80 * i))
#define PATCH_INIT_DATA_SIZE_LE 0x0481
#define PATCH_INIT_DATA 0x0483
#define PATCH_INSTRUMENT_MAPS_NR 4
#define PATCH_MIN_SIZE PATCH_INIT_DATA
static int patch001_type0_length(byte *data, size_t length) {
unsigned int pos = 492 + 246 * data[491];
/* printf("timbres %d (post = %04x)\n",data[491], pos);*/
if ((length >= (pos + 386)) && (data[pos] == 0xAB) && (data[pos + 1] == 0xCD))
pos += 386;
/* printf("pos = %04x (%02x %02x)\n", pos, data[pos], data[pos + 1]); */
if ((length >= (pos + 267)) && (data[pos] == 0xDC) && (data[pos + 1] == 0xBA))
pos += 267;
/* printf("pos = %04x %04x (%d)\n", pos, length, pos-length); */
if (pos == length)
return 1;
return 0;
}
static int patch001_type1_length(byte *data, size_t length) {
if ((length >= 1155) && (((data[1154] << 8) + data[1153] + 1155) == (int)length))
return 1;
return 0;
}
int sfx_instrument_map_detect(byte *data, size_t length) {
/* length test */
if (length < 1155)
return SFX_MAP_MT32;
if (length > 16889)
return SFX_MAP_MT32_GM;
if (patch001_type0_length(data, length) &&
!patch001_type1_length(data, length))
return SFX_MAP_MT32;
if (patch001_type1_length(data, length) &&
!patch001_type0_length(data, length))
return SFX_MAP_MT32_GM;
return SFX_MAP_UNKNOWN;
}
sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t size) {
sfx_instrument_map_t * map;
int i, m;
if (data == NULL)
return NULL;
if (size < PATCH_MIN_SIZE) {
fprintf(stderr, "[instrument-map] Instrument map too small: %d of %d\n", (int) size, PATCH_MIN_SIZE);
return NULL;
}
map = sfx_instrument_map_new(PATCH_INSTRUMENT_MAPS_NR);
/* Set up MIDI intialisation data */
map->initialisation_block_size = getInt16(data + PATCH_INIT_DATA_SIZE_LE);
if (map->initialisation_block_size) {
if (size < PATCH_MIN_SIZE + map->initialisation_block_size) {
fprintf(stderr, "[instrument-map] Instrument map too small for initialisation block: %d of %d\n", (int) size, PATCH_MIN_SIZE);
return NULL;
}
if (size > PATCH_MIN_SIZE + map->initialisation_block_size)
fprintf(stderr, "[instrument-map] Instrument larger than required by initialisation block: %d of %d\n", (int) size, PATCH_MIN_SIZE);
if (map->initialisation_block_size != 0) {
map->initialisation_block = (byte *)sci_malloc(map->initialisation_block_size);
memcpy(map->initialisation_block, data + PATCH_INIT_DATA, map->initialisation_block_size);
}
}
/* Set up basic instrument info */
for (i = 0; i < SFX_INSTRUMENTS_NR; i++) {
map->patch_map[i].patch = (char)data[PATCH_MAP_OFFSET + i];
map->patch_key_shift[i] = (char)data[PATCH_KEY_SHIFT_OFFSET + i];
map->patch_volume_adjust[i] = (char)data[PATCH_VOLUME_ADJUST_OFFSET + i];
map->patch_bend_range[i] = SFX_UNMAPPED;
map->velocity_map_index[i] = data[PATCH_VELOCITY_MAP_INDEX + i];
}
/* Set up percussion maps */
map->percussion_volume_adjust = data[PATCH_PERCUSSION_VOLUME_ADJUST];
for (i = 0; i < SFX_RHYTHM_NR; i++) {
map->percussion_map[i] = data[PATCH_PERCUSSION_MAP_OFFSET + i];
map->percussion_velocity_scale[i] = SFX_MAX_VELOCITY;
}
/* Set up velocity maps */
for (m = 0; m < PATCH_INSTRUMENT_MAPS_NR; m++) {
byte *velocity_map = map->velocity_map[m];
for (i = 0; i < SFX_VELOCITIES_NR; i++)
velocity_map[i] = data[PATCH_VELOCITY_MAP(m) + i];
}
map->percussion_velocity_map_index = 0;
return map;
}
/* Output with the instrument map */
#define MIDI_CHANNELS_NR 0x10
struct decorated_midi_writer_t : public midi_writer_t {
midi_writer_t *writer;
sfx_patch_map_t patches[MIDI_CHANNELS_NR];
sfx_instrument_map_t *map;
};
static void init_decorated(struct _midi_writer *self_) {
decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
self->writer->init(self->writer);
}
static void set_option_decorated(struct _midi_writer *self_, char *name, char *value) {
decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
self->writer->set_option(self->writer, name, value);
}
static void delay_decorated(struct _midi_writer *self_, int ticks) {
decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
self->writer->delay(self->writer, ticks);
}
static void flush_decorated(struct _midi_writer *self_) {
decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
if (self->writer->flush)
self->writer->flush(self->writer);
}
static void reset_timer_decorated(struct _midi_writer *self_) {
decorated_midi_writer_t *self = (decorated_midi_writer_t *) self_;
self->writer->reset_timer(self->writer);
}
static void close_decorated(decorated_midi_writer_t *self) {
sfx_instrument_map_free(self->map);
self->map = NULL;
self->writer->close(self->writer);
free((void *)self->name);
self->name = NULL;
free(self);
}
#define BOUND_127(x) (((x) < 0)? 0 : (((x) > 0x7f)? 0x7f : (x)))
static int bound_hard_127(int i, const char *descr) {
int r = BOUND_127(i);
if (r != i)
fprintf(stderr, "[instrument-map] Hard-clipping %02x to %02x in %s\n", i, r, descr);
return r;
}
static int set_bend_range(midi_writer_t *writer, int channel, int range) {
byte buf[3] = {0xb0, 0x65, 0x00};
buf[0] |= channel & 0xf;
if (writer->write(writer, buf, 3) != SFX_OK)
return SFX_ERROR;
buf[1] = 0x64;
if (writer->write(writer, buf, 3) != SFX_OK)
return SFX_ERROR;
buf[1] = 0x06;
buf[2] = BOUND_127(range);
if (writer->write(writer, buf, 3) != SFX_OK)
return SFX_ERROR;
buf[1] = 0x26;
buf[2] = 0;
if (writer->write(writer, buf, 3) != SFX_OK)
return SFX_ERROR;
return SFX_OK;
}
static int write_decorated(decorated_midi_writer_t *self, byte *buf, int len) {
sfx_instrument_map_t *map = self->map;
int op = *buf & 0xf0;
int chan = *buf & 0x0f;
int patch = self->patches[chan].patch;
int rhythm = self->patches[chan].rhythm;
assert(len >= 1);
if (op == 0xC0 && chan != MIDI_RHYTHM_CHANNEL) { /* Program change */
/*int*/
patch = bound_hard_127(buf[1], "program change");
int instrument = map->patch_map[patch].patch;
int bend_range = map->patch_bend_range[patch];
self->patches[chan] = map->patch_map[patch];
if (instrument == SFX_UNMAPPED || instrument == SFX_MAPPED_TO_RHYTHM)
return SFX_OK;
assert(len >= 2);
buf[1] = bound_hard_127(instrument, "patch lookup");
if (self->writer->write(self->writer, buf, len) != SFX_OK)
return SFX_ERROR;
if (bend_range != SFX_UNMAPPED)
return set_bend_range(self->writer, chan, bend_range);
return SFX_OK;
}
if (chan == MIDI_RHYTHM_CHANNEL || patch == SFX_MAPPED_TO_RHYTHM) {
/* Rhythm channel handling */
switch (op) {
case 0x80:
case 0x90: { /* Note off / note on */
int velocity, instrument, velocity_map_index, velocity_scale;
if (patch == SFX_MAPPED_TO_RHYTHM) {
buf[0] = (buf[0] & ~0x0f) | MIDI_RHYTHM_CHANNEL;
instrument = rhythm;
velocity_scale = SFX_MAX_VELOCITY;
} else {
int instrument_index = bound_hard_127(buf[1], "rhythm instrument index");
instrument = map->percussion_map[instrument_index];
velocity_scale = map->percussion_velocity_scale[instrument_index];
}
if (instrument == SFX_UNMAPPED)
return SFX_OK;
assert(len >= 3);
velocity = bound_hard_127(buf[2], "rhythm velocity");
velocity_map_index = map->percussion_velocity_map_index;
if (velocity_map_index != SFX_NO_VELOCITY_MAP)
velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]);
velocity = BOUND_127(velocity * velocity_scale / SFX_MAX_VELOCITY);
buf[1] = bound_hard_127(instrument, "rhythm instrument");
buf[2] = velocity;
break;
}
case 0xB0: { /* Controller change */
assert(len >= 3);
if (buf[1] == 0x7) /* Volume change */
buf[2] = BOUND_127(buf[2] + map->percussion_volume_adjust);
break;
}
default:
break;
}
} else {
/* Instrument channel handling */
if (patch == SFX_UNMAPPED)
return SFX_OK;
switch (op) {
case 0x80:
case 0x90: { /* Note off / note on */
int note = bound_hard_127(buf[1], "note");
int velocity = bound_hard_127(buf[2], "velocity");
int velocity_map_index = map->velocity_map_index[patch];
assert(len >= 3);
note += map->patch_key_shift[patch];
/* Not the most efficient solutions, but the least error-prone */
while (note < 0)
note += 12;
while (note > 0x7f)
note -= 12;
if (velocity_map_index != SFX_NO_VELOCITY_MAP)
velocity = BOUND_127(velocity + map->velocity_map[velocity_map_index][velocity]);
buf[1] = note;
buf[2] = velocity;
break;
}
case 0xB0: /* Controller change */
assert(len >= 3);
if (buf[1] == 0x7) /* Volume change */
buf[2] = BOUND_127(buf[2] + map->patch_volume_adjust[patch]);
break;
default:
break;
}
}
return self->writer->write(self->writer, buf, len);
}
#define MIDI_BYTES_PER_SECOND 3250 /* This seems to be the minimum guarantee by the standard */
#define MAX_PER_TICK (MIDI_BYTES_PER_SECOND / 60) /* After this, we ought to issue one tick of pause */
static void init(midi_writer_t *writer, byte *data, size_t len) {
size_t offset = 0;
byte status = 0;
/* Send init data as separate MIDI commands */
while (offset < len) {
int args;
byte op = data[offset];
byte msg[3];
int i;
if (op == 0xf0) {
int msg_len;
byte *find = (byte *) memchr(data + offset, 0xf7, len - offset);
if (!find) {
fprintf(stderr, "[instrument-map] Failed to find end of sysex message\n");
return;
}
msg_len = find - data - offset + 1;
writer->write(writer, data + offset, msg_len);
/* Wait at least 40ms after sysex */
writer->delay(writer, 3);
offset += msg_len;
continue;
}
if (op < 0x80)
op = status;
else {
status = op;
offset++;
}
msg[0] = op;
switch (op & 0xf0) {
case 0xc0:
case 0xd0:
args = 1;
break;
default:
args = 2;
}
if (args + offset > len) {
fprintf(stderr, "[instrument-map] Insufficient bytes remaining for MIDI command %02x\n", op);
return;
}
for (i = 0; i < args; i++)
msg[i + 1] = data[offset + i];
writer->write(writer, msg, args + 1);
offset += args;
if (writer->flush)
writer->flush(writer);
}
}
#define NAME_SUFFIX "+instruments"
midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map) {
int i;
decorated_midi_writer_t *retval;
if (map == NULL)
return writer;
retval = (decorated_midi_writer_t *)sci_malloc(sizeof(decorated_midi_writer_t));
retval->writer = writer;
retval->name = (char *)sci_malloc(strlen(writer->name) + strlen(NAME_SUFFIX) + 1);
strcpy(retval->name, writer->name);
strcat(retval->name, NAME_SUFFIX);
retval->init = (int (*)(midi_writer_t *)) init_decorated;
retval->set_option = (int (*)(midi_writer_t *, char *, char *)) set_option_decorated;
retval->write = (int (*)(midi_writer_t *, byte *, int)) write_decorated;
retval->delay = (void (*)(midi_writer_t *, int)) delay_decorated;
retval->flush = (void (*)(midi_writer_t *)) flush_decorated;
retval->reset_timer = (void (*)(midi_writer_t *)) reset_timer_decorated;
retval->close = (void (*)(midi_writer_t *)) close_decorated;
retval->map = map;
init(writer, map->initialisation_block, map->initialisation_block_size);
for (i = 0; i < MIDI_CHANNELS_NR; i++)
retval->patches[i].patch = SFX_UNMAPPED;
return (midi_writer_t *) retval;
}
} // End of namespace Sci
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