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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/* Implementation of SCI instrument maps for GM and MT-32. */

#ifndef SCI_SFX_SEQ_INSTRUMENT_MAP_H
#define SCI_SFX_SEQ_INSTRUMENT_MAP_H

#include "sci/tools.h"
#include "sci/sfx/device.h"

namespace Sci {

#define SFX_INSTRUMENTS_NR	0x80
#define SFX_RHYTHM_NR		0x80
#define SFX_VELOCITIES_NR	0x80
#define SFX_NO_VELOCITY_MAP	-1 /* use in velocity_map_index to indicate that no map should be used */

/* Instrument map types */
#define SFX_MAP_UNKNOWN 0
#define SFX_MAP_MT32 1 /* Original MT-32 map format */
#define SFX_MAP_MT32_GM 2 /* More recent map format used for both MT-32 and GM */

/* Patch not mapped */
#define SFX_UNMAPPED -1
/* Patch mapped to rhythm key */
#define SFX_MAPPED_TO_RHYTHM -2

/* Maximum velocity (used for scaling) */
#define SFX_MAX_VELOCITY 128

struct sfx_patch_map_t {
	int patch; /* Native instrument, SFX_UNMAPPED or SFX_MAPPED_TO_RHYTHM */
	int rhythm; /* Rhythm key when patch == SFX_MAPPED_TO_RHYTHM */
};

struct sfx_instrument_map_t {
	sfx_patch_map_t patch_map[SFX_INSTRUMENTS_NR]; /* Map patch nr to which native instrument or rhythm key */
	int patch_key_shift[SFX_INSTRUMENTS_NR]; /* Shift patch key by how much? */
	int patch_volume_adjust[SFX_INSTRUMENTS_NR]; /* Adjust controller 7 by how much? */
	int patch_bend_range[SFX_INSTRUMENTS_NR]; /* Bend range in semitones or SFX_UNMAPPED for default */

	int percussion_map[SFX_RHYTHM_NR]; /* Map percussion instrument (RHYTH_CHANNEL) to what native 'key'? */
	int percussion_volume_adjust; /* unused in SCI patches */

	int velocity_map_index[SFX_INSTRUMENTS_NR]; /* Velocity translation map to use for that instrument */
	int velocity_maps_nr; /* How many velocity translation maps do we have? */
	byte **velocity_map; /* velocity_maps_nr entries, each of size SFX_VELOCITIES_NR */
	int percussion_velocity_map_index; /* Special index for the percussion map */
	int percussion_velocity_scale[SFX_INSTRUMENTS_NR]; /* Velocity scale (0 - SFX_PERC_MAX_VOL) */

	size_t initialisation_block_size;
	byte *initialisation_block; /* Initial MIDI commands to set up the device */
};

sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr);
/* Constructs a new default-initialised velocity map
** Parameters: (int) velocity_maps_nr: Number of velocity maps to allocate
** Returns   : (sfx_instrument_map *) an initialised instrument map
*/

void sfx_instrument_map_free(sfx_instrument_map_t *map);
/* Deallocates an instrument map
** Parameters: (sfx_instrument_map *) map: The map to deallocate, or NULL for a no-op
*/

sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t length);
/* Allocate and initialise an instrument map from SCI data
** Parameters: (byte *) Pointer to the data to initialise from
**             (size_t) Number of bytes to expect within
** Returns   : (sfx_instrument_map_t *) An initialised instrument map for these settings, or NULL
**              if `data' is NULL or `data' and `length' do not permit a valid instrument map
** If `data' is null, the function will return NULL quietly.
*/

sfx_instrument_map_t *sfx_instrument_map_mt32_to_gm(byte *data, size_t size);
/* Allocate and initialise an instrument map from MT-32 patch data
** Parameters: (byte *) Pointer to the MT-32 patch data to initialise from
**             (size_t) Number of bytes to expect within
** Returns   : (sfx_instrument_map_t *) An initialised instrument map for these settings
** If `data' is null or invalid, the function will return a default MT-32 to GM map.
*/

int sfx_instrument_map_detect(byte *data, size_t size);
/* Detects the type of patch data
** Parameters: (byte *) Pointer to the patch data
**             (size_t) Number of bytes to expect within
** Returns   : (int) SFX_MAP_SCI1 for an SCI1 instrument map, SFX_MAP_SCI0_MT32 for SCI0 MT-32 patch data,
**	       or SFX_MAP_UNKNOWN for unknown.
*/

midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map);
/* Wrap a midi_writer_t into an instrument map
** Parameters: (midi_writer_t *) writer: The writer to wrap
**             (sfx_instrument_map_t *) map: The map to apply to all commands going into the writer, or NULL
** Returns   : (midi_writer_t *) A MIDI writer that preprocesses all data by `map' and otherwise relies on `writer'
** Effects   : If successful and neccessary, this operation will send initialisation messages to the writer, as needed.
** If `map' is NULL, this returns `writer'.  Otherwise it sets up a Decorator that handles translation and automatically
** deallocates the instrument map when the writer is closed.
*/

} // End of namespace Sci

#endif // SCI_SFX_SEQ_INSTRUMENT_MAP_H