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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "../softseq.h"
namespace Sci {
extern sfx_softseq_t sfx_softseq_opl2;
extern sfx_softseq_t sfx_softseq_SN76496;
extern sfx_softseq_t sfx_softseq_pcspeaker;
extern sfx_softseq_t sfx_softseq_amiga;
extern sfx_softseq_t sfx_softseq_mt32;
extern sfx_softseq_t sfx_softseq_fluidsynth;
static sfx_softseq_t *sw_sequencers[] = {
&sfx_softseq_opl2,
/* &sfx_softseq_mt32, */
&sfx_softseq_SN76496,
&sfx_softseq_pcspeaker,
&sfx_softseq_amiga,
#ifdef HAVE_FLUIDSYNTH_H
&sfx_softseq_fluidsynth,
#endif
NULL
};
sfx_softseq_t *
sfx_find_softseq(const char *name) {
if (!name)
return sw_sequencers[0];
else {
int i = 0;
while (sw_sequencers[i])
if (!strcmp(sw_sequencers[i]->name, name))
return sw_sequencers[i];
else
++i;
return NULL; /* Not found */
}
}
} // End of namespace Sci
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